
Eliah Daring |

This'll be fun :D Sounds like you want to introduce people in a different way (stopping the flow of people from the sky so soon? :P ) So I'll wait to write up an intro. Any hints so I can get started?? :)
As to the discussion of PC genders, I more often end up playing males. I like to switch it up when it works for the character though.

The Elusive Trout |

Halv, detail can be as precise as you want it to be. You can come up with it in advance, or make it up as you go along.
As for drop point 2, I'm toying with a couple of ideas. Anyone else is free to step in at any time, too, with theirs.
I was thinking a ritual grove about two day's travel away, or starting you in some ruins.
All the new players for now, I mean.

Anyr |
Greetings. I have a concept for this game which I've been hesitant to submit. In brief, he's a 12 year old boy who has (through misadventure) been granted the arcane powers of a long dead Sorcerer. The reason I've hesitated is because...well...he's level 15. That's on the upper limit of this game's power level. So I'd completely understand if such a character wasn't welcome here. The idea behind him is that he's a good, honest kid, who's absolutely terrified of the power he now possesses. Thus, he does his best to use as little magic as possible. Unless backed into a corner, he won't venture beyond minor spells; And even then, only around people who already know he can use them. Also, I'm planning to make his wealth value way lower than standard. He'll likely possess only a few standard items (like a Headband of Charisma) that he found near the Sorcerer's body. With any luck, these factors will stop him from being disruptive to the campaign.
But even so, this is still a powerful character. I'm not sure if he belongs here. Thoughts?

The Elusive Trout |

I also want to throw this out there; if someone else wants to take over your new group's dming and they have a solid plan, that's okay.
As for the level 15 twelve-year-old, I don't know if that's going to fly right now. A level 5 or 6 sorcerer with that power level might fit into the new group, but I'm not sure.

Anyr |
As for the level 15 twelve-year-old, I don't know if that's going to fly right now. A level 5 or 6 sorcerer with that power level might fit into the new group, but I'm not sure.
That's pretty much the answer I expected. I just thought I'd ask, on the off chance. This is the only campaign I've seen where such a concept would even be considered (let alone accepted). In a standard level 15 adventure, characters are expected to 'pull their weight'; Not act like frightened Commoners.

Fajra Todd |

Update on the Trout. She has made it to Costa Rica safely but was having problems connecting to the internet. She sadly it would seem only has access to the interwebs at the college. It may take a week or so before she is back because she needs time to settle in. When she does post again it will probably be only once or twice a day if even that much due to she is away to study. As Niu pointed out though Trout does not abandon people ever, she will be back. Worst case scenario she is gone the full 12 weeks, but as she said at the beginning. This is an open gm type thread everyone is welcome to GM.