| Akahale Gilbrid |
Move south to below Grafire (avoiding the trap). Concealment gained.
Curse F1.
Spiteful Glamor (Will) on F1
1d20 + 11 ⇒ (8) + 11 = 19
On hit (unlikely) and if F1 is at full hp, it takes 1d12+7 psychic damage and 1d8 curse damage. If F1 isn't on full hp, it takes 1d8+7 psychic and 1d8. I'll roll it if it's needed.
Akahale struggles past the trap and tries to send a direful warning into his foe.
| Mandrake the Mad |
"HEY!!!" Manny shouts.
"Quit sticking things in my servant! Go find something else to use as a pincushion! Stoopid, smelly, coral-for-brains,..."
The mage grumbles as he steps up to behind IT and sticks his staff over the metal man's shoulder. The elderly wizard unleashes another bolt of force from his staff at the nearest fish-man.
MM on Fish #1
To hit (Ref)
1d20 + 11 ⇒ (6) + 11 = 17
Dmg:
2d4 + 7 ⇒ (3, 1) + 7 = 11
| It |
IT moves forward into the fray, avoiding the trapped areas, and swings IT's craghammer at the nearest fishman, while pushing him with IT's shield.
I think I can get to the square NW of blue #1. Tide of Iron. On hit, push target 1 square SW and move into his old position.
1d20 + 14 ⇒ (1) + 14 = 151d8 + 10 ⇒ (2) + 10 = 12
Then again, maybe not.
| Fabes DM |
| Grafire Serpenthelm |
I am going to try to fit into the square N of FM Blue 1. If that is not allowed I'll take the OA and head straight down to the Left of Seram.
Taking percausion to not activate any traps, Graifre has lofty visions of trying to squeez his bulk in to the right of IT and attack FM Blue 1.
Vipers Strike FM Blue 1 - 1d20 + 13 ⇒ (8) + 13 = 21
damage - 1d10 + 5 ⇒ (7) + 5 = 12
On a hit, IT will get a OA on FM Blue 1 if he decides to shift.
| Seram Zal |
At 36hp; Bloodied
The barbarians flesh is ripped and poisoned to shreds by the fishmen assualt. Hurt and beyond his limit Seram stands silent...
"HAHAHAHA!!!" Seram smiles wide to the shock of the fishmen and even his comrades.
"This is great! This is what I've been waiting for. Finally somethings putting up fight. I'll tear you apart! Even with my own hands" Taking up his massive blade he spins it around his head slicing at all the nearby fishmen.
Blade Sweep on the bloodied warrior 1d20 + 15 ⇒ (2) + 15 = 17; Damage 4d4 + 13 ⇒ (2, 1, 3, 1) + 13 = 20, each bloodied enemy adjacent to you takes 4 damage (Take 4 more fishface); Rageblood Vigor: Each enemy adjacent to you that is not bloodied also takes 4 damage
Gah sucky roll. Action Point
Seram's blade surges. A violent roar echoes in the cave
Thunder Hawk Rage 1d20 + 13 ⇒ (3) + 13 = 16; Damage 4d4 + 13 ⇒ (4, 4, 2, 4) + 13 = 27 thunder, and the target is dazed (save ends); Miss: Half damage; Secondary Target (Fishman 1) 1d20 + 13 ⇒ (8) + 13 = 21 vs Fort; Knock the target prone
Geez I'm plagued by bad rolls :(
| Fabes DM |
My bad. You knocked FMW1 prone. Which Fishman did you attack with Thunder Hawk Rage? FMW1 stands up and attacks Seram 1d20+16 = 27 vs AC. Hit. Damage 1d8+6 = 8 + 2 poison. FMW 2 attacks Seram 1d20+16 = 27 vs AC. Hit. Damage 1d8+6 = 13 +2 poison. FMS3 attacks Seram 1d20+16 = 34 vs AC. Hit. Damage 2d8+6 = 14 +2 poison damage. FMS4 attacks Seram Zal - crit. Damage = 22 plus 2 poison. FMS5 attacks Seram Zal 1d20+16 = 34 vs AC. DAmage 2d8+6 = 16 plus 2 poison.
Total damage to Seram Zal = 73 normal and 10 poison. Total damage = 83 damage. Unless someone can interrupt any of these, Seram Zal is on -47 HP and thus dead.
The fishmen descend on the roaring barbarian and tear into him; surely this must be the end for the defiant warrior...
I forgot of course that the fishmen still have their aura 2 - if you are within it, please deduct 2 from your attack rolls.
| Fabes DM |
| Akahale Gilbrid |
Curse F3.
Spiteful Glamor (Will) v F3
1d20 + 11 ⇒ (18) + 11 = 29
If F3 is on max hp, that does 1d12 + 7 ⇒ (9) + 7 = 16 psychic damage plus 1d8 ⇒ 7
Cursed fishbods are F1, F2 and F3.
Moving three squares north to gain concealment.
"I have lost a shrimping companion this day. Your bones shall be my bait."
Akahale finally finds his form and smacks dark, mind-bending energy into a lurking fishman.
| Mandrake the Mad |
Owies! That has to hurt! :P I've checked, but I don't have anything that would help. Sorry. I thought I had moved Manny forward earlier, ah well, no problem,...
The mage stumbles forward, eyes wide as Seram is buried alive under the horde of screaming fish-men.
"No,..." He mutters. Then he draws a deep breath and howls, "NO!!!
Stepping up to where the traps were indicated by the barbarian, the mage lowers his staff, both the staff and his eyes glowing with arcane energies, and a shimmering ball launches forth, exploding into the midst of the fish-men,...
Force Orb- target is #5, vs Ref
1d21 + 11 ⇒ (15) + 11 = 26
Dmg: (if hit)
2d8 + 7 ⇒ (4, 5) + 7 = 16
Secondary attacks on adjacent #'s 2 & 4(if first hit)
1d21 + 11 ⇒ (13) + 11 = 241d21 + 11 ⇒ (7) + 11 = 18
Dmg:
2d8 + 7 ⇒ (4, 4) + 7 = 152d8 + 7 ⇒ (6, 5) + 7 = 18
| Rowan Darkwintre |
A new challenger enters the arena!!
Cold and wet the cleric rushes toward the sounds of battle. In the caves he finds his friends fighting the monsters of the deep, Seram layed low and at their feet.
"That's one death for us. I assure it will be the last"
Initiative 1d20 + 5 ⇒ (6) + 5 = 11
Fabes
Gaze of Defiance - Cleric At-will
Divine, Implement, Psychic
Wis vs. Will, ranged 5
Hit: 1d8 + Wisdom modifier psychic damage and your allies gain a +1 power bonus to attack rolls against the target until the end of your next turn. If the target attacks you before the end of your next turn, the bonus increases to +3.
Increase damage to 2d8 + Wisdom modifier at 21st level.
| Grafire Serpenthelm |
Fabes I think you may have forgot to move me. Last turn I was trying to get fit in the square to the right of IT. If that was not possible I would then move down south of IT. I think that move involves a OA (+2 defense on OA.)
Attacking the nearest FM - Viper strike.
1d20 + 13 ⇒ (16) + 13 = 29
damage 1d10 + 5 ⇒ (2) + 5 = 7
IT if the FM1 moves get 'em. IF FM1 shifts it provokes a OA from IT.
| Rowan Darkwintre |
Moving further into the cave Rowan lashes out at the fishmen wish divine wrath will inspiring his fellows on
Move directly behind It
"Let's show these things for the deep the righteous power of Bahamut, and more importantly what happens when you hurt our friends"
Hymn of Resurgence, close blast 5, against F2, F3 and F5 (if F4 is in line of effect than F4 aswell) 1d20 + 10 ⇒ (19) + 10 = 29, 1d20 + 10 ⇒ (7) + 10 = 17, 1d20 + 10 ⇒ (10) + 10 = 20 and F4 if valid 1d20 + 10 ⇒ (14) + 10 = 24 vs. Fortitude; The fishmen takes a -2 penalty to all defenses. When any ally hits the fishmen before the end of next turn, the fishman is knocked prone; Effect Grafire and It can choose either to gain 5 temporary hit points or to make a saving throw.
| Fabes DM |
F2 attacks IT with Slippery Strike. 31 vs AC. 13 damage +2 poison. shifts back 2. F5 attacks IT 30 vs AC. DAmage 11 +2 poison. F4 gains CA as IT could not see it (Lurking Strike. 29 vs AC. 15 damage and 2 poison. F3 30 vs Grafire. 10 damage and 2 poison.
total damage to IT - 39 normal 6 poison
Leaving the carnage of Seram's last stand, having hacked at the battered body of your barbarian comrade, the fishmen turn their blank gazes to the front line of Grafire and IT, Rusty swords find gaps in gears as they stab and slash at the warforged, and Grafire feels the sting of a slimy rapier below his armour.
Initiative
Akahale
Manny
IT
Grafire
Rowan
Fishman Warriors
2 -2 to defenses, first hit will knock prone
Fishman Slayers
3
4 -2 to defenses, first hit will knock prone
5
Akahale and Manny are up.
| Akahale Gilbrid |
Curse lucky number 5.
Eldritch Blast (Ref) v FB2
1d20 + 11 ⇒ (12) + 11 = 23
1d10 + 7 ⇒ (5) + 7 = 12 plus 1d8 ⇒ 7
Move back three squares north and gain concealment.
Akahale curses, points and blasts before beating a prudent (but temporary) retreat.
Cursed fishbods are 2, 3 and 5.
Darkspiral aura: 1
Full HP, full surges.
| Fabes DM |
Akahale hits. Manny casts Magic Missile vs FM4.
1d20 + 11 ⇒ (10) + 11 = 212d4 + 7 ⇒ (4, 3) + 7 = 14
The old man of the party mumbles an arcane phrase. Bolts of force fly towards a fishman.
Initiative
IT
Grafire
Rowan
Fishman Warriors
2 -2 to defenses, first hit will knock prone
Fishman Slayers
3
4 -2 to defenses, first hit will knock prone
5
Akahale
Manny
| Rowan Darkwintre |
"They're making this too easy."
Rowan places his hand over his holy symbol "Let them be graced by his platinum light"
Divine Glow on f4, f5 and f3 1d20 + 10 ⇒ (4) + 10 = 14, 1d20 + 10 ⇒ (20) + 10 = 30, 1d20 + 10 ⇒ (4) + 10 = 14 vs Reflex; Damage 1d8 + 5 ⇒ (3) + 5 = 8 radiant; Effect: It and Grafire gain a +2 power bonus to attack rolls until the end of next turn.
| Rowan Darkwintre |
"They're making this too easy."
Rowan places his hand over his holy symbol "Let them be graced by his platinum light"
Divine Glow on f4, f5 and f3 1d20+10, 1d20+10, 1d20+10 vs Reflex; Damage 1d8+5 radiant; Effect: It and Grafire gain a +2 power bonus to attack rolls until the end of next turn.
Edit: Crit for F5; Damage 13 radiant + 2d6 ⇒ (5, 1) = 6= 19 total
| Fabes DM |
As the heroes celebrate turning the tide (or so they think) on the vile fishmen, a hideous thing from nightmare is revealed in the light of Akahale's sunrod, crawling, oozing on the ceiling behind them!
It is a thing of many maddened eyes and yelping, chanting, gibbering mouths, it unleashes a cacophonic burst of blasphemy and nonsense, overwhelming the senses.
grybletooooblu?mwhethertisnoblerinblar!mararrokna!!lporrrrrthewhirringofgia ntwingswatchout!DAGONDAGONDAGON!!!!!iaiaiaeatyourbrainsitsgoodforyou!!!kkkl klkahhh!!!
Free action -Close burst 5, which affects everyone. Attacks vs Will on the following:
1d20 + 12 ⇒ (2) + 12 = 14 IT
1d20 + 12 ⇒ (5) + 12 = 17 Grafire
1d20 + 12 ⇒ (8) + 12 = 20 Mandrake
1d20 + 12 ⇒ (12) + 12 = 24 Rowan
1d20 + 12 ⇒ (11) + 12 = 23 Akahale
On a hit you are dazed until end of the gibbering mouther's next turn. Standard Action - Gibbering Feast. Close Burst 5 vs AC affecting Dazed targets - in this case Rowan and Akahale.
1d20 + 15 ⇒ (12) + 15 = 27 Rowan
1d20 + 15 ⇒ (6) + 15 = 21 Akahale
1d6 + 6 ⇒ (5) + 6 = 11 Damage and ongoing 5 acid.
The nightmare continues and worsens for Akahale and Rowan as mouths appear on their bodies and attack their own flesh! Akahale's scaly hide prevents the worst of it, but Rowan suffers badly.
Rowan has taken 11 damage and ongoing 5 acid (save ends)