The Battle at Dumai Wells is a total disaster. The asha'man suffer defeat at the hands of the Shaido and Tar Valon emmisaries. The Dragon is brought to Tar Valon.
Male Ogier Noble 4 Wanderer 4 Armsman 1 Master Treesinger 2 - 101/101 HP | 2 Free Re-Rolls
Hey Rizzen, love the new information that Amorial has obtained. It is making him so sick that he is not even talking to anyone! I am thinking about taking both the Prestige that Amorial has found as well as the Tree Warden switching off at odd levels, is that ok? I think I have the pre-requisites for both. This way Amorial can both honor his ancestors that he knows as well as the promises that his ancestors forefathers made so long ago in the Age of Legends.
OK, it appears Keelix is the only one of us with Heal skill. Luckily, from what I understand of Rizzen's post, the one rolling doesn't HAVE to channel. Regardless I think we shouldn't attempt this roll without using Amorial's boost + everyone helping Keelix.
At this point Ryvin is right, we must be ready for incoming attacks. I'll rush to Ryvin as well, Amorial - boost us, Jasmine and I will put protective wards. Keelix will probably stand over Ryvin in this situation. Vala can focus on perception to notice additional dangers.
Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11
Don't forget to check on Jasper. I'd do it, but I'm somewhat immobile right now.
I think it's safe to say we can't count on the Asha'man anymore. The shockwave that nailed us probably came from their violent destruction. I have my suspect, but shan't name them here...
"I will always strive to write better" , 25 years gaming, 20 yrs DM
Litheene wrote:
OK, it appears Keelix is the only one of us with Heal skill. Luckily, from what I understand of Rizzen's post, the one rolling doesn't HAVE to channel.
Oh, ive already thought of that contingency, and made the proper arrangements...
Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11
Wait. The Yellow Sister doesn't have max ranks in heal? Oops.
Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17
Yeah she was originally a green and I kind of had to change her on the fly...apparently I neglected a skill lol. But then again that kind of makes sense if she always used the One Power to heal she probably wouldn't be very good with regular healing.
Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11
Thank goodness for magical healing that doesn't have anything in the description stating you need to know what exactly is wrong to be able to fix it... ^^;
Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11
Just makes no sense to me that a Yellow would have no ranks. They study all forms of healing, not just with the Power.
Jasmine - let's coordinate. We have the fast healing rule, but I don't remember how long exactly it takes. In this case, we might be able to quickly heal Ryvin.
Alternatively, you can heal her, then I wrap her up in Air or Master Ward so they can't hit her.
Or, we can just wrap her up.
BTW, Keelix - you can give her HP. This is part of the Warder Bond. Maybe you should give her enough to stabilize her, I'll master ward her, and jasmine can fry the attackers.
Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11
Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11
I think I gave enough HP to put you at 0. At 0 you are conscious, but disabled.
"I will always strive to write better" , 25 years gaming, 20 yrs DM
in regards to amorials question
if i am elected to alderman, i am part of the common council, the local legislative branch of a city government. The common council passes policies that help run the city. These can range from a noise ordinance to rezoning a property from industrial to residential. We also create the city budget.
There are other things too, like attending specific boards and committees. The mayor appoints the Alderman to these boards for a 1 year term.
Ive been doing this since July, when the former alderman died. I was appointed to fill for the rest of this year, and now i have to run for office to finish the last year of his term. Ive had alot of fun doing it.
Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11
LOL Jasmine, "assuming 'someone' loans me an Angreal :)".
Also I still think we should collect Jasper somehow. It's not nice to leave him potentially unconscious in front of a marching army. Also, he is our only male channeller.
I also just noticed that aside from him, all of the PC channellers in our half of the group were Damane at some point in thier lives.
Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11
Wait, if she is going to be pregnant and then deliver, it means I ... oh oh.
Usually people at least get a cute toddler at the end of the process, I'll just have to suck it up.
Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11
I am guessing it will be pretty decent at using weapons .. :)
Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11
Advance warning: I will be going on holiday the 27th, and will remain away until the 5th. I should be able to get online during that time, but there are no guarantees.
The internet at home continues to be worse than spotty...
"I will always strive to write better" , 25 years gaming, 20 yrs DM
everyone: apologies for not posting anything these last few days. I have been playing catch up with my college classes, and today is the last day of the class, so tomorrow i will have something posted.
Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11
I think I'll be putting 4 ranks in Sword Forms next level.
My question is this: is this a Knowledge skill, as in Knowledge (Sword Forms), or something completely independent?
The forms I'm looking to acquire, if possible, are:
Level 1; 2 ranks:
Falling Leaf
Moon on the Water
Level 2; 3 ranks:
Heron Wading in the Rushes
Leaf on the Breeze
Level 3; 4 ranks:
Moon Rises over the Water
Stones Falling From the Cliff