The Third Great Elemental War (Inactive)

Game Master BigP4nda

As the rumored clash of the elementals comes to light, the heroes find themselves further entrapped by the crucial events coming to pass.


Thousands of years ago struck the first war of the elements. Air and Earth collided amongst the material plane, waging war against one another. Water allied itself with Earth, Fire with Air. The battle lasted for decades. The land was in turmoil, many innocent lives taken from collateral damage. It was the most destructive battle ever fought on Archeon. Earth eventually triumphed and peace was once again restored. The people of Archeon prospered and returned to their normal lives throughout the years. Legends were told of the massive war, and scholars and explorers sought out to find answers about these elementals.

400 years passed before Air initiated yet another attack on Earth, provoking the Second Great Elemental War. This battle did not last as long, Air and Fire overpowered Earth, who at the time was unable to receive aid from Water. Though it was still very devastating, it did not leave as much destruction as the previous war. Even so, it still found its name in the historical archives of the world, and sparked even greater curiosity from humans and the like. Wizards finally found a means of bridging a connection between the planes and summoning elementals, though they could not get answers out of them. Some dedicated their lives to researching and understanding the elementals; some even allied themselves with the elementals, learning along side them and learning the powers of the elements.

It has been over 3000 years since the Second Great Elemental War, and prophets and oracles are beginning to foresee yet another war. Rumors are spreading that the time has come when the Elementals will once again walk the earth and create chaos across the land. Most of the world has near forgotten these legends and see them as just that, legends, but there are some who know what is to come. The elves prepare themselves, as do the druids of the forest, and the warriors of the churches. The end is near...

About Archeon:
This world is fraught with life. Races of all kinds inhabit this planet. Magic is abundant and technology is surfacing; trade is strong and prominent and international conflict is minimal. Adventurers of all kinds find their purpose in this world of many possibilities. Explorers have mapped a large portion of the world, though much of it remains uncharted and undiscovered.

Known Countries of Archeon:

Alban - the main country of commerce and trade, the land is mostly arboreous with only two mountain ranges. Monsters and wild animals roam the unharvested forests of Alban and reports of missing or killed people are not uncommon, because of this, escorts and bodyguards as well as mercenaries and monster hunters are numerous and are highly sought after. Some other popular and successful profession include healers, crafters, guides, caravan salespeople, etc. Alban's main imports include gold, oil, ore, and minerals; it's main exported goods include fish, agriculture, and furs. Alban is governed by the Church of Irori, though the right to worship any religion is protected by the government.
Capitol - Cyridia
Cyridia is the central city of Alban, birthplace of the High Priest and Sovereign of Alban, Etzetsiel, a half-elven noblewoman. Cyridia also houses the Viscount of Alban, Thalomeir, a human ex-captain, and the Priest of the Temple of Irori and Prime Minister of Cyridia, Roderick, a human envoy of Irori.
Major Cities:
-TBD-
Kaar - [reserved for future appendices]
Numentol - Also referred to as the "Elven Isles" by non-elven races. [reserved for future appendice]