The Delta Campaign (Inactive)

Game Master Ross Hearne aka poisonbladed


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Male Ifrit Oracle 1, HP 11/11, AC 15, Init: +10, Per: -1, F: 2, R: 2, W: 1

Wrong trade? It would seem like that until you think about the fact they are dead and we are the ones alive. The law always wins out in the end. I would know... Ignis mumbles that last part.

He takes a look at these new comers. A gnome and an elf. And there use to be an orc. Well things sure are staying interesting.

Ignis puts away his spear and addresses the gnomeIt is a pleasure to meet you Mister Fizzwiddle Glockenfluffer. I'm not sure if massively is the right word for you. He looks up and down Fizz's short stature.

He turns to Minwae. And greetings to you Elf Minwae. I hope your bow will help us in this endeavor, whatever it may be.

He tears some clothing off one of the dead goblins. He faces the group. I am Auga Ignis, Eyes of Fire. He throws the cloth into the air. As it flutters down, his eyes glow with flame, he snaps his fingers, and the cloth bursts into flame.

Cast spark

I am an impassive follower of Asomdeus, and I enjoy long walks in volcanoes.

He takes a seat next to the fire, setting his backpack on the ground next to him.


M Half Elf Rogue (Scout) 1: Init +5; Senses Perception +8 (11 for traps): AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +2, Ref +5, Will +2 (+2 vs enchantments)

hmm. Bows, well, about that. I'd love to have a composite bow but they are quire pricy don't you know. So for now think of me as a sword elf. I am Minwae and am grateful to you for your roll in my rescue. Are all of you fiend worshipers or just Ignus here? Minwae looks a little concerned.


F Aasimar Cleric 7
Spoiler:
AC 14 | FF 13 | T 11 | HP 45/45 | Init: +1 | Percep: +8 | Fort: +6| Ref: +3 | Will: +9

trey give a quizzical look at the elf perhaps he is unfamiliar with the church he was present for the prayer I am sure


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Fizzy is inspired by Agua

Casts Prestidigitation His hair is now the color of fire.

Where too?


Male Human Garundi Fighter 1 (Weapon Master): Init +3; Senses Perception +1: AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +3, Ref +3, Will +1

Ahem, yes the Law wins out in the end. What's that elf? Oh no certainly not. Me, I worship the four winds. Where they take me I go. Hah-ha-ha, in that way you could say I worship my steed as well. But truth be told I worship gold and women. Nothing as simple as that, food in my belly and warm legs wrapped around me.

Shoving his spear in the dirt, point first he retreives his thrown shorter spear and places it by the first. He then ties up his horse, the beast anxious at the smell of fresh blood. He then sets about to making a pyre. dragging the bodies and gathering wood will take some time


M Half Elf Rogue (Scout) 1: Init +5; Senses Perception +8 (11 for traps): AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +2, Ref +5, Will +2 (+2 vs enchantments)

Oh, right. you could not worship fiends and follow the Lady, Trey. Please forgive me. I was taken aback by the sudden mention of the archfiend. Ignis, what does it mean to be an impassive follower? Are you somehow compelled?

Minwae will help Jauhar with the bodies and will will test on of the small bows before placing it back in the loot pile shaking his head.

Might I ask where you are bound for? If you have no particular destination in mind, or if you would like a detour, I have a suggestion. I believe I know approximately where I am at, and think I could guide us back to my, er, well, my families home. Before being taken I was living in an elven town not too far from here.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Where are we? When I sat down to eat my pie I was in the city of Westcrown in Cheliax we are in Golarion right? Suddenly I was unconscience and then I was here. In a cage, bound and pie-less He wipes away a tear.


Male Human Garundi Fighter 1 (Weapon Master): Init +3; Senses Perception +1: AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +3, Ref +3, Will +1

With a shrug. Where are we? Your guess is as good as mine Mr. Glockenfleffor. First there were six of us stuck in some never ending tunnel with roaches dying of thirst. The next we came through a door coming out not far from here. Truth be told a good stretch of the legs, arms, and spirit was just what was needed. If one could bless a goblin death I would right this minute. As for where we are bound, I have a mind to make for the smoke lower in the valley.

When the bodies and wood is stacked up the lordling begins making through the goblin supplies. Tossing anything usless onto the pyre and piling anything of anykind of use.

Tell me Elf Man you seem to be looking for a weapon. Did they not have yours amoungst there supplies? I could loan you a throwing spear and dagger if you would like.

not trying to god-mod just explaining how he is keeping busy while talking, it looks like he isn't the only one digging through stuff.


M Half Elf Rogue (Scout) 1: Init +5; Senses Perception +8 (11 for traps): AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +2, Ref +5, Will +2 (+2 vs enchantments)

Again, I go my Minwae Hu-Man. He says in a jesting way. And yes, I have all the gear I can rightfully claim as mine. But I long for a the composite bows of my people. I simply can not yet afford its purchase. Until then I have these.\ He swift draws a dagger from a wrist sheath and flips it in the air, catching it and returning it to his sheath. But thank you for your offer.


F Aasimar Cleric 7
Spoiler:
AC 14 | FF 13 | T 11 | HP 45/45 | Init: +1 | Percep: +8 | Fort: +6| Ref: +3 | Will: +9

Trey sits quetly smiling at the peacefulness of the gathering.


Male Human Garundi Fighter 1 (Weapon Master): Init +3; Senses Perception +1: AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +3, Ref +3, Will +1

I know of a brothel that pedals elven males. They would love a comely lad such as yourself. Perhaps you could earn your bow in, a forenight for sure.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

hahahahahahahaha


Male Ifrit Oracle 1, HP 11/11, AC 15, Init: +10, Per: -1, F: 2, R: 2, W: 1

Let's just say that Asmodeus chose me, I didn't choose him. He points to Asmodeus's symbol emblazoned upon his forehead.

I would suggest we don't stay to long. No idea if more goblins may show up. As far as destination, I say we go wherever fate burns brightest. Or to the smoke, since there if fire there, and fire means life, or what was life.


Male Human Garundi Fighter 1 (Weapon Master): Init +3; Senses Perception +1: AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +3, Ref +3, Will +1

Well then lets be a good lad and give Asmodeus's kiss to this pile of refuse that I have collected in honor of all the gods that hate chaos, and green skin.


M Half Elf Rogue (Scout) 1: Init +5; Senses Perception +8 (11 for traps): AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +2, Ref +5, Will +2 (+2 vs enchantments)
Ras Jauhar son to Khalid Mansu wrote:
I know of a brothel that pedals elven males. They would love a comely lad such as yourself. Perhaps you could earn your bow in, a forenight for sure.

I would rather not know how you have such knowledge good Jauhar. The jests in good sport. As for me, I have other professions to call upon that suite me better. And the sooner we can leave this place the sooner I can begin to earn coin towards that bow.

Minwae goes and examines the tents.

Appraise: 1d20 + 1 ⇒ (6) + 1 = 7

Not sure if these are worth taking down and carrying with us.


Male Human Garundi Fighter 1 (Weapon Master): Init +3; Senses Perception +1: AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +3, Ref +3, Will +1

A cocksure smile and wink at Minwae.


The tents are in poor shape, better to be burned then sold. You grab what loot is sell worthy and make your way towards the smoke plume. Along your travels, the sun sets and between the canopy above you can see the sky turn vibrant red, oranges and purples. Just as the sun fully sets, above in the canopy you hear a voice call out, HALT!! Speak your name and why you enter our town or die at the hand of our bows!

Minwae:

Spoiler:

You know that this is golarion, in the Mwangi Expanse. There is a twist which shall be known soon enough :)


M Half Elf Rogue (Scout) 1: Init +5; Senses Perception +8 (11 for traps): AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +2, Ref +5, Will +2 (+2 vs enchantments)

The elf has offered to lead the way explaining that his keen eyes might find a dead fall or pit trap before it is encountered.

When the challenge is spoken he responds. Minwae and friends, We have become lost in these forests. I have recently escaped goblin captivity with the help of this group. One goblin camp will trouble the area no more.

Taking a chance he adds, in Elven

Elven:

We would be your friends.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Fizzwiddle freezes in a comic pose, and does not move. Comedy1d20 + 8 ⇒ (3) + 8 = 11

In Elven and then Sylvan:
That we would be! I am Fizzwiddle Glockenfleffor XXII, gnome extraordinaire. I too have recently been liberated from the Goblin's though how I got here I do not know. I have no need to BE your friend because we already ARE friends!


F Aasimar Cleric 7
Spoiler:
AC 14 | FF 13 | T 11 | HP 45/45 | Init: +1 | Percep: +8 | Fort: +6| Ref: +3 | Will: +9

Trey steps up beside the elf

I am Treylanca Merosa Priestess of Sarenrae and as the Dawn brings new life so does The Lady bring us to you. We seek shelter and food

Diplomacy: 1d20 + 9 ⇒ (16) + 9 = 25


Min-wa-who...and Fizz-whatit, the voice responds. After a few seconds of nervous silence, which seems like minutes the voices speaks again.

Just messing with you Minwae, we were told to expect you at any hour of the night. Although your family was a bit worried since you are more city slicker than forest elf such as myself. And to you Fizzwiddle, if Minwae claims you as a friend, then a friend you are indeed. Just hurry and get you asses up here before the creatures of the night claim you.

Just as the sentry speaks those words, another guard cries out, Troll, 4 o'clock!. All the sentry, including the one speaking to you, let loose their arrows in the direction. The arrows connect with a large and lanky moss-colored humanoid creature climbing the tree in an attempt to gain entry to the Elven Village. Half of the arrows ignite as they fly through the air to strike their target. The other half ignite in a thunderous boom upon striking the mossy creature. It falls to the ground in a singed and burned thud.

Like I said you guys, get your asses up here in a hurry! The port ring is off to your right! With that, the sentry shoots an arrow with the cantrip, light, imbued on it in the middle of the spot for you to go to. Your group enters the middle of the circle, and are instantly teleported up top to the, on a platform.


M Half Elf Rogue (Scout) 1: Init +5; Senses Perception +8 (11 for traps): AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +2, Ref +5, Will +2 (+2 vs enchantments)

the elf jests back with the sentry for a moment for giving him a hard time then adds Had me going there for a moment. I have never come in from this direction and was not sure how far the trees were. Have to admit my woodlore is not up to par. Just not my thing. Glad we ran into you before we stumbled onto a troll out there. He shudders at the idea.

Minwae addresses the others in his group a bit sheepishly. Welcome to my home. Well, at least my parents home. Been a long time since I actually lived here.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Minny, Minny, Minny. This is a lovely place. The most important thing that we can do now is, find some pie. Do you think your people here can make some pie? Perhaps I can take this opportunity to sell anything that we do not want to keep?

DM if so Fizzy will wander out and sell the 3 bows, the 40 arrows, 2 shortswords and 3 leather armor's...did I miss anything there guys? Then come back and give everyone a cut. 38 GP Each


Fizzwiddle Glockenfleffor XXII wrote:


DM if so Fizzy will wander out and sell the 3 bows, the 40 arrows, 2 shortswords and 3 leather armor's...did I miss anything there guys? Then come back and give everyone a cut. 38 GP Each

Yes, you are allowed to wander around the small village, but there are no shops open at night. You are given a place to wash up, and a small dinner. They don't have pies, but they do have some nice pastries for your perusal after the small main course. They have scones and what constitutes a fancy doughnut. See spoiler below for selling loot :)

LOOT:

Spoiler:

4 Shortbows (I thought you put it back) = 120gp
3 Shortswords (you kept one if not mistaken) = 30gp
4 Leather Armors = 40gp
4 Bucklers (i forgot to add them in the original loot post) = 20gp
40 arrows = 2gp
Various gems (wasn't sure if sold or not) = 18gp
200cp = 2gp
30sp = 3gp
2gp

Added all up = 237, then divided in 2 cause you get half price = 118.5, then divided 5 ways = 23gp and 7 sp each

If my math is wrong please let me know :) I am not trying to screw you guys outta money I promise :)

Don't forget there is still a bag of caltrops, and an arcane scroll that has yet to be identified :)


M Half Elf Rogue (Scout) 1: Init +5; Senses Perception +8 (11 for traps): AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +2, Ref +5, Will +2 (+2 vs enchantments)

The loot - Don't divid the coin or gems in half - gems sell for full price - but it makes only a little difference in the total price - 26.2 gold each. Minwae will offer to keep the caltrops and deploy them for the good of the group and Fizzy hopefully can read the scroll.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Right will sell it all in the morning. Fizzy kept a shortsword. I will take 5 gp less.

Fizzy glances at the scroll, and can't make heads or tales out of it. There are some that like to study such things, but I cannot be burdened with such things! no spell craft. Igna must be able to do it

Fizzy dives into the scones and the doughnuts. Fort to keep eating 1d20 + 2 ⇒ (1) + 2 = 3


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Sadly for Fizzy he can eat no more but he does sneak a couple of them for later.

Fizzy will sharpen his dagger and his new Shortsword before turning in for the night.

He then consumes approximately his weight in wine, until again he can drink no more. It has been a rough day for Fizz


Male Ifrit Oracle 1, HP 11/11, AC 15, Init: +10, Per: -1, F: 2, R: 2, W: 1

Spending the night with elves eh? I've had worse nights. At least they have bows unlike our friend here. He must not be normal.

Ignis eats a moderate amount of food, though he finds the pasties to not be cooked quite long enough.

Ignis takes a look at the scroll. Hmm... well I never formally learned about magic, so I'm not the best at reading this thing. Plus, I haven't been granted the power to magically decipher such writings as this. I shall try my best anyways.

Spellcraft 1d20 + 4 ⇒ (3) + 4 = 7


F Aasimar Cleric 7
Spoiler:
AC 14 | FF 13 | T 11 | HP 45/45 | Init: +1 | Percep: +8 | Fort: +6| Ref: +3 | Will: +9

Trey simply enjoys the meal provided listening to the tales the elves have to share.

later as the merriment bigins to wane try goes outside under the stars to quietly meditate over the day's events.


Thanks for reminding me about the gems and the coin... 26.2 each then :)

Ignis, you are unable to read the spell contained within the scroll. An Elf, will offer his services as a way to say thank you for helping out Minwae. After a few seconds and a simple cantrip, the Elf tells you that scroll is Magic Missile.

The Elves tell you tales of growing up in a hostile area such as the Mwangi Expanse. Various tales of starting off as a ground village and then moving up to the treetops. There is a good mixture of food, some light calming music and storytelling.

As the hours go by, a young male elf, comes over to Minwae and whispers something in his ear;

Spoiler:
Gwendolyn wishes to speak with you first thing in the morning. She seems worried over something, but I am unclear why. Gwendolyn is your aunt


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

After copious drinking Fizzy will seek out an elf to teach him some elven jokes and songs.


M Half Elf Rogue (Scout) 1: Init +5; Senses Perception +8 (11 for traps): AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +2, Ref +5, Will +2 (+2 vs enchantments)

Minwae eats and drinks with his new companions but then excuses himself to go and check in with his family. Before leaving he thanks his hosts for the food and drink on behalf of all his group. He rejoins the group less than an hour later saying that he has been forgiven and has learned a valuable lesson about what to eat and not to eat in the jungle.

My aunt wants to talk to me in the morning. he explains to the group. I think something is wrong here. It might be a chance to repay this hospitality and earn some coin. Are you interested in helping out if there is a need?


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Fizzy takes Minwae by the hand and clambers onto a chair to look into his eyes, not being tall enough he moves onto a table.

Sylvan:
My dear friend, coin is irrelative. What matters is that you family is taken care of, and the only reward that we truly need is some pie. If you can get them to bake pie all will be well. The I would not turn down the coin.

Fizzy staggers a bit


Male Human Garundi Fighter 1 (Weapon Master): Init +3; Senses Perception +1: AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +3, Ref +3, Will +1

Firt thing is firs for Jauhar, taking care of his steed. Hoping they have some sort of stable.

Eating and drinking, making merry where and when he can. Learning where he is, is rather shocking but he tries not to let it show.

Aye Minwae, helping is the least I could to, for such hospitable attendants. I am glad to be their guest and will enjoy following their commands as well.


Sorry for not posting in a few days, was having trouble accessing Paizo site. Hope everyone is still here, I am enjoying this and I hope everyone else is too.

Ras Jauhar:

Spoiler:

There is a stable, but it will technically be in the air. The stable is fully enclosed so there will be no "looking down" for the horse so it feels comfortable. There are druids in the village that can coax and sooth the animal into the stable.

Fizzwiddle:

Spoiler:

You are able to find some Elves to trade songs, stories, jokes and other fun pleasantries. You are only able to consume a few yummy pastries before the sugar rush catches up with you. They were very filling and sweet.

Everyone:

Spoiler:

The night goes by uneventful danger wise. The next morning come somewhat too soon, as the sun basks you in its rays. You wake to a simple breakfast of meat and eggs.

Fizzwiddle, if willing to learn, the Elves will teach you a simple pastry recipe.

Ras, you of course will be given access to your mount at any time you wish, and your mount will be fed whatever food you deem worthy.

Trey, if you wish, the Elves will give you a small place to worship in the morning.

Auga, in the morning, the Elves are taken back. More so out of curiosity, not fear. Elves in the village are not used to seeing such creatures as Ifrits and other planes touched creatures. They provide you with whatever food and drink you prefer.

Minwae, in the morning you are feed breakfast of course, then summoned to see your Aunt Gwendolyn. see PM :)


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Fizzy learns the recipe, then practices the recipe. Then asks the elves to make it one more time for him so he is sure that he knows the recipe.

He looks forward to another full day of eating and drinking and singing.


M Half Elf Rogue (Scout) 1: Init +5; Senses Perception +8 (11 for traps): AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +2, Ref +5, Will +2 (+2 vs enchantments)

After Minwae's visit with his aunt he returns and gathers the group. He is holding a number of potion bottles when he returns. Here is the offer. They want us to check out a goblin lair, likely a cave but I am not sure. Seems the goblins are more organized of late, which poses a potential problem for all the inhabitants of the forest, elves included. The are offering us the assistance of a guild. Some ranger that can take us there and maybe join us in looking over the lair. In return, we get some additional hospitality and these potions of healing. He will lay 5 potions on the table, one in front of each person, the last in front of himself.

There is a local map we get too, and a boon you all might be very interested in; help with a way home. Seems my cousins can tell that you are not at all from around here. Something about auras and such. They are sure you are from another plane of existence and say that there is a city where you can research a lot more about all that and maybe find out how you came to be here and maybe even how to get back home. He pauses to let all that sink in then adds. Problem is that the city is a good distance away and the trip could be very dangerous. But my cousins have a way to teleport us like they did up into the trees. But they can whisk us all the way over to this city called Mechitar.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Perfect! I was just thinking that what we need is a good adventure. A way to test our metal, create new legends and new recipes! Quickly let us prepare!

Fizzy is a blur of preparation, making sure his weapons are all sharpened, his hair a bright blue. He sings

Sing1d20 + 8 ⇒ (4) + 8 = 12

Hi Ho Hi Ho, it's off to hunt we go!
It ain't no trick
To kill them quick
If you stick stick stick
With a sword or a pick


F Aasimar Cleric 7
Spoiler:
AC 14 | FF 13 | T 11 | HP 45/45 | Init: +1 | Percep: +8 | Fort: +6| Ref: +3 | Will: +9

Trey smiles at the offer of a place for prayer. Thank you, I don't want to put anyone out. any of your village are welcome to recieve Sarenrae's blessings.

after Min hands out the vials and informs us of the problems.
Please tell your family Thank you, I will pray that Sarenrae will bless and protect this villiage while we are away.

She takes her vial and tucks it into her bag.


Male Human Garundi Fighter 1 (Weapon Master): Init +3; Senses Perception +1: AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +3, Ref +3, Will +1

Rather odd that these forest dwellers are so well defended, but need our help, to explore their nearby enemies. More to the point they are overly generous, pay before services. Interesting way to conduct business.

with a shrug Seems like I was traveling anyway. If someone gives be a reason and a direction I am as like to travel there as anywhere else. Tell your family that I am their man, and to thank them for there gifts, food, and hospitality.


Male Ifrit Oracle 1, HP 11/11, AC 15, Init: +10, Per: -1, F: 2, R: 2, W: 1

I like my meat very well done, thank you. Nothing like a bit of ash to give it the right flavor.

These elves are kindly folk, just like I knew they would be. Elves are so predictable.

He gathers with the rest, and makes note of the potion.

Potion of healing eh? Those are always useful. Of course this endeavor may make us drink the potion, and so it may not be much of a payment. However a way home would be nice. Unless I like it here better. I wonder if any of my cousins are here. Hmm...

I will join in this mission. quest... thing... Nothing like clearing out a nest of goblins to start the week.


M Half Elf Rogue (Scout) 1: Init +5; Senses Perception +8 (11 for traps): AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +2, Ref +5, Will +2 (+2 vs enchantments)

Good. We are unanimous in our agreement. We have already sold the spoils from the goblin camp. Can anyone use that scroll? I say we should meet up with this ranger fellow and be off.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Let us go!


The Elves wish you a safe and speedy journey to the Goblin lair and tell you your Ranger accompaniment will be waiting for you at the base of the village. Fizzwiddle you are given 3 pastries for your journey. Aunt Gwendolyn tell Minwae to take care and don't get lost like last time. She again thanks the group for doing this. said with a smile


Vesk Soldier (Armor Storm) 3 | SP [3/36] HP: [34/34] RP: [7/7] | EAC: 18 KAC: 20 CMD: 23 Intimidate +8 | Profession Mercenary +10 | Per +0 | Athletics +11 |

What a small Golarion. We meet again. Although the Gnome and Elf are new additions. I am just glad to be out of that fricking cave. I was following you guys, looking at Trey, Auga, and Ras, then somehow took a wrong turn and got lost. At least I was able to find my way out before those bugs got me.

I have been informed of my unfortunate luck. I don't know "where" I am but I intend to get home come hell or high water. The name is Blask to the newcomers. I am tasked to guide you guys to the Goblin cave. We can exchange pleasantries on the journey if you wish.


Blask will start the trek towards the Goblin cave, making small talk along the way if warranted.

Survival: 1d20 + 7 ⇒ (17) + 7 = 24

Survival: 1d20 + 7 ⇒ (11) + 7 = 18

Everyone:

Spoiler:

He follows the map given with flawless accuracy. The group sticks close to a river offshoot and follows it for a few hours. The night creeps in after day 1. Nothing eventful happens during the evening. Just the sounds of the night jungle. The group travels for another half a day and Blask halts the group.

The cave is dead ahead. About a 2 minute trek. I leave the decision to join up to you all. I will leave if you deem it so.

If joining Blask will be considered a PC. Encounter difficulty will be adjusted and so forth and so on.

Gotta go finish X-Mas shopping, then doing a b-day celebration tonight. Don't know when I will get a map up due to holiday schedule. My apologies if this slows things down. I hope everyone will stick with it. :)


Map updated :)


F Aasimar Cleric 7
Spoiler:
AC 14 | FF 13 | T 11 | HP 45/45 | Init: +1 | Percep: +8 | Fort: +6| Ref: +3 | Will: +9

as they travel

Those Elves seems like a friendly sort. I hope to meet them again when we can stay longer

Blask perhaps ypu couls share with me a bit of you knowledge of these parts. perhaps we could all stand to learn a bit of survival in this part of the world

Trey seems interested in learning from Blask about his nature skills.


Male Human Garundi Fighter 1 (Weapon Master): Init +3; Senses Perception +1: AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) : hp 11 : Fort +3, Ref +3, Will +1

We simply need to have some reconnaissance. Minwae you seem likely to be able to move about quietly and unseen. Perhaps you should tell us what is around that bend up there?


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

For a fat little gnome Fizzy proves to be surprisingly light on his feet.

Perception1d20 + 7 ⇒ (2) + 7 = 9

Stealth 1d20 + 9 ⇒ (11) + 9 = 20

Perhaps he should have spent more time focusing on what is around the corner than mugging for his companions with his exaggerated "quiet walk"

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