
stormcrow27 |

The two skeletons go for an attack, one on Zariya and the other on Zohreh. Apparently they don't like polearm wielding clerics...
Skeleton sword attack 1: 1d20 + 7 ⇒ (17) + 7 = 24-Zariya
Skeleton sword attack 2: 1d20 + 7 ⇒ (3) + 7 = 10=Zohreh
The skeleton on Zariya hits
Skeleton sword attack: 1d8 + 3 ⇒ (5) + 3 = 8

Zariya Ameerah |

Zariya dealt 21 and Fionnid dealt 9 (reduced to 4), shouldn't it have taken 25?
Zariya swings her hammer again at the skeleton approaching her. "Ouch." She utters in pain as the sword strikes deep.
Attack of opportunity: 1d20 + 6 ⇒ (10) + 6 = 16 damage: 1d12 + 11 ⇒ (3) + 11 = 14
We are up now, right?

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That it does. Things were choppy last night due to lack of sleep and depression medication as I get my health insurance reenabled. Oh wait, Chulain.
No worries. Real life takes precedence. Hopefully that worked out for you.

Bahbrahb |

Init Order just so it's on this page
skeleton 1: 22
skeleton 3: 22
Chulain: 19
Varisia: 18
Jandar-Ki: 17
Fionnid: 13
Zariya: 11
Nenet: 11
skeleton 2: 10
Zohreh: 3
after looking back through the posts I think we might have skipped Skel 2 and Zohreh's turns. Unless I misread something and Zohreh already took her's?

Zariya Ameerah |

Getting tripped doesn't remove it's turn though. My AoO against it was assuming that it would try to stand up on its turn.
"Can't be much left to finish of the one I hit with my hammer. This'll hopefully do the trick and damage the others as well." Zariya pulls out an carved angelic figure hanging from her neck and holds it out. "By the holy light of Sarenrae I bid you to return to the graves from which you came, foul undead creatures!" A bright golden light flashes out from the princess, like that of the sun.
Channel energy DC 16 vs will for half: 1d6 ⇒ 4

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Jandar will remember to pick up any weapon he dropped at the end of combat.
Seeing no choice but to rough it up skeletons, Jandar drops his sling and draws his club to bash the weakest looking skeleton.
In case skel -27 is still standing and in range.
Club: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d6 + 2 ⇒ (2) + 2 = 4

Varisia James |

Varisia keeps a careful watch on the skeleton he had previously tripped while attempting to stay out of reach of the undead next to him, his whip ready to lash out and bring down his target if it dares to rise again.
holding my action until the skeleton next to me falls. Is that the one that looks pretty beat up or is it the one next to Zariya?

Fionnid Mac'Cuainn |

Fionn draws two more arrows, setting one to bowstring and loosing it at the standing skeleton, before following up with a second.
1d20 + 8 ⇒ (8) + 8 = 161d8 + 4 ⇒ (8) + 4 = 121d20 + 8 ⇒ (17) + 8 = 251d8 + 4 ⇒ (2) + 4 = 6
Chulainn charges towards the Skeleton too and begins to munch down happily.
1d20 + 3 ⇒ (12) + 3 = 151d6 + 1 ⇒ (4) + 1 = 5
Before attempting to rip it off its feet.
1d20 + 2 ⇒ (9) + 2 = 11
Even though he probably doesn't trip the Skeleton, the dog is content with munching on the bone he just tore free.

stormcrow27 |

Sorry Skel 3 was the one that got tripped. Fionnid's first arrow misses skeleton 2, but his second arrow does 1 pt more damage. Chulain misses with his bite and trip. Channeling saves
Current skeleton damage skeleton 1 0 skeleton 2 12 skeleton 3 25
skeleton 1 channeling save: 1d20 + 7 ⇒ (1) + 7 = 8
skeleton 2 channeling save: 1d20 + 7 ⇒ (12) + 7 = 19
skeleton 3 channeling save: 1d20 + 7 ⇒ (15) + 7 = 22

Varisia James |

Varisia, seeing his target stand back up and being unable to bring it down without threat to himself, steps back from the foe adjacent to him into B7 and strikes out with his whip at the legs of his only available target.
Whip Trip: 1d20 + 5 ⇒ (20) + 5 = 25

Zariya Ameerah |

Was it even targeting Zariya? This is an awful position for enlarge person on her. She can no longer reach enemies and get -2 AC when she's at half health. Also, it takes round to cast, so it wouldn't go off until her next turn, meaning at least Zariya doesn't suffer the reduced AC for the skellies next turn.

Zohreh of the Bulls |

Zohreh looks at her sling, then the fight, then cries, "For Shelyn!" and channels energy.
Channel Energy: 1d6 ⇒ 1 (DC 13)

stormcrow27 |

The skeletons attempt to resist the channeling of beautiful roses that appear around their bodies.
Skeleton 1 resist: 1d20 + 7 ⇒ (2) + 7 = 9
Skeleton 2 resist: 1d20 + 7 ⇒ (18) + 7 = 25
skeleton 3 resist: 1d20 + 7 ⇒ (10) + 7 = 17
skeleton 1 us unable to resist the rosy harrowing of ugliness's doom, and falls to dust
skeleton 2 and skeleton 3 resist the channeling, and continue to fight on.

Zariya Ameerah |

At least Zariya gets one more turn before Nenet as she goes first and due to having higher init modifier.
Zariya steps back and swings her hammer yet again. "Jardar-Ki, strike with me so we can crush it together."
Hunting Party, if it hits Jardar-Ki gets an AoO: 1d20 + 6 ⇒ (19) + 6 = 25 damage: 1d12 + 11 ⇒ (6) + 11 = 17
"Don't try to make me bigger right now, it'll make it easier for them to hit me and I'm barely holding it together."
At 2 HP I will try to resist the enlarge person. Note that the range of enlarge person is close, not touch.
Will save: 1d20 + 8 ⇒ (15) + 8 = 23

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Chulain and Varisia are up?

Varisia James |

Varisia realizes he can't trip an enemy already laying down. He looks the bony foe over and spots the sword it's carrying.
Disarm(ing personality): 1d20 + 5 ⇒ (13) + 5 = 18

Varisia James |

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Jandar-Ki maneuvers into position to flank the last standing skeleton.
acrobatics: 1d20 + 6 ⇒ (4) + 6 = 10+mote: 1d4 ⇒ 4

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That skel went down, right?

Zariya Ameerah |

You are right, for some reason I thought you could use the AoO against another enemy, but turns out that you can't. You can still attack the downed enemy and move all in one go though. Note that there are no one except Zariya carrying a weapon they can flank with atm and she is in a position she can't flank from.

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club: 1d20 + 3 ⇒ (7) + 3 = 10
damage: 1d6 + 2 ⇒ (3) + 2 = 5