Stirrings in the Deep

Game Master Zesdead

Paizo's The Emerald Spire'.

...in which our adventurers explore the Pleasure Gardens.

Party Health
Ea Zalinzel 92/92HP, 3 Hero Points, 1 Blessing of Pharasma
Yasmin al Akbar 74/74HP plus 2THP, 3 Hero Points, 1 Blessing of Nethys
Rallos Therinor 77/83HP, 3 Hero Points, 1 Blessing of Asmodeus
Titania Thrune 94/94HP, 2 Hero Points
Murassa Sonvar 66/66HP, 3 Hero Points

Maps
The Emerald Spire - Level 13
Cross Section of the Emerald Spire
Map of Fort Inevitable

Party Treasure


2,451 to 2,500 of 6,321 << first < prev | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | next > last >>

Pertreeko - yes, a little too late for using your Hero Point for last round - however, if you want to spend it this round, I will let you auto-succeed with your Shapeshift check


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

For what I know about the eel, will it try to do more damage to Grayface, maybe killing him,or will he attack someone else?


It is a predator / animal... Not capable of strategic fighting... And there are several invaders to its lair - the likely response is to attack the creatures that are still active rather than eat Grayface!!!


Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

Or maybe Grayface doesn't taste that good..^^

Morningstar: 1d20 + 4 ⇒ (11) + 4 = 15
dmg: 1d8 + 1 ⇒ (8) + 1 = 9

Ea does her best to finish the eel, trying not to hit the oversized Grayface

Use your magic, Yasmin, before Grayface bleeds out!


Male Tengu Menhir Savant Druid 4 | HP: 34 AC: 17 Initiative: +2 Fort: 5 Ref: 3 Will: 8

Spending a hero point then, to shapeshift into an Alligator (the python's natural predator).

+2 Str/AC, gain low-light vision, swim 30 feet.

That's the standard action I'm able to take - looking around underwater, is there another exit to take available, or is the only entrance the one we fell through? How long would it take for the water to get high enough for us to swim back out through the door?


Rallos' blade once more skewers the eel, a stringy chunk of meat impaled on the weapon as he pulls it back... Ea has little luck though, her morningstar dragging in the water as she drives it forward...

GM Only:
Giant Moray Eel = 22/52 HP

Waiting on an action from Yasmin

Pertreeko - the water will take a further three rounds to reach the level of the corridor...and a further five rounds to be fully submerged


Roll20 |Female Halfling Hunter / Swashbuckler (Mouser) 3 | HP 33/33 | AC:21 T:16 FF:16 CMD:16 | F+4 R+9 W+3 (-2 penalty vs fear) | Init+5 | Perc+12
Crag:
HP 24/24 | AC:27 T:17 FF:20 CMD:20 | F+2 R+10 W+2 | Perc+8

Use your own magic, Ea! thinks Yasmin, though she's unable to say so. Instead, she pulls out her dagger and tries to move into the room. Swim: 1d20 - 1 ⇒ (14) - 1 = 13

My goal is to double move into a flanking position with Rallos, even if it draws an AOO. Hoping that with the current, I have enough movement to get there.


Male Tengu Menhir Savant Druid 4 | HP: 34 AC: 17 Initiative: +2 Fort: 5 Ref: 3 Will: 8

No other exits to the room? My goal is to move in there with my alligator swim speed, grab hold of Gray and pull him somewhere to a safe distance to heal him.


M Human - F5/B4 | CMB 14/16 CMD 28/30 | AC 25/24, T 14/12, FF 22 | DR 2/-, HP 80 + 27 Temp | F+12/14, R+6, W+9/11, +10/12 vs Fear | Init +2 | Perc +14
Combat:
  • Gorloth's Fury +19/+14 (+9 BA, +7 Str, +2/+4 Enh/Raging, +1 WF, +1 WT, -3 PA) 2d4+24, 15-20, x2
  • Defense +18/+13 (-4, no PA) 2d4+15, Dodge +3
  • No Rage +15/+10, 2d4+19
  • Pertreeko I appreciate the gesture but that is unlikely to be very effective as I currently weigh upwards of 2500 lbs!


    Male Tengu Menhir Savant Druid 4 | HP: 34 AC: 17 Initiative: +2 Fort: 5 Ref: 3 Will: 8

    Well, in water, pulled by an alligator...maybe?

    Str check?: 1d20 ⇒ 9


    Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

    Ea will try to heal Grayface, putting herself at risk if the eel attack her

    CMW: 2d8 + 4 ⇒ (5, 8) + 4 = 17

    No concentration check for me underwater as I am under an Air Bubble spell (at least I hope!)


    As Yasmin swims past the Eel, trying to put herself in a position to aid Rallos, the snake-like creature snaps at her…

    Giant Moray Eel, Bite vs Yasmin (AoO): 1d20 + 11 ⇒ (14) + 11 = 25, hitting for 2d6 + 9 ⇒ (5, 1) + 9 = 15

    Teeth rake along the sorcerer’s legs as she swims past Grayface’s unconscious form… but the eel makes no attempt to grab her. Coiling back on itself, the eel focuses it’s attention upon Rallos… the tiefling’s insistent stabbing finally getting the beasts’ attention…

    Giant Moray Eel, Bite vs Rallos: 1d20 + 11 ⇒ (1) + 11 = 12, missing

    Meanwhile Pertreeko, having taken the form of an alligator attempts to tug Grayface to safety… but the warrior’s mass is simply too much for the transformed druid.

    Pertreeko – there are no other exits from this room

    Everyone may take their turn now. Ea – your CMW for Grayface will take place in this round

    Seeing Grayface slumped out cold and the water level rising, Ea provides healing to the warrior…. And, doing so, drops her defences long enough for the eel to attack her…

    Giant Moray Eel, Bite vs Ea (AoO): 1d20 + 11 ⇒ (7) + 11 = 18, hitting for 2d6 + 9 ⇒ (1, 1) + 9 = 11

    Grayface, you return to consciousness and may act this round


    male Teifling Rogue 9/slayer 1, AC 26 T 22 FF 18, F +11, R +16, W +8, HP 83, Perception +19(+23 traps), Init +11

    Rallos tries to skewer the eel, taking advantage of Yasmin's distraction.

    attack: 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 141d6 + 1 ⇒ (1) + 1 = 22d6 ⇒ (2, 4) = 6


    M Human - F5/B4 | CMB 14/16 CMD 28/30 | AC 25/24, T 14/12, FF 22 | DR 2/-, HP 80 + 27 Temp | F+12/14, R+6, W+9/11, +10/12 vs Fear | Init +2 | Perc +14
    Combat:
  • Gorloth's Fury +19/+14 (+9 BA, +7 Str, +2/+4 Enh/Raging, +1 WF, +1 WT, -3 PA) 2d4+24, 15-20, x2
  • Defense +18/+13 (-4, no PA) 2d4+15, Dodge +3
  • No Rage +15/+10, 2d4+19
  • Feeling the healing energies surging through subconscious, he suddenly became very much conscious and aware that the battle with the giant eel raged on.

    Seeing the beast withdrawing from a failed bite at Rallos, Grayface seized his chance to hopefully avoid being attacked while vulnerable. The giant warrior stood up, from prone, provoking. pulled his still giant-sized flail from his belt, and swung it hard down upon the eel.

    Light Flail vs Eel, fighting defensively: 1d20 + 8 - 4 ⇒ (6) + 8 - 4 = 10

    Grayface glanced briefly into the deepening waters, looking for his sword. A feeling of longing flashed in his mind, but there was nothing for it. The sword had now reverted back to its normal size and the fighter would be vulnerable indeed if he bothered to fish around for it.

    AC 21, CMB 10, CMD 25


    Male Tengu Menhir Savant Druid 4 | HP: 34 AC: 17 Initiative: +2 Fort: 5 Ref: 3 Will: 8

    Shaking his crocodilian head underwater, Pertreeko narrows his eyes at the huge python eating his team and decides to charge it!

    Move up to it and BITE! Too bad I'm a caster-oriented druid and pretty bad at combat wild shaping...

    Bite attack + flank bonus: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11
    Damage: 1d6 ⇒ 3 + grab, but the bite didn't find purchase, it seems.


    Roll20 |Female Halfling Hunter / Swashbuckler (Mouser) 3 | HP 33/33 | AC:21 T:16 FF:16 CMD:16 | F+4 R+9 W+3 (-2 penalty vs fear) | Init+5 | Perc+12
    Crag:
    HP 24/24 | AC:27 T:17 FF:20 CMD:20 | F+2 R+10 W+2 | Perc+8

    As the giant eel is distracted, Yasmin tries to cast her own spell to freeze the eel! Triggers an AOO, but I'm hoping the eel can't take extra ones.

    Concentration: 1d20 + 9 ⇒ (5) + 9 = 14

    But Yasmin fails, expending the last of her magical energies.


    Neither Yasmin nor Grayface draw AoOs as the Eel had already made an Attack of Opportunity against Ea

    The rolling mass of the eel proves to be an elusive foe for the group as, beneath the water, they stab and bite at it…

    Twisting and turning, it tries once more to bite at Rallos… the tiefling’s rapier being the last wound that it remembers…

    Giant Moray Eel, Bite vs Rallos: 1d20 + 11 ⇒ (11) + 11 = 22, hitting for 2d6 + 9 ⇒ (5, 6) + 9 = 20 and Grab

    Giant Moray Eel, Grapple vs Rallos: 1d20 + 16 ⇒ (17) + 16 = 33, Rallos is Grappled

    The beast’s jaws clamp hard onto Rallos’ leg and, almost instantly, he can feel teeth chewing upon his flesh…

    Everyone may take their turn now


    Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

    Ea misses her target, once again.

    Morningstar: 1d20 + 4 ⇒ (5) + 4 = 9
    Dmg: 1d8 + 1 ⇒ (4) + 1 = 5

    First Grayface, now Rallos...


    Roll20 |Female Halfling Hunter / Swashbuckler (Mouser) 3 | HP 33/33 | AC:21 T:16 FF:16 CMD:16 | F+4 R+9 W+3 (-2 penalty vs fear) | Init+5 | Perc+12
    Crag:
    HP 24/24 | AC:27 T:17 FF:20 CMD:20 | F+2 R+10 W+2 | Perc+8

    Though unskilled at combat, the sorceress stabs desperately at the Eel with her dagger.

    Attack: 1d20 + 1 ⇒ (19) + 1 = 20
    Damage: 1d4 - 1 ⇒ (4) - 1 = 3
    Crit?: 1d20 + 1 ⇒ (9) + 1 = 10
    Damage: 1d4 - 1 ⇒ (4) - 1 = 3


    M Human - F5/B4 | CMB 14/16 CMD 28/30 | AC 25/24, T 14/12, FF 22 | DR 2/-, HP 80 + 27 Temp | F+12/14, R+6, W+9/11, +10/12 vs Fear | Init +2 | Perc +14
    Combat:
  • Gorloth's Fury +19/+14 (+9 BA, +7 Str, +2/+4 Enh/Raging, +1 WF, +1 WT, -3 PA) 2d4+24, 15-20, x2
  • Defense +18/+13 (-4, no PA) 2d4+15, Dodge +3
  • No Rage +15/+10, 2d4+19
  • Seeing the beast fully committed with Rallos' leg, Gray lowered his defensive stance and swung the flail with his normal fervor.

    Flail vs Fish: 1d20 + 8 - 2 ⇒ (20) + 8 - 2 = 26
    Damage: 1d8 + 8 ⇒ (1) + 8 = 9
    Crit Confirm!: 1d20 + 8 - 2 ⇒ (3) + 8 - 2 = 9
    Crit Damage: 1d8 + 8 ⇒ (7) + 8 = 15


    male Teifling Rogue 9/slayer 1, AC 26 T 22 FF 18, F +11, R +16, W +8, HP 83, Perception +19(+23 traps), Init +11

    Seeing the creature clamp down on his leg, Rallos frantically stabs at the creature to free himself.

    stab: 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 211d6 + 1 ⇒ (5) + 1 = 62d6 ⇒ (2, 5) = 7


    Male Tengu Menhir Savant Druid 4 | HP: 34 AC: 17 Initiative: +2 Fort: 5 Ref: 3 Will: 8

    Cursing his own lack of strength and his inability to yet cast spells in feral form, the druid abandons the comfortable alligator form and gazes to Rallos, noting his severe wounds and his blood spilling into the water all around them. Attempting to concentrate, Concentration: 1d20 + 8 ⇒ (18) + 8 = 26, he turns his full attention to the tiefling's wounds. Though he couldn't heal as efficiently as Ea, and hadn't prepared for heavy healing today, he had to do what he could. Cast CLW on Rallos: 1d8 + 4 ⇒ (5) + 4 = 9


    Ea's attack is wild but this time it matters not.... both Grayface and Yasmin manage to land their blows - each successive hit visibly reducing the vigour of the eel's writhing... and then Rallos, realising that it was either him or the eel, drives his rapier into the eye socket of his attacker... as the blade strikes bone somewhere within the skull, the eel becomes immediately limp, releasing its' hold on Rallos and sinking lifelessly to the bottom of the room...

    Combat Over

    Pertreeko quickly heals Rallos and, for a moment, everyone catches their breath... and then note the depth of the water rising... the water is no longer surging but it will be less than a minute before the room is filled with water....

    Actions?


    M Human - F5/B4 | CMB 14/16 CMD 28/30 | AC 25/24, T 14/12, FF 22 | DR 2/-, HP 80 + 27 Temp | F+12/14, R+6, W+9/11, +10/12 vs Fear | Init +2 | Perc +14
    Combat:
  • Gorloth's Fury +19/+14 (+9 BA, +7 Str, +2/+4 Enh/Raging, +1 WF, +1 WT, -3 PA) 2d4+24, 15-20, x2
  • Defense +18/+13 (-4, no PA) 2d4+15, Dodge +3
  • No Rage +15/+10, 2d4+19
  • The fighter slapped at the water, flinging 10-liter-sized splashes at his friends, seamlessly going from combat to play time. Sending a cold wave at the sorceress he said "Hya! Water magic attack!" He followed this with a massive splash at the priestess, saying "Healing waters, bless the chosen of Pharasma!"

    Gray hunched his massive frame down to the rising water and reached for the floor, grabbing his discarded bastard sword. He pulled out of the water with a flourish, whipping his long black mane of wet hair back and out of his face. The bastard sword looked silly in his oversized hands and would likely slide right out of the half-scabbard leather fold across his back. With his other hand he replaced the flail on his belt, then readjusted his fold, wrapping it more tightly around the too-small blade.

    How long did the alchemist say this enlarge enchantment would last, Grayface wondered to himself. Not certain but assuming that he had mere moments left with his increased stature and strength, he grabbed the massive eel's corpse and pulled it along in the water toward the corridor where they entered.

    "We've should go now," said the fighter in a deeper baritone than was usual. Mere moments later he shrunk back down his normal 6'6" frame, swimming along with the fish-corpse in tow.

    GM I assume the eel is quite heavy but with my 18 strength and the body's buoyancy in water, I figured it is rational to assume I could drag it along. I want to use it for dinner and/or a distraction for night-time predators.

    I believe the party could use some rest, so I propose we swim back through the corridors all the way to the beginning of this level. I propose we camp at the base of the steps that lead up to the Troglodyte level. I would prefer to avoid "paying the toll" if we can avoid it. We've cleared most of this level so the danger of night encounters is probably lowered. I hope?!


    Roll20 |Female Halfling Hunter / Swashbuckler (Mouser) 3 | HP 33/33 | AC:21 T:16 FF:16 CMD:16 | F+4 R+9 W+3 (-2 penalty vs fear) | Init+5 | Perc+12
    Crag:
    HP 24/24 | AC:27 T:17 FF:20 CMD:20 | F+2 R+10 W+2 | Perc+8

    Yasmin gasps at Grayface's watery sneak attack. "Hey, you big oaf!" She returns fire, attempting a few splashes at the oversized man. "Glad to see you're unfazed at almost becoming dinner for this eel." She heads out of the room and back to some dry land, following Gray's lead.


    Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

    Ea sends some water on Grayface too, surprised at his playfulness. Seeing the water rising, she says

    "Come eel or high water", as the saying goes...

    Yes, that was a joke. Not a really good one, as humor isn't Ea's forte.

    When they are back to safety, Ea calls on her grim goddess mercy, to heal the wounds of everyone

    Channeling: 2d6 ⇒ (5, 6) = 11


    Male Tengu Menhir Savant Druid 4 | HP: 34 AC: 17 Initiative: +2 Fort: 5 Ref: 3 Will: 8

    Pertreeko sighs in relief as the vicious predatory eel expires. "Truly a majestic creature. It almost killed two of us!" he exclaims, agreeing with Grayface's proposal. To base camp! "I'm all out of spells for the day," he confesses as he dries off his clothing. "I won't be much use until I can rest again."


    Retreating to dry land on the stairs somewhere between the Drowned Level and the ‘Godhome’ of the troglodytes, the group finally have time to rest, to dry out and, for those who are so inclined, to sample eel meat.

    GM Only:
    10% chance of Random Encounter: 1d10 ⇒ 1, Random Encounter
    Rolling for Random Encounter (+10% for 5 levels of Emerald Spire Explored): 1d100 + 10 ⇒ (71) + 10 = 81, 1d8 ⇒ 6 Dread Corbies

    Setting up a watch rota, the night time (if it is indeed night-time) passes without disturbance and, waking in the morning, you feel recuperated and energised for what lies ahead of you…

    Everyone may level up to Level 5 – See Discussion Thread


    male Teifling Rogue 9/slayer 1, AC 26 T 22 FF 18, F +11, R +16, W +8, HP 83, Perception +19(+23 traps), Init +11

    A joke? Wait, let me write this down....Ea made a joke on this day....

    Rallos takes out his paper and sketches the outline of the level, highlighting the portals that allowed the water to flow. He makes like he is writing down the details regarding Ea's humour.


    M Human - F5/B4 | CMB 14/16 CMD 28/30 | AC 25/24, T 14/12, FF 22 | DR 2/-, HP 80 + 27 Temp | F+12/14, R+6, W+9/11, +10/12 vs Fear | Init +2 | Perc +14
    Combat:
  • Gorloth's Fury +19/+14 (+9 BA, +7 Str, +2/+4 Enh/Raging, +1 WF, +1 WT, -3 PA) 2d4+24, 15-20, x2
  • Defense +18/+13 (-4, no PA) 2d4+15, Dodge +3
  • No Rage +15/+10, 2d4+19
  • Ea Zalinsel wrote:
    "Come eel or high water", as the saying goes...

    Grayface laughed out loud. He laughed a little bit too much when compared to the levity of the joke. There was something about the moment -- something about overcoming adversity, with companions, that gave the warrior and sense of satisfaction never before experienced. It was a good feeling and he let it wash over him as the waters had so recently.

    I'll get my level done this weekend. I still can't decide which feat to take, or maybe even to multiclass (into barbarian or slayer or some such thing.)


    Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

    After some welcome rest

    Have we finished to explore and map this level? Should we try to to get deeper in the Spire?

    Seeing that Grayface is still hurt, Ea uses the healing wand on him
    CLW: 1d8 + 1 ⇒ (3) + 1 = 4

    I wonder what kind of creatures wait for us... Let's hope they won't ask for a joke, I don't think I'll be able to do another one.

    Straight faced bluff: 1d20 + 1 ⇒ (14) + 1 = 15


    M Human - F5/B4 | CMB 14/16 CMD 28/30 | AC 25/24, T 14/12, FF 22 | DR 2/-, HP 80 + 27 Temp | F+12/14, R+6, W+9/11, +10/12 vs Fear | Init +2 | Perc +14
    Combat:
  • Gorloth's Fury +19/+14 (+9 BA, +7 Str, +2/+4 Enh/Raging, +1 WF, +1 WT, -3 PA) 2d4+24, 15-20, x2
  • Defense +18/+13 (-4, no PA) 2d4+15, Dodge +3
  • No Rage +15/+10, 2d4+19
  • Did you have any channels left before we rested? If so I'm sure you could have/would have used one before we went to sleep to preserve the wand.


    Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

    sure! I used only one of my six channeling last dayso i can do it again instead Channel: 2d6 ⇒ (5, 6) = 11. Works way better. ^^


    Roll20 |Female Halfling Hunter / Swashbuckler (Mouser) 3 | HP 33/33 | AC:21 T:16 FF:16 CMD:16 | F+4 R+9 W+3 (-2 penalty vs fear) | Init+5 | Perc+12
    Crag:
    HP 24/24 | AC:27 T:17 FF:20 CMD:20 | F+2 R+10 W+2 | Perc+8

    I think our GM handwaived our hp back to full.

    Sorry, reading comprehension fail.


    M Human - F5/B4 | CMB 14/16 CMD 28/30 | AC 25/24, T 14/12, FF 22 | DR 2/-, HP 80 + 27 Temp | F+12/14, R+6, W+9/11, +10/12 vs Fear | Init +2 | Perc +14
    Combat:
  • Gorloth's Fury +19/+14 (+9 BA, +7 Str, +2/+4 Enh/Raging, +1 WF, +1 WT, -3 PA) 2d4+24, 15-20, x2
  • Defense +18/+13 (-4, no PA) 2d4+15, Dodge +3
  • No Rage +15/+10, 2d4+19
  • Gray awakens early, refreshed from the night's sleep. He wades into the nearby refuse room to relieve himself and returns to the camp by the stairs. Pulling some crumbling dry bread and a bruised apple from his pack, he ponders the last several combat situations, specifically his role in them and where he made mistakes. The fighter is certain he can better his technique, but he'll need a living opponent to test out his bolstered confidence and increased skill.

    While the rest of his friends are stirring, Grayface does his morning rounds of calisthenics and swordplay routines.

    Seeing that everyone was now awake he said, "I feel great today, how are you all? I believe we might be nearly finished mapping this level of the spire, if Rallos' drawings are any indication."

    The warrior readied his pack, his armor and his blade.
    Gray is ready to finish exploring this level. To the Bunyip lair?


    male Teifling Rogue 9/slayer 1, AC 26 T 22 FF 18, F +11, R +16, W +8, HP 83, Perception +19(+23 traps), Init +11

    Aye...perhaps it holds more information. It seems the further we go, the more varied the experiences....

    ready to push off


    At Grayface's suggestion, it is time to explore the final rooms on this level... the rooms which, halfway along the submerged corridor, contain the feared bunyip!!! Each taking a deep breath, the group clamber down the ladder and let the flow take them... It is not very long, and easily within everyone's breathing capacity, before you arrive at the door... Pushing it open and walking through the arcane barrier which holds the water back, you find yourself in the room that Pertreeko previously described...

    ...it is not very long before a large shape, blubber and bared teeth, surfaces nearby... and hisses agressively at Grayface... It doesn't however immediately attack...

    Perception DC15:
    There are two smaller shapes moving in the murky water below the bunyip.


    Roll20 |Female Halfling Hunter / Swashbuckler (Mouser) 3 | HP 33/33 | AC:21 T:16 FF:16 CMD:16 | F+4 R+9 W+3 (-2 penalty vs fear) | Init+5 | Perc+12
    Crag:
    HP 24/24 | AC:27 T:17 FF:20 CMD:20 | F+2 R+10 W+2 | Perc+8

    Perception: 1d20 + 2 ⇒ (4) + 2 = 6.

    Yasmin makes no aggressive move, but does search for magic auras - in addition to the one from the visible portal.


    male Teifling Rogue 9/slayer 1, AC 26 T 22 FF 18, F +11, R +16, W +8, HP 83, Perception +19(+23 traps), Init +11

    perception: 1d20 + 9 ⇒ (15) + 9 = 24


    M Human - F5/B4 | CMB 14/16 CMD 28/30 | AC 25/24, T 14/12, FF 22 | DR 2/-, HP 80 + 27 Temp | F+12/14, R+6, W+9/11, +10/12 vs Fear | Init +2 | Perc +14
    Combat:
  • Gorloth's Fury +19/+14 (+9 BA, +7 Str, +2/+4 Enh/Raging, +1 WF, +1 WT, -3 PA) 2d4+24, 15-20, x2
  • Defense +18/+13 (-4, no PA) 2d4+15, Dodge +3
  • No Rage +15/+10, 2d4+19
  • Perception: 1d20 + 4 ⇒ (9) + 4 = 13

    Gray eases into the room, more blatantly than he intended, and aroused the ire of the bunyip creature. He took advantage of its momentary lapse in action to gain the upper hand.

    The fighter swung his sword around in a series of flashy swipes and cuts, roaring all the while in an attempt to cow the likely foe.

    Dazzling Display, Intimidate: 1d20 + 10 ⇒ (8) + 10 = 18
    I opted for Dazzling Display as opposed to a flat intimidate based on Rallos' good perception roll. I'm assuming he shared the presence of the other creatures with us. Also, it is much cooler.


    Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

    Perception: 1d20 + 3 ⇒ (16) + 3 = 19

    Ea sees the bunyip and readies herself for a fight, if needed

    Ready attack if the bunyip starts the hostilities


    male Teifling Rogue 9/slayer 1, AC 26 T 22 FF 18, F +11, R +16, W +8, HP 83, Perception +19(+23 traps), Init +11

    There are 2 smaller shapes underneath...might be young ones. which means it might fight harder.


    Roll20 |Female Halfling Hunter / Swashbuckler (Mouser) 3 | HP 33/33 | AC:21 T:16 FF:16 CMD:16 | F+4 R+9 W+3 (-2 penalty vs fear) | Init+5 | Perc+12
    Crag:
    HP 24/24 | AC:27 T:17 FF:20 CMD:20 | F+2 R+10 W+2 | Perc+8

    Yasmin casts Mage Armor on herself. She hopes that Grayface's aggressive stance will cow the bunyip into submission so they can finish their exploration of this room. But she's ready to act if necessary.


    As Grayface launches into his showy display of swordplay and aggression, the bunyip hisses and spits at him… for a second, it appears ready to charge before, with a wet ‘mewling’ noise, a miniature version of the beast surfaces – it is considerably more furry than the adult beast – and, from a certain angle, could almost be considered cute. The adult beast turns towards it’s offspring and. diving beneath the surface, starts to nudge it downwards away from danger…

    Deep within the murk you see it move into an opening tens of feet below your ledge… as if there is a tunnel joining the pools in the adjacent rooms.


    M Human - F5/B4 | CMB 14/16 CMD 28/30 | AC 25/24, T 14/12, FF 22 | DR 2/-, HP 80 + 27 Temp | F+12/14, R+6, W+9/11, +10/12 vs Fear | Init +2 | Perc +14
    Combat:
  • Gorloth's Fury +19/+14 (+9 BA, +7 Str, +2/+4 Enh/Raging, +1 WF, +1 WT, -3 PA) 2d4+24, 15-20, x2
  • Defense +18/+13 (-4, no PA) 2d4+15, Dodge +3
  • No Rage +15/+10, 2d4+19
  • The warrior suddenly felt ashamed. His raging display was apparently targeted at not just the bunyip, but its young. The creature had every right to defend it's offspring and now they've swam away out of sight as a result of Grayface's intimidation.

    Unsure of what he accomplished, he looks to his friends.

    "Heya...Pertreeko, I probably should've let you handle that one eh? What now? Should we just leave it alone and draw its escape tunnel on the map for Royst?"

    Gray looks at everyone, one by one, looking for opinions.


    male Teifling Rogue 9/slayer 1, AC 26 T 22 FF 18, F +11, R +16, W +8, HP 83, Perception +19(+23 traps), Init +11

    I for one would be satisfied with leaving this creature as it is...that and the fact we are not the most adept with fighting in water....


    Roll20 |Female Halfling Hunter / Swashbuckler (Mouser) 3 | HP 33/33 | AC:21 T:16 FF:16 CMD:16 | F+4 R+9 W+3 (-2 penalty vs fear) | Init+5 | Perc+12
    Crag:
    HP 24/24 | AC:27 T:17 FF:20 CMD:20 | F+2 R+10 W+2 | Perc+8

    "Don't feel bad, Gray - the kind of posturing you did is exactly how to send a message to these animals. Now it'll stay out of our way while we finish mapping this place."

    Yasmin studies the forcefield that is keeping the water at bay, and anything else of magical interest in these rooms. Detect magic. Spellcraft: 1d20 + 9 ⇒ (17) + 9 = 26


    Male Tengu Menhir Savant Druid 4 | HP: 34 AC: 17 Initiative: +2 Fort: 5 Ref: 3 Will: 8

    "I made the same error in judgement as you, Grayface. The difference is that I should have known better. Still, my skill with negotiating with members of the animal world - particularly subterranean water-dwellers like bunyips - is less than perfect. You handled it nicely, in my opinion."

    He glances between Gray and Rallos, before nodding in agreement with Yasmin. "There are other avenues to explore that don't disturb the bunyips any further. I recommend avoiding unnecessary aquatic confrontation. My lightning spells tend to cause...collateral damage."


    Yasmin - the forcefield that prevents water flowing into the bunyip's lair whilst unremarakable seems robust enough - there are no other auras of note here...

    ...and so, with the final drawings of the rooms and corridors complete, it appears that - even if it seemed, on occasion, beyond them - the adventurers have conquered this level of the Emerald Spire...

    Are you planning on descending further into the depths?


    Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50

    Shall we continue? We are rested, and none of us is harmed...

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