The Gauntlet (Inactive)

Game Master concerro


Rules:
Level 13: For those of you worried about spontaneous casters getting a raw deal check the house rules. :)

hit points wrote:


You can roll and compare it to the average. Take whichever one is higher.

The average is
d6=3.5
d8=4.5
d10=5.5
d12=6.5

If you end up with something like 60.5 then round up to the next number.

WBL:140,000 gp, with no more than 25%(35,000) of your wealth going to any one item. Now if an item is 36,000 or otherwise very close then let me know. I will probably overlook that.

+6 and +4/+4 attribute boosters are allowed to bypass this.

Point Buy: 20 points--Dump to your hearts content, but I do attack in several ways when I GM in real life*. With it only being 5 or 6 fights you may get lucky, and not have to deal with it.

Books allowed: CRB, APG, UC, UM. Any other books will be limited to 1 per character if allowed.
No Antagonize feat, and no VoP(unless you can put forth a very convincing argument).

You get two traits, and no two traits can be in the same category.

Races:Ask about any non-core 0-HD race.

*That also applies to any weakness.

house rules::

Sorcerers use the spell known, and spells per day chart as if they were one level higher. That does not mean they get a free caster level. Oracles get to do this also.

Clerics can both affect both living and undead with their channels instead of having to choose, just like in the beta version.

The monk's Wholeness of Body now does {½ character level x Wisdom modifier}
of healing per day.

All classes have perception as a class skill.

This is mostly a feeler for interest. If I can get at least one group I will create the material(maps and enemies).

Gauntlet Match Rules revised rules:

There will only be a safe house in the 3rd and match, and at the end of the 5th match to prevent nova'ing.--->every match now

The good news is that if you still get to move on to the next match, but you will start with 50% of your hp.

You can not be attacked while in the safe house. You may not attack any either.

The safe house gets rid of any status effects except for death. It also restores all class abilities based on uses per day such as smiting and spells.

Battle 5 map