| Mjesecar |
| Miss Isabela Calista De Romano |
She nodded at the other twos words. She felt naked with out her powers, something she had not felt for a long time. Just talking like that had taken a lot out of her. So no powers would work, with out an age to get up and running past the blocks, just great. But she was an agent, one that had never killed anyone, not directly, so not battle tested as they say. No others hurt and killed, her job was always to arrange things, set others up for harm not actual do it herself. She feet somewhat good about the fact both Skyscale and Korash both look and felt combat hardened.
"Ok they can fight, so treat this like just any other op Isabela, your with freelancers and you know what they can be like, Money and needs that's all you have to work out to get them working. Needs one, they want out like you, Money, well Sky is a Dragon so that go's with out saying, Korash how ever humm need, redemption, thing thinks its sinned so offer it redemption, undo that bad it has done. Worked out the Ops goals already so now all we have to do is survive what ever is in here."
She thought to herself as she walked along between the others.
Just take it that she will pass on now all she gets from Korash to Skyscale as close as she can to what she understands.
"So Korash if you have sinned, would helping us innocents to gain freedom help with that?"
| Korash the Spiky |
In response to her comment, Korash gives Isabela a sour look, and indicates that maybe she should be quiet for a while.
| Miss Isabela Calista De Romano |
She self stupid, and she should feel stupid, she kept forgetting she was not talking telepathicly but with talking with sound. The others where trying to hear what was out there in the dark and she kept talking. She moved tiring to hear what was around them, if she had her powers she would search for there minds. Now she had to trust the two she was with. She let her fangs come out, bright to mind the hours at the academy fighting hand to hand.
| Korash the Spiky |
Well, that, and the wording of your comment may have also somewhat insulted Korash's sense of honor.
| Miss Isabela Calista De Romano |
All adds to the fun of miscommunication
| Vrog Skyreaver |
As your group moves into the darkness, Isabela and Skyscale can see that it looks like the first door that you come to has been....melted, for lack of a better word. Peering inside, you see the remains of what appears to be another dragon, although all the really remains of it is the skeleton. moving to the next cell, the door is also melted and inside, you see the skeletal remains of a creature with 6 arms.
For Korash, the darkness feels alive and dangerous. His senses are screaming danger, yet the darkness blocks his vision.
How are you trying to open the door?
"There is a creature in my cell that had been taken over by a parasite from my planet, an eight legged beast that hunts in swarms. When small enough, they will crawl inside another living creature, devour it's brain, and use it's body as a defense. My people are at war with them, as they gain the intelligence and spellcasting ability of whoever they devour. When I saw him infected, I knew that I had no choice by to ambush and kill him. Having devoured the brain, may [deity] grant his soul peace."
| Mjesecar |
| Skyscale |
The darkness was still oppressive, though, clipping his vision down by a great deal. Anything that didn't need to see at all was at an advantage, which meant any of the true dragons, really. Some elementals as well. He examined the melting of the doors and the surroundings of the bodies. Was it scorched, as if by a brass? Or puddles and popped as if by a copper?
| Vrog Skyreaver |
"Unless you see a creature become infected, there is no way to tell. The parasite has access to all the creature's memories, and can speak with their voice. We did not discover this until it was almost too late."
As Skyscale examines the doors, he can see small....bitemarks on them.
| Skyscale |
| Vrog Skyreaver |
As soon as Skyscale turns to leave, they strike. He will recognize that there is something invisibly moving about just before they become invisible for the briefest of seconds before disappearing again. You each know that something about the size of a dog has landed on you.
We will be going to initiative, but their surprise round will be to attack then go invisible again. Skyscale and Isabela can read the next spoiler for a description of what is attacking: should you move back into the light, Korash may look at the description as well. (There is one for each of you, cause I'm a giver)
Attack on Skyscale (targeting Flat-footed): 1d20 + 5 ⇒ (19) + 5 = 24
Attack on Korash (targeting Flat-footed): 1d20 + 5 ⇒ (20) + 5 = 25
Attack on Isabela (targeting Flat-footed): 1d20 + 5 ⇒ (9) + 5 = 14
Damage for Skyscale: 2d6 + 3 ⇒ (6, 1) + 3 = 10
Damage for Korash: 1d6 + 3 ⇒ (3) + 3 = 6
Damage for Isabela: 2d6 + 3 ⇒ (3, 5) + 3 = 11
Initiative (Korash, Isabela, Skyscale, Me): 1d20 + 9 ⇒ (7) + 9 = 161d20 + 5 ⇒ (20) + 5 = 251d20 + 0 ⇒ (9) + 0 = 91d20 + 3 ⇒ (5) + 3 = 8
Looks like initiative order is:
Isabela, Korash, Skyscale, and then me
| Miss Isabela Calista De Romano |
She looked at skyScale as he talked and started come out the room, then something bit her, she could see it, just for a moment, it bit her deep on the 1d7 ⇒ 2left shoulder the it was gone. Her 1st thought was hell hound, Blink hound? her next thought was a simple reality, with out her powers she was close to useless facing something like this. move and move fast, She bolted back the way they had come, moving left and out, Zig-Zagging as she ran.
Acrobaticis 1d20 + 18 ⇒ (10) + 18 = 28 full run, 120' back to the light.
Round 1 Initi 25, PP75/82 HP42/48 AC 15
| Vrog Skyreaver |
forgot to give you a description. sorry bout that.
The creature that lands on you is the size and appearance of a housecat (specifically a cat with an all greyish-black body), but has six legs that look similar to a spider instead of the normal legs of a cat, as well as elonged fangs. They appear to be built for climbing, and it would seem that they prefer ambush tactics.
| Miss Isabela Calista De Romano |
GM, Just to be clear they did not grapple us, they just bit, so I am taking it that, Acrobatics was to move out of its space, [my space], and run. This means my PCs Acrobatics roll Vs its CMD number. As the sucker is small, and dos not seem to have that much STR that's not going to be that high. How ever if she fails it stops her dead in that same space.
| Vrog Skyreaver |
using acrobatics out of a creatures space is fine. are you moving at full speed? if so, the DC goes up by 10. Assuming that you are (cause you don't wanna fight these things in the darkness), you can certainly move back out into the light (your group was roughly 60' in when skyscale moved to turn around and go back). BTW, failing the tumble check doesn't stop you (unless you're moving through a creature's square (which you're not); you just provoke an AoO.
And no, the didn't grapple you. The just decided to sneak attack you with their bite.
| The Dapper GM |
Man, Uncanny Dodge does nothing against natural 20s... Meanwhile, since we're in combat, I'm assuming Korash can form his mind blade—if he can't do this reliably, then it's a masterwork weapon instead of a +1 and deals 1 point less of damage.
Korash's fists reshape into wooden blades, and silently, he whirls around, slashing at his opponents.
He's moving through all the squares he thinks the invisible creatures border; this provokes attacks of opportunity, but also gives him an AoO against each of them thanks to Panther Claw.
Attack 1: 1d20 + 15 ⇒ (6) + 15 = 21
Invisible (miss if ≤50): 1d100 ⇒ 2
Damage: 1d6 + 7 ⇒ (5) + 7 = 12
Attack 2: 1d20 + 15 ⇒ (11) + 15 = 26
Invisible (miss if ≤50): 1d100 ⇒ 74
Damage: 1d6 + 7 ⇒ (2) + 7 = 9
Attack 3: 1d20 + 15 ⇒ (2) + 15 = 17
Invisible (miss if ≤50): 1d100 ⇒ 50
Damage: 1d6 + 7 ⇒ (5) + 7 = 12
And finally, he reaches out to grab the invisible creature that pounced on Isabela, to keep it from chasing after her.
Grapple Check: 1d20 + 14 ⇒ (19) + 14 = 33
Invisible (miss if ≤50): 1d100 ⇒ 44
| Skyscale |
Power Attack Bite: 1d20 + 11 ⇒ (5) + 11 = 16
Miss Chance 51+ hits: 1d100 ⇒ 47
Damage: 1d8 + 18 ⇒ (4) + 18 = 22
Power Attack Gore: 1d20 + 11 ⇒ (7) + 11 = 18
Miss Chance 51+ hits: 1d100 ⇒ 40
Damage: 1d8 + 12 ⇒ (2) + 12 = 14
Power Attack Claw: 1d20 + 11 ⇒ (5) + 11 = 16
Miss Chance 51+ hits: 1d100 ⇒ 38
Damage: 1d8 + 12 ⇒ (8) + 12 = 20
Power Attack Claw: 1d20 + 11 ⇒ (1) + 11 = 12
Miss Chance 51+ hits: 1d100 ⇒ 8
Damage: 1d8 + 12 ⇒ (6) + 12 = 18
In the event he can't pinpoint one of the squares the creatures ambushed from, for whatever reason, Skyscale would hold his attack, he's not leaving the leaf-wearer alone with these things, and would Nomph a creature the first time it appeared, in this case, doing the full suite of bludgeoner+enforcer.
Power Attack Bite: 1d20 + 11 ⇒ (13) + 11 = 24
Damage, Nonlethal: 1d8 + 18 ⇒ (5) + 18 = 23
Free Intimidate, if hits: 1d20 + 22 ⇒ (16) + 22 = 38
If you are successful, the target is shaken for a number of rounds equal to the damage dealt. If your attack was a critical hit, your target is frightened for 1 round with a successful Intimidate check, as well as being shaken for a number of rounds equal to the damage dealt.
Those are some epically bad blind fight rolls.
Regardless, Skyscale would roar a challenge that, for once, had no meaning.
| Korash the Spiky |
Whoops, I misposted. "The Dapper GM" above should be me.
| Ameo Wanstell |
Ameo will grab the door and try to open it. I assume there is some sort of door knob. He will try to turn the knob and push or pull the door.
| Mjesecar |
| Vrog Skyreaver |
Keep in mind that you can't see anything in this darkness, so the only thing you know for sure is that the creature landed on you and then bounced off. Your best guess would be that it's in your square.
you draw upon your psionic power to empower your melee attacks, and discovers that it appears unhindered. You dance about, but no creatures strike out at you.
These creatures appear to be patient, and do not take the easy bait of free attacks. It appears that they are waiting for your next move, or they are planning on chasing Isabela. Only time will tell.
"These creatures appear to be something similar to a swarm when small enough, but when full grown they are about the size of a [pet animal]. They are eight legged and furred, and they have fangs and resemble a [hunting cat] as well as a [spider]. My magic will last for several minutes, as I have cast the tongues spell. You did say that you were a magic user, correct?"
| Vrog Skyreaver |
The doors have no standard means of opening them, as they appear similar to the cell doors: a large piece of frosted glass. Unlike the other doors, however, this door appears to have some sort of writing on it, although the language is one that you can not understand. The only thing that seems to have the possibility to open the door would be the metal plate next to it, but it would appear to lack any sort of imput.
| Skyscale |
| Mjesecar |
| Miss Isabela Calista De Romano |
Isabela dos not stop, she keeps going, turning down the right turning they passed.
| Vrog Skyreaver |
You continue running, turning into the new hallway. It is well lit, and the walls are painted a white color. the little dots that you saw move to quickly cover the walls and ceiling before fading. The hallway goes for about 1000' before ending in a door exactly like the doors to the cells: frosted glass, with a metal plate in the wall next to it. This door, however, has writing on it, in a language that you have never seen before. The area on the other side of the door is lit, but there are no shapes close to the door.
You hear Isabela's running steps fade into quiet. Silence reigns now, other than the sound of your breathing and movement. Whatever the creatures are, they appear to be patient if nothing else.
"What languages do you speak? perhaps we share one in common?"
As you are examining the door, you hear the sounds of distant combat coming from the area behind you. They do not last very long, however.
| Skyscale |
| Ameo Wanstell |
| Korash the Spiky |
Korash will follow Skyscale, especially if the creatures seem to have stopped attacking. He's still got no idea what they are, or how hard they can actually hit, but he'd slightly prefer not to be left alone with them.
| Miss Isabela Calista De Romano |
As she gets close to the door, she fouses her mind,
come on work then she lets go a bast of sonic energy right at it.
GM you did say attack power worked ok, Energy ray 8pp 8d6 ⇒ (2, 6, 6, 2, 4, 6, 4, 3) = 33 DC28 All Sonic DMG, which Ignores hardness - Thats the key point, The DMG is going 100% into the glass, her aim is to shatter the class so she can keep going.
YES! nothing blocking that power, right now we are talking so, some of my powers work, good."
| Vrog Skyreaver |
We're still in initiative, so we'll go with your first roll. I'll take your second one as a perception check, which is good enough to notice that there is an active invisible presence within 30' of you. One of them will appear when he tries to land on you again, only this time it will stay visible.
Attack Roll: 1d20 + 5 ⇒ (20) + 5 = 25
Confirmation Roll: 1d20 + 5 ⇒ (3) + 5 = 8 Not Confirmed.
Damage Roll: 2d6 + 3 ⇒ (2, 4) + 3 = 9
Even after this one becomes visible, you can still feel the presence of one or more invisible creatures around you.
There is no response from the darkness. As you make your way back out of the darkness you can hear the sounds of combat back the way that Isabela went.
We are still in combat, as Isabela is discovering. It is her turn.
You are now inivisble. You begin making your way into the darkness, and you can see that most of the doors here are down. Peering briefly into the first door you come to, you see what appears to be a massacre, given the amount of blood present, but you do not see a body. This pattern is repeated over and over again: missing door, followed by gallons of blood. Eventually you just keep going, as you want to find where the combat is. Following the slight curvature of the hallway, you see a pair of creatures: One appears to be a anthropomorphic plant, and the other is quite clearly a dragon. They appear to be backing out of the darkness in a tactical manner. As you get closer, you can sense the presence of an active invisible creature.
| Skyscale |
| Vrog Skyreaver |
Rounding the corner, you can both see that Isabela is under attack by one of these creatures.
Korash, here's a reposting of the creature's description, for your benefit:
The creature that lands on you is the size and appearance of a housecat (specifically a cat with an all greyish-black body), but has six legs that look similar to a spider's instead of the normal legs of a cat, as well as elonged fangs. They appear to be built for climbing, and it would seem that they prefer ambush tactics.
| Miss Isabela Calista De Romano |
OK GM that was not to clear, it read like they had stopped attacking. OK so then which round is it now,
Your last post talked of getting to the door, thats 1000' away from the trun, so 1000/120' run per round = about round 10 from when they attacked, so thats 10 perception rolls to know she is being followed
r11d20 + 2 ⇒ (12) + 2 = 14
r21d20 + 2 ⇒ (8) + 2 = 10
r31d20 + 2 ⇒ (8) + 2 = 10
r41d20 + 2 ⇒ (2) + 2 = 4
r51d20 + 2 ⇒ (4) + 2 = 6
r61d20 + 2 ⇒ (8) + 2 = 10
r71d20 + 2 ⇒ (1) + 2 = 3
r81d20 + 2 ⇒ (9) + 2 = 11
r91d20 + 2 ⇒ (20) + 2 = 22
If she dos not spot them she will get to the door and getting close in round 9 his is blasting the door as she runs, see edited post about.
IF she dos spot them she will hit them and the door with.
concussive-onslaught 30'r 4d6 per round 8 rounds. Fort half. 7pp DC25 fort
r14d6 ⇒ (5, 3, 4, 2) = 14
r24d6 ⇒ (3, 5, 1, 1) = 10
r34d6 ⇒ (6, 6, 3, 1) = 16
r44d6 ⇒ (1, 3, 6, 5) = 15
r54d6 ⇒ (1, 5, 6, 5) = 17
r64d6 ⇒ (1, 4, 6, 1) = 12
r74d6 ⇒ (4, 6, 3, 4) = 17
r84d6 ⇒ (3, 6, 5, 2) = 16
If the however are faster and attack at round 2 she will hit them with Concussive then.
| Korash the Spiky |
One of the creatures has chosen to attack at the expense of remaining visible. And that hubris will be its undoing.
Throwing down 1pp for Grip of Iron, assuming that the clarity of battle makes powers work?
On his turn, Korash will run at the thing and deftly snatch it off of Isabela with a throned hand.
Grapple check: 1d20 + 18 ⇒ (6) + 18 = 24
Grapple damage: 1d3 ⇒ 2 (Korash deals this damage for free each round he has the grappled condition, including this one)
CMD 32 to escape grapple.
"I've killed predators a hundred times your size!" he shouts at the thing in Arborfey Sylvan, since it appears to be the only language anyone around here understands.
| Skyscale |
Once he'd seen his ally charge into combat, Skyscale would hold off and watch for any other creatures to show themselves... if they were going to. As soon as one did, if they did, he'd move in for the kill on it, charging if the action is available, and rounding it off with a bite attack.
Delay until another option to attack
Charge Power Nomph: 1d20 + 13 ⇒ (18) + 13 = 31
Charge Power Nomph DMG: 1d8 + 18 ⇒ (5) + 18 = 23
-2 to AC for one round once this action is performed
| Mjesecar |
| Miss Isabela Calista De Romano |
OK this is getting really confusing with out a map and a clear understanding of events.
1: what round if it?
2: Did Calista make it running to the door before the spider-cats attacked? of so that's 1000' away and 9 rounds later form their 1st attack. Making her spotting them round 9, with the 20 and her init the same as before as this is the same combat. From your post she makes it to the door to read the writing so I am taking it she is there. Round 9 1000 feet away. If the others follow as they seem to be doing the also get 9 rounds of perception rolls and would see the same as her.
GM "You continue running, turning into the new hallway. It is well lit, and the walls are painted a white color. the little dots that you saw move to quickly cover the walls and ceiling before fading. The hallway goes for about 1000' before ending in a door exactly like the doors to the cells: frosted glass, with a metal plate in the wall next to it. This door, however, has writing on it, in a language that you have never seen before. The area on the other side of the door is lit, but there are no shapes close to the door."
3: Skyscale and Korash if you come with in 30' of Calistra in round 9, your going to take a lot of DMG, as you get close you can see waves of force pounding everything around her and any Spider-cats seen or unseen attacking her.
4:If how ever we have them attack round 2 or three then they will see the shock-waves coming off her. She will only be 1/4 the way down the hall way and be just able to see the door and writing. so it all then resynchronise back in to what has been posted.
The confusion here came from A: you told us know to look at others spoilers, yet others are in the same combat and doing actions with to same attackers. B: We have no map to work out locations where we can see each other and know when we can interact. C: a change of action on my port and a misunderstanding of GM posts. For that I am sorry.
I will wait on GM clarification of events, before stating clear actions for my PC as outlined above.
| Skyscale |
| Korash the Spiky |
And I thought we started running about two rounds after Isabela did, when we realized the creatures were chasing her.
| Skyscale |
| Miss Isabela Calista De Romano |
I think we need clear direction form the GM here, there seems to a lot of misunderstandings going on. Rounds wise we may have to retro and do each round in trun so we know who sees what, the one thing that is clear is Lzzy runs, you two followed. It all a matter of when they attack and how you follow.
| Miss Isabela Calista De Romano |
Round 2 Initi 25
Lizzy runs
Round 3 Initi 25
hearing the others following she stops Initi, she its attacked again AC15 Takes 9 DMG HP now 35/48 PP 75/82
Round 4 Initi 25
Seeing the others will attack the spider cat from behind she gos into full defiance,
AC19 Takes 9 DMG HP now 35/48 PP 75/82
At this time she has spent no PP and not fully seen the door.
| Ameo Wanstell |
Ameo will attempt to remain hidden, not giving away my presence. Whatever the others do, he will remain hidden about 20 feet behind them and observe. He will also cast See Invisibility on himself.
perception: 1d20 + 14 ⇒ (14) + 14 = 28
stealth: 1d20 + 9 + 20 ⇒ (20) + 9 + 20 = 49
| Miss Isabela Calista De Romano |
Lizzy is running when they attack again, but this time her Instincts kick in, pain another bit, but before she know it she had unlisted a blast of force back at her attacker, emitting from a singularity in the center of her forehead. It grow outwards crushing, destorting bricking and bending. every thing in a 60' sphere, the walls shimmered as the blast it it, the spider cat being on her bent and twisted, every creature, alive, undead, construct or flesh, internal or external to that singler point in space time was pounded. The wave moved fast, like a shock wave from a blast ,destoring the light.in the hall way, the floor bent with its impact. A sound like a thuderclap cracked down the halls, defaningly loud and there was a pumaling of the air, bushing it at a rush down both directions. The blast wave had color, a deep red tone, this now matched the blood red glow scintillating in Calistras eyes. She looked back at the others as they ran up.
Draconic
"STAY BACK!"
Was all she could get out, as another blast wave started to build.
round 3, 7pp used, 4d6 ⇒ (5, 2, 5, 2) = 14 DMG For save DC 25 for half, affects ALL creatures internal exstatnal. May affect implants if intelligent or living constructs, this is not mind affecting so undead get pounded as well. HP 35 AC 15 pp 70/84 initi 25
| Skyscale |
Spellcraft: 1d20 + 8 ⇒ (18) + 8 = 26Attempting to recognize a spell as it is being cast
| Vrog Skyreaver |
So to correct things, Isabela ran on her first turns Korash
[ooc]
Skyscale will then be up in the initiative order, followed by the critters.
Before you left the darkened hallway, you heard the sounds of spellcasting, which Skyscale identifies as See Invisibility, but Korash does not.
Following the sounds of combat, the dragon and the plant creature run in the direction that you were heading and make a left turn down a tunnel. After casting your spell, you can see that there are a dozen of the following creatures in your immediate sight:
The creature is the size and appearance of a housecat (specifically a cat with an all greyish-black body), but has six legs that look similar to a spider instead of the normal legs of a cat, as well as elonged fangs. They appear to be built for climbing, and it would seem that they prefer ambush tactics. Having heard spellcasting, they begin making their way in your direction, looking for the other invisible creature. They chitter quietly amongst themselves, something akin to a humanoid whispering.
Like an intelligent person who knows how invisibility works, I'm going to assume that you moved after casting, so as not to give away your current position. Also, I made a mistake on my map earlier. The first hallway that you turned down was green, not white. the rest of the description stands, however.