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Went to PaizoCon last year and got an awesome 3rd Trait boon. Last year, they gave you 1 chit per game and two chits allowed you to roll for a boon.

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Ah, my only boon experience is at PaizoCon, so I hadn't run into this before. So do I get another shot at rolling a 20 in the gameplay thread, since I rolled it here unknowingly? I've rolled enough of them in this scenario, I expect I'm all out.

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You can apply the boon to a different character? I thought it had to be for the character that would get the chronicle. I managed to get one in We Be Goblins and since I was applying that to my fire sorcerer I chose the one that would be vaguely useful for her.
Anyhow. boon: 1d20 ⇒ 10
PFS # 89041-14
No day job.

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You going this year, Borax? Just like last year, I'm taking my son (now 12 years old). It's one of the most fun things we've ever done together.
No, probably not.
1. Family situation has changed so being gone from 8 AM until 6 PM on Saturday and Sunday is not ideal.
2. You know...I don't really enjoy Pathfinder face to fact with random strangers. This is going to sound weird, but PbP is so much more enjoyable for me than F2F. Other than the boons and the chance to actually talk with Mike Brock personally, here are some of my negatives for F2F.
1. Usually can't hear the GM unless I sit right next to him/her. P'Con was so friggin' loud. Even at game stores, the tables are on top of each other and if the GM's voice doesn't project, I have no idea what is going on.
2. OOC and IC are blurred. In PbP, there is a very natural nice separate of the two. In person, you can't really separate them. The game usually breaks down to more OOC talk than IC talk.
3. RP is better in PbP and I suck at RP. Even stranger is I am more of a combat/tactical thinker. So RP isn't even my thing.. I can't do impersonations. When most players/GMs try and do them, it's often embarrassing. But In PbP, I feel like players can do a better job of RP and I find myself enjoying that aspect of the game. So suddenly I'm enjoying PF on broader level in PbP than I do in F2F.
I can also take my time and get in character and think about how my character is going to act. F2F, it gets washed over. A perfect example is a barbarian I have who rarely talks. Really hard to do that f2f :)
4. No time limit. In PbP we really get to enjoy the scenario at our leisure.

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You going this year, Borax? Just like last year, I'm taking my son (now 12 years old). It's one of the most fun things we've ever done together.
If/When my son gets to that age, I definitely plan on introducing him to PFS. You know, last year I played at a table with a Father and Son. Your son didn't happen to have an adamantine greatsword last year, did he?

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You know, your various points about F2F vs PbP play really resonate with me. I'm almost ready to give up on my RL game, for some of those same reasons (and because the DM has a serious case of "I'm never wrong"-itis).
But PaizoCon was a blast, mostly because I got to play so much with my son, in spite of having to shout over all the noise. It helped that our first game was a lottery winner (run by the author of the Way of the Wicked AP), so it was in a smaller, quieter room.
But I really do appreciate the time to think and write, and the fact that others take advantage of that time too.
As for last year - nope, I just confirmed with my son, and he's never had a character with an adamantine greatsword, so that wasn't us. I know at least one other dad from these boards who also goes with his son, so perhaps it was him.

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Moving the planning discussion here.
So assuming such documents exist (GM, do they?), the major issue I see with the forgery plan is time. It'll take Borax and Teric hours to do gather information to find a suitable copy to use as a template for a forgery. Then, I don't think Borax can take 20 since there's a cost to failure, but he should be able to take 10, which gives him a 19. Since its an opposed Linguistics check, that should give us really really good odds on it not being discovered unless it goes to someone who has intimate knowledge (and probably ranks in Linguistics) with the real thing.
So unless we want to put the artifacts back, Prothero and Darvic and Defah may have to sit outside the city with them for a while. Is there a time limit on our getting this done for Torch?

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The forgery is a good idea. I can also use Inspiration on Linguistics checks. What really need to do is get a copy of a legal document that allows the transport of artifacts. That might give us a decent circumstance bonus.

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Well, Borax will follow any directions given by Teric. So if instructed to create the forgery, he will using linguistics and a free inspiration roll.

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I completely forgot about that condition, heh heh heh.
Does this mean there was a condition that we pass on the Hundredfingers' message? If so, that was lucky, because I kind of picked that story at random as one to tell him.
Also, our instructions on when to use the communication stone were these: "If you find one of the jewels of my order or the person known as the Diamond Sage, I ask that you contact me." Since we haven't done that, I assume we don't need to make contact yet?
And finally - thanks for running this game and the next!

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No, sir. The secondary condition was to get the information from Zelekhati without resorting to violence. It was for the Sczarni mission. I had forgotten that it was accomplished, and was reminded by the Sczarni at the table.
For the Hundredfingers message, I should have said that he seemed merely amused rather than concerned at the mention of assassins out to take his life... again.
And you are correct. That message stone will carry on to the next part until you see fit to use it. One of the success conditions is you still have that stone at the conclusion of this scenario. Yes, it could have gotten taken away by the customs agent, costing you anywhere between 50 and 125 gp depending on his attitude towards you. (Actual calculation is APL multiplied by # of PCs, multiplied by 10 for indifferent or better or by 25 if unfriendly or worse.)
I will post the Chronicles tonight. For now, I must get to work.