Star Trek: Valiant (Inactive)

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Male Andorian

Sorry, been a week from hell for me.

Thoss immediately brings up the shields as the Valiant goes to Yellow alert. "Sir, they are locking weapons on us! Raising shields!"

Once the shields are raised he calls up the tactical charts on the Atlantis.


Attributes:
Control 11 Daring 10 Fitness 10 Insight 8 Presence 9 Reason 8
Disciplines:
Command 5 Conn 4 Security 2 Engineering 3 Science 1 Medicine 1

"I doubt that old ship can do us much harm," says Reeves, "but let's not take any chances. Standby phasers, but do not lock weapons."

"Comms, give me a channel to Atlantis, audio only."

Once the channel is open: "Atlantis, stand down. You are not under attack. This is a peaceful rescue operation. I repeat, stand down."


Male Lt. Junior Grade. Stress 12/18

Kerensky diverted power to the phasers but as per his Captains wishes did not lock on.


[b]"Vulcan vessel, this is Captain Caitlin Mallory. We do not recognize your design or designation, and, to be honest, we aren't sure you are who you say you are. Disengage your tractor beam or we will fire phase cannons and photonic torpedoes."[/b}


Male Andorian

Before the captain can return the message Thoss responds, "While our shuelds could easily withstand their weapons, doing so may cause the truth of their situation to surface. Recommend we agree to their terms...for now."


Attributes:
Control 11 Daring 10 Fitness 10 Insight 8 Presence 9 Reason 8
Disciplines:
Command 5 Conn 4 Security 2 Engineering 3 Science 1 Medicine 1

What's our goal here? I think we may be overthinking this. Either we leave them to their own devices, send them back or welcome them to our century. I'm leaning toward the latter.

Grand Lodge

Female Drow Ninja 6th level Max HP 34, AC

perhaps a brief description of the wormhole and the fact that it has transported them will be sufficient without revealing more by directly speaking to their captain? T'Karra says.


Let's make a decision and go with it.


Attributes:
Control 11 Daring 10 Fitness 10 Insight 8 Presence 9 Reason 8
Disciplines:
Command 5 Conn 4 Security 2 Engineering 3 Science 1 Medicine 1

Reeves sighs. "The jig, as they say, is up," he says to his bridge crew. "Let them go."

Punching the comms button, Reeves talks to Atlantis's captain.

"Captain, your weapons would be hard-pressed to ripple the paint on this ship, but you're not wrong. We're not who we said. You're in danger, but not from us. I propose a meeting. You and your first officer can come to us or I and mine will come to you. Your choice."


Male Andorian

Thoss silently complies with the Captain's orders here, powering down the tractor beam yet keeping the Valiant ready to respond should the Atlantis decide to respond in force.


Mallory replies, "The situation here is...complicated. Better if I don't leave the ship. If you have transporter technology, let's link our transporters and get you over here. Please bring an armed escort if it would make you feel at ease."


Attributes:
Control 11 Daring 10 Fitness 10 Insight 8 Presence 9 Reason 8
Disciplines:
Command 5 Conn 4 Security 2 Engineering 3 Science 1 Medicine 1

"Captain, do you need assistance? I can send armed security officers to assist you if you have a problem. Otherwise, I don't think there will be a need for weapons. I'll beam over in ten minutes."

Reeves severs the connection.

Okay, our First Officer is still an NPC. One who would probably argue against Reeves going at all and would insist on remaining behind if Reeves does go (which he is). Anyone want to go in CDR Kreskin's stead? Thoss would make sense, as might T'Karra, but she's not all there and I don't think we should rotate her back into the thick of the action.


Male Lt. Junior Grade. Stress 12/18

"Captian I'd like to request to accompany you even if unnarmed. The situation will be difficult for them to accept, already under stress as they are one might lash out. If however you wish me to stay at my post I will do so."


Attributes:
Control 11 Daring 10 Fitness 10 Insight 8 Presence 9 Reason 8
Disciplines:
Command 5 Conn 4 Security 2 Engineering 3 Science 1 Medicine 1

"Very well, Mister Kerensky. You're with me. Mister Thoss, you have the Conn. If this situation goes poorly and you cannot easily retrieve us, your orders are to report this incident to Starfleet and track that ship from a distance."

Reeves heads for the transporter room. Once he and Kerensky are on the transporter pads, he indicates to the chief that he is ready. "Energize," he says.


Reeves and Kerensky dissolve in a shower of sparkling energy. Their vision fades into the glitter of a transporter beam, and then they refocus in another transporter pad. This one is more simple, the design more utilitarian. An engineer in a gray jumpsuit stands at the controls. As soon as you appear, the young human, clearly of African descent, moves toward the doors to the chamber, a phase pistol in his hand. The doors open and he disappears into the corridor, where you hear the sound of the discharge of energy weapons.


Attributes:
Control 11 Daring 10 Fitness 10 Insight 8 Presence 9 Reason 8
Disciplines:
Command 5 Conn 4 Security 2 Engineering 3 Science 1 Medicine 1

"Valiant, Reeves here. Something is wrong here. There is gunfire in the corridors. Have a security team on standby. If we lose communications for more than an hour or if this ship attempts to bring warp engines online, they are to beam in and seize control of engineering. Reeves out."

He indicates that Kerensky should follow him and he head to the door, looking carefully out.


Male Andorian

"Acknowledged, Captain. Watch your back." Thoss closes the channel with a note of frustration. "Transporter room, keep a constant lock on the Away team, should they try to raise shields get them out of there, understood?" He then settles back in the command chair to wait...


The door slides open, but hangs up about half way. The engineer lies on the floor of the corridor. There is a black burn mark and a wound on his chest. No one else is in sight. His phase pistol lies beside him.


Lots of good images on Memory Alpha to help you with envisioning the NX class interiors.


Attributes:
Control 11 Daring 10 Fitness 10 Insight 8 Presence 9 Reason 8
Disciplines:
Command 5 Conn 4 Security 2 Engineering 3 Science 1 Medicine 1

Reeves kneels to check the pulse of the engineer, shoving the archaic pistol towards Kerensky. "Take that and cover me."

Reason+Medicine (I'm guessing it's a Zero difficulty?): 2d10 ⇒ (7, 9) = 16

Kerensky is the better shot, so...


Male Lt. Junior Grade. Stress 12/18

Kerensky looks over the pistol before nodding to the Captain as he studies the fallen crewman.


Attributes:
Control 10, Fitness 8, Presence 9, Daring 8, Insight 11, Reason 10
Disciplines:
Command 4, Security 2, Science 3, Conn 2, Engineering 1, Medicine 4
Character Sheet

"Sick Bay to Bridge." chimes in Doctor Bhalla. Presumably, enough hours have passed, to announce:

"I have developed a treatment for the effects of the psychotropic compound in the survivor's blood and a suitable method of delivery.
However, some of adverse effects of exposure are likely to remain in his body for years, perhaps even permanently."
she continues. "What is our current status?"

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