| Koldir Shadowhammer |
Yeah, that 18 damage scared me, that'd put me at 1 hp :o
Reflex Save for dragon's fire: 1d20 + 2 ⇒ (12) + 2 = 14
Koldir lunges sideways as the dragon's breath approaches, doing his best to escape the worse of the heat.
Dropping his crossbow, Koldir roars back at the fiery beast.
If Koldir has taken 5 or more points of damage he will cast CLW on himself (since it didn't seem as though anyone else took it earlier), and split himself into two parts. If he doesn't take 5 or more damage he will split into two and then draw his warhammer and shield, bemoaning the lack of his new and shiny breastplate, as well as the fact that he's already used Obscuring Mist today.
| Aldus Cottontail |
Round 1
Initiative 5
Fortune on Jevon, Cackle
If someone is badly wounded I abandon this action and heal them.
Duration
Baster - 2 Rounds
Leon - 2 Rounds
Jevon - 2 Rounds
Descriptions
Cackle, The witch can cackle madly as a move action. Any creature that is within 30 feet that is under the effects of an agony hex, charm hex, evil eye hex, fortune hex, or misfortune hex caused by the witch has the duration of that hex extended by 1 round.
Fortune, The witch can grant a creature within 30 feet a bit of good luck for 1 round. The target can call upon this good luck once per round, allowing him to reroll any ability check, attack roll, saving throw, or skill check, taking the better result. He must decide to use this ability before the first roll is made. At 8th level and 16th level, the duration of this hex is extended by 1 round. Once a creature has benefited from the fortune hex, it cannot benefit from it again for 24 hours.
Healing, A witch can soothe the wounds of those she touches. This acts as a cure light wounds spell, using the witch’s caster level. Once a creature has benefited from the healing hex, it cannot benefit from it again for 24 hours.
| Baster of the Peacock |
Round 2
Initiative 4
Baster drops his longbow and grabs his lance again, aiming it at the dragon's rocky snout, just as he launches his eager warhorse at the dragon in a deadly surge.
"Glory and thorns !" Baster bellows defiantly at the top of his lungs, his challenge at the beast booming on the battlefield, before his lance strikes at its rocky hide with all the momentum of the charge.
Ride check: 1d20 + 8 ⇒ (10) + 8 = 18
Mounted Lance attack (accounting for Charging, Ithriel's Bless and Leylyn's Inspire Courage): 1d20 + 6 + 2 + 1 + 1 ⇒ (15) + 6 + 2 + 1 + 1 = 25
or (accounting for Aldus's Fortune Hex)
Mounted Lance attack: 1d20 + 6 + 2 + 1 + 1 ⇒ (2) + 6 + 2 + 1 + 1 = 12
Mounted Lance damage: 2d8 + 6 + 4 ⇒ (3, 5) + 6 + 4 = 18
Charging is a special full-round action that allows you to move up to twice your speed and attack during the action. Charging, however, carries tight restrictions on how you can move.
Movement During a Charge:
You must move before your attack, not after. You must move at least 10 feet (2 squares) and may move up to double your speed directly toward the designated opponent. If you move a distance equal to your speed or less, you can also draw a weapon during a charge attack if your base attack bonus is at least +1.
You must have a clear path toward the opponent, and nothing can hinder your movement (such as difficult terrain or obstacles). You must move to the closest space from which you can attack the opponent. If this space is occupied or otherwise blocked, you can't charge. If any line from your starting space to the ending space passes through a square that blocks movement, slows movement, or contains a creature (even an ally), you can't charge. Helpless creatures don't stop a charge.
If you don't have line of sight to the opponent at the start of your turn, you can't charge that opponent.
You can't take a 5-foot step in the same round as a charge.
Attacking on a Charge:
After moving, you may make a single melee attack. You get a +2 bonus on the attack roll and take a –2 penalty to your AC until the start of your next turn.
Lances and Charge Attacks:
A lance deals double damage if employed by a mounted character in a charge.
1/day [Swift Action], you can challenge a foe to combat. Choose one target within sight to challenge. Your melee attacks deal extra damage whenever the attacks are made against the target of the challenge.
Baster's extra damage is 2.
Challenging a foe requires much of the cavalier's concentration. The cavalier takes a -2 penalty to his Armor Class, except against attacks made by the target of his challenge. The challenge remains in effect until the target is dead or unconscious or until the combat ends.
| Leon the Landless |
AC currently 17
As the dragon lands, Leon is in motion leaving Ithriel near the ranged combatants. Drawing his ancient sword from behind his shield as he runs, he swings it straight into the monster's face.
Attack w/charge, bardsong, bless: 1d20 + 6 + 2 + 1 + 1 ⇒ (10) + 6 + 2 + 1 + 1 = 20
damage: 1d10 + 4 ⇒ (6) + 4 = 10
"Baster! Endrion! Circle 'round and hit it again! I'll keep it's attention"
| Matt, Game Master |
Battle round-up or "Why one monster vs 9 PCs is crazy"
Through your combined assault; Jevon's skillful shooting, Leylyn's accurate archery, endrian's superior smites, baster's courageous charge and leon's superb swordsmanship, the mighty dragon takes a mighty 55 damage slaying him before he is able to retaliate.
The sounds of cheering resounds throughout the camp as the remaining soldiers regroup and finish off the last of the assailing foes.
Captain Pelemynn himself comes to greet you, a mighty smile lighting up his features.
"You've proved to me once again that no matter the obstacle, you will indeed overcome it. There is not much that I can give you while here, but I will do to the following: while we repair the group I want you to take mounts from the stables if you don't have any and ride out to the small village of Neremburg." He hands you a large satchel. "Here's a fair sum of gold bars for trading. All in all that's 10,000. I want you to purchase some repair materials and bring it back by wagon. Those should only cost 1,000. The rest is up to you to share and purchase what you need. You have most definitely earned it and I can only imagine it will help us."
He salutes you and returns to the camp.
There's a gp limit of 500. No single item higher than that. This is as much a reward for your level as it is a moment to celebrate single handedly killing a dragon. Congratulations! Now, after your brief shopping spree, it will be time to figure out who exactly is opposing your group!
| Leylyn Rhydoc |
As the dragon falls, Leylyn's song finishes.
~♬~♪~♬ Magma the Magic Dragon ♬~♪~♬~
Oh...
Magma, the magic dragon slain by them all, ~♪
As the mist cleared and the battle won, they stood up proud and tall! ~♬
Noble kings and princes would bow whenever they came,~♪
and the people would recall their tale and roared out their names. ~♬
Oh...
Magma, the magic dragon slain by the nine, ~♪
The Lion, Rose, and Holy Knight, were the front runners at the time! ~♬
Blam! Went the Rogue's gun, all throughout the night, ~♪
And illusions danced by the Witch's hands as it gave the dragon fright! ~♬
Oh...
Magma, the magic dragon slain by the nine, ~♪
The Elf, Dwarf, and Lady Bard, were supporting from behind! ~♬
Pow! Went the Monk's lightning fist, pummeling into the dragons chest,~♪
On they fought throughout the night, there's nothing they can't best! ~♬
Oh...
Magma, the magic dragon slain by them all, ~♪
As the mist cleared and the battle won, they stood up proud and tall! ~♬
Noble kings and princes would bow whenever they came,~♪
and the people would recall their tale and roared out their names. ~♬
| Endrian |
Endrian slumps to the ground as the battle finishes.
In amazement, he utters "A dragon... Fancy that..."
As the Captain approaches, he stands up quickly.
"You've proved to me once again that no matter the obstacle, you will indeed overcome it. There is not much that I can give you while here, but I will do to the following: while we repair the group I want you to take mounts from the stables if you don't have any and ride out to the small village of Neremburg." He hands you a large satchel. "Here's a fair sum of gold bars for trading. All in all that's 10,000. I want you to purchase some repair materials and bring it back by wagon. Those should only cost 1,000. The rest is up to you to share and purchase what you need. You have most definitely earned it and I can only imagine it will help us."
Endrian indicates towards Leon "Perhaps you should take the gold and distribute it as you see fit."
As the captain leaves he looks around the campsite turned battleground, sighing in relief.
He then turns to the others, "Is anyone hurt?"
If anyone responds, Endrian will use his Lay on Hands ability to heal them.
Lay on Hands: 1d6 ⇒ 6
He then says "Well, I guess we should make a move towards the stable..."
| Jevon Ryker |
Yaaay!
Edit: Jevon will accept Endrian's healing saying, "Yeah, I got a little singed." Offering his burnt flesh to Endrian he says in a falsetto, "Please make me feel better daddy!" with an exaggerated pout on his face.
After the Captain approaches Jevon will grin broadly and say, "Thanks cap'n. All in a days work." He gathers his share of the gold up and does a little dance while laughing maniacally. Gold gold gold gold gold gold, gold gold gold gold! before wandering off to select a mount. He will look for a large chestnut mare, one trained for battle. He seeks a calm mount. Can't have you panickin' at the sound o Bertha now can we? He muses to himself as he approaches the various mounts and strokes their necks. After finding a suitable mare, he will ask the horsehands what her name is.
----------
Once everyone has gathered and ridden into town
"Alright ladies and gentlewoman," he says tipping his helmet to Leylyn, "I'm off to do some shoppin'. I'll be back here before sundown."
Jevon will buy the following items
-sell Great Axe for 10 GP
-sell Chain shirt for 50 GP
Total gold:1066 GP
-buy 23 Alchemical Cartridge (Paper) 276 GP
-buy Masterwork Greatsword 350 GP
-buy Masterwork Breastplate 350 GP
-buy Potion of Enlarge Person 50 GP
-buy Sunrod x4 8 GP
-buy Acid Flask x3 30 GP
Total Gold Remaining:2 GP
| Endrian |
Endrian places his hand over Jevon's head, praying "Eveldine, let your healing light flow through me to heal the afflicted Jevon."
He then looks over the man before him and says, "You're looking a little better now. Are you feeling ok?"
| Leon the Landless |
Endrian indicates towards Leon "Perhaps you should take the gold and distribute it as you see fit."
Leon blinks, tearing his gaze away from the dead dragon in front of him.
"Um. Alright."
Why would he give this task to me?
Holding the bars of gold, he could only marvel.
I have never dreamed of this much money. I could buy ten farms with this. More. Even after buying supplies we'll have enough for each of us to have... what did he say these were worth? a thousand? One thousand gold crowns. What in the world am I going to spend that much money on?
As he thought he passed out the bars, one to each of his companions, handing them to them reverently, as if they were about to break or vanish.
| Jevon Ryker |
"Right as rain! Thank you Endrian." His thanks seem much more sincere than anything else he's ever said to Endrian. Jevon give's him a brief pat on the shoulder before going off to see about his horse.
| Leylyn Rhydoc |
As the song finishes, Leylyn turns to Endrian and says "Weeell, technically I don't think it was really a dragon. It was more like a elemental thingy that looked like a dragon. But '~♪ Magma the not really a magic dragon but close enough ♪~', wouldn't sound as good, so I guess we can all just pretend it was!"
--
T-Ten thouuuuusand?! Like, Ten Thousand-Ten Thousand? Gold pieces?! I've never seen so much money all at once!" She says, staring at the gold bars. She pokes at them a few times. "Aldus, I'm not falling pray to one of your illusions am I?" She continues, still poking at the bars.
---
While walking over to the stables Leylyn asks the group in general, "I've never rode a horse before, will you guys help me pick one out?" When they arrive, as if the previous question had never been asked, Leylyn walks right over the largest war horse. "Perfect! I'll Take it. What is it's name?" She ask's the stable hand.
---
As they make their way to town, Leylyn turns to the others. "Hey, I was thinking... When I was young I always fantasized about being filthy rich and laying around in a large pile of gold pieces... Do you think I could do that for a few minutes after we change the money?" Leylyn says, Giving her best puppy dog eyes. "Hmm What should we buy... Ithriel, you seemed like you had trouble seeing the dragon. What's up with that? Do you need glasses or something? OH! We should get Ithriel some glasses while where shopping! Oh, or maybe a spyglass! You won't have trouble seeing things with a spyglass. Maybe we can get one of these cool ones where you turn some knobs and it changes the colors and stuff. Do you think they will have fireworks in this town? I Loooove fire works! What better way to celebrate dragon slaying then shooting off some fireworks! Do you think we get to keep the horses? I should get some parade style barding for my horsey here. Do you think he would look better in some blood red and tree green barding? Or maybe a wild fire orange with some cool blue highlights... Leylyn does not stop talking...
...Its a long ride to Neremburg...
| Baster of the Peacock |
"Victory to the Seekers ! Praise be Eveldine !" Baster exclaimed when the mighty beast toppled and died in a spurtle of magma.
---
When Captain Pelemynn did his speech, Baster remained astride his horse, proudly displaying the Peacock's banner. He looked at each of the other Nine in turn, as if to reassure himself he would later remember the faces of his comrades in arms and this moment of triumph in exact detail.
He smiled broadly: victory was sweet, and life sweeter till ! Guiding his horse and beaming with assurance, he approached Leylyn.
"Thank you for the song, Leylyn ! I could feel it rushing through my veins, those strange little limericks making my heart pump my blood faster and empowering my arm to deliver fatal blows: what a marvelous enchantment you weave with your... mouth."
On an impulse devoid of any conscious thought, Baster bended from his horse and landed a kiss on Leylyn's mouth. He recoiled almost as soon as their lips made contact, though.
"Sorry, milady ! That's the heat of battle, in my blood, I swear !" Baster rushed to say, embarrassed by his lack of control.
| Baster of the Peacock |
Still on his horse, Baster approached Ithriel.
"I am glad you are alive and well, Ithriel. I want to thank you for your blessings during the battle." He smiles. "And for your friendship."
"I see you've taken care of the wounded, in that wagon that Leon most cleverly put to use. I think that we all are fortunate to have you amongst us nine, Ithriel Latairn. Healing is a noble art, a perfect companion to strife and battle - and for you, it's also a deep calling, I can tell."
| Baster of the Peacock |
Still on his horse, Baster approached Aldus.
He extended a mailed fist to resolutely shake Aldus' hand.
"I thank you for your timely enchantment, Aldus Cottontail" the knight says in a formal tone. "I am glad to have you on our side on this quest."
Baster looked at the bird on Aldus' shoulder.
"You don't speak much.
It was hard to tell if he spoke about Aldus or his familiar.
Fixing his gaze on Aldus.
"I respect that." The nobleman smiled unexpectedly. "Since we travel with Leylyn, it seems sensible that there's some kind of cosmic balance in the amount of speech and phrases coursing through our merry group."
Baster blinked.
"Hmm, that's all I wanted to say, I guess."
| Baster of the Peacock |
Endrian indicates towards Leon.
"Perhaps you should take the gold and distribute it as you see fit."Leon blinks, tearing his gaze away from the dead dragon in front of him.
"Um. Alright."
Why would he give this task to me ?
Baster approached Leon on his horse.
He looked thoughtfully at the bars of gold in Leon's hands, but refrained from commenting.
"You fought like a knight" the nobleman said to Leon.
He looked at the Lion's banner in Ithriel's hand. And then back at the swordsman.
"Therefore, you are a knight" Baster said with an almost menacing intensity, his eyes locking with Leon's eyes while catching some fiery reflection of the dying embers of the dragon's blood.
A pause.
"So be it."
The knight in the green and blue coat of arms relaxed somewhat.
"I salute you, Leon of the Lion's banner !" the nobleman said, brandishing his own Peacock's banner in deference.
Baster then seized Skein's reins to drive his mount towards the stables.
"Ho, and the rallying around the wagon was a brilliant idea, Leon. It probably saved the day" he said, while riding away.
Unexpectedly, Baster had a little laugh.
"Or the night, as it were."
| Baster of the Peacock |
Baster went to the stables to tend to Skein.
The knight got out of his own armor before taking the saddle and the heavy barding off her mount's back, and the reins out of her mouth.
He then took good care of her, grooming sweat from her hair and gently brushing out tangles in her mane, while speaking softly to her.
He seemed greatly appeased by this toil, as it washed the remnants of the battle's rush out of his blood.
Once he was done with that, he watered her before leading her out of the stables to let her graze.
That's when Baster came accross Endrian. He had a friendly gesture for the paladin.
"It was a mighty smite you chastised the beast with, Endrian !" Baster smiled.
"If I may ask: has your battle prowess put your former doubts to rest... my friend ?" Baster asked in an uncharacteristically kindly manner.
| Baster of the Peacock |
Baster packed his belongings and his tent, and he put them on the new chesnut pack horse he just chose from the stables.
"There, there, Chineál..." he said, patting the horse.
"Good ! Now Chineál, thanks to you, I can travel with all my equipment by myself. No need to wait after those slow moving wagons anymore !"
He then lead the pack horse to Skein, which he had previously re-equiped with all her garb of war, and let the two mounts make acquaintance, reassuring the chestnut horse and soothing the mare, who was a little bit tetchy with the new horse.
Then he mounted his warhorse, taking the reins to walk to the others of his group - which were gathered at the border of the encampment, ready to go to Neremburg.
"Follow !" the knight ordered Chineál, and the well trained pack horse obediently followed the grey battle mare.
EDIT:
Baster takes for himself the tent he's been sleeping in since he joined the Seekers' army. He will buy (with his own gold) a new tent to give back to Captain's Pelemynn forces when he arrives at Neremburg.
| Endrian |
Endrian sighs, "Battle has never been a worry friend. I am the blade, or hammer in my case, of Eveldine. Battle against the forces of evil is my calling."
"What disturbs me is the nature of the rest of the Seekers. I had envisioned the group to be filled with those like myself, yourself, Leon, Leylyn, Aldus, Ithriel, Burrin, Jevon and Tim. People who knew no fear. A band of heroes. Yet they don't seem to be cowards. Fleeing from a beast that would either kill or be killed. They insult a man of noble birth. I soon expect to be hearing heresy on their lips before this journey is done."
He then looks warmly at Baster, a small smile on his face "I'm sorry friend. I'm just at a loss at the moment. I guess we should just leave it up to Eveldine. She will guide and protect us."
| Ithriel Latairn |
Once the beast falls, Ithriel puts his hand to his forehead, and says, "Harwa Fallanmellon." A faint light glows briefly.
Cure Light Wounds: 1d8 + 2 ⇒ (5) + 2 = 7
After Captain Pelemynn's speech, Ithriel places his hand to his chest, bows and says, "Creoso lle nar, Captain."
----------------------
Turns to Leon, [b]"Certainly, my friend."
----------------------
Turns to Baster, "Creoso lle nar, mellon"
----------------------
After selecting a beautiful black horse, Ithriel makes sure he has his belongings and heads to town with the rest of the group.
"My sight is the price I pay for my abilities Leylyn, I cannot see beyond a short distance."
Turns to Leon. "Leon, may I ask you something?"
----------------------
Town purchases
- Sells armor for 5GP
- Buys Leaf Armor - 500 GP
- Sells Backpack for 1 GP
- Buy MW Pack - 50 GP
- Buys Medium Tent - 15 GP
- Buys Portable Alter - 250 GP
- Buys 4 Healers Kits - 200 GP
Delved into a little of my own gold.
| Baster of the Peacock |
Endrian then looks warmly at Baster, a small smile on his face.
"I'm sorry friend. I'm just at a loss at the moment. I guess we should just leave it up to Eveldine. She will guide and protect us"
"Aye. Eveldine be praised" Baster says simply, briefly putting a sympathetic hand on Endrian's shoulder.
| Leon the Landless |
Leon could only blink at Sir Baster's affirmation of Knighthood. He opened his mouth but obviously couldn't think of anything to say.
Grandfather always said Nobility lay in deeds, not birth. Still, he was a farmer so his say doesn't really count for much. Can knights knight other knights? I've never heard of that. I thought only kings and stewards had that power. I'll have to ask someone about that. Later though. Right now it doesn't matter.
"Thank you, Sir Baster." Leon finally said. "I'll try to live up to the ideals of the title."
I need a drink.
When he retrieved his banner he carefully folded it narrow and rolled it up.
"Of course." he said to Ithriel. "What is it?"
| Koldir Shadowhammer |
Koldir travels quietly to town on the smallest horse he can find, unwilling to be up too high. It seems that his companions haven't payed much notice to Jevon shouting his true name, and he doesn't bring it up himself as they ride. Once there he sells his old armor, shield, and warhammer, purchasing and newer weapon and shield, each of fine craftsmanship.
Koldir's new hammer is painted black as night, with curving designs and twisting runes running up the handle and around the middle of the head. The shield is plain, without crest or design on any part of it, a polished piece of metal; thick, sturdy, and flawless.
After his initial purchases Koldir remembers an item he had seen once on the street, an item he had been wanting but never had the money to buy. He makes a trip to the sort of shop that keeps in stock magical and extraordinary gear. Although a town such as this doesn't carry particularly powerful magic, Koldir is looking for a very specific, and rather small item. He finds what he is looking for, one of the most expensive things available in the town, and takes great pride in purchasing it legally. He also gets a slightly less expensive item of a similar nature. Realizing that together they are a bit too expensive, he sells his bloodblock, hoping he won't regret the decision. When he returns to the rest of the party he has no visible new gear with him, but his wallet is entirely empty.
I took some creative license with the appearance of the purchased items, hopefully that's alright- if I'm shelling out for masterwork hopefully they can make the stuff a bit pretty :P
Items Sold
heavy steel shield - 10 gp
kikko armor - 15 gp
warhammer - 6 gp
bloodblock - 12.5 gp
+ 43 gp, 5 sp
Items Bought
masterwork warhammer - 312 gp
masterwork heavy steel shield 170 gp
cracked incandescent blue sphere ioun stone - 200 gp
cracked dusty rose prism ion stone - 500 gp
- 1182 gp
remaining wealth: 4 sp
| Aldus Cottontail |
He extended a mailed fist to resolutely shake Aldus' hand.
Aldus will shake Basters hand and smile, revealing a large gap between his two front teeth. Bird Caws on his shoulder, cocking it's head towards the forest. Aldus looks quizzically at Bird who caws yet again. Aldus nods at bird before waving off Baster and heading in that direction towards the forest.
---------------
Shopping/Gathering List
| Ithriel Latairn |
Ithriel explains the dream he had just before the attack, being sure to mention the importance of the lion appearing in the dream followed by Leon pulling out his banner. After he gets done explaining, Ithriel asks, "Now what may lie ahead of us, I know not. But it appears that our destinies have put us in a position that, you and I, must learn from each other if we are to fulfill them. So I humbly ask if you would be inclined to better train me in the arts of combat. I, in return, can help you in whatever way I am able, to guide you down your path. What say you?"
| Baster of the Peacock |
Baster rides to Neremburg with the rest of the Nine, keeping mostly to himself, except to give Leylyn the occasional advice about horse riding.
Once they arrive in town and everybody takes off to make purchases, he finds a fountain and let Chineál and Skein drink from it.
Then he sets off to purchase the one object he really needs right now: a flute.
Once that's done, he joins Leon to buy the supplies needed by the rest of the Seekers' army back at the camp.
Somewhat surprisingly for a noble, he bargains relentlessly, trying to acquire as much as possible for as low a price he can get.
"Money is the lifeblood of war" he says to Leon.
"And mark my words, Sir Leon:" he has a little smile as he gives this title to the taciturn warrior "we are at war... though we don't know who our enemy is. Yet."
Appraise check to bargain (or to aid Leon in bargaining) a good price on supplies: 1d20 + 1 ⇒ (17) + 1 = 18
| Leon the Landless |
Leon's brows furrow as he listens to Ithriel describe his dream. He is quiet, obviously thinking before he replies.
"I'd be happy to teach you what I know of combat. I have a book of drills and forms that my grandfather made me learn as a child. You're welcome to read it. I'll help you practice whatever interests you."
He paused again.
"I don't put much stock in omens though. They imply destiny, you know? That we are on a path we cannot see, and that everything happens for a reason."
He swallows and he looks down.
"I just... can't accept that."
| Ithriel Latairn |
"Diollle mellon," Puts his hand on Leon's shoulder, "Thank you friend. As far as your beliefs, they are yours and I do not intend to change them. I believe that most individuals are free to make their own choices and find their own way in life. While others, like myself, have a predestined path that we must follow."
Looks at the shadows on the ground to determine the time. Announces, "Before we leave, there is something I must do. I will return within the hour." Makes his way into the local tavern.
| Baster of the Peacock |
When Burrin comes back to the group after acquiring his new supplies, Baster looks at him at some length.
Then he says: "You've got a fine new hammer... Koldir."
| Jevon Ryker |
Jevon returns to the group around the same time as Koldir. "That ye do mate, that ye do." He says, in response to Baster's comment. Jevon's raggedy chainlink shirt has been replaced with a shiny new breastplate. Drawing his new two handed sword from his back he says, "Give this beauty a gander." grinning as he runs his fingers down the fine steel blade, and over the patterns inlaid in the pommel and cross-guard. "Did you get any new toys Sir Peacock?"
| Endrian |
Upon arrival in Neremburg, Endrian stays with Baster and Leon as they barter for the materials and supplies they were tasked with obtaining.
He attempts to assist in the haggling through his words, attempting to win the traders over to negotiate the best price.
Diplomacy: 1d20 + 11 ⇒ (6) + 11 = 17
He then has his own gold bar converted in coins.
When the supplies have been secured and he has coin in place of a gold bar, he makes his own way towards the local Church of Eveldine.
Once there, Endrian speaks with one of the priests "Father (or Mother if it happens to be a she), I come with a donation for your church." He then hands over 200 gold pieces in a coin pouch.
After this, he makes his way to the local bowyer.
He spots a finely crafted longbow hanging by itself on a rack.
He instantly moves to pick it up, the moment he has it in his hands he goes to the bowyer and purchases it.
Masterwork 5 Strength Composite Longbow: 900gp
Upon purchasing it, he goes to seek out his companions.
| Matt, Game Master |
In the center of the town square, after having made your purchases, you each spot an old man down on his knees and being kicked around by two larger brutish men, dressed in fine cloaks.
"Stand in my way peasant? I'll see to it that you never walk again I say!" the taller one yells while the short fatter one chuckles behind his greasy beard.
| Jevon Ryker |
As soon as Jevon notices the scene unfolding near the group of Seekers, he stops stroking his new blade and instead uses it like a giant pointer as he strides forward towards the nobles. "Oi! What the f*ck?! Leave that old geezer alone." He says, enunciating his expletives with thrusts of his greatsword into the air.
| Ithriel Latairn |
Comes back to the group just in time to see the thug beat the old man. Didn't anyone teach them to respect their elders? Walks up to the two men, puts his staff in a position to protect the old man. "Leave this man alone.
Diplomacy: 1d20 + 7 ⇒ (5) + 7 = 12
"What has he done that cannot be talked out?"
| Koldir Shadowhammer |
In Town:
Koldir doesn't pay any mind to the well-dressed bullies as he passes them by. He's seen far too many similar situations, most of them far more brutal, to feel particularly sympathetic. He knows that far more terrible and less public crimes happen each day, with no one there to prevent them. In his view, stopping to 'save' a man, who crosses those with more power than he, is a useless gesture, not only interfering with the state of the world, but encouraging the disadvantaged to rely on others instead of becoming strong themselves. Having grown up on the streets, and survived similar injustices, he does harbor resentment towards the upper class, but this is not his fight.
After Shopping:
Koldir grins up at Baster, hefting the new hammer. "Aye, that it is." he says fondly, "Haven't decided on a name fer it yet though. It should be a good one... a name is an important thing..." He trails off, looking at the hammer's black surface.
I've no reason to distrust any of my new companions. Is it so hard to simply have friends and brothers-in-arms without checking for knives in every hand and plots behind every pair of eyes? Why should they not know my name? They've given me no reason to doubt them.
Koldir's face grows dark as he stares at the hammer.
| Tim Deamon |
If I think they are just rich but not nobles,
"Hey what do you two think you are doing?! If this man has done something for which to be punished, take him to the watch for trial. If he hurt your pride then act like adults, suck it up and learn something. Acting like goblin kids will get you nothing but misfortune."
If I think they are nobles,
"Hey what do you two think you are doing?! This is not your duty as nobles. If this man has done something for which to be punished, take him to the watch for trial. If not then shut up and pay attention to the people, you exist purely to make their lives easier, not harder. That is what it means to be noble, if you can't do it, then pass your rank to someone who can."
Either way he glares at them waiting for a response.
Diplomacy: 1d20 + 4 ⇒ (20) + 4 = 24
| Baster of the Peacock |
Baster gazes at Koldir who stares at his new hammer.
Sense motive check: 1d20 + 5 ⇒ (8) + 5 = 13
"Is something troubling you, good dwarf ?" he asks in an even manner.
Drawing his new two handed sword from his back, Jevon says "Give this beauty a gander", grinning as he runs his fingers down the fine steel blade, and over the patterns inlaid in the pommel and cross-guard.
"Did you get any new toys Sir Peacock?"
As Baster is about to answer, Jevon's attention is caught by the old man on his knees with the two bullies.
Baster remains silent as Jevon shouts at the two bullies, striding toward them while punctuating his words with his sword.
Then Ithriel steps unexpectedly between the bullies and the old man, and Tim Deamon sternly adresses them.
The Peacock's knight decides to stay quiet for now and to watch the little drama unfold.
| Jevon Ryker |
Seeing Ithriel insert himself into possible harm Jevon will sheathe his sword, step forward and push him softly out of the way. Can't have our gentle Ithriel getting scraped up. "Let me do that mate." he says gently to the elf. He will stand over the old man, his upper lip curled back into a sneer and growl at the two aggressors like a wolf defending its food. If it looks like the 'nobles' are going to continue their beating he will slap their hands/feet away from the prostrate man.
| Leylyn Rhydoc |
Leylyn is surprised when Baster kisses her, but she doesn't seem to mind much. "You caught me off guard Basty! Hahaha! Be careful, Endrian is supposed to be protecting me from wolves like you! I might have to retaliate next time you do something like that!"
--
Leylyn is as chatty as ever, by the time everyone gets to town, it is a better question of what Leylyn will not be buying. When Leylyn sees the old man being abused, she is about to head over to assist him, but then the others step up, and she decides to sit back and watch.
She turns to Leon, Baster, and whomever is next to her and says. "Bet'cha 5 gold that those two bullys wimp out." she says.