GM Baerlie
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You go back into the cave, Janira stays with the gillman pilgrim and talks to him. You continue to the tunnel on the other side of the main chamber, after a few narrow and wider passages you come to another room.
The persistent glow of the bluish fungi dimly lights the way deeper below the Kortos Mounts. The tunnels broaden to reveal a shallow river that bisects an immense tunnel stretching to the north and south. To the east a small passage exits the chamber at a steep incline.
Within the room, the dim light fades into darkness to the north and the south. The cavern stretches nearly 100 feet in each direction, but is otherwise unremarkable save for the inlet and outlet of the ancient river responsible for creating this chamber and most of the surrounding tunnels over the centuries. The river through this part of the cavern ranges from 10 to 15 feet wide but is only 1 foot deep, and it flows languidly at an almost imperceptibly slow speed. The room is empty.
Valandil Anwamanë
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Valandil takes out his map and adds in the caverns and the stream.
"Do you think we need to try following that stream at all? I confess I have not really come equipped for such a venture."
Jenya Poole
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Jenya follows Hans up the Eastern tunnels. Upon finding themselves back in the same place they had cone to via the western ones she turns to the group and says. I think we've cleared the place out. Let's get back to Janira and let her know.
Valandil Anwamanë
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The Elf nods. "Let us return to the Gillman and our guide, and then to Absalom. Between the old glyphs, the Arodeanian rituals that still hold power, the Gillmen and their pure water, and the Dhampir necromancer - no to mention raiding Minotaurs I feel there is a whole slew of scholarly articles that can be written about this place."
Valandil Anwamanë
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"Indeed. Let us return to civilisation."
GM Baerlie
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They journey back to Absalom is quiet and without incidents. You arrive at at the meeting point in the late evening. "Welcome back recruits. Tell me, what did you find out about the gillmen?" Keighton Shaine says.
-Posted with Wayfinder
Valandil Anwamanë
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"We also discovered minotaurs in the forest and a necromancer preying on the gillmen pilgrims" adds in Valendil.
He takes out his note book and shows some of the glyphs sketeched.
"Perhaps most interesting was the shrine to Aroden. Not just that the rituals are still powerful (and what does that say about the 'death' of Aroden) but that the writings differ slightly from contempary texts."
Kiyoshi Wakahisa
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"Indeed, it seems some of Arodens power still lingers, which speaks much of the divine spirit. Now gillmen seem to use the caves for a place of contemplation."
Kiyoshi steps forward and offers his notes and basic maps to Master Shaine.
GM Baerlie
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"Necromants and minotaurs? That's not a good sign. But old symbols and texts about Aroden and old rituals which are still powerfull is very interesting, also the srine to Aroden, representing a miniature replica of Absalom. A cave, holy to the early followers of Aroden, now holy to the gillmen. Very, very interesting." Master Shaine says. "Thank you for your effort, you did a very good Confirmation. You are real Pathfinders now." with These words he hands over a Wayfinder to everybody of you. "The last Thing I want to ask of you is a map scroll of the cave and reports of your discoveries for our Society Archives. But you can do this whenever you like. For now, have a drink or two and some food."
Keighton Shaine jumps up and leaves without any further words, just like in the first meeting.
The Scenario ends here, but please feel free to do some further roleplaying if you like :)