Stranded in Sargava

Game Master happynslappy

The Aspis Consortium has taken over Sargava and successfully implemented an information blackout.


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or you could trip her with a plus 2 bonus and take the aoop because the table is greased, and you have health and ac to spare.

Dark Archive

Female Tiefling (Pitborn) Cleric of Lamashtu 4
Vitals:
HP:27/5 AC:18=(6armor,2dex,) CMB:6 CMD:15 Fort:5 Refl:3 Will:7 Init:+2 Perception:+3

To be honest, Adriala is more likely to cleave the table in half before thinking of ever tripping her.


Ifrit bard 5 CN Init +5 AC 18, touch 16, flat-footed 12 hp 31/40 Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic Resist fire 5, Perception +8 Sense Motive +7

Guys I am still in Africa. My device isn't compatible here in Swaziland. Hopefully I can update in the Airport on July 2nd. I haven't left the game!


Ifrit bard 5 CN Init +5 AC 18, touch 16, flat-footed 12 hp 31/40 Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic Resist fire 5, Perception +8 Sense Motive +7

I'm back.


Halfling Sorcerer 5 HP 25/25, Fort +4 Ref +7 Will +7, init +6, AC 22/17/20 Perception +10, spellcraft +8
current effects:
mage armour, prestidigitation

How was deepest darkest africa?


Ifrit bard 5 CN Init +5 AC 18, touch 16, flat-footed 12 hp 31/40 Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic Resist fire 5, Perception +8 Sense Motive +7

It was a great time. It suffers from going from spears to iPhones in less than 25 years in many places. In America we went from the enlightenment to the space age over 500 years. They have gone from stone age to space age in 100. Parts are suffering, parts are thriving. Hopefully it will hold together. The nature preserves are wonderful, the historical sites are amazing. I met a lot of great people.


Halfling Sorcerer 5 HP 25/25, Fort +4 Ref +7 Will +7, init +6, AC 22/17/20 Perception +10, spellcraft +8
current effects:
mage armour, prestidigitation

It can be a lovely place. Where were you?


Ifrit bard 5 CN Init +5 AC 18, touch 16, flat-footed 12 hp 31/40 Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic Resist fire 5, Perception +8 Sense Motive +7

Limpopo near Botswana, at the Zimbabwe border into South Africa (think escape from New York smoking landscape), we drove through the Drakenburgs, spent two days in Swaziland which was very nice and the safest place we went thanks to Africa's last abosolute monarch, Nelsprut, Pretoria and Johannesburg. We spent three days in Krueger and about a week in the Vivo area.


Male Human Sorcerer (deceased)

More importantly, did you take in a Blue Bulls game at Loftus Versfeld in Pretoria? Or, even more importantly, a Springboks game? :o

(there's a teeny-weeny chance I might be partial to SA rugby, having been to the Republic once on holiday)


Human. Ranger 4. HP40. AC17, T13, FF13. Fort 6. Ref 7. Will 3. Init +3. Perception +9

It's a break in Super rugby for the June internationals at the moment. South Africa has just finished 3 games with France.

New Zealander here. :)


Male Human Sorcerer (deceased)

I wish I had access to channels that showed rugby readily here. (sigh)

Games between the All Blacks and Le Bleu are usually entertaining!


waiting for Adriala to take her turn


Ifrit bard 5 CN Init +5 AC 18, touch 16, flat-footed 12 hp 31/40 Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic Resist fire 5, Perception +8 Sense Motive +7

Come on Adriela! Let's keep this rollin! :)


Ifrit bard 5 CN Init +5 AC 18, touch 16, flat-footed 12 hp 31/40 Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic Resist fire 5, Perception +8 Sense Motive +7

Bot her and let's move on.


next time I will take your turn for you Adriala or anyone for that matter


Ifrit bard 5 CN Init +5 AC 18, touch 16, flat-footed 12 hp 31/40 Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic Resist fire 5, Perception +8 Sense Motive +7

So to confirm, I tried to make it to save Nurush, but it was too late.


yes. Samias Could've saved him with one of the wands last turn, if you didn't panic the crowd. he could've saved him this turn, if he started moving last turn


Male Human Sorcerer (deceased)

Might've had a better chance had I not been surrounded.
But, oh well.
At least he wend down fighting (sort of)! :o


Ifrit bard 5 CN Init +5 AC 18, touch 16, flat-footed 12 hp 31/40 Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic Resist fire 5, Perception +8 Sense Motive +7

DM how many can I catch with flaming hands without hitting party members?


assuming Adriala hasn't killed one by your turn, all 3

won't even realize you're trying to kill them cuz of your disguise, so no concentration check. might want to pick up the scimitar from Nurush before you do that though


Ifrit bard 5 CN Init +5 AC 18, touch 16, flat-footed 12 hp 31/40 Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic Resist fire 5, Perception +8 Sense Motive +7

For sure! Let me know when I'm up.


Adriala has some stuff going on irl, so I'm gonna be controlling Adriala at least until the end of combat

I'm hoping the character will be reclaimed at some point


Male Human Magus (inactive)

@ DM_Smiles:
This is actually something I hand't thought of at all.
What about the gear on the body of Nurûrsh (RIP)?
Can the party,as it is now, take any of it before the building burns down?

Nurûrsh's Kit:
[color=blue]The big ticket items, anyway[/color]

Longthorn: masterwork darkwood composite longbow
Darkshield: masterwork darkwood light wooden quickdraw shield
Amulet of Natural Armour +1
Ring of Protection +1
Wand of Cure Light Wounds (25 charges)
Wand of Mage Armour (25 charges)

[color=orange]All good as new and ready for the taking! :o[/color]


you'll have to 'buy' the amulet with wbl (I don't see an equipment list on your character other than your armor btw), the ring is stuck if you're willing to cut his finger off, Hashik has his scimitar, and it seems as if some opportunistic bastard has pilfered his cash money in the chaos.


Male Human Magus (inactive)

Okay, fair enough.
As I said it's something I didn't even think about before.


Hashik, Samias, Karla you all still playing?


Human. Ranger 4. HP40. AC17, T13, FF13. Fort 6. Ref 7. Will 3. Init +3. Perception +9

Still playing, but some maps would help immensely. And I'm not carrying the Tiefling.


Male Human Magus (inactive)

I'm still here.
And keen to keep playing.
Just been busy the past few days with family visiting, amongst other things.


working on some maps. also can't believe no-one thought of this, but Samias and Hashik can use those clw wands


Male Human Magus (inactive)

We got caught up in the moment (maybe?)

And anyway, did anyone check if Adriala still has a pulse?

I know I didn't. :P


Human. Ranger 4. HP40. AC17, T13, FF13. Fort 6. Ref 7. Will 3. Init +3. Perception +9

Samias isn't going to bother. He wants to stay undercover, she was practically demanding someone come and catch her.


she's breathing


as far as immidiate belongings go on Adriala: bloody piece of wood, a torch, a swanky tarot deck, and an adamantine falchion with writing: 3 days till the chicken on one side, 2 nights till the egg on the other.


Male Human Magus (inactive)

Falchions are handy for really strong martial types!


for anyone wondering about me not posting often, I do like to give other people time to give input. in a roleplaying scenario I would like to have at least 2 people respond to the NPCs before moving on otherwise it just feels like I'm ignoring people.

thoughts? should I keep doing this?


Male Human Magus (inactive)

I'm fine with that.


Halfling Sorcerer 5 HP 25/25, Fort +4 Ref +7 Will +7, init +6, AC 22/17/20 Perception +10, spellcraft +8
current effects:
mage armour, prestidigitation

yes, it's good


wanted poster time:

Karla, they have a very accurate drawing of you with the caption: wanted dead or alive for the great conflagration that enveloped over half the docks district. required to have a magical counter for fire if encountered. 20,000 gold

Samias, they have an accurate, if faded, drawing of you with the caption: wanted alive if possible for the crimes of treason against the state and slave harboring. 3,000 alive 2,000 dead

Draalush, no picture just an internal memo: of the 16 known blockade runners 10 have been confirmed dead, 6 in the wind all still inside the country.

Hashik, a somewhat accurate drawing of your original image. red skinned face, but somewhere along the line a few things appear to have been wildly mistranslated. the caption reads: pleasure slave purchased by the governor from the Bandu, escaped en route to the city. wanted alive. female tiefling very pretty, not very strong. 4,000gp alive, 10gp dead.


Male Human Magus (inactive)

After seeing their wanted posters:

"How ironic. The smallest of our number seems to have the highest bounty on her head!" says Draalûsh, with a wink to Karla.

"No price on me, though. I'm almost jealous."
"Joking aside, though. Is there some way we can disguise ourselves?"
"So at least commoners can't recognize us, anyway."


question, would you all rather start on a journey north or south?

keeping in mind I promised a fugitive experience for at least the beginning of the campaign


Male Human Magus (inactive)

What are the (common knowledge) differences for either?
With nothing else to go on, a coin toss might be the decider for Draalûsh.
Being a CN and therefore a somewhat impulsive person.


north is a rocky desert area, south is the cliff road and the landshark infested plains. north city (Crown's End) was famous as a smuggler town, you have no idea how that's changed. south city (Port Freedom) is more firmly under Aspis control, but there was a strong river trader's guild there before the occupation.


Male Human Magus (inactive)

In that case, I would think Crown's End might be a better bet.

From the sounds of it, we might have less problems there.

If the Aspis control there was stronger, we should've heard of it by now.


Human. Ranger 4. HP40. AC17, T13, FF13. Fort 6. Ref 7. Will 3. Init +3. Perception +9

North does sound the better option.


Ifrit bard 5 CN Init +5 AC 18, touch 16, flat-footed 12 hp 31/40 Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic Resist fire 5, Perception +8 Sense Motive +7

Hashik doesn't like landsharks and prefers the desert. :)


Male Human Magus (inactive)

But they're just little ones! :D


Ifrit bard 5 CN Init +5 AC 18, touch 16, flat-footed 12 hp 31/40 Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic Resist fire 5, Perception +8 Sense Motive +7

Smiles, I wanted to let you and the others know I am really enjoying this game. I hope you are as well.


Halfling Sorcerer 5 HP 25/25, Fort +4 Ref +7 Will +7, init +6, AC 22/17/20 Perception +10, spellcraft +8
current effects:
mage armour, prestidigitation

North is good.


Ifrit bard 5 CN Init +5 AC 18, touch 16, flat-footed 12 hp 31/40 Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic Resist fire 5, Perception +8 Sense Motive +7

Did Samias drop out?


Human. Ranger 4. HP40. AC17, T13, FF13. Fort 6. Ref 7. Will 3. Init +3. Perception +9

Nope, just waiting impatiently while the city slickers babble on about things. :)

While he's standing around looking all grim and purposeful it's actually pretty easy to see that Samias is uncomfortable with both cities and groups of people.

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