Star Trek Officer's log

Game Master Hama


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Sovereign Court

I'm planning to run a Star Trek game that would mostly focus on the social aspect as well as the wanderlust of exploration.

Players would take the roles of bridge crew (captain, first officer and so on)

They would be crew of an Akira Class federation starship dubbed U.S.S. [To be determined by the players]

On an exploration mission.

Characters can be of any federation species they want to be.

As the game will have a large narrative component, crunchy bits will be brought down to a minimum.

As of now, I am looking for players which will play the roles of:

Captain
First officer
Chief engineer
Chief medical officer
Chief security officer
Cheif science officer

You can suggest other members of the crew.

As the game will, sort of, be episodic in form, attendance will not be mandatory so if you cannot post all the time, you won't be removed from the game.
This style of game will also support guest stars (who knows, they may become permanent fixtures too)

Anyone interested?


I'm very, very interested in this idea.

Couple of questions.

The Akira is primarily a quick warship, rather than an exploration or science vessel ala the Enterprise. Is it safe to assume that I wouldn't be out of place submitting a more scholarly character? You mentioned exploration, but I'm curious what the anticipated research / combat ratio would be like. I'm probably leaning towards the Medical / Engineering / or Science officer.

What timeframe are we in? I'm guessing maybe turn of the 25th century or somewhere around there? Anything happening in the galaxy that we'd need to know about?

Sovereign Court

Around 2470.

This Akira has been retrofitted for exploration, and I wanted a smaller, more intimate ship and crew.

It is absolutely not out of place.

I'm still in the process of reading up on the events that are significant in the period.

Memory Alpha is your friend. And since this is a joint narrative, I'll be accepting player suggestions.

Sovereign Court

As for the ratio, it can be whatever we agree on. I'll primarily rely on character interactions, however.


Excellent I love all of this. I'll start working on a character tomorrow. Hopefully some more people chime in!


Marking for interest.

Has the game rule system been specified yet (other than already being mentioned as rules light)?


I'm in, but would like to know which system is being used. I like the idea of being Captain or First Officer.


Pathfinder Lost Omens Subscriber

Just started a re-watching of all Star Trek Series on Amazon Prime, so I'd be interested, depending upon system.


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You specify the roles on the ship, but shouldn't you also have characters specifying which areas of 20th century American history they are going to focus on? After all, that's 83% of Starfleet Academy's curriculum.

Sczarni

l am SO interested! I would love to Make a CSO or a Counselor type character. l will be Submitting something soon. Thinking Betazoid or Vulcan. Maybe trill. I have to think! lm excited!

Liberty's Edge

The Prime Universe parts of Star Trek '09 would have happened by now (2387, so Hobus blewed up Romulus and Remus, Spock and Nero are missing presumed dead...) but what else would have happened between then and 2470?

Would Star Trek Online be canon? ...that would make the Sovereign and Defiant over a century old ;_;

Please God don't include anything involving Star Trek: Destiny. That whole series was incredibly stupid.

Sovereign Court

AFAIC, Enterprise, TOS, TNG, Voyager and Deep Space 9 are canon.
Sooo, to answer questions:

Quote:
Has the game rule system been specified yet (other than already being mentioned as rules light)?

Not yet, although i believe there won't be much need for one, I'll take suggestions though. Like I said, the game will focus on character interactions.

I was thinking of maybe using FATE, but even that seems constraining in a manner of speaking.

Quote:
You specify the roles on the ship, but shouldn't you also have characters specifying which areas of 20th century American history they are going to focus on? After all, that's 83% of Starfleet Academy's curriculum.

What?

Quote:
The Prime Universe parts of Star Trek '09 would have happened by now (2387, so Hobus blewed up Romulus and Remus, Spock and Nero are missing presumed dead...) but what else would have happened between then and 2470?

Did I say 2470? DARN. I mean 2370. And I can't change it now. DARN DARN DARN...


Fate could work. Pre-Academy, Academy, and then First Tour.

The old WEG d6 Space rules could work. Of course, there is always Star Wars SAGA. It could be adapted nicely to Star Trek with a little consideration.

Sovereign Court

Or we could just narrate everything and use percentile dice when really really necessary. And make up some skills with percentile bonuses and 3-4 difficulties.


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Hama wrote:

{. . .}

Quote:
You specify the roles on the ship, but shouldn't you also have characters specifying which areas of 20th century American history they are going to focus on? After all, that's 83% of Starfleet Academy's curriculum.
What? {...}

Pssst . . . I think that was supposed to be a joke.

Sovereign Court

I was half asleep :)

Sovereign Court

I would be interested in playing a Ship's Science Officer (Or Counsellor but I saw someone interested in that) if you would allow it. I am wondering what Star Trek system we'll be using? D20 Star Trek and LUG trek are the ones I know off hand.

Sovereign Court

None of those. Aside from not being familiar, I find that a system can be limiting for a good narrative.

Sure, a Counselor sounds nice.


Pilot/Helmsman?
Navigator?
Guy/Girl who answer the "Beam Me Up" call?
Tactical Officier? (if nor merged with Chief security officer).
Cook/Bartender/etc?

other races or "template" (like Borg)?

Sovereign Court

Federation races, maybe the odd Klingon.

We also need a few NPCs.

Helmsman sounds good.

Tactical officer merged with chief security officer.


Dotting for interest...

Has the position of 'Q' like entity been proposed yet? :P

Sovereign Court

Not yet, but if there's gonna be a Q, it's gonna be an NPC.

Liberty's Edge

Hama wrote:
2370

Oooh, that's TNG Season 7/DS9 Season 2. :D

All righty, I'm in, but I'll have to think of a concept. (And just think, only three more years until we get the First Contact uniforms! XD)

EDIT: The Akira is a fine fine ship. I need to level up more in STO so I'm actually allowed to fly one and abandon it ten levels later for THE DEFIANT


I'm having the literal worst time trying to decide on one character. I'm leaning towards playing a Trill (or half-Klingon. because It sounds like that might open up some really interesting roleplaying opportunities.), but I'm still up in the air between Engineering and Medical. All I've managed to do so far is rule out Science and dozens of species. >_>

Sovereign Court

Let's go, pros and cons.

What are the pros of playing medical? What are the cons?
The same for Engineering?


Pathfinder Lost Omens Subscriber

How about a swarm of tribbles.... :-)


What about counselor?

Sovereign Court

Whispers Through The Snow wrote:
What about counselor?

Would you like the role?


I am sad and depressed that no one suggested the old FASA Star Trek rules. :(

Granted, they are 30 years old and out of print, but were very good rules. :)

I'd be interested, but don't have the FATE system alas.

Liberty's Edge

Very interested, big Star Trek fan here. I could honestly go for any role that isn't being covered. Would actually be sort of interested in starting low, Ensign or Lieutenant Junior Grade, and working my way up over time.

Hama wrote:

What are the pros of playing medical? What are the cons?

The same for Engineering?

Medical would probably be one of the more social roles, since almost by definition you need another person to be working on/with. An Engineer's work could be a lot more lonely if you're not prepared for it.


mdt wrote:

I am sad and depressed that no one suggested the old FASA Star Trek rules. :(

Granted, they are 30 years old and out of print, but were very good rules. :)

I'd be interested, but don't have the FATE system alas.

No system decided yet, might go freeform.

Sovereign Court

Most probably go freeform.

Sovereign Court

mdt wrote:

I am sad and depressed that no one suggested the old FASA Star Trek rules. :(

Granted, they are 30 years old and out of print, but were very good rules. :)

I'd be interested, but don't have the FATE system alas.

Man, I played that, like 20 years ago.


Yeah, it's still floating around (be it used bookstores, gaming site auction houses, or even illegal pdf downloads). Easy system, d100 based. I've got an original boxed set, plus a dozen expansions on my shelf.

Sovereign Court

Would you allow someone to play an Orion (One of those Green-Skinned humanoids). I'ed probably play one of the rare intellectuals, a daughter of one of the researchers at the Institute of Cosmology on Orion 1 who has decided to go into Star Fleet to explore the universe. Now the problem is Orion Women have some kind of pheromone that makes them dead sexy to men and tend to make women rather ill. Wonder if there is probably some kind of Pheromone suppressant drug in this time that she can take regularly so she can work on a ship without causing a stink?

Sovereign Court

Darkfire142 wrote:
Would you allow someone to play an Orion (One of those Green-Skinned humanoids). I'ed probably play one of the rare intellectuals, a daughter of one of the researchers at the Institute of Cosmology on Orion 1 who has decided to go into Star Fleet to explore the universe. Now the problem is Orion Women have some kind of pheromone that makes them dead sexy to men and tend to make women rather ill. Wonder if there is probably some kind of Pheromone suppressant drug in this time that she can take regularly so she can work on a ship without causing a stink?

We can work something out. Although I think that was fixed.

EDIT: It wasn't but I like the Idea so we can work something out.


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I think my concern was that the doctor would have a lot of periods of nothing happening, but I guess that's probably as true of the engineer and several others, so f~#$ it, I'm going Trill Medical Officer. I'll start working on backgroundy things.

Sovereign Court

Ok, so we have a chief medical officer.

We still need:

Captain
First officer
Chief engineer
Chief security/tactical officer
Cheif science officer

Liberty's Edge

What are your thoughts for a department being represented by an Ensign/junior officer? Like Chekov was tactical Ensign. Or Geordi was Lt JG when TNG began. I wouldn't mind being Engineering or Science, but I would prefer to start off as Ensign/LtJG. Since you mentioned wanting a smaller ship and crew it might make sense to have some stations crewed by lower ranks?


Cyborg? (that doesn't have the OP'ness of the Borg)

Sovereign Court

Samy wrote:
What are your thoughts for a department being represented by an Ensign/junior officer? Like Chekov was tactical Ensign. Or Geordi was Lt JG when TNG began. I wouldn't mind being Engineering or Science, but I would prefer to start off as Ensign/LtJG. Since you mentioned wanting a smaller ship and crew it might make sense to have some stations crewed by lower ranks?

I'm ok with that. It's a new crew, untested and still finding their equilibrium. Ranks can come later.

Gars DarkLover wrote:

Cyborg? (that doesn't have the OP'ness of the Borg)

I don't know. It's 2370, so there have already been unassimilated Borg. You could do that I guess.

What exactly did you have in mind?


Darkfire142 wrote:
Would you allow someone to play an Orion (One of those Green-Skinned humanoids). I'ed probably play one of the rare intellectuals, a daughter of one of the researchers at the Institute of Cosmology on Orion 1 who has decided to go into Star Fleet to explore the universe. Now the problem is Orion Women have some kind of pheromone that makes them dead sexy to men and tend to make women rather ill. Wonder if there is probably some kind of Pheromone suppressant drug in this time that she can take regularly so she can work on a ship without causing a stink?

1. I wonder if the phermone works differently on people who are not heterosexual . . .

2. Besides, the way I see it, you don't have to be an Orion to make a stink . . . although I don't think most people would consider mine to be sexy . . . .


If I remember correctly...

Orion's had several ethnicities. Red, Pink, and Green. Pink's could pass for human. Green's were barbarian tribes, which is why they called them 'animal women'. They had pheremones, but they weren't like the Deltan's from the first movie, which drove humanoids insane with lust (they were psychic more than pheremone driven if I remember correctly). They just were much more powerful than humans.

Anything that pheremone is scent driven, and can be handled as simply as something you spray on that dampens or counteracts it (we do this today with deodorant). That's not to say that visiting a green orion girl's quarters would be safe, as her pheremones would saturate her quarters. But as far as walking around the ship, people might get a very mild tick up around her, but nothing more than a human could generate.

Been thinking it over, I would be good with playing a Separatist Vulcan, if you would be interested in that. Separatist Vulcans were basically an offshoot political group who rejected suppression of emotions. I forget which Trek novel they were introduced in, but they were mentioned at least once in the TNG when Sarek was on board the ship, not in a complimentary fashion if I remember correctly (memory may be fuzzy).

Either first officer or security/tactical...


mdt wrote:
Been thinking it over, I would be good with playing a Separatist Vulcan, if you would be interested in that. Separatist Vulcans were basically an offshoot political group who rejected suppression of emotions. I forget which Trek novel they were introduced in, but they were mentioned at least once in the TNG when Sarek was on board the ship, not in a complimentary fashion if I remember correctly (memory may be fuzzy).

It didn't explore the political ramifications as much as the personal ones, but Enterprise had an episode with Vulcans who accepted emotions as well.


That might have been the one I was thinking of, honestly.

Liberty's Edge

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Y'know, I'll go engineering chief. Time for the gold shirt! XD

Sovereign Court

mdt wrote:

If I remember correctly...

Orion's had several ethnicities. Red, Pink, and Green. Pink's could pass for human. Green's were barbarian tribes, which is why they called them 'animal women'. They had pheremones, but they weren't like the Deltan's from the first movie, which drove humanoids insane with lust (they were psychic more than pheremone driven if I remember correctly). They just were much more powerful than humans.

Anything that pheremone is scent driven, and can be handled as simply as something you spray on that dampens or counteracts it (we do this today with deodorant). That's not to say that visiting a green orion girl's quarters would be safe, as her pheremones would saturate her quarters. But as far as walking around the ship, people might get a very mild tick up around her, but nothing more than a human could generate.

Been thinking it over, I would be good with playing a Separatist Vulcan, if you would be interested in that. Separatist Vulcans were basically an offshoot political group who rejected suppression of emotions. I forget which Trek novel they were introduced in, but they were mentioned at least once in the TNG when Sarek was on board the ship, not in a complimentary fashion if I remember correctly (memory may be fuzzy).

Either first officer or security/tactical...

She can take some supplements which stop the pheromone from being produced. If she forgets though, the fun starts :D

So you want to play an emotional Vulcan. Who does not follow the teachings of Surak.

Sovereign Court

So, we got

Chief Engineer
Chief Medical officer

We need

Captain
First officer
Chief security/tactical officer
Chief Science officer

Sovereign Court

I could go Chief Science Officer with my Orion character.

Liberty's Edge

I could do the sec/tac then.

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