Star Trek: Valiant (Inactive)

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Well, that adventure seems like a bit of a misfire, but, yes, let's wrap this one up and see where we can go next.

There is an abundance of sensor data to sift through even before you watch the system tear itself apart from a safe distance.

The bird of prey warps out of orbit, its warp field unstable, but functional enough to get them back to their own space.


Attributes:
Control 11 Daring 10 Fitness 10 Insight 8 Presence 9 Reason 8
Disciplines:
Command 5 Conn 4 Security 2 Engineering 3 Science 1 Medicine 1

Did we not do it right?


No, you were fine. I just thought when I read through it that it would be more interesting. Now I realize that a lot of the interesting content was hiding behind the scenes. It does set up some fun things for later.


Attributes:
Control 11 Daring 10 Fitness 10 Insight 8 Presence 9 Reason 8
Disciplines:
Command 5 Conn 4 Security 2 Engineering 3 Science 1 Medicine 1

Yeah, I understand. When I GM I often know there's so much going on that the PC's just don't get a chance to learn, even when I try to put it out there.


Attributes:
Control 11 Daring 10 Fitness 10 Insight 8 Presence 9 Reason 8
Disciplines:
Command 5 Conn 4 Security 2 Engineering 3 Science 1 Medicine 1

"Captain's Log: We have left the Bacchus system under high warp as the machines left behind by the alien civilization that once lived there destroys the system. We may never know what secrets it held or what we might have learned there, given time. Why call so many people to it and then self-destruct when they arrive? What purpose would the mind-controlled victims have served if we had never entered that building?"

"If anything positive is to be salvaged from this mission, it has little to do with ancient civilizations. We gave assistance to stricken mariners by the ancient Law of the Sea. It is to be hoped that our peaceful cooperation with the Klingon crew and the aid we rendered them in a crisis results in a lessening of tensions with the Empire. Computer, End Log."


"A World With a Bluer Sun"

After repairs at Starbase 343, you are carrying supplies to Starbase 234. 234 is one of the most precariously located of all Starbases, sitting on the edge of both the Klingon and Romulan Neutral Zones.

Link to Map of Alpha and Beta Quadrants.

A few days out from your destination, you pick up a distress call.

Difficulty 1 Reason+Security assisted by ship Communication+Security (9)

0 Momentum 10 Threat


Male Lt. Junior Grade. Stress 12/18

"Captain, we're picking up a distress call. I'm putting it through now."

Reason+Security 12: 2d20 ⇒ (17, 9) = 26
Communications+Security: 1d20 ⇒ 16


You trace the distress call to an uninhabited Class M planet with no name, only a numerical designation. This area of space has been in conflict as far back as the Romulan War and the First Klingon War, so no one has attempted to settle it. A few probes have provided limited information, but not much is known of it.

The distress call is an old automated message. "This is Pod 1 of the Atlantis issuing a general distress call. We are stranded on an unknown planet and need assistance."


Male Lt. Junior Grade. Stress 12/18

"It seems likely they're a warp capable race seeing as the planet is unknown to them. There might still be survivors Captain though they might be well settled in by now if they are alive." Kerensky thinks for a moment. "There may be an unknown spacial hazard they ran afoul of. I suggest we change to yellow alert."


Attributes:
Control 10, Fitness 8, Presence 9, Daring 8, Insight 11, Reason 10
Disciplines:
Command 4, Security 2, Science 3, Conn 2, Engineering 1, Medicine 4
Character Sheet

From her station on the Bridge, Doctor Bhalla informs Sick Bay to prepare for potential casualties. Knowing that Atlantis is a name associated with an old Earth legend, she quietly searches the ship's database for any information on any vessels bearing that designation that maybe within proximity to the source of the signal.

Insight+Command (15) w/ship computer: 3d20 ⇒ (14, 16, 11) = 41


Male Andorian

I think Lance is still the Science Officer sooo...

Lance bends over the science station panel, "Initiating sensor scan now Captain..."

Reason+Science(15), Focus Planetary analysis: 3d20 ⇒ (20, 15, 10) = 45
Ship Assist: 1d20 ⇒ 2
Using Technical Expertise to reroll the '20': 1d20 ⇒ 13
5 Successes.


Attributes:
Control 11 Daring 10 Fitness 10 Insight 8 Presence 9 Reason 8
Disciplines:
Command 5 Conn 4 Security 2 Engineering 3 Science 1 Medicine 1

Reeves waits for his officers to report.


Dr. Malati Bhalla wrote:

From her station on the Bridge, Doctor Bhalla informs Sick Bay to prepare for potential casualties. Knowing that Atlantis is a name associated with an old Earth legend, she quietly searches the ship's database for any information on any vessels bearing that designation that maybe within proximity to the source of the signal.

[Dice=Insight+Command (15) w/ship computer]3d20

There was an NX class ship designated Atlantis that was lost with all hands during the Romulan War after engaging a force of Romulan ships.


Thoss th'Chiaqis wrote:

I think Lance is still the Science Officer sooo...

Lance bends over the science station panel, "Initiating sensor scan now Captain..."

[dice=Reason+Science(15), Focus Planetary analysis]3d20
[dice=Ship Assist]1d20
Using Technical Expertise to reroll the '20': 1d20
5 Successes.

Difficulty 3 because of your distance from the source of the distress call, 2 Momentum into more answers:
A debris field of Romulan origin. Near the crash site is an old Earth shuttlepod. The shuttlepod is intact, functioning in low-power mode. It is transmitting the automated emergency beacon.

Your scans also reveal an unstable wormhole 700,000 km from the planet.


Male Andorian

Lance looks up with a concerned look on his face. "Captain, my scans reveal a debris field of Romulan origin. Near the crash site is an old Earth shuttlepod. The shuttlepod is intact, functioning in low-power mode. It is transmitting the automated emergency beacon. Also picking up an unstable wormhole 700,000 km from the planet."


Attributes:
Control 10, Fitness 8, Presence 9, Daring 8, Insight 11, Reason 10
Disciplines:
Command 4, Security 2, Science 3, Conn 2, Engineering 1, Medicine 4
Character Sheet

"The nature of the debris field sounds consistent with the Atlantis that I washinking of. I would not expect any survivors. It was an NX class ship, designated lost with all hands during the Romulan War after engaging a force of Romulan ships. Most starship crewmen were from Earth during that time period and it was well over a hundred years ago." notes Dr. Bhalla somberly.


Male Lt. Junior Grade. Stress 12/18

"Over a century ago then. It's unlikely the original survivors are alive but given the make up of those in pods there might be some descendants."


Male Andorian

"Definitely worth the risk Captain," Thoss nods, "I can bring her in close giving that wormhole a wide berth."


Attributes:
Control 11 Daring 10 Fitness 10 Insight 8 Presence 9 Reason 8
Disciplines:
Command 5 Conn 4 Security 2 Engineering 3 Science 1 Medicine 1

"Alright, Commander. Let's do that. Mr. Kerensky, I want to know if that wormhole changes in any way. It's likely what caused this Earth ship to crash. Doctor, since you're here on the bridge, please scan for life signs, especially near either of the crash sites."


1 Momentum, 10 Threat

Thoss, it is a Difficulty 0 Task to enter a standard orbit around the planet. You can do it automatically, or you can roll to generate some Momentum (and possibly Threat with a Complication). Control+Conn assisted by ship Engines+Conn (12)

Scanning the surface requires a Reason+Science assisted by Sensors+Science (13)


Male Andorian

Considering Thoss's recent rolls I am not so sure this is a good idea...but here goes...

Thoss nods in reply to Reeves order, "Aye sir. Standard orbit."

Control+Conn(14), Focus Helm: 3d20 ⇒ (20, 10, 4) = 34
Ship Assist(12): 1d20 ⇒ 15
Three Successes, one Complication.


Wow. The Complications continue.

Thoss pilots the ship into a standard orbit. The ride is bumpier than expected due to some undetected gravitic disturbances that seem to be emanating from the wormhole.

Due to the Complication, future piloting checks will be at +1 Difficulty.

3 Momentum 10 Threat


Attributes:
Control 10, Fitness 8, Presence 9, Daring 8, Insight 11, Reason 10
Disciplines:
Command 4, Security 2, Science 3, Conn 2, Engineering 1, Medicine 4
Character Sheet

"Commencing scans now." replies the doctor.

Reason+Science (13): 2d20 ⇒ (4, 2) = 6
Assisted by Sensors+Science (13): 1d20 ⇒ 7

Four successes, due to Science 3?
Don't have book on me.


That's right.

The planet harbors no intelligent life, but plenty of other life forms, nothing much bigger than an elephant on land, but a greater variety of megafauna than are left on Earth. Near the crash site the vegetation has been slow to recover, with pieces of a Romulan ship scattered across about 150 km. Near the shuttle pod, there is one human life sign.


Attributes:
Control 10, Fitness 8, Presence 9, Daring 8, Insight 11, Reason 10
Disciplines:
Command 4, Security 2, Science 3, Conn 2, Engineering 1, Medicine 4
Character Sheet

"Captain, I'm picking up human life signs." reports Dr. Bhalla. "But...only one."


Male Human Lv 9 Shaman HP MAX 75, Init +6, AC touch ff, F R W, perc +18

somebody alive in the shuttle without some unusual technology and then use of some impressive skills. Is there an anergy signature coming from the shuttle? Yesult says to the bridge from engineering.


Male Andorian

"The only energy signature I read is coming from the shuttle-pod itself." Lance replies.


Male Lt. Junior Grade. Stress 12/18

"There's always a chance environmental factors or unknown technology could mask the presence of more, the best chance we have for finding out is that person down there."


Male Human Lv 9 Shaman HP MAX 75, Init +6, AC touch ff, F R W, perc +18

Yesult gathers his engineering equipment bag tossing an extra few things in and heads down to the transporter anticipating the order to beam down and investigate


Scene 2
I'm assuming there is an away team forming here. Just let me know if anyone is remaining on the ship. Since we have lost our XO, maybe we want to leave an NPC behind with the Conn, but that's up to you.

The Romulan vessel crashed in what appears to be a once forested valley, now a jagged landscape where slabs of rock jut upward and limbless trees stand at unnatural angles, hanging on even as the land shifted beneath them. Fallen trees litter the uneven ground and twisted, blue-barked seedlings sprout from the carcasses. Several volcanoes smoke in the distance, filling the sky with ash. The sun is a cold yellow disk in the ash clouds. Small furry-tailed animals, each with one red eye, scurry about, while brightly-colored, beetle-like creatures the size of a human hand dart from rock crevices, their five-pronged pincers snapping. Not much remains of the Romulan ship beyond huge chunks of charred hull, covered in a blanket of strange, blue-tinted moss — which appears to be one of the few plant species thriving. The pre-Federation shuttlepod rests nearby, its roof and sides thick with the blueish moss except around the door which has been cleared in patches as if removed by hand.

Examining the crash site is a Difficulty 2 Reason+Science or Reason+Engineering Task.

Momentum 1 Threat 10

Success:
success determines that the ship was heavily damaged in battle. There is evidence of radiation consistent with the atomic weaponry and phase-modulated energy canons of the Earth-Romulan War.

Success and 1 Momentum Spend for more information:
Tricorder readings will date the debris at just six years old, though the make of the vessel places it firmly within the 22nd Century.


Male Lt. Junior Grade. Stress 12/18

Reason+Science 10: 2d20 ⇒ (14, 14) = 28

"Given that the moss around the hatch has been removed they shuttlepod might be used as a shelter or at least visited to keep the recovering signal going."


Attributes:
Control 10, Fitness 8, Presence 9, Daring 8, Insight 11, Reason 10
Disciplines:
Command 4, Security 2, Science 3, Conn 2, Engineering 1, Medicine 4
Character Sheet

"A suitable hypothesis, Mister Kerensky." affirms Doctor Bhalla as she begins to take scans of the craft and surrounding debris.

Reason+Science (13): 2d20 ⇒ (10, 11) = 21
2 successes, will spend the Momentum for more info.

As the results of her scan begin to appear, the doctor pauses for a moment, uncertain whether the readings are correct.

"Scans confirm that the ship was heavily damaged in battle. There is evidence of radiation consistent with the atomic weaponry and phase-modulated energy canons of the Earth-Romulan War. The make of the vessel places it firmly within the 22nd Century." she expounds.

"However..." she pauses to re-run the data, before confirming, "My tricorder readings date the debris at just six years old!"


Male Andorian

I vote we have Lance stay aboard the Valiant having the Conn.

Thoss looks up where the Doctor made her startling discovery. "Interesting Doctor, it must be related to that wormhole in some way. Still if your reading is accurate then it is possible there are indeed survivors!"


2 Momentum 10 Threat

Partially obscured byt the moss, the Shuttlepod is clearly marked NX-05 Atlantis Pod 1.


Male Lt. Junior Grade. Stress 12/18

"That means the good news is we might be able to save the crew... but there might be Romulan veterans soldiers from that war about."


Male Human Lv 9 Shaman HP MAX 75, Init +6, AC touch ff, F R W, perc +18

"not promising, but not the worse thing I've heard in the last few missions. Try translating Klingon when they are excited and yelling About a core melting sheesh."


Attributes:
Control 10, Fitness 8, Presence 9, Daring 8, Insight 11, Reason 10
Disciplines:
Command 4, Security 2, Science 3, Conn 2, Engineering 1, Medicine 4
Character Sheet

"Romulans shouldn't be a concern." Doctor Bhalla reassures Kerensky. "My initial scans from the ship identified a life-signs of a single humanoid life-form and it was human."

"And if you were able to get results from translated yells from Klingons, Chief Garrett, then perhaps we should employ similar tactics here." she suggests.

The doctor steps toward the craft, cups her hands around her mouth and shouts, "Hello! Is anywhere here? We've arrived here by starship, the U.S.S. Valiant."

She pauses her call to carefully consider her next words in light of the potential of dealing with a time-displaced individual. "We're travelers...from some distance......but we are here now to rescue you."


Bow Attack Control+Security (12) Difficulty 2: 2d20 ⇒ (3, 7) = 10 3 Successes

Effect dice: 4d6 ⇒ (3, 6, 6, 3) = 18

As you scan your surroundings, a sudden blur of blue appears from behind a boulder on a nearby upslope. An arrow strikes the shuttlepod, narrowly missing Garrett as he evaluates the damage to the craft.

There stands a man in a pre-Federation style blue jumpsuit uniform, badly worn and torn. He has a beard and hair that would not seem out of place in Robinson Crusoe.

Garrett takes 2 Stress, so no Injury or anything.


Male Andorian

Thoss draws his hand phaser and quickly sprints for cover, "Hold your fire! We are not here to harm you!"


Male Human Lv 9 Shaman HP MAX 75, Init +6, AC touch ff, F R W, perc +18

Garrett says things that no lady nor cadet outside of engineering has ever heard and pulls his phaser diving for cover as well saying after his swear word laden expletives stop shooting at me with the arrows, I am federation and I have a phaser!


Also, I had to spend 2 Threat to take the first action there. So 2 Momentum 8 Threat.

I take Thoss' action to be Guard: The character finds some defensible position, focuses on their surroundings, or otherwise gains additional readiness for attack. This is a Task with a Difficulty of 0, and success increases the Difficulty of any attacks made against the character by +1 until the start of that character’s next Turn. A character may attempt to confer the benefits of this Task to an ally instead of themselves; this increases the Difficulty of this Task by one, and the benefit lasts until the start of that ally’s next Turn.

Note that even with the Difficulty 0, you can attempt the Task in order to generate Momentum.

Garrett, is that an action? Do you want to attempt a Task to back him down? Presence+ Command Difficulty 3 to get a response.

Everyone else should have an action before I have another one.


Male Andorian

Guard, Presence+Command(15): 2d20 ⇒ (18, 13) = 31 One success.


Male Human Lv 9 Shaman HP MAX 75, Init +6, AC touch ff, F R W, perc +18

presence+command 13: 2d20 ⇒ (11, 17) = 28


Dr., Captain, Kerensky?


Attributes:
Control 10, Fitness 8, Presence 9, Daring 8, Insight 11, Reason 10
Disciplines:
Command 4, Security 2, Science 3, Conn 2, Engineering 1, Medicine 4
Character Sheet

"I am sure you probably aren't used to visitors, but we are hear to help. I am a doctor." says Doctors Bhalla advancing toward the shooter, holding aloft her medkit.

Presence+Command(13): 2d20 ⇒ (18, 7) = 25


Male Lt. Junior Grade. Stress 12/18

"The Doctor is right we are here to help. But if you continue to attack, we will have to defend ourselves."

Presence+Command to Assist 12: 1d20 ⇒ 15


"No, I'm not falling for your Romulan deceptions. Die Romulans."

Bow attack: 2d20 ⇒ (3, 1) = 4

Bow attack damage: 7d6 ⇒ (5, 6, 1, 3, 6, 2, 1) = 24 6 stress

The human rains arrows down on the group. Kerensky catches an arrow in the shoulder and drops to the ground.

Sorry, Kerensky, but you seem like the most thematically appropriate to take the hit. Kerensky takes an Injury. Good news is that you have a Doctor with you. Everyone else should have an action before the marooned goes again.


Male Andorian

Thoss waits for the proper timing before he leans around the tree cover and opens fire with his phaser!

Control+Security(12), non-lethal: 2d20 ⇒ (20, 1) = 21 Success, one Complication?


Male Lt. Junior Grade. Stress 12/18

Samuel returns fire before moving towards cover.

Control+Security 13 Non Lethal. Hand Phasers Focus: 2d20 ⇒ (1, 10) = 11Three successes
Damage: 7d6 ⇒ (6, 6, 5, 4, 5, 3, 2) = 31 Effect 4(+1 Normal Damage)


Male Andorian

Forgot the damage roll.
Damage: 7d6 ⇒ (5, 1, 1, 6, 2, 5, 2) = 22

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