| Don Zaloog |
Don quickly procures and drinks a potion with a grimace. His other hand fingers a knife as he waits for his moment.
Free: draw Fire Beetle potion.
Minor: drink said potion, spending a surge for 5 resist fire.
Minor: draw knife number 2
Standard: Ready Deft Strike, after he comes around the corner.
| Greeg |
Greeg watches his two sneakier friends begin to engage the disgruntled spirit and decides to try and prevent it from getting too far into the room.
"I can help you with your afterlife your kingness. My advice, just close your eyes and let my hammer send you on to meet the Lady of Ravens. She'll help you find paradise, or so I've been told."
He swung an initial blow, trying to guage his opponents strength
Attack 1d20 + 18 ⇒ (11) + 18 = 29 Damage 1d10 + 12 ⇒ (6) + 12 = 18. If hits then opponent is slowed. Using weight of earth standard attack. If I miss, opponent still takes 4 damage due to feat. Also attacking from 10 feet since I have reach.
| Rev DM |
Greeg's attack doesn't quite hit, but comes close enough to do some glancing damage. The King snorts.
"All well and good, but the bastards gave me this elemental blood. You'd think they's show a bit of respect for royalty, but no, elemental blood, get out there and burn. "Guard this archive". Sorry about this lad, but it's not under my control."
Plodding forward, he draws his greataxe and engulfs Greeg in flames, swinging twice to make his point.
Double Slash (AC). Uses Greataxe twice.
1d20+21=35 v Greeg. Hits. 3d10+17=31 damage.
1d20+21=41 v Greeg. Crit. 3d10+17=47 damage.
Ouch. Greeg takes 78 damage.
Holdred's aura - enemies in aura gain vul 10 fire. Enemies ending turn in aura take 10 fire damage.
Guldarin
Cronin
Kevaras
Nayce
Don
Greeg
Holdred, King of Avarosh - two shrouds; can't see Nayce
| Don Zaloog |
Bandit to the rescue...maybe?
Readied action goes off, which brings up a possible save for Greeg here. I stated 'when I see this punk' or some other vulgar equal. My shot should go off before his attack, so if I daze him, I should null that attack.
Can't see Dabbleboard, but I'll slink over to the right one space, or anywhere else where I'm out of that aura. I'll confirm when I can see the map
Deft Strike with CA since I was hidden until just now.
1d20 + 25 ⇒ (9) + 25 = 34
for 1d4 + 15 + 3d8 + 6 ⇒ (4) + 15 + (7, 2, 7) + 6 = 41
Being that this is my boy Greeg here, if I need my +4 from Heroic Effort, I'll do it.
Don hurls his knife at the strange, fiery king while jockeying for position.
with Dazing Strike
If that hit, he'll be dazed UEOMNT.
| Guldarin |
"Ah, well, now, this feels rather strange, dead dwarves not being all that hostile to me except for that unfortunate incident in the old mausoleum of course but that doesn't apply here, I don't suppose you could see your way to leaving without any sort of fuss, claim that you were guarding another entrance or something when we broke in, assuming of course that there are other entrances which actually I have some reason to think they're aren't, but you could always go and guard a bit of it which we aren't heading towards and avoid all this unpleasentness." Guldarin tries to heal some of Greeg's injuries.
Can't see the map, but I'm assuming I can reach Greeg in one turn;
Move adjacent to Greeg (and not into reach of the king, god bless him). Cure Light Wounds, Greeg regains hit points as if he had spent a healing surge +6 hit points
| Rev DM |
Abruptly confronted with Don, Holdred reacts as so many before him and goggles.
"Yes. Well now. That's certainly an idea. I'm in control of myself now. For the moment anyway. So if you'll just excuse me, I'll move away a bit. We don't want any nasty accidents, after all."
Temporarily released from the curse placed on him by the giants, Holdred seems to display some of Guldarin's characteristics.
"Just step away from me, if you don't mind. I'll do my best, but it's not very easy keeping a grip on this."
He smoulders apologetically.
Greeg takes no damage as Don's readied went off before the attack. No need for Heroic Effort Don, so you can keep that. No need for the heal either Guldarin, so you may want to reconsider.
Holdred's aura - enemies in aura gain vul 10 fire. Enemies ending turn in aura take 10 fire damage.
If dazed, stunned or dominated, Holdred does not lose any of his actions, but does maintain control over how to use them.
Guldarin
Cronin
Kevaras
Nayce
Don
Greeg
Holdred, King of Avarosh - two shrouds; can't see Nayce; dazed to end Don's next turn (and in control of himself)
| Rev DM |
"Oh, no, my dear chap. Not at all. Only while I'm dazed or otherwise semi-concussed. I'd really recommend you make me unconscious as fast as possible. I'm rather fearsome under the influence. Warrior King training, you know. I'd hate to kill someone when it wasn't my own decision and I'm quite sure you're all perfectly agreeable people."
Holdred explains his unfortunate situation as best he can.
| Guldarin |
Rewind.
"Ah, well, now, this isn't so good, smiting other dwarves but I suppose if it's what you want I can oblige, although I do remember one time when someone asked me to beat them and I'm not sure she..." Guldarin blushes red, and a blast of lightning arcs out of the sky and towards the king.
Storm Call, 1d20 + 18 ⇒ (1) + 18 = 19 vs Ref, 1d8 + 8 ⇒ (2) + 8 = 10 lightning damage and the target takes 5 ongoing lightning damage and is dazed (se both)
| Rev DM |
"Oh, nice try. I do appreciate your efforts. Although I'm afraid my body will instinctively try to avoid me taking harm."
Holdred sounds terribly disappointed as Guldarin's lightning arcs over his head.
Holdred's aura - enemies in aura gain vul 10 fire. Enemies ending turn in aura take 10 fire damage.
If dazed, stunned or dominated, Holdred does not lose any of his actions, but does maintain control over how to use them.
Cronin
Kevaras
Nayce
Don
Greeg
Holdred, King of Avarosh - two shrouds; can't see Nayce; dazed to end Don's next turn (and in control of himself)
Guldarin
| Rev DM |
"One of them is. You'll need to bypass this portal to get to it. That might cause you some difficulty - I'm not the only royal personage afflicted with a Kadrana curse."
Holdred remains polite, but seems concerned that he may be overcome again.
"I hate to hurry you, but I'm not likely to remain in control indefinitely."
Holdred's aura - enemies in aura gain vul 10 fire. Enemies ending turn in aura take 10 fire damage.
If dazed, stunned or dominated, Holdred does not lose any of his actions, but does maintain control over how to use them.
Kevaras
Nayce
Don
Greeg
Holdred, King of Avarosh - two shrouds; can't see Nayce; dazed to end Don's next turn (and in control of himself)
Guldarin
Cronin - delay and ready?
| Kevaras Zanorin |
Kevaras draws his Bard's song dagger. Minor action.
He moves to Q9.
"So this is the portal?" he asks, while pointing to the 20ft. circle. "And disabling it will permanently break the curse and allow you to seek your final reward, your majesty?"
I'd like to use my standard action to examine the portal with a skill check.
| Rev DM |
Holdred points out the finer details to Kevaras.
"Three sigils to be activated, as you can see. Typical Kadralu paranoia, they're all in different parts of the archive. The Study, the Blood Chapel and the Dragon Chapel contain them - and naturally they are all guarded. I fear that only the awakening of Kaima will allow me to rest. A nuisance, but there it is."
Holdred's aura - enemies in aura gain vul 10 fire. Enemies ending turn in aura take 10 fire damage.
If dazed, stunned or dominated, Holdred does not lose any of his actions, but does maintain control over how to use them.
Nayce
Don
Greeg
Holdred, King of Avarosh - two shrouds; can't see Nayce; dazed to end Don's next turn (and in control of himself)
Guldarin
Cronin - delay
Kevaras
| Rev DM |
I've a feeling Nayce is on holiday. I'll put him on delay, which puts Don up.
Holdred's aura - enemies in aura gain vul 10 fire. Enemies ending turn in aura take 10 fire damage.
If dazed, stunned or dominated, Holdred does not lose any of his actions, but does maintain control over how to use them.
Don
Greeg
Nayce
Holdred, King of Avarosh - two shrouds; can't see Nayce; dazed to end Don's next turn (and in control of himself)
Guldarin
Cronin - delay
Kevaras
| Don Zaloog |
Don casually saunters up a bit closer to the king, though the distasteful fire aura doesn't appeal to him. "Since you're all sorts of hospitable, how about tipping us off to any treasure and traps in the area?" He adds as an afterthought, "Oh, one more thing...."
Don gracefully throws his knife at Holdred's throat.
Deft Strike
1d20 + 23 ⇒ (16) + 23 = 39 for 1d4 + 15 ⇒ (1) + 15 = 16
Move:Look exceptionally nonchalant.
Free: Draw dagger 2
Minor: Peer about for any issues about. PP 21
| Rev DM |
Holdred quirks a cynical eyebrow in Don's direction.
"Grateful doesn't mean suicidal, young man. I'm not just going to stand here and let you turn me into dogfood you know."
The dagger hits and the King's elemental blood takes over once more.
Don notices nothing more than his Majesty has already pointed out.
Holdred's aura - enemies in aura gain vul 10 fire. Enemies ending turn in aura take 10 fire damage.
If dazed, stunned or dominated, Holdred does not lose any of his actions, but does maintain control over how to use them.
Greeg
Nayce
Holdred, King of Avarosh - two shrouds; can't see Nayce
Guldarin
Cronin - delay
Kevaras
Don
| Cronin |
With the beginning of the fight, Cronin flies into action. Quite literally. Landing just outside Holdred's aura, the storm cleric brings his halberd down with holy light, immobilizing the undead guardian. Taking advantage, he then slips in more closely and lashes out with a peal of thunder and flash of lightning off of the blade of his polearm.
Coming off Delay.
Minor: Stone's Endurance. Resist 10 All TEOMNT, which cancels out the Vul 10, though not the base 10 aura.
Minor: Kord's Mighty Strength item power to gain +1 to melee damage TEOE.
AP: Fly to N13 as free and Punish the Profane vs AC
1d20 + 19 ⇒ (15) + 19 = 343d10 + 8 ⇒ (10, 9, 4) + 8 = 31
32 radiant (forgot the +1) and immobilized TEOMNT.
Standard: Charge to N14 with Storm Hammer vs Ref
1d20 + 20 + 1 ⇒ (10) + 20 + 1 = 311d10 + 14 + 1 ⇒ (4) + 14 + 1 = 19
If hit, another 19 lightning and thunder
End of turn: Take 10 fire. At 91hp. AP used. Resist 10 all TEOMNT, +1 melee damage TEOE.
Holdred is immobilized TEOMNT
| Rev DM |
Holdred's eyes glaze over as Cronin lands beside him and he returns the favour in kind, slamming into the cleric with his greataxe.
Immediate reaction (Fort) when adjacent enemy hits with an attack. On hit target is immobilised (se)
1d20+19=39. Crit. 2d6+17=39, less 10 for the resist
29 damage to Cronin.
Holdred's aura - enemies in aura gain vul 10 fire. Enemies ending turn in aura take 10 fire damage.
If dazed, stunned or dominated, Holdred does not lose any of his actions, but does maintain control over how to use them.
Greeg
Nayce
Holdred, King of Avarosh - two shrouds; can't see Nayce; immobilised to end Cronin's next turn
Guldarin
Kevaras
Don
Cronin - used AP; +1 melee damage to EoE; resist 10 to end next turn; immobilised (se); in aura
| Greeg |
Greeg watches the situation unfold with slight confusion. Having watched Cronin get smashed with that huge axe, he was under the impression that Don may well have saved him a world of hurt earlier.
Watching Cronin get hurt unleashed an anger within the guardian. With a scream of rage, he called on the might of the earth itself to portal him to the fiery king and strike down with great vengence.
Thunder Step - Daily Standard melee; Before attack, teleport up to 5 squares. Attack 1d20 + 18 ⇒ (8) + 18 = 26 vs AC 2d10 + 8 ⇒ (8, 9) + 8 = 25 thunder damage and target is dazed until end of next turn. On a miss, target is still dazed.
Even though the weapon missed its target, the sheer rage of the attack stunned the king somewhat.
"IF YOU HAVE A GRIPE WITH YOUR PAST, TAKE IT UP WITH ME! LEAVE....MY...FRIENDS....ALONE!!!"
The big Goliath hadn't felt this angered since the time the Drow had hurt Cronin the second time he and the cleric had travelled together.
Minor action to mark the king
Not sure if the dazed effect will negate the feat I have that causes 4 damage even on a miss. If not, please apply that as well
I see my dice are playing consistantly again hehe
| Rev DM |
Please take 20 damage from the aura, Greeg (see below). Yes, he takes the 4 damage as well as the daze. I'd say Greeg's back in his familiar dice-rolling form once more. At some point, he's going to have to roll non-stop crits to compensate.
Holdred looks deeply concerned as Greeg lands abruptly beside him.
"Oh my goodness. You may be in a spot of bother here. I can't move you see. As you know, I tend to be dangerous when not under my own control. Keep up the good work, lads."
His Majesty shoots a sharp glance at Don. "I appreciate that you're probably trying to help out here, but a little less gloating would make this much easier to stomach. I've got my dwarven pride you know."
Anyone care to take Nayce's turn for him?
Holdred's aura - enemies in aura gain vul 10 fire. Enemies ending turn in aura take 10 fire damage.
If dazed, stunned or dominated, Holdred does not lose any of his actions, but does maintain control over how to use them.
Nayce
Holdred, King of Avarosh - two shrouds; can't see Nayce; immobilised to end Cronin's next turn; marked by Greeg; dazed to end Greeg's next turn
Guldarin
Kevaras
Don
Cronin - used AP; +1 melee damage to EoE; resist 10 to end next turn; immobilised (se); in aura
Greeg - in aura
| Nayce Mernorr |
Nayce stands back, observing the unfolding conflict. Ultimately, he is resolved that putting this spirit to rest would be a mercy and dashes into the fight.
Move to O14. Minor action: Slayer's Endurance. Add a third and fourth shroud to Holdred using Killer's Insight.
Blade from the Mist invoking 3 shrouds. 1d20 + 21 ⇒ (8) + 21 = 29 vs AC. 2d12 + 20 + 4d8 + 20 + 2d8 ⇒ (8, 5) + 20 + (4, 6, 3, 2) + 20 + (1, 4) = 73 damage on a hit. 5 of that damage is poison, the rest is untyped. On a miss, I still deal 26 shroud damage.
As part of Blade from the Mist, I can shift to N9. I get 20 temp hp.
| Rev DM |
Holdred blinks slightly as Nayce pops violently back into view and attempts to deal a powerful blow.
It misses by a very narrow margin, but his dwarven majesty still salutes his opponent.
"Dwarven armour, lad. Very well made."
He takes not further action.
Holdred's aura - enemies in aura gain vul 10 fire. Enemies ending turn in aura take 10 fire damage.
If dazed, stunned or dominated, Holdred does not lose any of his actions, but does maintain control over how to use them.
Guldarin
Kevaras
Don
Cronin - used AP; +1 melee damage to EoE; resist 10 to end next turn; immobilised (se); in aura
Greeg - in aura
Nayce
Holdred, King of Avarosh - immobilised to end Cronin's next turn; marked by Greeg; dazed to end Greeg's next turn
| Guldarin |
"Well, I really don't know what to say, having to fight a dwarven king just seems wrong if you know what I mean, and I'm sure my gods will have something to say about this, although hopefully I'll be able to persuade them that it isn't so much fighting as freeing, as I'm fairly sure you don't really want to be here, so that makes it all right even if it doesn't deel all right emotionally, so, your majesty, if you don't mind being freed that's what I'll try and help to do." Guldarin moves round slightly and stares rather aggressively at him.
Sorry, but I've been having some problems getting onto Paizo at home. I might be delayed posting.
Move to Q11
Gaze of Defiance, 1d20 + 18 ⇒ (15) + 18 = 33 vs Will, 1d6 + 8 ⇒ (4) + 8 = 12 psychic damage and allies gain +1 to hit the target, or +3 if it attacks me bsomnt
| Rev DM |
So true. Not been able to get in all day.
Holdred gives Guldarin an approving nod.
"Very difficult for you, I'm sure. I suspect that should I become sufficiently badly injured, I may be allowed to disapparate, but it's very hard to tell. I've never been sufficiently badly injured. Nice headache you've just given me. Well done."
Holdred's aura - enemies in aura gain vul 10 fire. Enemies ending turn in aura take 10 fire damage.
If dazed, stunned or dominated, Holdred does not lose any of his actions, but does maintain control over how to use them.
Kevaras
Don
Cronin - used AP; +1 melee damage to EoE; resist 10 to end next turn; immobilised (se); in aura
Greeg - in aura
Nayce
Holdred, King of Avarosh - immobilised to end Cronin's next turn; marked by Greeg; dazed to end Greeg's next turn
Guldarin
| Kevaras Zanorin |
"Let's get you closer to the Raven Queen," he tells the king. Divine Challenge on Holdred.
The drow moves closer and throws his dagger in an arcing trajectory over the goliaths.
Ranged Basic Attack: 1d20 + 16 ⇒ (16) + 16 = 32 vs AC.
1d4 + 6 ⇒ (4) + 6 = 10 damage.
The big Goliath hadn't felt this angered since the time the Drow had hurt Cronin the second time he and the cleric had travelled together.
"Uh, those drow didn't throw daggers I hope?" asks Kevaras, making sure that his choice of weapon was not inappropriate.
| Rev DM |
"Oh, good shot."
Holdred beams approval at Kevaras before turning his gaze towards Don.
"Now, I'd appreciate an absence of sarcasm young man or things may go very badly for you when I'm next disabled by this curse. Kill me with respect."
Holdred's aura - enemies in aura gain vul 10 fire. Enemies ending turn in aura take 10 fire damage.
If dazed, stunned or dominated, Holdred does not lose any of his actions, but does maintain control over how to use them.
Don
Cronin - used AP; +1 melee damage to EoE; resist 10 to end next turn; immobilised (se); in aura
Greeg - in aura
Nayce
Holdred, King of Avarosh - immobilised to end Cronin's next turn; marked by Greeg; dazed to end Greeg's next turn; DC by Kevaras
Guldarin
Kevaras
| Don Zaloog |
Don gives an incredulous look to the king, then scowls...again. "I imagine I could be nicer to you, if you weren't trying to take our heads off. You don't like my commentary, I don't like your attempts to kill me. It's a tough world."
Don circles around the fiery king to L14, his knife flickering in the light. He then adds, "Probably sucks though, being cursed and all..." as a minor measure of remorse.
Ready Deft Blade after he makes an attack.
| Rev DM |
"Try it sometime. After a few centuries, you'll appreciate my position."
Holdred keeps an eye on Don as the rogue circles before looking rather apologetically at Greeg and Cronin.
"Sorry about the blisters."
Holdred's aura - enemies in aura gain vul 10 fire. Enemies ending turn in aura take 10 fire damage.
If dazed, stunned or dominated, Holdred does not lose any of his actions, but does maintain control over how to use them.
Cronin - used AP; +1 melee damage to EoE; resist 10 to end next turn; immobilised (se); in aura
Greeg - in aura
Nayce
Holdred, King of Avarosh - immobilised to end Cronin's next turn; marked by Greeg; dazed to end Greeg's next turn; DC by Kevaras
Guldarin
Kevaras
Don - readied Deft Strike