The Great (Pathfinder) Society...in Magnimar! (Inactive)

Game Master Eric Swanson

Shattered Star AP...undertaken by a roving band of misfits...errr scholars...errr...heroes, he he.


301 to 350 of 1,407 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>

Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8
DM Eric wrote:

He he...I will keep that in mind.

As for the previous AP occurring, yes they did happen and the heroes were successful in completing them.

How much of the events/parties is the Magnimaran Branch of the Pathfinders aware of? Which is to say, is there reference likely to be made IC?

Grand Lodge

Anafa, Yamyra wrote:
How much of the events/parties is the Magnimaran Branch of the Pathfinders aware of? Which is to say, is there reference likely to be made IC?

I would say pretty good! :)


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

Likely not an issue, but it will be several hours before I can make posts again.
It should include another Campaign Journal entry as well, enough to finish the first day's activities. Was just about livid, when Paizo's Site went down, I was in the process of posting another entry & of course I didn't have the entry backed up. Over an hour's worth of work gone.

Grand Lodge

Yamyra, if you use Firefox or Chrome you can get a plugin called Lazarus which recovers web forms. That has proved its worth many times over for me.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

I'll be in the internet-less Ozarks Monday and Tuesday. So Merry Christmas/Yule to you all.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8
DM Eric wrote:
Yamyra, if you use Firefox or Chrome you can get a plugin called Lazarus which recovers web forms. That has proved its worth many times over for me.

Oooh! I use Chrome so that sounds perfect.

I will look into that.


Male Dwarf Zen Archer Monk 4//Preacher 1, HP: 46/46, AC(wMA) 21 /t 17 /f 19, F 9, R 6, W 10,(+3 vs spells/poison, +2 vs transmutation) Init +2, PasPer 22(24 stone), Darkvision 60'

Argh, tried to post an extra long post earlier today, and accidently erased my extra copy of it when the website went down! Argh!
Long story short, I'm sorry I've been so busy and out of touch, and now I've recently had enough time to realize that I'm spending the next few weeks traveling with family, and then the rest of January on a much needed vacation. Sadly this means my once every other week posting won't likely get much better, and that's not fair to you folk. I hate to bow out before getting to better introduce our characters, and if it's useful, I'd encourage you all to use Gared as an NPC. I'll be reading along when I get the chance, and wish you all the best! I'm sorry I haven't had the time to play with you all!


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

Aww.

Grand Lodge

Dragonserpent, your presence will be missed here. I can easily have Gared staying at the Heidmarch Manor doing various tasks for Sheila and the Pathfinders in general while the others undertake this mission. If you find yourself with more free time, it would be an easy matter to reinsert you back into the game.

As for the rest of you, the AP is designed for 4 players to begin with so I do not foresee any issues with losing a player on that end. While you do lose some melee and ranged offense I still think you guys function well in combat. Plus Yamyra has Fancy to call on for extra muscle. However, if you guys think you want to recruit another player anyway, just let me know.

Finally, since it is the holiday season here, posting is going to be slow for me until Wednesday. I am waiting for Ganer to respond here and then I will continue with the scene.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

I would just as soon hold the space for Gared to return if he is able. As you say DM Eric, we should be doing alright with the team as it is.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

I think we can continue on as we are.


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9

I'm sure that we can survive until he might be able to return. :)

Also, is it only me, or has Ganer started developing a crush on Carmina? Or is he just really amused by her antics?


male Tiefling (Rakshasa Spawn) Oracle 4 Passive Perception 14

It could go either way. He already feels some kind of solidarity with her, since they are both Tieflings, there is also the fact that he's a fairly tall guy, and she makes him feel less, uh, statuesque, by nature of her being normal sized. I'm going to go with amusement for the moment though, because most of his appreciation comes from the fact that she is so different from him, personality wise.


Male Dwarf Zen Archer Monk 4//Preacher 1, HP: 46/46, AC(wMA) 21 /t 17 /f 19, F 9, R 6, W 10,(+3 vs spells/poison, +2 vs transmutation) Init +2, PasPer 22(24 stone), Darkvision 60'

I would appreciate being able to come back at the end of January if my schedule works out and you'd all be willing to have me. I can definitely see Gared taking getting knocked out in the first skirmish quite badly. Taking time to set himself apart from conflict for a while and devoting himself to training. Hope the holidays are treating you all well!

Grand Lodge

Gared, I will keep an open spot for you at the table for if/when you return. You might be a bit lower on the XP curve but I am sure I can come up with something to balance that out.

Merry Christmas all!


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9

*Crawls out from a pile of rubble*

So... Did everyone else survive Christmas?


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

I just dug myself out of a blizzard today. I'm one of the few in the Little Rock area to have power and internet, I've discovered.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

You live in Little Rock, Horven? Cool, several good friends of mine live down there. Glad to hear you are doing well.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

Really? Neat!


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9

A little thing I noticed-

The Campaign Info tab list us as having 2670 exp, which is what the XP tally says that we have. But since the XP on the tally was gained after the PC's were already at level 2, shouldn't it be 4670 exp?

Sorry if I just don't understand the system, (very likely) or if this has been explained before.

Grand Lodge

Carmina, The XP tally is TOTAL XP gained. IOW I took the total and divided it by the number of players (which was 5 players total, before Gared dropped out.) Hope that explains it :)


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9

Oh, ok.

Well, with the sheer amount of people wanting to crush our skulls we should be soon there anyway. :P


male Tiefling (Rakshasa Spawn) Oracle 4 Passive Perception 14

You're right Carmina, once we become a little more well known, the people we've handed out beat downs to are going to put names to faces and then we will have some problems. As the Lawful Neutral, justice minded member of the group (especially with Gared gone), I feel it is my duty to say that we are leaving far too many survivors. >:D

Oh, I just used a smiley, I feel so dirty. . .


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9

...I just realized that you do not add BaB to damage rolls. You can add two HP to the thug that was critted.

Please tell me that I am not a complete idiot.

Grand Lodge

That's OK Carmina. We all make mistakes, he he. BTW, those 2 points would be enough to leave him conscious but I am going to handwave the damage done so he is still unconscious :)

Grand Lodge

LOL Carmina! That is a great bit of RPing! I will give you 100 bonus XP for that!

Ohhhh...BTW Carmina's conclusions are not that far out there...he he.


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9

So there is a gnome conspiracy to take over the world? I knew it!


male Tiefling (Rakshasa Spawn) Oracle 4 Passive Perception 14

Wow, just wow. I don't know what else to say other than that. Well, actually I have some other things I want to say, but I think I"ll wait until one of the team members that actually might pass a Sense Motive check get's a chance to post.


male Tiefling (Rakshasa Spawn) Oracle 4 Passive Perception 14

More than any other game I've ever been in, this game feels like we are a roving band of psychopaths, looking something to mess up. In fairness, a good deal of that is my own fault, with the way Ganer will try and bash someone's head in, and then heal them and ask questions of them in a respectful manner. Carmina is, obviously, a large part of the rest, but there is also the fact that Horven and Yamyra seem content to go along with whatever weird stuff comes up.

By the way, in case it wasn't clear, the whole thing about being a roving pack of psychopaths is, in my mind, awesome.


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9

Eh, Carmina is not a psychopath. She probably has some other sort of personality disorder, but she does care about the people around her.

The problem is that she does not always realize that she might be hurting them...


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

Part of Yamyra's 'going along with' is that she doesn't always 'see' where things are going in time to do more than 'attempt' damage control, also she shares a personality quirk of mine that she tends to let others experience the consequences of their actions first & then present them with the options she wants them to take, she just isn't as experienced as I am at recognizing likely outcomes & preparing for them.
She is 'trying' to ride heard on you two, she just doesn't know you both well enough to preemptively channel the 'murderous hobo' tendencies.

Grand Lodge

*snicker*...I cannot disagree with Ganer's assessment. I love how Carmina is being role-played here as well. I have always believed having demonic blood in you cannot help but mess up your mental facilities. This is especially true if your mother was a succubus as is the case for my own Tiefling. She is crazy as well, just not in a psychopathic way, he he.

PS...note the change in the Campaign description, he he.


male Tiefling (Rakshasa Spawn) Oracle 4 Passive Perception 14

I didn't really mean it as dangerously nuts, I was more going for the 'cuckoo for cocoa puffs' sense.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

DM Eric, question for you; I have considered the tactic of, while having a SM SLA active, calling the Eidolon. Obviously, calling the Eidolon will dismiss the summoned monster, but my question is does the summoned monster disappear when I begin the ritual to call the Eidolon, or once the Eidolon has arrived? I have never thought to check the lists to see if that question has ever been asked, much less answered but it seems like a reasonable delaying tactic, especially at lower levels & Yamyra would likely use it if it is feasible.

Side note; it always bugs me that so many people seem to assume Teiflings & Aasimar are the direct children of Outsiders when the original descriptions of each actually indicated that they didn't even descend from Outsiders at all, both were simply the result of humans who had been 'tainted' with the energies of the lower & upper planes respectively. Even when they are the descendants of coupling with Outsiders, they aren't direct descendants, usually they are so far apart from the original Outsider ancestor they don't even know they have the 'blood' so-to-speak.
I realize it is nit-picky, but it still bothers me.

Grand Lodge

OK checking this THREAD, it would indicate you cannot even begin the summoning ritual for your eidolon while your SM SLA is active. So I will rule you have to dismiss your summoned creature first before starting the ritual to summon your Eidolon (and vice-versa).

As for the outsider question, I certainly agree with the description of Tieflings and Aasimars as having the taint of the appropriate planes. I just believe Outsider blood is by far the most common way for such blood to be introduced to an ancestor. Most commoners and low level adventurers will never even travel to a different plane of existence (and those high level ones tend not to survive the experience anyway, he he). Also keep in mind Outsiders will be more than willing to spread their seed into certain family bloodlines, either to gain a foothold on their souls or by simply falling in love with said individual.

BTW the character Lureene I play IS the direct offspring of a demoness, so technically she is an alu-demon. Since PF does not handle such classification (it was a 3.5 rule) she was converted to a tiefling with additional class levels applied representing her stronger bloodline. My bad.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

Alu-Demons are originally 1st ed. (yes, I'm that old...), they are also scary powerful by comparison to a 1st level character so I totally get re-skinning an Alu-PC as a teifling, especially when Paizo was kind enough to publish 'Blood of Fiends', it just really bugs me that the default assumption now seems to be that every Teifling has a Fiend parent...

Also, ::sad face:: regarding the ruling, but I appreciate knowing before I try it.

Grand Lodge

He he...I am also a 1E person and I do remember the Alu-demon quite well :). I would say if you remember the days of yore when Wormy roamed the pages of Dragon, then you are truly old school!

My first ADnD game was when I was 10 years old (or thereabouts) and i think I played a cleric called Brother John. The first adventure I remember going through was the old U1 Sinister Secret of Saltmarsh (a VERY good module!). Another game I was in was a solo one where I played a half-orc fighter in a city game.

Ahhh....good times, good times.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

Heh, I don't feel as old now, seeing that my first RPG purchase was a 2nd ed. Dark Sun box set when I was 8.

Horven is a typically halfling in that he wants to be amenable (especially to Ganer and Carmina - the "tall ones"). If left to his own devices, who knows what he'd actually do. He doesn't really see what he does as wrong as long as there is plausible justification, but he wouldn't do something deliberately evil.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

How high is the attic entrance? Fancy has a 10' reach...

Grand Lodge

The attic crawlspace is 15' above the crawlspace. It will require a Climb check to reach the crawlspace. Also, Reach does not grant any bonuses to Climb checks, as it only applies during combat situations.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

Depending on the prevalence of Climbing in this AP, it is a dungeon-crawl AP after all... I foresee this becoming an issue in the future. Do we want to start brainstorming how we intend to deal with it?

Grand Lodge

*takes off GM hat...puts on player hat...*

(Psst...Rope?)


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8
DM Eric wrote:

*takes off GM hat...puts on player hat...*

(Psst...Rope?)

Which of course brings to mind a differences between urban adventures & dungeon adventures. We didn't know this was going to be a 'mini-dungeon' when we went after Natalya. I blame Yamyra's low Wisdom & lack of field experience. Assuming we survive, she will plan ahead better for the future.

edit: Looking at the PRD I can already see a 90 gold purchase in Yamyra's future...


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9
Anafa, Yamyra wrote:


Assuming we survive, she will plan ahead better for the future.

Why so positive?


male Tiefling (Rakshasa Spawn) Oracle 4 Passive Perception 14

Good lord, all of the stuff I spent money on before we started, and rope wasn't included in the list? I'm so ashamed. . .


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

Aha! I actually thought ahead for once and bought silk rope.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

Groovy, now just waiting on Horven to tell Yamyra he has enough rope left to do it.


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9

Carmina has some rope too, I assume you need less than 35 ft to tie someone up?

Can't visualize imperial measurements to save my life, and I'm too lazy to convert. :P

(I remember once wanting to shoot monsters who where a few hundred yards away with my crossbow that had a range of 80 feet I got slightly annoyed. :P )


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

Oh, good point. There may be an unconscious goblin to be dealt with.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

I seriously need to look into another combat option because "flanking on the rafters" isn't going to happen and I'm saddened by my miserable damage :P

Edit: Then I realized I could be swiping a crossbow off these goblins. Duh...

1 to 50 of 1,407 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Project 'X" Discussion thread All Messageboards

Want to post a reply? Sign in.