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Neils D. Lafont's page

410 posts. Alias of Johnnycat93.


Race

| HP: 47/47 | AC: 17 (12 Tch, 15 Fl) | CMB: +7, CMD: 17 | F: +5, R: +8, W: +8 | Init: +3 | Perc: +8, SM: +8

Classes/Levels

| Speed 30ft | Power Points: 9/9, Ki Pool: 3/3, Active conditions: Astral Skin, Elemental Nimbus.

Gender

Male NG Human Soulknife (Gifted Blade) 2/Aegis 1//Stalker (Brutal Slayer) 3

About Neils D. Lafont

Male human soul knife (gifted blade) 2/aegis 1//stalker (brutal slayer) 3
NG Medium humanoid (human)
Init +3 Senses Perception +8
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DEFENSE
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AC 17, touch 12, flat-footed 15 (+2 STR, +1 Natural, +4 Armor)
hp 47/47 (3d10+17)
Fort +5, Ref +8, Will +8
Defensive Abilities combat insight, armor of scars, muscle memory
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OFFENSE
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Speed 30 ft.
Melee mind blade +8 (1d8+5/18-20)
Special Attacks power point pool 9/day, ki pool 3/day, brutal strikes

Combat Training Maneuver (IL 3rd)
Counters - body of delusion

Aegis Maneuvers Known (IL 3rd; IM +2)
Stances - unbroken stride
Strikes - red zephyr's strike*
Boosts - call the soul's blade*, flash of insight*
Counters -
(*Readied Maneuvers)

Brutal Slayer Maneuvers Known (IL 3rd; IM +2)
Stances - elemental nimbus, lesson I: balance
Strikes - iron grip, spark strike*
Boosts - death at ten paces*, fluctuation movement, minutehand*, strength of hell*
Counters - eldritch shield*, clockwatcher*
(*Readied Maneuvers)
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STATISTICS
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Str 18, Dex 12, Con 14, Int 14, Wis 14, Cha 8
Base Atk +3; CMB +7; CMD 17
Traits Combat Training (Body of Delusion), Psionic Knack (Soulknife)
Feats Power Attack, Psionic Body, Psionic Talent, Psionic Weapon, Quick Draw, Combat Reflexes, Ready Response
Skills Acrobatics +7, Autohypnosis +10, Climb +10, Craft (Food) +9, Linguistics +8, Knowledge (Martial) +8, Knowledge (Psionics) +8, Perception +8, Sense Motive +8, Spellcraft +8
Languages Abyssal, Bothii, Draconic, Dwarven, Elven, Illuskan, Necril, Orc, Sylvan
SQ Bonus Feat, Wayfarer, Bonus Feat (Power Attack), Form Mind Blade, Shape Mind Blade, Throw Mind Blade, Wild Talent, Blade Skill (Psionic Training), Martial Tradition (Cagebreaker Brotherhood), Astral Repair, Form Astral Suit, Astral Skin (Speed (2), Nimble, Initiator's Soul (Riven Hourglass, Scarlet Throne, Sleeping Goddess), Flexible Suit), Maneuvers (Black Seraph, Broken Blade, Elemental Flux, Primal Fury, Fool's Errand, Veiled Moon, Riven Hourglass), Maneuvers Readied, Ki Pool, Stalker Art (Combat Art, Critical Edge), Combat Insight (Defensive Reflexes), Brutal Strikes, Armor of Scars, Muscle Memory
Combat Gear 31gp; masterwork armored coat, charm of preservation, gladiators gauze, minor bag of holding, masterwork autohypnosis tool, fungal stun vial, fighter's kit
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SPECIAL ABILITIES
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Cagebreaker Brotherhood
“Contracts are for suckers and governments, and this ain’t a contract, but it is a promise. I’m here for the people, to protect ‘em from tyranny even when they don’t realize they need protecting. I go my own way and if that way is shared by the law, hey, no skin off of my back—but no man, law, or god will ever tell me that I’m not a free man without hearing me tell them to stick it. Rumor had my back once, and now I’ve got hers, until we go our separate ways or I die fightin’.”

A Cagebreaker can channel part of Rumor’s unbridled chaotic spirit into a rebel yell once per encounter. As a swift action, he lets loose a wild cry, and all allies within 60 feet (including the Cagebreaker himself) can make a second saving throw against a mind- affecting effect that allows a saving throw affecting them. This saving throw has the same DC as the original save. If an ally succeeds, the effect in question ends. The ally does not suffer any additional effects for failing the save, if the effect would normally have any. A creature cannot be granted more than one additional save against a given effect with by the Cagebreakers’ allegiance benefit; even if they multiple Cagebreakers use this ability.

Maneuvers Readied (Brutal Slayer)
Instead of recovering maneuvers like a standard stalker a brutal slayer uses his ki to reinforce his body as a full-round action. When he does so, he recovers a number of expended maneuvers equal to his brutal slayer initiation modifier (minimum 2) and gains temporary hit points equal to twice his initiator level and damage reduction/– equal to his brutal slayer initiation modifier (minimum 0). These temporary hit points and damage reduction last for one round, and stack with any other sources of temporary hit points or damage reduction he may have. In addition, the next strike he initiates this encounter deals additional bleed damage equal to his brutal stalker initiation modifier. The target continues to bleed until the bleeding is stopped via magical healing or a successful DC 15 Heal check. Alternately, the brutal slayer can take a moment to realign himself and recover a single maneuver as a standard action.

Initiator’s Soul
The aegis gains the ability to learn and ready martial maneuvers. He learns three maneuvers and one stance when he takes this customization. The disciplines available to the aegis are Riven Hourglass, Scarlet Throne, and Sleeping Goddess. If one of his selected disciplines’ associated skills is not on his class skill list, he gains it as a class skill. The aegis’ initiation modifier is Intelligence, and each aegis level is counted as a full initiator level. In addition, you gain Knowledge (martial) as a class skill.

In order for the aegis to recover maneuvers, he must realign himself to his astral suit a full-round action. When he does so, he recovers a number of maneuvers equal to his aegis initiation modifier (minimum 2) and can exchange up to 1 point of customizations per four class levels (minimum 1) for new customizations. These new customizations last for one minute, at which point they return to their prior state. Alternately, the aegis may take a moment to focus, recovering a single maneuver as a standard action.

Background:

Neils is a hot-headed youth with aspirations so grand they border on ridiculous. He's a rookie hero that aspires to found his own knightly order and in the process to carve out his own place in the annal of legendary heroes. If that wasn't enough of a challenge, then consider that Neils is of low-blood, meaning he has no station or wealth to call upon beyond his own. Not that any of this troubles Neils, as he remains optimistic in the face of whatever setback. He spent years forcing himself through a rigorous training regiment of his own design, though the exercises themselves were more ridiculous than effective. He is determined to engross himself in the noble pursuit of magic even though without a tutor he's only managed to tap into an esoteric and outmoded source of power within his own being. He is a self-taught swordsman, swinging a blade of crackling energy that he summons forth from previously mentioned source of inner power. He's the living embodiment of a square peg forcing its way into a round hole; determined to succeed on the grounds of simply wanting it more. For him, no obstacle cannot be overcome with rigorous and practiced application of sheer stubbornness.