
Nayce Mernorr |

Nayce closes the gap between him and Ollesendre, commanding the shadows to assail his foe.
Move to Q9. Echoing Threat 1d20 + 19 ⇒ (20) + 19 = 39 vs Will. 1d10 + 14 ⇒ (3) + 14 = 17 psychic damage. At the end of its next turn, the target takes 10 psychic damage if any creatures are within 2 squares of it.
During your next turn, you can teleport a number of squares equal to your Charisma modifier as a minor action. You must end the teleportation closer to the target.
Edit: Crit damage 3d8 + 24 ⇒ (5, 2, 7) + 24 = 38

Rev DM |

Nayce holds to his promise to duel Ollosendre as he advances on the eladrin lord. Shadows flow around him and wrap themselves around Ollosendre at Nayce's command.
Invisible, but still audible, Iji hauls himself to his feet and belches acid again at the pair of goliaths, while a falchion swings out of nowhere at Greeg.
Against his will, Greeg finds himself sliding away from Cronin's protective presence as the oni moves swiftly through the archway to appear grinning behind Kevaras.
Double attack (Acid Breath (Ref) close blast 3 v Greeg and Cronin, Falchion (AC) v Greeg)
1d20+18=37 Acid breath v Greeg. Hits.
1d20+18=30 Acid breath v Cronin. Hits.
1d6+10=14 acid plus 5 ongoing (se)
1d20+22=31 v Greeg. Hits.
2d10+14=28 and slides enemy 2
14 acid to Cronin and 5 ongoing acid (se)
0 acid to Greeg and 5 ongoing (se)
14 damage to Greeg (resist inc.)
Iji uses AP to move.
Greeg - you get an OA on Iji as per your power. Note that he is still invisible while all this happens, so -5 to attack rolls.
When stunned, dominated or dazed, Iji and Ollosendre don't lose actions but can choose how to use their standard action. In Ollosendre's case, he will choose not to attack. Iji - not so much.
Ollosendre's electric blood. When slowed, grabbed, immobilised or restrained, he deals 10 lightning to adjacent creatures, ends the triggering effect and teleports 5.
TEOE, resist acid 5. An ally who ends a move adjacent to Cronin gains resist 5 acid TSOtheirNT.
Don - BLOODIED?; 5 ongoing acid (se)
Kevaras
Greeg - resist 14 TENT; 5 ongoing acid (se); slowed (se)
Guldarin
Cronin - +2 attacks v Iji TENT; 5 ongoing acid (se)
Ollesendre - DS Kevaras to end K's next turn; one shroud; 10 damage if ending turn within 2 squares of another creature
Spark Sphere 2
Nayce - can teleport closer to Ollosendre as minor before end NT
Iji - BLOODIED; provokes AoO if moving before end Greeg's NT

Don Zaloog |

Still smoking from the acid despite his team's assistance, Don mutters an expletive, going back on the offensive. He makes a beeline to S-10, growling at Ollesendre. "Quit movin around like that!" The wily bandit shoves his knife in a small pouch, flicking sand out at Olle's face, slashing at him immediately afterwards to capitalize on the possible blindness.
Sand in the eyes vs reflex
1d20 + 25 ⇒ (1) + 25 = 26 for 1d4 + 17 + 3d8 + 4 ⇒ (2) + 17 + (3, 3, 4) + 4 = 33
No Action:Auspicious Dice. Let's remove that 1, and replace it with that 12 I have. Attack roll is now 37 to hit reflex. If THAT doesn't hit, I'll use heroic effort for +4.
No Action: Dazing Strike. Olle is now dazed UEOMNT.
save vs 5 ongoing acid: 1d20 ⇒ 18
Using a bit of sand from that same pouch, the acid finally smoulders out.
Not currently bloodied.

Greeg |

Greeg yells in frustration as the Oni disapears from view and then slams him away.
"You big coward! Can't take the punishment from the big boys so you run for the little fellas eh!"
He swung his hammer, but the damnable invisibilty made the weapon miss easily. It looked like he was going to have to jog to catch up to the big bugger.
OA vs the Oni. 1d20 + 18 - 5 ⇒ (9) + 18 - 5 = 22, Damage 1d10 + 12 ⇒ (5) + 12 = 17
Crippling Crush* - Deal con mod damage to foe that is slowed or immobilized with a hammer or mace attack
Sudden Roots - Any opponent struck by an attack of opportunity is slowed.(Note, this will also trigger the crippling crush feat)
That's a miss. Also, Greeg is now Bloodied, but still in pretty good shape compared to some

Rev DM |

Words do not describe my frustration levels at this point :( Feel as if I've been messing you all about for months. Still having computer issues.
@Cronin - no, forgot your resist affected you as well as allies.
@Greeg - you need to make a save v ongoing acid. Note that Iji is now visible again, even though you still missed him. I've moved you within range of the blighter.
@Don - you hit with Auspicious Dice. Hang on to Heroic Effort.
Don advances on the eladrin king with obscure menaces. Pausing fractionally too long, Ollosendre gets a face full of sand and is temporarily blinded as well as definitively wounded.
In the meanwhile, Greeg's rage at his oni foe makes him lose control and his next attack is a failure.
When stunned, dominated or dazed, Iji and Ollosendre don't lose actions but can choose how to use their standard action. In Ollosendre's case, he will choose not to attack. Iji - not so much.
Ollosendre's electric blood. When slowed, grabbed, immobilised or restrained, he deals 10 lightning to adjacent creatures, ends the triggering effect and teleports 5.
An ally who ends a move adjacent to Cronin gains resist 5 acid TSOtheirNT.
Kevaras
Guldarin
Cronin (EE resist 5 acid) - +2 attacks v Iji TENT; 5 ongoing acid (se)
Ollesendre - BLOODIED; DS Kevaras to end K's next turn; two shrouds; 10 damage if ending turn within 2 squares of another creature; blinded to start Don's NT
Spark Sphere 2
Nayce - can teleport closer to Ollosendre as minor before end NT
Iji - BLOODIED; provokes AoO if moving before end Greeg's NT
Don
Greeg - resist 14 TENT; 5 ongoing acid (se); slowed (se)

Greeg |

This is what actions I take for my actual Turn Rev.
Firstly Font of Life - Roll one saving throw at the start of my turn. If passed, not affeced for that turn 1d20 ⇒ 12 saving vs slowed effect.
Greeg shrugged off the sluggishness he fel t after the big Oni had hit him and ran. Calling upon the power of the great mountain peaks, he wreathed himself in frigid air, causing crystals of ice to form around his skin and cake teh floor about him. His breathed steamed from his mouth as he laughed again and called taunts in giantish "You don't get away that easily boyo. Time to pay the piper!"
He surged across the room, seemingly dragging the wintery effects with him even as the acid from the creatures breath steamed off his body. The hammer in his hands flared in residual heat from his earlier strike, and for all intents and purposes the big goliath looked like a force of nature itself as the multiple elements combined around him.
Form of Winter's Herald - minor action; Take on the winters herald form and add +1 to AC, resist 5 cold. Each square within 2 of me is difficult ground, no matter where i move.
Move within range of Oni
Form of winter's herald attack - Standard Close burst 1. 1d20 + 18 ⇒ (1) + 18 = 19 Vs AC to everything in burst. 1d10 + 15 ⇒ (4) + 15 = 19 damage and target immobilized until save. On a miss, targets take half damage and immobilized till end of my next turn.
That's a miss (stupid nat 1's) but he still takes 9 damage and is immobilized.
Save vs acid 1d20 ⇒ 1
Edit - 2 1's in a row, heheheh. Back to form I see :)

Rev DM |

Oops.
Greeg thunders towards the oni, his huge feet sending rubble flying as he attempts to hold the acid-belcher in place. Even though the blow misses, the reverberations alone are enough to stop Iji in his tracks.
When stunned, dominated or dazed, Iji and Ollosendre don't lose actions but can choose how to use their standard action. In Ollosendre's case, he will choose not to attack. Iji - not so much.
Ollosendre's electric blood. When slowed, grabbed, immobilised or restrained, he deals 10 lightning to adjacent creatures, ends the triggering effect and teleports 5.
An ally who ends a move adjacent to Cronin gains resist 5 acid TSOtheirNT.
Area surrounding Greeg is difficult terrain.
Kevaras
Guldarin
Cronin (EE resist 5 acid) - +2 attacks v Iji TENT; 5 ongoing acid (se)
Ollesendre - BLOODIED; DS Kevaras to end K's next turn; two shrouds; 10 damage if ending turn within 2 squares of another creature; blinded to start Don's NT
Spark Sphere 2
Nayce - can teleport closer to Ollosendre as minor before end NT
Iji - BLOODIED; immobilised TEGreeg'sNT
Don
Greeg - 5 ongoing acid (se)

Kevaras Zanorin |

…called taunts in giantish "You don't get away that easily boyo. Time to pay the piper!"
Although the dark elf can't comprehend giantish, he nevertheless nods in agreement to Greeg's polite words to the oni.
Resurgent Smite on Iji
1d20 + 21 + 2 ⇒ (11) + 21 + 2 = 34 vs AC.
2d8 + 9 ⇒ (6, 7) + 9 = 22 damage.
Hit: Greeg may spend a surge to regain his surge value + 6 HP.
AC 32; Fort 29, Ref 29, Will
30; Resist fire 10, necrotic 10,
ongoing 6, all 3 (SONT)
13 Temp HP + 99 of 109 HP, 10 of
13 Surges; Initiative +8
Surge Value: +28 HP; Speed 5
Passive Perception 20, Passive
Insight 20;
AP: 1
Conditions:
Lay on Hands: 2 of 3
Dailies:
Encounters: Deliverance of Faith,
Compel Obedience, Divine Mettle, Resurgent Smite

Rev DM |

I have returned :)
Kevaras is off in China at the moment I do believe, so I'll DMPC him when his turn comes up again.
Ever-polite, Kevaras responds to the sense of Greeg's taunt, adding his own measure of pain to Iji the Oni. Inspired by the elegant swordsmanship of his drow companion, Greeg himself feels greatly recovered.
When stunned, dominated or dazed, Iji and Ollosendre don't lose actions but can choose how to use their standard action. In Ollosendre's case, he will choose not to attack. Iji - not so much.
Ollosendre's electric blood. When slowed, grabbed, immobilised or restrained, he deals 10 lightning to adjacent creatures, ends the triggering effect and teleports 5.
An ally who ends a move adjacent to Cronin gains resist 5 acid TSOtheirNT.
Area surrounding Greeg is difficult terrain.
Guldarin
Cronin (EE resist 5 acid) - +2 attacks v Iji TENT; 5 ongoing acid (se)
Ollesendre - BLOODIED; DS Kevaras to end K's next turn; two shrouds; 10 damage if ending turn within 2 squares of another creature; blinded to start Don's NT
Spark Sphere 2
Nayce - can teleport closer to Ollosendre as minor before end NT
Iji - BLOODIED; immobilised TEGreeg'sNT
Don
Greeg - 5 ongoing acid (se)
Kevaras

Guldarin |

"Could you cease, desist, and end this harrassment, strange spark like creature that I don't recognise acutally, that's interesting I wonder what you are, do I have a large enough bottle to stuff you into so I can get some proper time in to study what you're like." Guldarin backs away slightly. "Apart from mildly dangerous, that is, and I don't mean that to be offensive but it is only mildly dangerous, though I suppose with greater numbers it could be a lot more than that, and I really shouldn't be giving people ideas about greater numbers of enemies should I now." Guldarin's hands glow, and holy light strikes at the enemies.
Shift to M8
Hand of Radiance, three targets
Iji, 1d20 + 18 ⇒ (6) + 18 = 24 vs Ref
Olli, 1d20 + 18 ⇒ (6) + 18 = 24 vs Ref
Sparky, 1d20 + 18 ⇒ (20) + 18 = 38 vs Ref
1d4 + 9 ⇒ (3) + 9 = 12 radiant damage
Edit: crit on sparks does 3d6 + 13 ⇒ (3, 1, 4) + 13 = 21 radiant damage

Rev DM |

Guldarin potters forward and wipes out the remaining spark sphere with a brisk slap of a glowing hand. Neither Ollosendre nor Iji are sufficiently impressed, however.
When stunned, dominated or dazed, Iji and Ollosendre don't lose actions but can choose how to use their standard action. In Ollosendre's case, he will choose not to attack. Iji - not so much.
Ollosendre's electric blood. When slowed, grabbed, immobilised or restrained, he deals 10 lightning to adjacent creatures, ends the triggering effect and teleports 5.
An ally who ends a move adjacent to Cronin gains resist 5 acid TSOtheirNT.
Area surrounding Greeg is difficult terrain.
Cronin (EE resist 5 acid) - +2 attacks v Iji TENT; 5 ongoing acid (se)
Ollesendre - BLOODIED; DS Kevaras to end K's next turn; two shrouds; 10 damage if ending turn within 2 squares of another creature; blinded to start Don's NT
Nayce - can teleport closer to Ollosendre as minor before end NT
Iji - BLOODIED; immobilised TEGreeg'sNT
Don
Greeg - 5 ongoing acid (se)
Kevaras
Guldarin

Cronin |

Cronin completely ignores the acid dripping from his thunderbird form. Looping around he dives at Iji, claws outstretched and raking.
Beginning of turn: My resist takes care of the ongoing.
Move: N8
Standard: Charge Iji as marked, using Grasping Claw as my MBA vs Ref in beast form.
1d20 + 18 + 2 + 1 ⇒ (12) + 18 + 2 + 1 = 331d8 + 11 ⇒ (6) + 11 = 17
33 vs Ref. On hit, 17 untyped and Iji is slowed TEOMNT.
Save: 1d20 ⇒ 15
Actually, 35 vs Ref. Missed that I had flank.

Rev DM |

Iji bellows as Cronin drives eagle talons into him before heading back into the centre of the first chamber. Blinded as he is, Ollosendre contents himself with stamping an elegant foot and sending thunder towards Don before flying clear of Nayce's debilitating attacks.
Storm Glide. Adjacent enemies take 2d6 thunder and Olli flies half his speed without provoking OAs.
2d6=10 damage to Don
"Finish that moron and perhaps we can discuss this like civilised beings," he gasps. He makes no attempt to summon any further sparks.
When stunned, dominated or dazed, Iji and Ollosendre don't lose actions but can choose how to use their standard action. In Ollosendre's case, he will choose not to attack. Iji - not so much.
Ollosendre's electric blood. When slowed, grabbed, immobilised or restrained, he deals 10 lightning to adjacent creatures, ends the triggering effect and teleports 5.
An ally who ends a move adjacent to Cronin gains resist 5 acid TSOtheirNT.
Area surrounding Greeg is difficult terrain.
Nayce - can teleport closer to Ollosendre as minor before end NT
Iji - BLOODIED; immobilised TEGreeg'sNT; slowed TECronin'sNT
Don
Greeg - 5 ongoing acid (se)
Kevaras
Guldarin
Cronin (EE resist 5 acid)
Ollesendre - BLOODIED; DS Kevaras to end K's next turn; two shrouds; blinded to start Don's NT

Nayce Mernorr |

"It is time to put you to rest," Nayce says resolutely. He casts another shroud over Ollesendre before moving in for the kill.
Shroud on Ollesendre. Teleport to R7.
Shadow Storm using 3 shrouds: 1d20 + 21 ⇒ (11) + 21 = 32 vs AC. 1d12 + 19 + 3d8 + 15 ⇒ (11) + 19 + (2, 8, 3) + 15 = 58 damage. I have +2 to AC and Reflex to EOMNT.

Rev DM |

I've had both that issue and the one where the page constantly re-loads and won't let me post. Seems sorted now.
Nayce matches Ollosendre's own agility as he homes in on the besieged eladrin lord. The blow that follows nearly brings him to his knees and a look of immense gratitude crosses his face.
"Soon I will see Seleuca again," he murmurs.
Iji, on the other hand, is not taking his impending death well. Unable to move, he lashes out at Greeg, taking advantage of the goliath's open wounds.
Caustic Agony (minor), one creature taking ongoing acid. v Will. On hit, target is dazed until it is no longer taking ongoing acid damage.
1d20+20=36. Hits.
Greeg is dazed until he is no longer taking ongoing acid.
Howling in a mixture of triumph and agony, the oni belches at Greeg once more and swings in with his falchion, ignoring the perils of Kevaras looming at his shoulder.
Double attack (Acid Breath v Ref and Falchion v AC)
Acid Breath - 1d20+20=26. Hits (just and only due to daze induced CA)
1d6+10=9 acid
Falchion - 1d20+24=36. Hits.
2d10+14=26 and Iji slides target two squares
35 damage to Greeg, 9 of it acid.
Kevaras has him under a Divine Sanction.
When stunned, dominated or dazed, Iji and Ollosendre don't lose actions but can choose how to use their standard action. In Ollosendre's case, he will choose not to attack. Iji - not so much.
Ollosendre's electric blood. When slowed, grabbed, immobilised or restrained, he deals 10 lightning to adjacent creatures, ends the triggering effect and teleports 5.
An ally who ends a move adjacent to Cronin gains resist 5 acid TSOtheirNT.
Area surrounding Greeg is difficult terrain.
Don
Greeg - 5 ongoing acid (se)
Kevaras
Guldarin
Cronin (EE resist 5 acid)
Ollesendre - BLOODIED; DS Kevaras to end K's next turn; blinded to start Don's NT
Nayce - +2AC/Ref TENT
Iji - BLOODIED; immobilised TEGreeg'sNT; slowed TECronin'sNT

Rev DM |

Somewhat uncharacteristically, Don holds fire while he waits for strategic confirmation.
When stunned, dominated or dazed, Iji and Ollosendre don't lose actions but can choose how to use their standard action. In Ollosendre's case, he will choose not to attack. Iji - not so much.
Ollosendre's electric blood. When slowed, grabbed, immobilised or restrained, he deals 10 lightning to adjacent creatures, ends the triggering effect and teleports 5.
An ally who ends a move adjacent to Cronin gains resist 5 acid TSOtheirNT.
Area surrounding Greeg is difficult terrain.
Greeg - 5 ongoing acid (se)
Don
Kevaras
Guldarin
Cronin (EE resist 5 acid)
Ollesendre - BLOODIED; DS Kevaras to end K's next turn; blinded to start Don's NT
Nayce - +2AC/Ref TENT
Iji - BLOODIED; immobilised TEGreeg'sNT; slowed TECronin'sNT

Greeg |

Font of life save vs ongoing acid 1d20 ⇒ 8
Spend action point to 5 foot step and attack the Oni.
weight of earth attack - Standard, Melee. Strength Vs AC 1d20 + 18 ⇒ (19) + 18 = 37; Damage 1d10 + 15 ⇒ (4) + 15 = 19 if in guardian stance and opponent is slowed until end of next turn
Save vs onging Acid at end of round1d20 ⇒ 11
Greeg grimaced at the pain that flared throuygh his body as the Oni enhanced the acids from his breath. His eyes watered and he could barely move from the searing pain.
Clenching his teeth, he drove his great legs forward and swaung the hammer in a massive arc at the blurred shape his enemy left in his watery eyes.
There was a satisfying smack of metal into enemy and the Goliath roared his triumph into the chamber, shaking off the pain with the glory of battle.
No longer taking ongoing acid and therefore no longer Dazed I believe. I'm hoping that the 37 hits the guy, despite him having cover from the wall. At least I wrote it that way :)

Don Zaloog |

Don slides up the wall next to Kevaras, flicking his knife at the Oni, taking advantage of Greeg's wollop, waiting for the beastie to try his next move.
Ripose Strike
1d20 + 25 ⇒ (9) + 25 = 34 for 1d4 + 3d8 + 19 ⇒ (4) + (7, 2, 6) + 19 = 38
if Iji attacks myself or Kevaras, I get another swing at him.
Kevaras keeps on the pressure, his blade a flash of radiant color.
Virtuous Strike
1d20 + 21 ⇒ (11) + 21 = 32 for 1d8 + 9 ⇒ (4) + 9 = 13
and gets +2 to saves USOHNT.
The drow quips, "Fancy seeing you up on the front lines."
Don mutters, "His back is on the other side!"

Rev DM |

Yikes. [ooc]
The unlikely tag-team of Greeg, Don and Kevaras swing into action pummeling mercilessly at the raging oni. Greeg's hammer blow is followed almost instantly by a swift dagger thrust from Don and the gleam of virtuous steel from the drow. Iji is clearly beyond speech, and only his rage seems to be keeping him intact.
[ooc]When stunned, dominated or dazed, Iji and Ollosendre don't lose actions but can choose how to use their standard action. In Ollosendre's case, he will choose not to attack. Iji - not so much.
Ollosendre's electric blood. When slowed, grabbed, immobilised or restrained, he deals 10 lightning to adjacent creatures, ends the triggering effect and teleports 5.
An ally who ends a move adjacent to Cronin gains resist 5 acid TSOtheirNT.
Area surrounding Greeg is difficult terrain.
Guldarin
Cronin (EE resist 5 acid)
Ollesendre - BLOODIED; DS Kevaras to end K's next turn; blinded to start Don's NT
Nayce - +2AC/Ref TENT
Iji - BLOODIED; immobilised TEGreeg'sNT; slowed TECronin'sNT
Greeg
Don - gets another attack if Iji attacks him or Kev before start his next turn
Kevaras - +2 saves to SNT

Guldarin |

"Wait, you want to see somewhere?" Guldarin sounds slightly surprised. "You know, you could have jsut asked instead of making us fight you first. Although I actually don't know where Seleuca is, embarrassingly enough, but I'm sure we can find it when we've got time to spare and don't have to spend time fighting homicidal oni and depressed elfs." His hand glows as he sends divine light towards the enemies.
Hand of Radiance, two targets
vs Olli, 1d20 + 18 ⇒ (5) + 18 = 23 vs Ref
Vs Iji, 1d20 + 18 ⇒ (5) + 18 = 23 vs Ref
1d4 + 9 ⇒ (2) + 9 = 11 radiant damage
Edit: That's pathetic. I'll have to aim next time.

Rev DM |

Racking his brains to try and work out why Ollosendre wants to go to Seleuca and for that matter where it is, or even if it still exists, Guldarin slaps feebly in the general direction of his foes.
When stunned, dominated or dazed, Iji and Ollosendre don't lose actions but can choose how to use their standard action. In Ollosendre's case, he will choose not to attack. Iji - not so much.
Ollosendre's electric blood. When slowed, grabbed, immobilised or restrained, he deals 10 lightning to adjacent creatures, ends the triggering effect and teleports 5.
An ally who ends a move adjacent to Cronin gains resist 5 acid TSOtheirNT.
Area surrounding Greeg is difficult terrain.
Cronin (EE resist 5 acid)
Ollesendre - BLOODIED; DS Kevaras to end K's next turn; blinded to start Don's NT
Nayce - +2AC/Ref TENT
Iji - BLOODIED; immobilised TEGreeg'sNT; slowed TECronin'sNT
Greeg
Don - gets another attack if Iji attacks him or Kev before start his next turn
Kevaras - +2 saves to SNT
Guldarin

Rev DM |

Good catch, Greeg. Thanks for that. I've updated the statuses below.
When stunned, dominated or dazed, Iji and Ollosendre don't lose actions but can choose how to use their standard action. In Ollosendre's case, he will choose not to attack. Iji - not so much.
Ollosendre's electric blood. When slowed, grabbed, immobilised or restrained, he deals 10 lightning to adjacent creatures, ends the triggering effect and teleports 5.
An ally who ends a move adjacent to Cronin gains resist 5 acid TSOtheirNT.
Area surrounding Greeg is difficult terrain.
Cronin (EE resist 5 acid)
Ollesendre - BLOODIED; DS Kevaras to end K's next turn; blinded to start Don's NT
Nayce - +2AC/Ref TENT
Iji - BLOODIED; slowed and in difficult terrain (2 squares of Greeg); slowed TECronin'sNT
Greeg - BLOODIED
Don - gets another attack if Iji attacks him or Kev before start his next turn
Kevaras - +2 saves to SNT
Guldarin

Rev DM |

No worries. If Don's OK with using Deft Strike, then I'll just put him behind Cronin and we'll go from there. Technically Cronin should have suffered from the acid breath as well, but I'll let it pass. Map updated.
Happy Halloween one and all. I will be celebrating by face painting the innocent, having an eye test and going to watch son doing some stand up comedy in the local talent show. Should keep me sensibly out of the way of optimistic trick and treaters.

Cronin |

Thanks. Kind of in a rush, so I'll just post OOC and miss.
Minor: Wild Shape back, taking free shift as marked.
Minor: wield halberd
Standard: Wrathful Lightning vs Iji AC
1d20 + 18 ⇒ (5) + 18 = 232d10 + 12 ⇒ (10, 1) + 12 = 23
Don, do you want to be teleported back to the flanking position? If so, you've got it (effect from the attack)

Rev DM |

Desperately trying to hold off Nayce's attacks and do as little harm as he can, Ollosendre is nonetheless compelled to act. Tears streaming down his cheeks, he conjures three more spark spheres and glides away from Nayce with a small thunder clap.
Bouncing Bolt (Ref), close burst 10, targets up to three creatures and generates a spark sphere in the burst. Miss, half damage.
Targets Nayce, Guldarin, Cronin
1d20+17=29 v Nayce - hits
1d20+17=32 v Guldarin - hits
1d20+17=24 v Cronin - miss
2d6+8=16
16 lightning damage to Nayce and Guldarin
8 lightning damage to Cronin
Storm Glide - 2d6=2 thunder damage to Nayce and Olli flies half his speed without provoking OAs
2 thunder damage to Nayce
Spark Spheres attack Guldarin, Don and Cronin v Ref.
1d20+19=35 v Guldarin - Hits. 12 Lightning
1d20+21=30 v Don - Miss.
1d20+21=31 v Cronin. Hits. 12 Lightning
12 lightning damage to Cronin and Guldarin
When stunned, dominated or dazed, Iji and Ollosendre don't lose actions but can choose how to use their standard action. In Ollosendre's case, he will choose not to attack. Iji - not so much.
Ollosendre's electric blood. When slowed, grabbed, immobilised or restrained, he deals 10 lightning to adjacent creatures, ends the triggering effect and teleports 5.
An ally who ends a move adjacent to Cronin gains resist 5 acid TSOtheirNT.
Area surrounding Greeg is difficult terrain.
Nayce - +2AC/Ref TENT
Iji - BLOODIED; slowed and in difficult terrain (2 squares of Greeg); slowed TECronin'sNT
Greeg - BLOODIED
Don - gets another attack if Iji attacks him or Kev before start his next turn
Kevaras - +2 saves to SNT
Guldarin
Cronin (EE resist 5 acid) [/b]
Ollesendre - BLOODIED
Spark Sphere 1
Spark Sphere 2
Spark Sphere 3

Cronin |

Started that at 97/101. First lightning hit does 3 after resist, then grants 5thp, leaving me at 94+5. Second hit does 7 after resist, leaving me at 92, then grants 5thp, so I'm at 92+5 after those shots.
This is really not a winning strategy against a storm speaker.
EDIT: Oh, and +1 to my primal attacks TEOMNT.

Nayce Mernorr |

I had +2 to Reflex on that attack, so my defense was 31. I take half damage.
Nayce regards the spirit with grave determination. He will put the eladrin to rest. He casts his shadowy noose about its form and tries to sever it from unlife.
Executioner's Noose 1d20 + 17 ⇒ (2) + 17 = 19 vs Fort. 1d6 + 18 ⇒ (3) + 18 = 21 force damage on a hit.

Rev DM |

I am certainly noticing a certain difficulty in hurting Cronin with these guys. Ollosendre is perfectly fine with that, but it's upsetting Iji. Mind you, anything upsets Iji. It's not hard to piss him off.
Nayce's solemnity is noted and acknowledged by Ollosendre even as the attack misses.
Iji remains determined to go down fighting and keeps his limited attention on Greeg. For some reason, the goliath seems to have upset him.
Double attack on Greeg. Acid Breath v Ref and Falchion v AC. If falchion hits, target slides 2.
1d20+18=37 - hits. 1d6+10=14 acid and 5 ongoing (se)
1d20+22=35 - hits. 2d10+14=30 untyped
44 damage to Greeg plus 5 ongoing acid (se)
Attempting to add insult to acidic injury, the oni adds another layer of pain to the goliath.
Caustic Agony (Will) - only useable v creatures taking ongoing acid. Close burst 5. On hit target is dazed until no longer taking ongoing acid.
1d20+20=33 v Greeg. Hits.
Greeg is dazed until no longer taking ongoing acid.
When stunned, dominated or dazed, Iji and Ollosendre don't lose actions but can choose how to use their standard action. In Ollosendre's case, he will choose not to attack. Iji - not so much.
Ollosendre's electric blood. When slowed, grabbed, immobilised or restrained, he deals 10 lightning to adjacent creatures, ends the triggering effect and teleports 5.
An ally who ends a move adjacent to Cronin gains resist 5 acid TSOtheirNT.
Area surrounding Greeg is difficult terrain.
Greeg - BLOODIED; 5 ongoing acid (se); dazed until no longer taking ongoing acid
Don - gets another attack if Iji attacks him or Kev before start his next turn; Acid resist 5 from Cronin
Kevaras - +2 saves to SNT; Acid resist 5 from Cronin
Guldarin
Cronin (EE resist 5 acid) - +1 primal attacks TENT [/b]
Ollesendre - BLOODIED
Spark Sphere 1
Spark Sphere 2
Spark Sphere 3
Nayce
Iji - BLOODIED; slowed and in difficult terrain (2 squares of Greeg); slowed TECronin'sNT