| Alathea Sedai |
Tell me about it...9 hours of work on Friday without break or even lunch, then my supervisors wanted me to come back into work and see if I got the oh-so-important results that they wanted. Did I mention that I had to go back in during our company's holiday party? Well, I did now.
I'm not very happy with my job lately. I'll stop ranting, though.
| DM Jonasty |
Ugh work. Phhbbpp :-P The only bonus for me is the hurry up and wait atmosphere for my projects which allows me a lot of this ample time to check the boards.
Speaking of time and such, starting this Friday the 23rd my holiday plans kick into overtime and posting for me will be sporadic. There will still be posts for sure, they might just be at all kinds of random hours of the day if and when they do happen at all. Just so everyone is aware.
I'll have the update posted shortly, you guys have kept yourselves busy enough without me. ;-)
| Alathea Sedai |
I'm back, just need to catch up on reading and get myself back into the writing mode!
I'll be going back to work tomorrow. That sucks, but I am looking forward to getting back into this game! Ready when you are, Jonasty!
| DM Jonasty |
| Lyrwyan |
** spoiler omitted **
Sure.
| Jasper Firewyn |
i didnt want to bog down combat with this line of thought:
in regards to me being stilled:
According to the book, i wouldnt have been stilled. The book has an error in it; it lists 21-25 as being "headach and fatigue, 4d6 pts damage, unable to channel for 2 weeks" and then lists 25+ as being stilled. Following the logical progression, of 1-5, 6-10, 11-15,16-20, 21-25, as put forth in the book, it should read 26+.
DM, you rolled me a fort save of 16 vs DC 41. the difference is 25.
| Litheene |
Thanks Jonasty :) The game is very fun. I see this was intended as a though fight, but battle in the open, when the enemy can be warded away is very convinient for channelers, as the enemy can then be picked out with area of effect weaves, and gets no AoO. Thou the enemy channeller of such a level is indeed challenging. If she had 1-2 weaker channellers supporting her, I think we would have been in much bigger trouble, as we couldn't afford to gang on her.
Also, I'm itching for the end of the fight to test something out on those shadow spawn, I hope we get the chance
| DM Jonasty |
In case any of you were curious from my latest post of the enemy's actions. The shadow walk trick was something I was planning on using well before Lyrwyan's suggestion above. The delay/basis for my use of it is that my reading of the ability and the flavor it was intended in is that it has to be shadows to use, not simply darkness. So following that logic, really you're safer at night from this particular ability than during the day, unless it happens to be an especially bright moon night. That or if someone lights the forest on fire. ;-)
| DM Jonasty |
Since we began I've discovered I'm having a real issue with the Arms of Air weave and its lack of saving throw. Most every other weave that directly impacts a creature offers a save except for this one and this one does offer the ability to damage an opponent which would make it even more appropriate to have one. I'm still weighing my options on whether I errata the weave myself to just have a flat Ref save similar to Harden Air. I'll take and listen to any opinions from folks on what they think of the situation.
But in the specific instance that brings this discussion up, Jasper wanting to throw the Myrddraal's sword, I am ruling for a Ref save for sure.
| Jasper Firewyn |
i dont think there should be a ref save allowed for arms of air. Granted, it does have the damage potential with the violent throw, but not so with the gentle thrust. and technically, the weave itself isnt causing the damage. its the creature hitting a solid surface is causing the damage, which is a byproduct. the writers just put the extra info in concerning the damage aspect to help setup the balanced damage output. if the creature is thrown in a straight line, and it hits something solid, it only takes 1d6 damage, as if it fell from 10 feet, whether it slid 10 feet or 100 feet. Its when a channeler throws the creature up in the air and forces it to fall XX feet that the extra falling damage incures.
Arms of air is a good defensive tool too...
i have more to support my arguement, but i have to go take care of some PC issues.
| Lyrwyan |
... just have a flat Ref save similar to Harden Air... But in the specific instance that brings this discussion up, Jasper wanting to throw the Myrddraal's sword, I am ruling for a Ref save for sure.
I agree with you DM Jonasty. Doing anything other than the exact/literal weave description should offer some form of save. A REF save vs. the "disarm" move Jasper tried is a good and simple way to handle it I think. I'd have taken a slightly different approach using more of the Disarm rules in the Combat section, pg 151, disregarding the +4 bonuses for size differences or two-handedness, with the weaver using base attack + Int mod like in the Arms of Air throw description, but perhaps that would just over-complicate matters.
| DM Jonasty |
So I know some of you have expressed interest in my leveling/XP decisions. ::cough:: Jasper ::cough:: ;-)
The WoT RPG book is very free-form loose with XP. Add to that the really vague challenge rating system for creatures and it's really not very DM friendly. Ultimately you guys will be leveling when I decide and it will basically boil down to a case by case basis. If much of what you've done lately is pretty light and nothing really moving has happened then don't expect to level. It's really going to be story driven for the most part. That's the best I can give you, as I don't have much mechanically to work with and it's kind of how I want to do it anyways.
That being said, yes you guys will be leveling, just as soon as you find a place to camp/rest. I don't generally allow leveling in the middle of things as it can be disruptive (combat obviously being a key one).
| Alathea Sedai |
Yay, leveling!
That does beg the question, though. I wish Alathea to take the first level of the Aes Sedai prestige class upon reaching 6th level. Likewise, I'm guessing that Jasmine and Litheene might want to do the same, and Pace and Jasper might wish to take Asha'man. How would you like to deal with that, since becoming an Aes Sedai in a non-game sense involves lots of testing and ritual in the White Tower, and I don't assume that we'll be finding a way back to the Tower anytime soon?
I'd be happy to delay taking the level in Aes Sedai as it would make sense as to what's happening in the campaign, but to have to pass up the opportunity for Alathea to rightfully call herself Alathea Sedai and match her forum name...that'd be sad.
| DM Jonasty |
I'm glad you asked Alathea. :-)
My plan for the PrC's especially the channeling based ones, is to allow you guys to take your ranks in them as you desire. This is reflected easily in the books by Elayne and Nynveave(sp?) calling themselves full sisters well before they were "officially" confirmed. This can work for you ladies, as well as the men as Asha'man, and if Fiallain ever goes the Wise One path.
The only caveat I give with this is that, much like in the books, there will be RP consequences, good or bad, with being unconfirmed Aes Sedai/Asha'man/etc, at least with other similar people. At some point I hope to have the story go in the direction where you will maybe get some kind of acknowledgement but I certainly won't take away your PrC choices for it.
| Jed al'Raes |
The plan I put forth in the main thread allows for us to head first to Caemlyn and then to either the White Tower or Salidar Aes Sedai. Either one of those can allow for the Aes Sedai to become "official" Aes Sedai (quotes because only the White Tower has the Oath Rod). I need to double check, but I don't take Warder levels until 7, I believe. I'll be wanting one of those cloaks!
| Jasmine Raleen |
This is going to be fun as when Jasmine finds out how and why Siuan was deposed she'll be going straight to the Salidar Aes Sedai as she will refuse to bend knee to a usurper like Elaida lol.
| Alathea Sedai |
This is going to be fun as when Jasmine finds out how and why Siuan was deposed she'll be going straight to the Salidar Aes Sedai as she will refuse to bend knee to a usurper like Elaida lol.
I was thinking the opposite, that Alathea would refuse to be raised by the rebels. Of course, if and when she hears about Elaida's crimes, she'll probably not want to be raised by Elaida, either.
| Jed al'Raes |
DING!
Just a quick confirmation, DM. Last game you allowed me to substitute Skill Emphasis: Perception in place of Alertness for Warder requirements, since the two skills involved in Alertness were married into perception. It's a requirement for Warder (which will be my 7th level), so I just want to confirm I can do that.
And I can't remember: Do we gain a feat at every odd or even level?
Edit: Another question I've been meaning to ask. Warders gain Iron Will as a bonus feat at level 4. But it doesn't really make much sense because they use the Aes Sedai's Will anyway, which is pretty much guaranteed to be higher. Would you allow me to swap that out (if we ever get there... That's four levels from now!) with the equivalent reflexes or fortitude feat? Thanks for answering my many questions.
| DM Jonasty |
Jed, that's fine with the PrC requirements swap.
Regarding feats, you get one every odd level just like Pathfinder. 1, 3, 5, etc.
Hmm as far as the Iron Will thing, I'll think about it. We've got a ways to go before you have to worry about it. The thing is, without the Bond Warder weave, the class ability is pretty helpful. Swapping something out for it simply cause you have the weave on you early might be a bit too much for me. We'll see though.
Everyone remember that you still take max hit points when you level.
| DM Jonasty |
So I'm in the planning stages for the rest of the campaign, especially the later stuff. I'm envisioning this going for some time.
That being said, looking over some of you character sheets there are some of you that are missing some information. Specifically I would like to see everyone update their profiles with some of their backstory info. Additionally any other info that could help me understand you character would help. I'm looking for hooks and for some of you I'm coming up a little short. There's no rush on this, as long as your mechanical stuff is current we can still play, but it won't allow me to personalize the game as much. Just a thought.
| Jed al'Raes |
Hmm as far as the Iron Will thing, I'll think about it. We've got a ways to go before you have to worry about it. The thing is, without the Bond Warder weave, the class ability is pretty helpful. Swapping something out for it simply cause you have the weave on you early might be a bit too much for me. We'll see though
The Bond Warder weave is required as a prerequisite for taking levels in Warder in the first place. The only time Iron Will will end up coming in use for any Warder is when he is away from his Aes Sedai (it does happen, but I imagine rarely).
It'll become relevant to me as early as next level, as I am considering taking Lightning Reflexes. If the change is made the Warder class, I won't be taking it though. So I just wanted to get your thoughts on it. Thanks for looking into it and considering it.
My next level will be pretty easy, actually, so hopefully I'll have the update sometime tomorrow. I'm definitely taking Skill Emphasis: Perception, as it is the last prereq I need to finally go official Warder.
| DM Jonasty |
When taking PrC's based on channeling, you level up your channeling based on the base class you started with. If you're an Initiate and you take a level of Aes Sedai, you level up your channeling as an Initiate and thus no new weave.
If you happen to be a multi-class channeler (Jasmine) you luck out and get the benefit of both classes when you level, so you will still get the new weave learned feature from being a wilder.