Link to the one-page RPG: http://imgur.com/a/d8QZe
You are a cute Woodland Animal with four traits:
Clever (C) - (interact with humans, understand them)
Fierce (F) - (scare, drag, push, carry, bite, scratch)
Sly (S) - (sneak, steal, hide)
Quick (Q) - (outpace, climb, evade)
When you try to do something roll a D10 and add your most relevant trait. The GM tells you what number you need to equal or beat. If the task is dangerous you gain a point of DANGER if you fail.
If you ever roll equal to or under your DANGER, you're in serious trouble - dead, trapped, lost, or captured.
USING MAGIC is always DANGEROUS. The GM's characters don't use dice; they force you to roll them.
Remember: Most tasks that are normal to humans area really difficult for animals, unless they're broken down into small steps.
Remember: You don't have opposable thumbs, and all you know of the human world is what the witch taught you. You can talk to other animals of the same, or similar species.
(You can lower your danger by solving, or running away from problems)
Task rating:
6- Simple 7-Basic 8- Challenging 9-Difficult 10 - Near impossible