The Laughing Wolf Inn

Game Master Thomi Gallowshade

A meeting place for layabouts, brigands, sots, wenches and ne'er-do-wells of an adventurous nature, who are interested in placing themselves in great peril in return for the promise of loot and career advancement.


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Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

Your guilt will not go unpunished!

Gezzo maneuvers around the ogre.

Cast Judgement:Justice, Attack, Move to M16

1d20 + 4 + 1 + 1 ⇒ (17) + 4 + 1 + 1 = 23
1d10 + 4 ⇒ (1) + 4 = 5

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Thorgrim continues to demonstrate his overpowering strength, by crushing Ogre #2 with a blow that nearly cuts it in half, killing it instantly! Ogres #2 and #3 are eliminated.

Gezzo maneuvers around Ogre #1, who takes an attack of opportunity against him. 1d20 + 7 ⇒ (12) + 7 = 19 Swinging its greatclub in a powerful arc, the Ogre smashes Gezzo for 2d8 + 7 ⇒ (7, 2) + 7 = 16 for 16 points of damage! Gezzo counters by striking back for 5 points of damage!

Flug: Are you casting now on Ogre #1, or waiting until the Ogres' turns at the end of the round?

Nastrod's actions will conclude the first part of this round, then the Ogre's will act.


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Waiting until the Ogres' turn as Flug will react to stop the attack of the first one within his range.


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)
Story Master wrote:
16 points of damage!

ooommph!


Male Valgaardian Druid lvl4
Status:
Fener 40/40 HP Rudy 26/28 HP

ouch!


Female Human Rogue 6

Aye, aye, aye! That hurt!


Ogres hit hard 8(


Male Dasun (half-orc) Oracle 6

Nästród charges ogre #1 with his greataxe!

Attack: 1d20 + 4 + 2 + 1 ⇒ (13) + 4 + 2 + 1 = 20
Damage: 3d6 + 4 ⇒ (2, 3, 2) + 4 = 11

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Nastrod swiftly attacks Ogre #1 and buries his axe deep, inflicting 11 points of damage! Already badly wounded, the creature screams in pain!

Ogre #1 swings its greatclub at Nastrod 1d20 + 7 ⇒ (15) + 7 = 22 in anger, 2d8 + 7 ⇒ (4, 8) + 7 = 19 smashing him for 19 points of damage!

Ogre #4 charges Thorgrim, wielding its greatclub overhead. Flug casts Gift of Madness at the creature (Will save: 1d20 + 3 ⇒ (11) + 3 = 14. The Ogre becomes confused for one round - it is mentally befuddled and cannot act normally. 1d100 ⇒ 78 It changes direction and attacks the nearest creature, which is Rudy 1d20 + 7 ⇒ (10) + 7 = 17! The greatclub comes arcing down on the wolf, 2d8 + 7 ⇒ (4, 3) + 7 = 14 for 14 points of damage!

START OF ROUND 2

The Map Is Updated


Male Valgaardian Barbarian 5

Charge ogre #4 power attack, end in square S17

attack: 1d20 + 9 + 2 + 2 + 1 - 1 ⇒ (6) + 9 + 2 + 2 + 1 - 1 = 19
9 normal in rage, 2 for charge, 2 for flank(w/ Rudy), 1 for bless and -1 for power attack
damage: 2d6 + 9 + 3 ⇒ (4, 6) + 9 + 3 = 22
9 normal in rage, 3 power attack

status:

AC: 13
HP: 28
Rage: 2

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Thorgrim charges Ogre #4 and smashes it in the back for 22 points of damage!

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

When the Ogre strikes Rudy, the wolf growls and howls in pain! A similar howling answers Rudy, emanating from the westward wagon...


Female Human Rogue 6

I move to S-12 and launch an arrow at Ogre #4.

Attack: 1d20 + 4 ⇒ (12) + 4 = 16

Damage: 1d6 ⇒ 2

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Imowen fires a shaft at the Ogre, but it shatters against the monster's greatclub.


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

Watching your demise will warm my heart!

Gezzo falls back into the trees, away from another attack and a potential charge by the ogre.

Could use a little assistance with this one!

Cast Judgement:Heal (swift action), Withdraw to O26


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

"Hm?"

Flug hears the howling from the west wagon and steps down from the ogre's corpse to investigate, coincidentally walking towards Ogre #1 which he throws a javelin distractedly at.

Javelin: 1d20 + 2 - 4 ⇒ (9) + 2 - 4 = 7
Damage (P): 1d6 + 2 ⇒ (5) + 2 = 7

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Flug: What is the ending square?


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Oh, DUH, I knew I was forgetting something. O-15 or the nearest I can get to that.


Male Valgaardian Druid lvl4
Status:
Fener 40/40 HP Rudy 26/28 HP

im on the road without a way to see the map. i dont have pdf reader on this computer (its new and forgot to put it on) and cant download software do to security. please adjust my position apropriatly.

Rudy attacks ogre #4.

Attack: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25 (+2 for flanking)
Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Trip: 1d20 + 5 ⇒ (13) + 5 = 18

Fener charges ogre #1 and assists Gezzo & Nastrod

Attack: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15 less 2 if charge isnt possible
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Flug tosses a javelin at Ogre #1 while making his way to the wagon. The javelin lands in the dirt at the Ogre's feet, attracting his attention. The Ogre makes an attack of opportunity, swinging his greatclub outward 1d20 + 7 ⇒ (4) + 7 = 11 but missing.

Flug:
In the back of the wagon, among a pile of boxes and crates, you see a metal cage containing a large wolf. Attached to the cage is a leather satchel. Upon seeing you peer into the wagon, the wolf stops howling and looks at you expectantly...

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Rudy snarls and lashes out at Ogre #4, biting it for 7 damage! He then trips the Ogre, which is easily done, as the Ogre falls down dead!

Fener runs at Ogre #1 wildly swinging his quarterstaff and tries to connect but misses!

Celif moves adjacent to Gezzo and touches him. A warm feeling emanates over him as healing power cures 1d8 + 2 ⇒ (3) + 2 = 5 hit points.

One Ogre left, severely wounded - Can Nastrod or Argyros kill it?


Seeing his first opponent dying, Argyros quickly charges the next ogre.

Charge to M13, arcane strike, two-handing Llafn Du.

Attack: 1d20 + 6 + 2 + 2 ⇒ (6) + 6 + 2 + 2 = 16
Damage: 1d6 + 6 ⇒ (1) + 6 = 7


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

GM:
Flug looks expectantly back at the wolf.

Perception: 1d20 + 1 ⇒ (2) + 1 = 3

[ooc]Next action, Flug will enter the wagon and try to open the cage. If there doesn't seem to be an apparent way to, he'll inspect the satchel.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Argyros runs at the Ogre and swings his weapon, but the creature is able to block the blow with its greatclub!

Flug:
The wolf whines and paws at the cage door, which happens to have a lock on it.

The leather satchel is very large, consisting of a main compartment and several smaller compartments. Inside the main compartment is a riding saddle to fit the wolf, which would indicate the creature has been trained for this duty. The smaller compartments contain a packet of meat jerky, a grooming brush, and a rolled parchment with a waxed seal bearing the mark of The Brotherhood of Magus.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Nastrod! Kill that nasty Ogre!


Male Dasun (half-orc) Oracle 6

Although badly wounded, Nästród musters the strength to swing his greataxe at the ogre.

"You will not harm another--ever again!" He screams.

Attack: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
Damage: 3d6 + 4 ⇒ (4, 6, 6) + 4 = 20


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

GM:
Flug, hearing that the last ogre hasn't been felled yet, takes a brief look around for a key.

Perception: 1d20 + 1 ⇒ (11) + 1 = 12

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Nastrod swings at the Ogre with his greataxe, but again the creature is able to block the blow with its greatclub!

Sirena fires another arrow at the creature 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16 but it just barely misses and slams into the wagon!

This Ogre refuses to go down!

The Ogre swings its club wildly at Argyros 1d20 + 7 ⇒ (8) + 7 = 15 and hits him for 2d8 + 7 ⇒ (3, 5) + 7 = 15 15 damage!

START OF ROUND 3

Flug:
You don't see a key.

The Ogre is laughing maniacally!


Male Valgaardian Barbarian 5

DIE!

Charge to N-16
attack: 1d20 + 9 + 2 + 1 ⇒ (7) + 9 + 2 + 1 = 19
damage: 2d6 + 9 ⇒ (4, 6) + 9 = 19


My AC went up to 16 at second level. I forgot to adjust the numbers on my alias. I tend to use the linked character sheet as my reference.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Argyros: Noted

Thorgrim smashes into the Ogre and deftly removes its head from the shoulders, and the beast collapses in a heap!


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

Gezzo moves closer to the ogre and flings a green orb.

Hey Flug! Stop messin' around in the wagon and help finish off this ogre!

Move up until the ogre is 25' (can't see the map on my phone, sorry), Cast Acid Splash

1d20 + 1 ⇒ (6) + 1 = 7
1d3 ⇒ 1

bah, was writing when story master posted.


Male Valgaardian Barbarian 5

Search(loot) the wagons
perception: 1d20 + 5 ⇒ (12) + 5 = 17

When everyone is done searching pull them out of the way
strength: 1d20 + 4 ⇒ (8) + 4 = 12


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

Gezzo hops up on the wagon and inspects what caught Flug's attention in the middle of the battle.

Looking inside the cage, he sees the wolf. He cautiously reaches his hand through the bars to allow the creature time to smell and accept his touch.

If the wolf will allow him, Gezzo will quickly examine him for any injuries. If none are found, Gezzo will fill his palms with water and allow the wolf to drink.

Once care is given to the wolf and enough trust has been earned, Gezzo reaches for the satchel. After looking through the contents, he removes the parchment and the dried meat.

Tossing the meat to the wolf with a pat on the head, he turns back and hops off the wagon.

Walking over to Sirena, he opens the parchment to view its contents.


Good job Thorgrim. It almost had me there. Nice execution on the ambush. The beasts never knew what hit them.

Now, lets see if we can figure out who these wagons belonged to. I don't recall any wagons pulling out of town before we left this morning.


Male Valgaardian Barbarian 5

More wagons usually slows down a caravan, they might have been on the road since yesterday


Male Dasun (half-orc) Oracle 6

Search the site for signs of Cayden.
Cast Guidance
Perception: 1d20 + 2 + 1 ⇒ (9) + 2 + 1 = 12

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

There is no sign of Cayden in the area. Sirena speculates that the wagons were traveling south along the trail, coming from the trading post which is located at the terminus of the trail.

The wolf is in the west wagon, contained in a metal cage whose door is secured by a padlock. The key to the lock is not in the satchel.

There are two human bodies on the ground, in addition to the bodies of four dead ogres and two dead horses. Each wagon contains boxes, crates and barrels. The west wagon has some of its cargo dumped on the ground, presumably by the Ogre who was ransacking it at the time of ambush.

Clouds continue to thicken from the west, and the wind is beginning to rise.

Gezzo:
The parchment with the Brotherhood seal is a letter to an inquistor, directing him or her to accept the wolf as a replacement for a similar mount lost in the line of official duties. There is not enough information to determine who the intended recipient was supposed to be, as the ink is badly smudged at the top of the document.


Male Dasun (half-orc) Oracle 6

"Fener," Nästród says, "Will the wolf attack us if we let it out? Can you keep it calm?"

Nästród then looks to the west. Blood drips from the wounds he received in the battle. Determination fills his face.

"Storm is coming. We still have to find Cayden. Let's move on."


Male Svarog Inquisitor 3/Cavalier 2/AC 18/ HP 24 (37); Lryhla's AC 21/ HP 19 (19)

Gezzo looks up at Sirena with resolve in his eyes. He silently nods at her, re-rolling the parchment and bounds back up the wagon.

Reaching his hands into the cage without fear, he rubs the muzzle of the wolf and stares meaningfully into the animal's eyes.

Yes my friend, you may have lost your intended master, but fear not, you have not been forsaken. I'll be your master in the service of the Brotherhood and we will go forth to exact their mission.

Gezzo talks in a near whisper to the wolf. He then turns and yells over the increasing wind to Imowen.

Imowen, please, your skills are needed. My wolf needs to be freed from his incarceration!

Can we get a time check, please?


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

I think now would be a good time for Celif to channel healing!

Flug searches the bodies while everyone else is preoccupied, seeing if they might have anything of use and, in the case of the human bodies, clues to their identity. He drags each one to a pile in the middle of the wagons once he's finished searching them and then peers at the cargo of the wagons to see if he can use any of it.

At Nästród's declaration, Flug says, "Then let-let us move."


Male Valgaardian Druid lvl4
Status:
Fener 40/40 HP Rudy 26/28 HP

Fener makes an examination of the body's. ogre and human.
He will also search the boxes and wagons for anything of interest to the party.

perception: 1d20 + 9 ⇒ (11) + 9 = 20

He will also doing a weather check to determine when and how bad the storm will be.

Knowledge nature 1d20 + 6 ⇒ (15) + 6 = 21


Male Valgaardian Druid lvl4
Status:
Fener 40/40 HP Rudy 26/28 HP

When completed with the search of bodies and goods.

Fener will see if he can pick up the trail of Cayden and the others they were following.

Survival 1d20 + 12 ⇒ (13) + 12 = 25


Male Valgaardian Druid lvl4
Status:
Fener 40/40 HP Rudy 26/28 HP

Fener coments during his searches. Gezzo, thats a mighty nice wolf. I see she has had some training. I bet she would make a great mount for you in your work with the brotherhood.


Female Human Rogue 6

Hearing Gezzo yelling at me, I hurry over to the west wagon where he is, beside a metal cage.
Is this the cage you wish opened? I examine the padlock and take out my tools and use them on it.

Disable Device: 1d20 + 9 ⇒ (6) + 9 = 15

I hear a "clink" and the padlock falls open, and I remove it.
There you go, Gezzo, and your new friend. And I open the cage door.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Imowen successfully opens the cage door lock, and opens the door. The wolf jumps free and bounds out of the wagon, and runs around in circles sniffing everyone and everything. It growls whenever it sees an Ogre. It is wearing a leather collar.

The results of the searches will be posted in the Discussion area, in order to not clutter the game page.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Time: Mid-Afternoon

Celif channels Positive Energy to heal party members:
1d6 ⇒ 1 1d6 ⇒ 4 1d6 ⇒ 2 1d6 ⇒ 5 Total = 12

Knowledge (nature): Pretty good chance that the weather system will arrive in earnest in an hour or less, with wind and heavy rain. You can hear thunder in the distance.

Survival (tracking): This area is a tracking headache - the ground is torn up by the battle, horse hooves, wagon tracks, etc. You don't see any obvious tracks leading from the wagon trail, so you can only assume that the party you are following is still headed north along this way.


Male Valgaardian Human Possessed Oracle 6
Quick Reference:
[HP 50/54 | AC 16/11/15 | CMB +6, CMD 17 | Fort +4, Ref +3, Will +5 (+7 against ench) | Init +1; Perception +6 (darkvision 60 ft.)]

Flug picks up Sirena's sling from one of the dead ogres and silently hands it to Sirena before walking some distance away. He turns his head up and stares into the darkening sky.

GM:
Using Prophetic Visionary for today.

Action: Continue north right now (i.e. ignoring the weather)


Female Human Rogue 6

Come on everybody, grab all the useful stuff and let's get going on north to find Cayden right now, before this storm hits and stops us!


Male Valgaardian Druid lvl4
Status:
Fener 40/40 HP Rudy 26/28 HP

I think we should set up camp for the night. We are all pretty banged up from the fight and this storm is looking to be a nasty one. Also, there are 12 bottles of wine that needs drinking.

I think we can rig a shelter up using these broken up wagons that will keep us fairly dry but we need to get it done shortly.

we are on a rise now but if we continue we may end up neck deep in a river or caught in a flash flood

Survival check on rigging up a shelter. Take 10 + 12 = 22

i am tapped out of spells and need the rest time.

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