The Beast & the Harlot: Dragoncat's Curse of the Crimson Throne
(Inactive)
Game Master
Dragoncat
Current Date: Oathday, 30th of Pharast, 4711 AR
Current Chapter: Escape from Old Korvosa
One would think that having ended the Urgathoan threat to the city, our heroes would be granted more time to rest. But alas, that is not the case. For Queen Ileosa herself has condemned Old Korvosa to a slow death, and is forcing the Korvosan Guard and Sable Company out in favour of a military force loyal to her alone--her Grey Maidens.
She must be removed from the throne, and the man who has the authority to unite the Peerage in doing so is trapped somewhere in Old Korvosa.
Map of Korvosa
Arkona Manor
The Vivified Labyrinth
Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)
Planes: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23
Sense Motive: 1d20 + 11 ⇒ (10) + 11 = 21 Is he being truthful?
"Thank you for your help in any case."
GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)
The tiger-man growls and turns back to his snakes. "Yes, yes. Now, on your way."
Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)
Demitri nods to the door and moves to open it.
Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9
Sense Motive: 1d20 + 6 ⇒ (16) + 6 = 22
Well, not much better, so I'm going to run under the assumption I don't pick anything up that Demitri didn't.
Ortik narrows his eyes at the tiger-man, but given that it seems content to play with its snakes, he ultimately gives it a wide berth. "Through the door, then," he concludes.
Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11
Nalun remains silent while the others do the speaking. That's probably for the best, his acerbic tongue might have gotten them in some trouble.
Yeah, who knows what's on the other side. Nalun says, checking the door out and then opening it.
Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14
"Thanks", Lyla says to the tiger-man before turning around. She walks up to the secret door and, standing next to Nalun, does her routine safety check.
Perception for traps: 1d20 + 12 ⇒ (15) + 12 = 27
Disable Device for traps: 1d20 + 14 ⇒ (3) + 14 = 17
Pick lock if locked: 1d20 + 14 ⇒ (11) + 14 = 25
GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)
The secret door doesn't have any traps placed upon it--it appears secrecy itself was its only defence against unwanted intruders. It slides open with a touch of Lyla's hand, revealing a winding tunnel that opens up into darkness...
Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)
Demitri casts Light on his sword again and walks into the tunnel.
GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)
Eventually, the tunnel curves sharply to the north, ending at a set of large bronze doors, each carved with images of tigers chasing other tigers in four adjacent circles. At the centre of each circle of tigers, a snarling tiger head looks out.
Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9
"More doors," Ortik says, narrowing his eyes and scanning for mystic auras again.
Casting another detect magic. Any auras on the door or floor near it, boss?
GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)
...as it turns out, yes.
As Ortik scans the area for magical auras, he detects a pale violet aura manifesting before the doors--an aura that coalesces into a pair of red, womanly lips. They sneer at the party before speaking in an exotic-sounding voice...
"Welcome to the Vivified Labyrinth, intruders. Your allies are inside. Navigate the maze within, and free them--if you can. Fail, and all will perish." The mouth says before evaporating into the air.
Your goal is clear.
Have a level up to 8!
Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)
"Well at least we know we're walking into a trap. That is comforting."
Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11
Nalun smirks Yeah, I'm reaaaal comforted right now.
Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9
"When aren't we walking into a trap these days?", Ortik replies.
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