The Red Arm of Absalom - Ongoing Campaign (Inactive)

Game Master GM Red

Initiative:

[dice=D]1d20+15[/dice
[dice=Gallix]1d20+2[/dice
[dice=Mr P]1d20+5[/dice
[dice=Uesugi]1d20+3[/dice
[dice=Sirettis]1d20+3[/dice
[dice=Cup]1d20+5[/dice


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Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

I'd say he's walking a perimeter around the camp, yes.

Dark Archive

Active effects:
5 burn, 5% per point of burn chance of negating a sneak attack or crit.
HP: 66/66, [Overflow HP: 73/73] (7 temp HP) AC: 18/15/14. F+10, R+10, W+4, Init +10, Perc +8, low light vision, spd 30ft

If it seems possible, D. simply uses kinetic haul to levitate the chest out of the wagon.

Perception for timing: 1d20 + 8 ⇒ (17) + 8 = 25

And along with him back to the others.

I'll leave the ball in Red's corner, let's see how this is judged. :)

The Concordance

820-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 72/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 5, +1 Perform Sing
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

Meanwhile, back with the others, Cup casts heroism on Gallix and mirror image on Longjing. “I’m all for a no-kill, especially since some of them are likely just hired hands. Still, if someone in there starts attacking us, we may need to defend ourselves!”

Mirror Images for Longjing: 1d4 + 2 ⇒ (3) + 2 = 5

Gallix, you have Heroism for plus two morale bonus to everything — initiative, skills, saves, attacks and damage. Please put that in your header!


Longjing the 'Dragon' | Male Mascot Caliigraphy Wyrm Familiar | HP 29/29 | AC 20* (23) T 17 FF 17* (20) | CMD 11 | F +3 R +9 W +7 | Init +7 | Per +11 SM +1 | Speed 80ft flight | Active Conditions: Parrot behavior, Luck Number 2

“I long for battle, noble steed. Are you ready?” Longjing asks Uesugi.

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

"It would be better for their sakes that battle ignores them. We have never lost a battle and I doubt we will lose against these ones, Little Dragon." Uesugi looks somber and wonders how long their luck will run its course. He grabs a vial from his pouch as Madame Poshkettle prepares for battle. I'll have my potion of shield of faith in hand

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

The chest rumbles and buckles as D begins to lift it with his mind alone. It levitates off the wagon for a second, and then the loud sound of a hand bell rips through the air, piercing the silence. All seven sleeping guards immediately awaken, thoroughly confused, several rushing over to check the chest.

"Who's there?!" One calls out. The others begin to fan out across the camp.

A grizzled old man peeks his head out of the southern wagon. "The chest! Protect the chest!"

Initiative:

D: 1d20 + 10 ⇒ (12) + 10 = 22
Gallix: 1d20 + 2 ⇒ (7) + 2 = 9
Mr P: 1d20 + 5 ⇒ (12) + 5 = 17
Uesugi: 1d20 + 3 ⇒ (9) + 3 = 12
Cup: 1d20 + 5 ⇒ (14) + 5 = 19
Sirettis: 1d20 + 3 ⇒ (12) + 3 = 15
Longjing: 1d20 + 2 ⇒ (11) + 2 = 13

Carvan driver red: 1d20 + 1 ⇒ (18) + 1 = 19
Carvan driver green: 1d20 + 1 ⇒ (9) + 1 = 10
Mercenary orange: 1d20 + 3 ⇒ (16) + 3 = 19
Mercenary yellow: 1d20 + 3 ⇒ (19) + 3 = 22
Mercenary pink: 1d20 + 3 ⇒ (8) + 3 = 11
Mercenary purple: 1d20 + 3 ⇒ (6) + 3 = 9
Mercenary black: 1d20 + 3 ⇒ (11) + 3 = 14
Mercenary blue: 1d20 + 3 ⇒ (18) + 3 = 21
Wiz: 1d20 + 1 ⇒ (3) + 1 = 4
Animal: 1d20 + 8 ⇒ (5) + 8 = 13

Consortium Caravan!
-- Bold is up --
D.Arth
Mercenaries yellow, blue, orange
Caravan Driver red
Cup, Mr. Peppers, Sirettis, Longjing
Mercenary black
Uesugi
Mercenary pink, purple, Driver green
Gallix
Old man Aspi

____
An alarm spell, of course. You are all 30 feet off the map and can reach the edge with a single move action, except for D, who stands invisible in the camp. D should roll a new stealth check each round that he stays invisible given that the guards are now all on high alert and actively looking.

Dark Archive

Active effects:
5 burn, 5% per point of burn chance of negating a sneak attack or crit.
HP: 66/66, [Overflow HP: 73/73] (7 temp HP) AC: 18/15/14. F+10, R+10, W+4, Init +10, Perc +8, low light vision, spd 30ft

Huh...did the writers take super sneaks into account here? :)

Stealth, invisible: 1d20 + 12 + 10 ⇒ (17) + 12 + 10 = 39

Fine, so be it.

D. quietly moves chest through the air eastwards, and stealthily moves in the same general direction.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Perception:

Perception, y b o bl p pu: 1d20 + 8 ⇒ (1) + 8 = 91d20 + 8 ⇒ (11) + 8 = 191d20 + 8 ⇒ (18) + 8 = 261d20 + 8 ⇒ (16) + 8 = 241d20 + 8 ⇒ (8) + 8 = 161d20 + 8 ⇒ (2) + 8 = 101d20 + 8 ⇒ (10) + 8 = 181d20 + 8 ⇒ (7) + 8 = 15
Perception, drivers: 1d20 + 5 ⇒ (9) + 5 = 141d20 + 5 ⇒ (2) + 5 = 7
Perception, wiz: 1d20 + 10 ⇒ (10) + 10 = 20

"The chest! It's.. It's floating!" The guards scream, and begin to run towards it with their bows in hand. The blue-tuniced guard scrambles right through Sir D's square!

"Stop the chest!"

Consortium Caravan!
-- Bold is up --
D.Arth
Mercenaries yellow, blue, orange
Caravan Driver red
Cup, Mr. Peppers, Sirettis, Longjing
Mercenary black
Uesugi
Mercenary pink, purple, Driver green
Gallix
Old man Aspi

Dark Archive

Active effects:
5 burn, 5% per point of burn chance of negating a sneak attack or crit.
HP: 66/66, [Overflow HP: 73/73] (7 temp HP) AC: 18/15/14. F+10, R+10, W+4, Init +10, Perc +8, low light vision, spd 30ft

As the thugs came close, D. was keeping very still.

I won't be moving any time soon.

The Concordance

820-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 72/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 5, +1 Perform Sing
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

With a click of her butterfly boots, Cup flies to the air to get a good vantage of what is happening. She tries to stay in the shadows of the taller trees rather than silhouette herself against the moon.

Perception: 1d20 + 20 ⇒ (19) + 20 = 39

♫ Ooo-ooo
Sing it, friends
Oooo-ooo
This how the message sends

It’s our time,
To dance and rhyme
To the music of the ages
A floating chest
I never guessed
These were sin’s wages

Ooo-ooo
Sing it, friends
Oooo-ooo
This is how the river wends

Such a toll
Heavy on your soul
Time to let it all go-o
Time to run
Cause here we come
Time to let it go-o ♫

Cup sings, hoping that any non-combatants will hide and not enter the fray. She is looking for anyone who looks like they might be just hired help!

Inspire Courage +2, move


Longjing the 'Dragon' | Male Mascot Caliigraphy Wyrm Familiar | HP 29/29 | AC 20* (23) T 17 FF 17* (20) | CMD 11 | F +3 R +9 W +7 | Init +7 | Per +11 SM +1 | Speed 80ft flight | Active Conditions: Parrot behavior, Luck Number 2

Longjing delays to attack with his beloved steed. “They’re coming! They’re coming!”

Longjing’s Attack with Uesugi:
Dragon Attack, Inspire, aid another Uesugi: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19

These will provoke an attack of opportunity. If 10 or more, Longjing successfully aids and Uesugi gets +2 Aid Another bonus and +1 Luck bonus.

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Mister Peppers hears the sounds of the alarm spell go off Blast, it must have been out of my sight range.. I need to figure out how to see further!

With a flick of the wrist and small piece of root, Mr Peppers speaks the words of HASTE to the group around him. "Go now, be fast, nimble and... hastened."

Not sure how far Cup is away from me, or where exactly we're starting on the map, but I should be able to get everyone but D, and maybe Miss Cup with haste.

Sovereign Court

3 people marked this as a favorite.
Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

Sirettis takes this opportunity to cast Fog Cloud right underneath the treasure chest.

Sirettis then uses her hasted movement to move through the cloud, screaming. "AAAAARRRGH!!! It's the Curse of the Undead Dread Pirate! Here to curse anyone who takes his gold! Flee while you can!"

Bluff: 1d20 + 11 ⇒ (1) + 11 = 12 Yeah no.
Bluff with GM+1 Reroll: 1d20 + 11 + 1 ⇒ (20) + 11 + 1 = 32 Yeah, best GM Reroll ever.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

I think everyone but D would've got the haste.

Sense Motive:

1d20 + 2 ⇒ (8) + 2 = 101d20 + 2 ⇒ (7) + 2 = 91d20 + 2 ⇒ (15) + 2 = 171d20 + 2 ⇒ (20) + 2 = 221d20 + 2 ⇒ (1) + 2 = 31d20 + 2 ⇒ (18) + 2 = 20
Wiz: 1d20 + 8 ⇒ (11) + 8 = 19

"The Undead Dread Pirate? Who are you people? This is our gold!" A mercenary shouts, though he's certainly shaken from the bluff and sudden obscured vision resulting from the thick cloud of fog. "She's lying, you idiot! She's no dread pirate!" The pink-helmeted mercenary retorts from outside the cloud, but the others sound pretty convinced.

Cup can tell that at least six of the eight visible opponents look to be hired help - they don't have the Aspis Consortium logo stitched on their shirts or armor. The other two aren't armed at all, and are dressed more for travel than combat.

Another mercenary charges north towards Cup's singing! "Singing while attempting to rob us? I admire your confidence."

Consortium Caravan!
-- Bold is up --
D.Arth
Mercenaries yellow, blue, orange
Caravan Driver red
Cup, Mr. Peppers, Sirettis, Longjing
Mercenary black
Uesugi
Mercenary pink, purple, Driver green
Gallix
Old man Aspi

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

"Bah! I try to save you from the pirate's curse and you think I'm a pirate? You whippersnappers these days don't know the meaning of gratitude!" Sirettis cajoles the guards. "Flee now, before he enslaves your mind!"

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

Prior to the Fight

"Alright. I appreciate you all trying to go non-violent on this one. I'm sure we'll probably end up in a scrape either way. I just don't want us to forget who we are." He lays a hand on Cup's shoulder and smiles down at her as she taps him with her wand, "Thanks, Sis!"

As D scouts forward, Gallix pulls his cigarette from his pocket and lights it, shielding the tip from view so the flare of the spark doesn't give their position away.

Gonna pre-post an action so I don't hold us up. I'll have a busy day at work today, and have my Starfinder group tonight, so there's a good chance I won't be able to post again today.
Also, dang! I'm up to 70 feet of movement between my mutagen and Peppers' haste!

Gallix hustles over the rocks to stand beside Cup and raises his fist in a defensive stance. "Don't worry, Sis! I'm here for ya!"

Ready attack to strike any enemy that comes within range.
Current effects: Mutagen, Combat Expertise, Heroism, Inspire Courage, Haste
AC 26 this round

Adamantine Cestus: 1d20 + 12 + 2 - 2 + 2 + 2 + 1 ⇒ (3) + 12 + 2 - 2 + 2 + 2 + 1 = 20 Damage: 1d6 + 5 + 2 + 2 + 2 + 2 ⇒ (2) + 5 + 2 + 2 + 2 + 2 = 15

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

As he hears the shouts from the camp Uesugi quaffs the vial in his hand and races towards the camp with Little Dragon flying behind.

shield of Faith in effect.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Two more of the mercenaries run towards Gallix, Cup, and Uesugi, similarly determined to keep their gold safe.

"Okay, you beautiful beast, show these intruders why you are the prize of all prizes!" An old man's voice rings from the caravan. You hear the sound of a metal cage door creaking open, and then a small, eight-legged beast hops out of the caravan, growling fearsomely.

Kn Arcana DC 20:
This is an Aurumvorax, a magical beast with four sharp claws and a painful bite! One extra question per +5 over DC.

Consortium Caravan!
-- Bold is up --
D.Arth
Mercenaries yellow, blue, orange
Caravan Driver red
Cup, Mr. Peppers, Sirettis, Longjing
Animal, Mercenary black
Uesugi
Mercenary pink, purple, Driver green
Gallix
Old man Aspi

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

K Arcana + Heroism: 1d20 + 15 + 2 ⇒ (10) + 15 + 2 = 27 Resistances please

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Mr. Peppers recalls that the Aurumvorax is resistant to fire (10), and immune to poison.

Dark Archive

Active effects:
5 burn, 5% per point of burn chance of negating a sneak attack or crit.
HP: 66/66, [Overflow HP: 73/73] (7 temp HP) AC: 18/15/14. F+10, R+10, W+4, Init +10, Perc +8, low light vision, spd 30ft

Damn....., is the one word going through D.'s mind.

If i only take a 5ft step, i can remain stationary in stealth, right?
Does my previous roll still work...since, standing still?

D. directs the chest further towards the east, and takes total defense action.

Stealth, invis & stationary: 1d20 + 12 + 20 ⇒ (8) + 12 + 20 = 40

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

Knowledge(Arcana): 1d20 + 11 ⇒ (12) + 11 = 23
Aurumvorax, four claws and a bite... Sirettis ponders. Hmpf, these guys weren't kidding...I'll have to work on calming these idiots.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

D.Arth remains invisible, but the fog around him surrounds his outline. Luckily, it also obscures the vision of anyone not near him, except for the mercenary right next to him.

"Something's here!" The mercenary yells.

I ruled that the fog is outlining you similar to how you would look underwater if you were invisible. However, even if the mercenary tried to attack, you'd have full concealment, and no one else can see you.

Where will the guards blindly go?: 3d4 ⇒ (3, 4, 1) = 8
The yellow guard heads straight east, and bumps into Sirettis. "What? An old lady is trying to steal our gold?! Away with you!" He swings his sword aimlessly.
Rapier: 1d20 + 7 ⇒ (16) + 7 = 231d6 + 3 ⇒ (2) + 3 = 5
Concealment from fog, miss <20: 1d100 ⇒ 83

Sirettis gets shanked in the arm, though it doesn't hurt much.

Blue tries to swing at Invisible D.
Rapier: 1d20 + 7 ⇒ (19) + 7 = 261d6 + 3 ⇒ (5) + 3 = 8
Total concealment invis/fog < 50: 1d100 ⇒ 26
... But cannot figure out exactly where he is.

Another guard ends up stumbling out of the fog, then moves towards his visible opponents. The red caravan guard scrambles out of the cloud and moves back towards the wagon.

Consortium Caravan!
-- Bold is up --
D.Arth
Mercenaries yellow, blue, orange
Caravan Driver red
Cup, Mr. Peppers, Sirettis (-5), Longjing
Animal, Mercenary black
Uesugi
Mercenary pink, purple, Driver green
Gallix
Old man Aspi

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Mr Peppers in his 'just another guy' disguise, moves up to the edge of the tree line behind Uesugi and raises his crossbow and fires at the closer Mercenary (black). Now is not the time to use spells, have patience!

Light Crossbow + heroism,haste,inspire: 1d20 + 7 + 2 + 1 + 2 ⇒ (15) + 7 + 2 + 1 + 2 = 271d8 + 2 ⇒ (2) + 2 = 4

Edit: I put in a pink radius which shows the range of my See Magic ability. Just let me know if/what I see for magical buffs or w/e on enemies within it. D is just out of my range still.

The Concordance

3 people marked this as a favorite.
820-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 72/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 5, +1 Perform Sing
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

Cup flies to the South of the Cloud.

Still inspiring courage, Cup flies to the South of Sirettis's cloud.

She sings to the Aurumvorax.

♫ Yo ho, yo ho
To a pirate's life you'll go

What a fine beast you are!
Don't you want to say 'Yarr'?
And ride upon our pirate ship
Look, I have this nifty whip
Yo ho, yo ho! ♫

Source: Snow White's 'Heigh Ho' Dwarf song

Then she casts Charm Monster to convince him to calm down and join their pirate crew.

Will Save DC 18, please!

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

"So I save you from the Pirate's curse and you run me through? Bah!" Sirettis flees from the mercenary Provoking an AoO and flees further north.

"Now you four. CALM DOWN or the Pirate King of Hell will feed off of your aggression! A calm mind will ward him away."

Casting Calm Emotions. Will save DC 18 on those four mercenaries in blue.


Longjing the 'Dragon' | Male Mascot Caliigraphy Wyrm Familiar | HP 29/29 | AC 20* (23) T 17 FF 17* (20) | CMD 11 | F +3 R +9 W +7 | Init +7 | Per +11 SM +1 | Speed 80ft flight | Active Conditions: Parrot behavior, Luck Number 2

Longjing flies forward with his Noble Steed! Dashing and darting, he charges Uesugi's enemies!

"Rawwwwwwwwk! I be the Dread Pirate Dragon! Arrr! Get them, noble pirate steed!"

Dragon Attack, Inspire, Defensive, aid another Uesugi: 1d20 + 13 + 2 - 4 ⇒ (16) + 13 + 2 - 4 = 27

These will provoke an attack of opportunity. Longjing's AC is +3 for defensive. Longjing successfully aids and Uesugi gets +2 Aid Another bonus and +1 Luck bonus.

The Concordance

2 people marked this as a favorite.
820-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 72/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 5, +1 Perform Sing
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

So... If we're all pirates, does this make me Tinker Bell?

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Will Save, Aurumvorax, hostile bonus: 1d20 + 7 + 5 ⇒ (3) + 7 + 5 = 15
Will Save, Black: 1d20 + 2 ⇒ (9) + 2 = 11
Will Save, Pink: 1d20 + 2 ⇒ (13) + 2 = 15
Will Save, Purple: 1d20 + 2 ⇒ (19) + 2 = 21
Will Save, Orange: 1d20 + 2 ⇒ (6) + 2 = 8

The Red Pirates of Absalom embrace their newest recruit, the Aurumvorax! Care to name it?

Three of the four mercenaries suddenly feel overcome with a sense of calm, and lose their will to fight. "Duude... The treasure chest.. So sturdy and cool..."

Black is then hit by a bolt from Mr. Peppers crossbow, and his expression goes back to raging mad as pain shoots through his shoulder. He aims his bow back at Mr. Peppers and fires at the pale elf!
Comp longbow, PBS: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 271d8 + 3 + 1 ⇒ (1) + 3 + 1 = 5

After recovering from the arrow striking his wand-hand, Mr. Peppers sees no magic on any of the mercenaries, though the box, having a magical trap on it, still glows with a faint abjuration aura.

Consortium Caravan!
-- Bold is up --
D.Arth
Mercenaries yellow, blue, orange (calmed)
Caravan Driver red
Cup, Mr. Peppers (-5), Sirettis (-5), Longjing
Aurumvorax (Charmed), Mercenary black (-4)
Uesugi
Mercenary pink (calmed), purple, Driver green
Gallix
Old man Aspi
___
Gallix can pre-post as well. I've gotta say, this is the most micromanagey battle I've ever run. So much going on!

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Cup can also instruct the Aurumvorax to do her bidding with an opposed Charisma check (or no check if it's something an Aurumvorax would do.)

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Mr Peppers instantly recognizes Sirettis's spell and regrets his point and shoot crossbow work. Even more so as the arrow grazes his hand. "Gah that didn't work so great now did it" As he shakes his hand.

Temp hp reduced.

Dark Archive

Active effects:
5 burn, 5% per point of burn chance of negating a sneak attack or crit.
HP: 66/66, [Overflow HP: 73/73] (7 temp HP) AC: 18/15/14. F+10, R+10, W+4, Init +10, Perc +8, low light vision, spd 30ft
GM Red wrote:
The Red Pirates of Absalom embrace their newest recruit, the Aurumvorax! Care to name it?

Goro!

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A
D.Arth wrote:
GM Red wrote:
The Red Pirates of Absalom embrace their newest recruit, the Aurumvorax! Care to name it?
Goro!

Goro McFlufferstuff!

Pre-post

As Peppers gets grazed by the arrow, Gallix rushes toward the offending mercenary and seizes the man's bow, right near his hand. He pushes the bow and the man's hand back against the normal movement of his wrist, aiming for more and more pain until he can no longer hold on. "Drop it, fool, before I drop you."

Current effects: Mutagen, Combat Expertise, Heroism, Inspire Courage, Haste
AC 26 this round

Disarm: 1d20 + 12 + 2 - 2 + 2 + 2 + 1 ⇒ (3) + 12 + 2 - 2 + 2 + 2 + 1 = 20

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

Aided by the haste Uesugi quickly closes the distance between him and the unaffected guard. Remembering the barbarian's request not to kill or unduly harm any of these Aspis hirelings he uses the flat blade of the katana and strikes at the man. But not before Little Dragon furiously flies about the guard's face.

Don't forget to make AoO vs Longjing
My current AC is 28 with hate and sof potion

katana 2nd strike '2hand'+p.a-nonlethal+haste+ic+aa: 1d20 + 7 - 2 - 4 + 1 + 3 ⇒ (17) + 7 - 2 - 4 + 1 + 3 = 22
If hit=True Cornugan Strike (demoralize): 1d20 + 10 ⇒ (16) + 10 = 26
damage: 1d8 + 5 + 6 ⇒ (8) + 5 + 6 = 19

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

No AoO, this fine gentleman is holding only a bow currently.

Uesugi rushes the mercenary with a powerful slice of his katana, ribbons of blood pouring from the wound, and Gallix rips the bow from his hands!

"You there! You'll pay for that!" The purple-scarfed mercenary taunts, firing back at Uesugi with his bow.
Comp longbow, PBS, Ranger's focus, rapid shot, into melee: 1d20 + 9 + 1 + 2 - 2 - 4 ⇒ (15) + 9 + 1 + 2 - 2 - 4 = 211d8 + 3 + 1 + 2 ⇒ (1) + 3 + 1 + 2 = 7
Comp longbow, PBS, Ranger's focus, rapid shot, into melee: 1d20 + 9 + 1 + 2 - 2 - 4 ⇒ (20) + 9 + 1 + 2 - 2 - 4 = 261d8 + 3 + 1 + 2 ⇒ (3) + 3 + 1 + 2 = 9
Crit?: 1d20 + 9 + 1 + 2 - 2 - 4 ⇒ (7) + 9 + 1 + 2 - 2 - 4 = 13

Uesugi takes an arrow to the knee.

Then, the grizzled old man finally stumbles out of the open wagon. "Beast, what are you doing? Don't be fooled by some low-level charm! Awaken, my dear pet, and attack!"

He waves his hands around and Goro begins to glow.

Spellcraft DC 18:
Dispel Magic
Dispel Check: 1d20 + 9 ⇒ (18) + 9 = 27

Goro's expression shifts, its eyes narrow, and it begins to growl wildly as its senses return to it. "That's right, my beast! Kill them!"

Consortium Caravan!
-- Bold is up --
D.Arth
Mercenaries yellow, blue, orange (calmed)
Caravan Driver red
Cup, Mr. Peppers (-5), Sirettis (-5), Longjing
Aurumvorax, Mercenary black (-23, disarmed)
Uesugi (-9)
Mercenary pink (calmed), purple, Driver green
Gallix
Consortium Wizard

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Mr Peppers watches helplessly as the charm monster is dispelled.

Dark Archive

1 person marked this as a favorite.
Active effects:
5 burn, 5% per point of burn chance of negating a sneak attack or crit.
HP: 66/66, [Overflow HP: 73/73] (7 temp HP) AC: 18/15/14. F+10, R+10, W+4, Init +10, Perc +8, low light vision, spd 30ft

Uesugi used to be an adventurer....

Our GM wrote:
Uesugi takes an arrow to the knee.

D. moves the chest to where he last remembers the rocky ledge was.

He proceeds south and, emerging near cup, lets her know his presence.

"It's me.", as he taps away a pineapple with his foot.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Blue and yellow manage to wander their way out of the fog cloud, stepping into the thick undergrowth. "The chest! ... Where did it go?" They look up at the ledge, but have no good way of reaching it. Orange remains calm, and wanders closer to where the chest was indicated. Gallix could take an AoO as he moves by, though it would ruin the mercenary's calm.

The wagon driver stays close to the wagon, lacking any weapon to participate, and probably not paid enough to risk it either.

Consortium Caravan!
-- Bold is up --
D.Arth
Mercenaries yellow, blue, orange (calmed)
Caravan Driver red
Cup, Mr. Peppers (-5), Sirettis (-5), Longjing
Aurumvorax, Mercenary black (-23, disarmed)
Uesugi (-9)
Mercenary pink (calmed), purple, Driver green
Gallix
Consortium Wizard

The Concordance

820-10 | "Lady Calpurnia Underhall Poshkettle of House Al-Hadir" | Female NG Gnome Studious Librarian Bard 8 | HP 72/59 | AC 18 (21), T 13, FF 16 | CMD 15 | F +5 R +9 W +7 | Init +5 | Per +20, SM +20 | Speed 20 ft | Bard Song 23/23 | Spells 1st 6/6, 2nd 5/5, 3rd 4/4 | Active Conditions: Unseen Servant, Lucky Number 5, +1 Perform Sing
Wand charges:
CLW 41/50; KP 39/50; LN 36/50; SN 47/50; ToS 50/50

Cup sings again to the beast, calling it to her.

♫ Do you want to be a pirate?
Come on, lets go and play
Let's not attack anymore
Come with me and soar
It's like you've gone away...
We used to be best buddies
And now we're not
I wish you would tell me why!
Do you want to build a pirate?
Everyone wants to be a pirate!

It'll be okay!
Don't ask why

Do you want to be a pirate?
Or perhaps we can toss and chase some balls
I think some company is overdue
Better me than the person who
Kept you in the cage with those walls
(Hang in there, Beast!)
It gets a little lonely
With our pirate ship
Just watching the waves go by...
Slish-slosh, slish-slosh, slish-slosh, slish-slosh

Beast, your pirate self is in there
People are asking where you've been
They say, "Have courage, " and I'm trying to
I'm right out here for you
Just let me in

We only have each other
It's just you and me
What are we gonna do?

Do you want to be a pirate? ♫

Charm Monster, Will Save DC 18

Charisma Check: 1d20 + 5 ⇒ (12) + 5 = 17
"Here, boy!"

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Mr Peppers watches the flying Gnome up over the fog bank recast her charms and wiles at the Goro Beast Time to see if that works, otherwise.. glitterbomb!

He quickly skirts to the north to get a better view of his target around the fog and waves his fingers, throwing a pinch of sparkly dust in the elder wizard's direction, just waiting to see how the Goro reacts to the spell before the glitterbomb goes off!

Move, then glitterdust with 1 arcane point for +2 Save DC (Will Save DC19) Hitting the wizard and the caravan guard, and maybe the Goro depending on if it looks like he's been charmed or not.

Sovereign Court

Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

Sirettis maintains her concentration and moves into the Fog Cloud. "Already the Undead Pirate has provoked some of you into violence! Drop your weapons and flee, it's your only hope!"

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Will Save, Goro: 1d20 + 7 + 5 ⇒ (6) + 7 + 5 = 18 I wish someone had debuffed the Aurumvorax right now! Cup technically acts before Peppers in initiative, so I rolled the save vs her charm first.
Will save, Driver: 1d20 + 2 ⇒ (12) + 2 = 14
Will save, wizard: 1d20 + 6 ⇒ (5) + 6 = 11
Will save, Goro: 1d20 + 7 ⇒ (11) + 7 = 18

Goro's mind nearly slips into Cup's tiny gnomish hands, but he snaps out of it at the last moment, growling at her. Then, he's covered in dust along with the wizard and caravan guard. "My eyes, my eyes!"

Goro sniffs the air and follows the scent trail to the nearest threat, ending up in the trees near D and the flying gnome.

"No one's coming between me and my expensive jungle tour in the Mwangi Expanse!" The black-clad mercenary says, pulling out his rapier.
Rapier vs Gallix: 1d20 + 7 ⇒ (2) + 7 = 91d6 + 3 ⇒ (2) + 3 = 5

"The Dread... the Dread Pirate?" A mercenary says, his teeth chattering. "But where is he? This sounds like some kind of trick to steal our haul! ..... Isn't it?"

Consortium Caravan!
-- Bold is up --
D.Arth
Mercenaries yellow, blue, orange (calmed)
Caravan Driver red
Cup, Mr. Peppers (-5), Sirettis (-5), Longjing
Aurumvorax (blind 7), Mercenary black (-23, disarmed)
Uesugi (-9)
Mercenary pink (calmed), purple, Driver green (blind 7)
Gallix
Consortium Wizard (blind 7)

___
As before, Gallix can get a post up.

Sovereign Court

Neutral | Human Male | Samurai 10 | AC 25 (T 15/Fl 21) | hp 93/93| Init +3 | F:+9 R:+6 W:+4 | Perception +1 | Yurei hp 72/72 | Arrows: 24 | Crown: 8/10 | Resolve 3/4 | Challenge 2/4
Wands:
Enlarge: 40 charges | Bless Weapon: 4 charges | CLW: 20 charges

Little Dragon continues to wreak havoc on the merc in the black tabard.

Dragon Attack, Inspire, Defensive, aid another Uesugi: 1d20 + 13 + 2 - 4 ⇒ (8) + 13 + 2 - 4 = 19

provoke AoO

Uesugi quickly follows up with 3 slices aimed at the man's knees and then followed up with a thrust to the stomach.

GM don't forget that the black merc should be shaken from my corrugan strike last round

katana 1st strike '2hand'+p.a+haste+ic+aa: 1d20 + 12 - 2 + 1 + 2 + 3 ⇒ (2) + 12 - 2 + 1 + 2 + 3 = 18
If hit=True Cornugan Strike (demoralize): 1d20 + 10 ⇒ (8) + 10 = 18
damage: 1d8 + 5 + 6 ⇒ (6) + 5 + 6 = 17

katana 2nd strike '2hand'+p.a+haste+ic+aa: 1d20 + 7 - 2 + 1 + 2 + 3 ⇒ (5) + 7 - 2 + 1 + 2 + 3 = 16
If hit=True Cornugan Strike (demoralize): 1d20 + 10 ⇒ (2) + 10 = 12
damage: 1d8 + 5 + 6 ⇒ (3) + 5 + 6 = 14

katana bonus strike '2hand'+p.a+haste+ic+aa: 1d20 + 12 - 2 + 1 + 2 + 3 ⇒ (12) + 12 - 2 + 1 + 2 + 3 = 28
If hit=True Cornugan Strike (demoralize): 1d20 + 10 ⇒ (12) + 10 = 22
damage: 1d8 + 5 + 6 ⇒ (2) + 5 + 6 = 13


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Search...Searching...target detected...Scan...Target locked: Gorgeous Gallix Granbonne. Initiating fate sequencer.

Gallix feels a jolt run up and down his spine. Watching his favourite samurai finally take to the field he starts to maneuver into a better position to take on this mercenary. He throws a double jab with his left hand and then follows up with a right uppercut.

Adamantine Cestus: 1d20 + 12 + 2 - 2 + 2 + 2 + 1 ⇒ (12) + 12 + 2 - 2 + 2 + 2 + 1 = 29 | Damage: 1d6 + 5 + 2 + 2 + 2 + 2 ⇒ (3) + 5 + 2 + 2 + 2 + 2 = 16

Adamantine Cestus: 1d20 + 7 + 2 - 2 + 2 + 2 + 1 ⇒ (18) + 7 + 2 - 2 + 2 + 2 + 1 = 30 | Damage: 1d6 + 5 + 2 + 2 + 2 + 2 ⇒ (3) + 5 + 2 + 2 + 2 + 2 = 16

Mithril Cestus: 1d20 + 12 + 2 - 2 + 2 + 2 + 1 ⇒ (14) + 12 + 2 - 2 + 2 + 2 + 1 = 31 | Damage: 1d6 + 6 + 2 + 2 + 2 + 2 ⇒ (1) + 6 + 2 + 2 + 2 + 2 = 15

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

AoO: 1d20 + 7 ⇒ (16) + 7 = 23 I believe Longjing's AC is currently 26

Longjing avoids the rapier strike, then Uesugi lays waste to the mercenary with the third strike of his blade.

"Gah! I can't see! I can't see!" The caravan driver shouts, wishing he'd driven any wagon but this one today. He cowers on the ground.

"Fool, you're already dead," purple-pants says, firing a pair of arrows at Uesugi.

Comp longbow, PBS, Ranger's focus, rapid shot: 1d20 + 9 + 1 + 2 - 2 ⇒ (1) + 9 + 1 + 2 - 2 = 111d8 + 3 + 1 + 2 ⇒ (6) + 3 + 1 + 2 = 12
Comp longbow, PBS, Ranger's focus, rapid shot: 1d20 + 9 + 1 + 2 - 2 ⇒ (12) + 9 + 1 + 2 - 2 = 221d8 + 3 + 1 + 2 ⇒ (2) + 3 + 1 + 2 = 8

... And quickly regretting his cocky words as Gallix charges up to him and hits with a one-two-three punch, knocking him out cold.

"Eyes or no eyes, I will still... Take to the skies!" The blind Consortium wizard taunts, casting a spell and taking flight high above one of the wagons.

Spellcraft DC 18:
Fly, obviously!

Auromvorax, new save vs blindness: 1d20 + 7 ⇒ (8) + 7 = 15
Driver, new save vs blindness: 1d20 + 2 ⇒ (20) + 2 = 22
Wizard, new save vs blindness: 1d20 + 6 ⇒ (3) + 6 = 9

The mercenaries shift their eyes as they watch their party thin out, and suddenly feel overcome with fear. I have given you a GM fiat bonus of 1 round of Shaken (uncalmed mercenaries only) for that earlier Bluff and continued Dread Pirate taunts, Sirettis.

Consortium Caravan!
-- Bold is up --
D.Arth
Mercenaries yellow (shaken), blue (shaken), orange (calmed)
Caravan Driver red
Cup, Mr. Peppers (-5), Sirettis (-5), Longjing
Aurumvorax (blind 6)
Uesugi (-9)
Mercenary pink (calmed), Driver green
Gallix
Consortium Wizard (blind 6, fly)

The Concordance

Male Elf Arcanist 11 HP: 68/68 Temp HP:? AC: 13(17) FF:10 T:13 F:+10 R:+11 W:+12 (Remaining Spells: 1st: 6/6, 2nd: 6/6, 3rd: 5/5, 4th: 5/5, 5th: 4/4, Arcana: 11/17) Effects: False Life, Overland Flight

Mr Peppers curses under his breath as he watches the man cast the fly spell. No matter, I'll blast you from the sky I guess!

Dark Archive

1 person marked this as a favorite.
Active effects:
5 burn, 5% per point of burn chance of negating a sneak attack or crit.
HP: 66/66, [Overflow HP: 73/73] (7 temp HP) AC: 18/15/14. F+10, R+10, W+4, Init +10, Perc +8, low light vision, spd 30ft

Eating 1 burn for empowering composite blast.

With the creature blinded, D. springs into action.
Air vibrates, and he launches a sharp sand bullet into the monster.

Blasting, PBS, inspire, overflow, from invis: 1d20 + 12 + 2 + 2 ⇒ (10) + 12 + 2 + 2 = 26
Impact, empowered, inspire: 8d6 + 6 + 4 + 2 ⇒ (3, 2, 3, 6, 1, 4, 4, 2) + 6 + 4 + 2 = 37

+50% for 55 dmg.

After which he withdraws into the mist, stepping 5ft north.

As kinetic blast can be of any one type, i'll try Piercing, maybe i can cause a nice armor piercing bullet trick.
Perhaps only to find out it has DR vs piercing, lol.

The Exchange

Male Human Brawler (Mutagenic Mauler) 10 / Skald (Spell Warrior) 1 | HP 95/95 | AC 23, Touch 14, Flatfooted 20, CMD 27* | Saves F+13, R+11, W+7 | Perception +4, Sense Motive +5; Init +2 | Knockout: 2/2 | Weapon Song Rds Used: 5/5 | Status: N/A

Pre-post

Gallix steps toward the pink guard, hits him with a full barrage of jabs and hooks, then adds insult to injury by hastily smacking at his weapon.

Current effects: Mutagen, Combat Expertise, Heroism, Inspire Courage, Haste, Outslug
AC 27 this round

Adamantine Cestus flurry: 1d20 + 12 - 2 + 2 - 2 + 2 + 2 + 1 ⇒ (12) + 12 - 2 + 2 - 2 + 2 + 2 + 1 = 27 Damage: 1d6 + 5 + 2 + 2 + 2 + 2 + 1 ⇒ (6) + 5 + 2 + 2 + 2 + 2 + 1 = 20
Adamantine Cestus flurry: 1d20 + 12 - 2 + 2 - 2 + 2 + 2 + 1 ⇒ (8) + 12 - 2 + 2 - 2 + 2 + 2 + 1 = 23 Damage: 1d6 + 5 + 2 + 2 + 2 + 2 + 1 ⇒ (6) + 5 + 2 + 2 + 2 + 2 + 1 = 20
Mithral Cestus: 1d20 + 12 + 2 - 2 + 2 + 2 + 1 ⇒ (4) + 12 + 2 - 2 + 2 + 2 + 1 = 21 Damage: 1d6 + 6 + 2 + 2 + 2 + 2 + 1 ⇒ (6) + 6 + 2 + 2 + 2 + 2 + 1 = 21
Disarm: 1d20 + 12 + 2 - 2 + 2 + 2 + 1 ⇒ (8) + 12 + 2 - 2 + 2 + 2 + 1 = 25

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

D hits the many-legged animal with a blast of pure force. The blue and blonde haired mercenaries step through the wooded areas and fire desperately at Uesugi, their bows shaking in their hands.

Comp longbow, PBS, Ranger's focus, rapid shot, shaken: 1d20 + 9 + 1 + 2 - 2 - 2 ⇒ (10) + 9 + 1 + 2 - 2 - 2 = 181d8 + 3 + 1 + 2 ⇒ (2) + 3 + 1 + 2 = 8
Comp longbow, PBS, Ranger's focus, rapid shot, shaken: 1d20 + 9 + 1 + 2 - 2 - 2 ⇒ (14) + 9 + 1 + 2 - 2 - 2 = 221d8 + 3 + 1 + 2 ⇒ (1) + 3 + 1 + 2 = 7

Comp longbow, PBS, Ranger's focus, rapid shot, shaken: 1d20 + 9 + 1 + 2 - 2 - 2 ⇒ (12) + 9 + 1 + 2 - 2 - 2 = 201d8 + 3 + 1 + 2 ⇒ (6) + 3 + 1 + 2 = 12
Comp longbow, PBS, Ranger's focus, rapid shot, shaken: 1d20 + 9 + 1 + 2 - 2 - 2 ⇒ (5) + 9 + 1 + 2 - 2 - 2 = 131d8 + 3 + 1 + 2 ⇒ (2) + 3 + 1 + 2 = 8

Uesugi simply watches as four arrows sail by his shoulders, none hitting their mark!

Consortium Caravan!
-- Bold is up --
D.Arth
Mercenaries yellow (shaken), blue (shaken), orange (calmed)
Caravan Driver red
Cup, Mr. Peppers (-5), Sirettis (-5), Longjing
Aurumvorax (-45, blind 6)
Uesugi (-9)
Mercenary pink (calmed), Driver green
Gallix
Consortium Wizard (blind 6, fly)

Sovereign Court

3 people marked this as a favorite.
Sirettis's Familiar | HP 68/68 | AC 18 T 12 FF 11 | Init 3 | Perception 10 | Saves 9/8/11 | 11 Witch | Female Sylph (native outsider) | CMD 16 | Spells -/6/6/6/4/3/2 | GM Reroll +2 | Overland Flight |

"The Pirate's Curse has taken you all!" Sirettis cackles. "You rejected my warning like fools and will join his bloodthirsty crew. Look at today's haul as they tear through your puny armor!"

Sirettis steps through the mist and releases her concentration. She points at the flying Wizard. "You soul... is MINE!"

Sirettis casts Hold Person on the Wizard. He needs a DC 18 Will Save or he's going to have a bad fall.

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