
| Jubal Breakbottle | 
 
	
 
                
                
              
            
            OK. It's like mid afternoon in game time. The court will feast and party for another 12 hours or so. Most women will depart in 6 hours. The time is yours. There are many NPCs with whom to converse. Please use Bluff, Diplomacy, or Intimidate as you wish, because this is a pure social encounter. The game control is now yours.
Please let me know when you are ready to move to the next day.
All of you receive 60 points of Honor:
50 for becoming knights
6 for your story about the dragon
4 for your fight with the bandits.
cheers

| Bran of Tisbury | 
 
	
 
                
                
              
            
            This might be kind of lame of me, but I don't really want to socialize with the NPCs. Bran's not that sociable, and he has no real reason to talk to these city folk. Except trying to flirt with girls, but any of that should probably take place off screen. I'm ready to move on with the story if everyone else is.

| Jubal Breakbottle | 
 
	
 
                
                
              
            
            This might be kind of lame of me, but I don't really want to socialize with the NPCs. Bran's not that sociable, and he has no real reason to talk to these city folk. Except trying to flirt with girls, but any of that should probably take place off screen. I'm ready to move on with the story if everyone else is.
That's your call. However, realize that the vast majority are not city folk per se, unless you count NPCs like Sirs Elad and Jaradan city folk.
Also, if you want to flirt with girls in order to look for a wife, I would need to know that.
cheers

| Jubal Breakbottle | 
 
	
 
                
                
              
            
            Are any of the single girls present particularly comely?
Beauty is in the eye of the beholder. Seriously though, considering the amount of single ladies who are attending court with their parents and siblings trying to look their best (the vast majority of Salisbury nobility are attending, because it's a big event), there's a probability that Bran would find at least one comely.
The next big event will be a winter court festival.

| Sion of Pitton | 
 
	
 
                
                
              
            
            Jubal were you going make all the NPC or did you want us to Generate some? Like the potential wives, and their families. You said there were six dozen knights, how many of those are landed men? Do you want help generating them? Also I assume at somepoint we will be returning to our Manors. So there are questions about the size of the fifes, The population of the manor, what buildings are there on the manors, how much wealth was left by our predecessors, etc.

| Jubal Breakbottle | 
 
	
 
                
                
              
            
            My GM philosophy is to create NPCs as needed. That's why I keep track of the NPCs in the Campaign Info tab.
Pendragon provides game mechanics for a winter season when you can marry, have kids, earn money. I'll provide info when we get there.
When/if you get married, you will be welcome to create your wives and their families... within some constraints.

| Sion of Pitton | 
 
	
 
                
                
              
            
            I just realized that the Countesses daughter Lady Jenna is 18 years old if she was born in 477. How is she unmarried at that age? Is she homely?
In the campaign info you say that Earl Robert is ten years old, but in the knighting scene you say he is fourteen. which is he, fourteen or ten?

| Jubal Breakbottle | 
 
	
 
                
                
              
            
            Good questions:
And said constraints are?
We'll cover those when we need to. Not to sound cryptic. My point is that you will have discretion to develop your family within certain guidelines that the story requires.
I just realized that the Countesses daughter Lady Jenna is 18 years old if she was born in 477. How is she unmarried at that age? Is she homely?
In the campaign info you say that Earl Robert is ten years old, but in the knighting scene you say he is fourteen. which is he, fourteen or ten?
Yes, Lady Jenna is 18. She is not homely, not that that would prevent marriage to an earl's daughter. You character has never considered why she is unmarried.
Young Robert is 10. Thanks for catching my mistake.
cheers

| Sion of Pitton | 
 
	
 
                
                
              
            
            Ah ha! that is good to know. An earls daughter should have a pretty good dowry too. Sion's interest is definately sparked lol.

| Raedwald of Broughton | 
 
	
 
                
                
              
            
            So what's next? Do we describe an NPC we met that we liked or spent time talking to? Do we roleplay retiring for the night and then preparing to part ways before returning to our manors and handling things before the next adventure or before winter? Does a roving band of Saxons crash the party?

| Jubal Breakbottle | 
 
	
 
                
                
              
            
            So what's next? Do we describe an NPC we met that we liked or spent time talking to? Do we roleplay retiring for the night and then preparing to part ways before returning to our manors and handling things before the next adventure or before winter? Does a roving band of Saxons crash the party?
OK. It's like mid afternoon in game time. The court will feast and party for another 12 hours or so. Most women will depart in 6 hours. The time is yours. There are many NPCs with whom to converse. Please use Bluff, Diplomacy, or Intimidate as you wish, because this is a pure social encounter. The game control is now yours.
Please let me know when you are ready to move to the next day.
We're halfway through the party. The ladies have just left leaving the party to the men and their drinking. "The game control is now yours. Please let me know when you are ready to move to the next day."
I was going to answer Sion's action after a few more PC posts, but I'll do that later today if I have time.
cheers

| Edward of Cholderton | 
 
	
 
                
                
              
            
            Normally I revel when I get some control as a PC to come up with stuff, but with Edward's social awkwardness I can't imagine him taking the initiative to actually do anything significant unless approached.

| Sion of Pitton | 
 
	
 
                
                
              
            
            I am not sure a horse would fight without a rider. Not unless it were directly threatened. I am not sure they could be used like Blaidd.

| Bran of Tisbury | 
 
	
 
                
                
              
            
            Handling an animal is a move action unless it's your companion. Then it's free. I'll control my horse, Blaidd and shoot arrows.
It's all explained under the handle animal skill. Handling them will be DC 10.

| Edward of Cholderton | 
 
	
 
                
                
              
            
            Keep the horses a bit away, close enough to get to quickly but far enough away that they won't be heard. We're going to stay where we are, scouting for a bit more time to see if we can learn anything else.

| Sion of Pitton | 
 
	
 
                
                
              
            
            The plan I had in my head was to sneak around behind the prisoner shack. Cut through the back wall. Which shouldn't be too hard with the building being described as semi-permanent. then we see if we can free Sir Jaradan and his men. If we can't we find out exactly how many there are from Sir Jaradan. There are definatly more than three if they were able capture Sir Jaradan and his men.

| Jubal Breakbottle | 
 
	
 
                
                
              
            
            The camp can fit inside a 60-ft diameter circle. Buildings including the granary are randomly arranged following the pattern of the tallest trees. The prisoners are in one of the outside buildings.
There is effectively a 100-ft ring around the camp that is clear of undergrowth, so that makes a 260-ft diameter circle. Inside that ring are the pig sty and chicken coop.
The biggest danger of being discovered that you currently face are the small children. Some of the youngest ones either don't have chores or are doing them badly. Eventually, one will wander toward your trail.

| Bran of Tisbury | 
 
	
 
                
                
              
            
            Me and him attempted to sneak from whatever spot on the perimeter circle we approached the camp from to the spot closest to the prisoner building. If there's a 100' circle of no cover, then trying to stealth through it to the prisoner building is pointless and Bran won't do it. He'd insist on waiting for dark so they won't be seen.
Under cover of darkness we can safely cross the 100' cleared circle and ascertain the situation of the prisoners. Possibly even without armor on, to maximize stealth. One or two can go forward, and the others stay back armored with the mounts and Blaidd in case the scout gets seen. They can run back to the armored group who will intercept any bandits following them. The darkness should make long range combat fairly impossible, so it'd probably work.

| Jubal Breakbottle | 
 
	
 
                
                
              
            
            That is a very fair assessment of the situation. You probably can't do this in real dark, but in the dim light of dusk or dawn would work. The horses will need to be handled to move around in that light.
If we can get consensus to Bran's plan, need answers to these questions:
1. Who's sneaking?
2. With or without armor?
3. Where will you wait during the day?
cheers
 
	
 
     
    