| Classes/Levels |
Ifrit bard 5 CN Init +5 AC 18, touch 16, flat-footed 12 hp 31/40 Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic Resist fire 5, Perception +8 Sense Motive +7 |
About Hashik the Dancer
Hashak
Ifrit bard (dervish dancer) 5 (Pathfinder RPG Bestiary 2 160, Pathfinder RPG Ultimate Combat 32)
CN Medium outsider (native)
Init +5; Senses darkvision 60 ft.; Perception +8
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Defense
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AC 16, touch 16, flat-footed 10 (+5 Dex, +1 dodge)
hp 40 (5d8+12)
Fort +3, Ref +9, Will +4; +4 vs. bardic performance, language-dependent, and sonic
Resist fire 5
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Offense
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Speed 30 ft.
Melee +1 scimitar +9 (1d6+6/18-20) or
kukri +8 (1d4-1/18-20) or
mwk dagger +9 (1d4-1/19-20)
Ranged light crossbow +8 (1d8/19-20)
Special Attacks battle dance: inspire courage
Spell-Like Abilities (CL 5th; concentration +8)
1/day—burning hands (DC 14)
Bard (Dervish Dancer) Spells Known (CL 5th; concentration +8)
2nd (3/day)—alter self, blur, disguise other[UM]
1st (5/day)—grease, saving finale[APG] (DC 14), vanish[APG] (DC 14), vocal alteration[UM] (DC 14)
0 (at will)—ghost sound (DC 13), know direction, mage hand, message, open/close (DC 13), prestidigitation
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Statistics
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Str 9, Dex 21, Con 14, Int 10, Wis 10, Cha 16
Base Atk +3; CMB +2; CMD 18
Feats Dervish Dance[ISWG], Dodge, Weapon Finesse
Traits dirty fighter, local tough
Skills Bluff +10, Climb +3, Diplomacy +10, Disguise +17, Escape Artist +10, Intimidate +8, Knowledge (geography) +7, Knowledge (local) +4, Linguistics +4, Perception +8, Perform (dance) +12, Profession (courtesan) +4, Sense Motive +8, Sleight of Hand +10, Spellcraft +4, Stealth +12
Languages Common, Ignan, Polyglot
SQ battle dance, fleet
Other Gear +1 glamered mithral haramaki[UC], +1 scimitar, kukri, light crossbow, mwk dagger, belt of giant strength +2, hat of disguise, backpack, bedroll, belt pouch, false-bottomed scabbard[UE], flint and steel, hand drum, ink, inkpen, journal[UE], mess kit[UE], mirror, pot, sealing wax, silk rope (50 ft.), snuffbox, tin[ACG], soap (2), torch (10), trail rations (5), waterproof bag[UE], waterskin, 1,179 gp, 4 sp, 9 cp
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Special Abilities
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Battle Dance (move action, 15 rounds/day) Battle dances can create bardic performance effects only on self.
Battle Dance: Inspire Courage +2 (Su) Morale bonus on some saving throws, attack and damage rolls.
Darkvision (60 feet) You can see in the dark (black and white only).
Dervish Dance Use Dex modifier instead of Str modifier with scimitar
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Fleet (Su) Gain an enhancement bonus to speed when battle dancing.
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