Seeker's 5e Reign of Winter (Inactive)

Game Master seekerofshadowlight

It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to usher in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! What links do these strange blizzards and swaths of wintry landscapes have with Irrisen, and is there any truth to the growing rumors that the Witch Queen Elvanna has taken full control of the realm? Can her plans for the Inner Sea be thwarted, or will the Reign of Winter engulf the world?

A Reign of Winter game played with D&D 5e rules


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male Human 8th level seeker/6th level gamer /4th level bad speller

Yeah, nothing life changing or anything. The wife may have some small burn scars but nothing bad. Also happy travels.


male Human 8th level seeker/6th level gamer /4th level bad speller

Hey giys, I will update Tuesday. I had a busy weekend, I am an uncle again ! However, I am dead tried, so I will update tomorrow.


Human (Ulfen) Wizard 1 | AC 11 | HP 0/8 | Perc +2 | S-1/D+1/C+2/I+5/W+4/C+1 | Spells: 1st (0/2) | HD 1/1 | Insp: [ ]

Congrats!


male Human 8th level seeker/6th level gamer /4th level bad speller

Thank ya kindly. He looks just like my brother, red hair and all.

I also noticed I did not give you enough information to make a choice of how you wanted to move forward. I have fixed that, sorry for dropping the ball there.


Human (Ulfen) Wizard 1 | AC 11 | HP 0/8 | Perc +2 | S-1/D+1/C+2/I+5/W+4/C+1 | Spells: 1st (0/2) | HD 1/1 | Insp: [ ]

Everything alright?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

I'm here - ready and willing...


male Human 8th level seeker/6th level gamer /4th level bad speller

Sorry, had some medical complications I really do not want to get into. Starting tomorrow I m back or should be back to posting at lest 4 times per week.

Just so we are all on the same page here. The plan is to walk up to the front door and knock? Or are ya guys gonna check for traps on the outside and just kinda rush in?


Human (Ulfen) Wizard 1 | AC 11 | HP 0/8 | Perc +2 | S-1/D+1/C+2/I+5/W+4/C+1 | Spells: 1st (0/2) | HD 1/1 | Insp: [ ]

Sorry to hear you're having trouble.

Vic was checking for traps, but otherwise the plan is to knock on the front door.


male Human 8th level seeker/6th level gamer /4th level bad speller

Well, that is a novel approach for sure.


Magic:
CD 1/1 | spell attack +5, save DC 13 | 1st 1/3
HP 17/17, HD 2/2, AC 18, init -1 | perc.+3, pass. 13 |str 16 dex 9 con 14 int 13 wis 16* cha 11* | spear +5(1d6+3) | Male Human Outsider Cleric 2 | Effects: None

It's known as the bardic knock spell.

:-)


male Human 8th level seeker/6th level gamer /4th level bad speller

running late tonight, I will update but it should be between 9 and ll.


Magic:
CD 1/1 | spell attack +5, save DC 13 | 1st 1/3
HP 17/17, HD 2/2, AC 18, init -1 | perc.+3, pass. 13 |str 16 dex 9 con 14 int 13 wis 16* cha 11* | spear +5(1d6+3) | Male Human Outsider Cleric 2 | Effects: None

I was going to say we should risk a peek, but I think it might be better for all of us to simply rush in, and demand their surrender. They obviously won't, and so we'll probably just have to roll for initiative and go from there. And we'll run the risk of alerting the whole house. But who knows, maybe overwhelming force will get the job done.

What does everyone else think? Stealth or shock-and-awe?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

I think that we just enter the room and get this party started!


Human (Ulfen) Wizard 1 | AC 11 | HP 0/8 | Perc +2 | S-1/D+1/C+2/I+5/W+4/C+1 | Spells: 1st (0/2) | HD 1/1 | Insp: [ ]
Victor "Vic" Lofliss wrote:
I think that we just enter the room and get this party started!

Ta-dah!

...That was what you meant, right?

;)


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

As our wizard gets obliterated...jeez...lol


Magic:
CD 1/1 | spell attack +5, save DC 13 | 1st 1/3
HP 17/17, HD 2/2, AC 18, init -1 | perc.+3, pass. 13 |str 16 dex 9 con 14 int 13 wis 16* cha 11* | spear +5(1d6+3) | Male Human Outsider Cleric 2 | Effects: None

Don't worry, I'm right there, too. ;-)

Although you might want to stay hidden Vic to get off that sneak attack.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Not this time, I will just engage with an enemy within 5 feet of one of you for the sneak attack.


male Human 8th level seeker/6th level gamer /4th level bad speller

You guys amuse me so very much. Oh and I am now one a mon-fri posting once more. I may get a weekend post in here and there but Monday-Friday should be at lest one post, if often late night.


male Human 8th level seeker/6th level gamer /4th level bad speller

Ok, I have updated and the dice gods clearly want Helen dead. I may be able to update this weekend but likely not. Everyone enjoy their weekends.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Vic to the rescue!


Magic:
CD 1/1 | spell attack +5, save DC 13 | 1st 1/3
HP 17/17, HD 2/2, AC 18, init -1 | perc.+3, pass. 13 |str 16 dex 9 con 14 int 13 wis 16* cha 11* | spear +5(1d6+3) | Male Human Outsider Cleric 2 | Effects: None

I'm considering running a Pathfinder Adventure Path using 5e myself. I'm curious, what AP do you think would transition well?


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Tough question...If you are planning to do it via PbP, certainly not Skulls and Shackles, Curse of the Crimson Throne, or Kingmaker. I would imagine most others are up for grabs. FYI - I would definitely be interested in participating.


AC:15 HP: 18/19 HD: 2/2

I'm currently running Iron Gods converted to 5e for my home group and I'm kicking myself a bit for not choosing something with simpler monsters. Practically everything in the adventures are from Bestiary 3 or 4 and so there's never any like creature in the 5e monster manual that I can just sub in. Luckily, there are a few people on the boards that have done some of the conversion work, so that has helped. Having to deal with the tech items has been a little bit of a pain too.

So I guess to sum up, go with something simple. I bet Rise of the Runelords would work pretty well.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

You may be better with that one...personally, I would love an old school module from 2nd edition or advanced D&D. I have seen some sites with 5e modules out there by third parties. I run my homebrew tabletop 5e in the Greyhawk Setting, and it is a blast!


Magic:
CD 1/1 | spell attack +5, save DC 13 | 1st 1/3
HP 17/17, HD 2/2, AC 18, init -1 | perc.+3, pass. 13 |str 16 dex 9 con 14 int 13 wis 16* cha 11* | spear +5(1d6+3) | Male Human Outsider Cleric 2 | Effects: None

I've got to find a way to finagle myself into a Greyhawk campaign somehow. I know literally nothing about the world. But I'm super curious about it.

Rise of the Runelords was the first thing I came up with, too. But I'm already giving a PBP of that right now in Pathfinder, not to mention a home campaign I ran. And I really think there's only so many times you can attack Sandpoint.

Kingmaker is odd to me. Every time I think about it, it sounds fun as hell. But then I start reading the first book, and I can never get past the first few pages before I start to drift off into a coma. I'll stop and realize I've "read" entire pages but absorbed nothing. That's how forgettable it is. And if I can't get excited enough to read it, then how can I possibly run it? Books 2 through 6 might be masterpieces, but I'd never know.

Converting Iron Gods sounds like a herculean effort, Barl. Good luck.

I'm reading Legacy of Fire now - which is a Paizo AP that predates the Pathfinder system. So far it seems doable. But I'm only a few pages in. It's a decent read if nothing else.

That being said, I'm not opposed to running something smaller and weirder. I have the 5e version of the Raven's Call and I'm very tempted to run that. The only problem is that it's a bit straight-forward.


male Human 8th level seeker/6th level gamer /4th level bad speller

Rise of the runelords would likely convert very well.

I ran Lof on here, that one should work pretty well.

The rest , I have no clue really. Ya might want to give some of the stand alone mods a shot. Another option if you have them would be the Dungeon mag Ap's. I love me some Savage tide personally.


male Human 8th level seeker/6th level gamer /4th level bad speller

Sorry guys, I got in late, I'll update about 9ish in the AM


male Human 8th level seeker/6th level gamer /4th level bad speller

Ok, I lied. I got stuck on an all day thing and did not get home in between like I thought I would. Updating now


Magic:
CD 1/1 | spell attack +5, save DC 13 | 1st 1/3
HP 17/17, HD 2/2, AC 18, init -1 | perc.+3, pass. 13 |str 16 dex 9 con 14 int 13 wis 16* cha 11* | spear +5(1d6+3) | Male Human Outsider Cleric 2 | Effects: None

Boy, oh, boy. The way I'm envisioning the battlefield, I'm not sure running is completely feasible without abandoning comrades. So I guess we're in it to win it now.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Absolutely - go down swinging!


male Human 8th level seeker/6th level gamer /4th level bad speller

This is going down mostly to bad rolls. Although if Helen had hit a skeleton last round with that fire, you would have so dropped one of them.

Also sorry but that spell was not one that works off concentration.


Human (Ulfen) Wizard 1 | AC 11 | HP 0/8 | Perc +2 | S-1/D+1/C+2/I+5/W+4/C+1 | Spells: 1st (0/2) | HD 1/1 | Insp: [ ]

Yep, the golden rule is "eliminate weaker targets first", so that you can cut the enemy's action pool and then gang up on the stronger targets. Since 95% of 5E's ongoing spells are concentration-based, I treated the spell as a target to be eliminated. But I guess I ran into that other 5%. Oh well.


AC:15 HP: 18/19 HD: 2/2

Hey, maybe we can still pull it out! We are having some pretty bad luck though..


Magic:
CD 1/1 | spell attack +5, save DC 13 | 1st 1/3
HP 17/17, HD 2/2, AC 18, init -1 | perc.+3, pass. 13 |str 16 dex 9 con 14 int 13 wis 16* cha 11* | spear +5(1d6+3) | Male Human Outsider Cleric 2 | Effects: None

Let's not forget that these are 1st level 5e PCs in a Reign of Winter game. The squishiest of the squishy in one of Paizo's most notoriously difficult APs.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

Yep...true that!


Magic:
CD 1/1 | spell attack +5, save DC 13 | 1st 1/3
HP 17/17, HD 2/2, AC 18, init -1 | perc.+3, pass. 13 |str 16 dex 9 con 14 int 13 wis 16* cha 11* | spear +5(1d6+3) | Male Human Outsider Cleric 2 | Effects: None

Man, these death saves are a nerve-wracking mechanic.


Male Wood Elf Rogue 4 (Swashbuckler); AC: 16, Unarmored: 14; HP: 21/29; Saves: Advantage vs. Charm, Dex and Int; Init: +4; Perc: +4 (Passive 14), HD 4

I like it though...potential death should be nerve-wracking!


male Human 8th level seeker/6th level gamer /4th level bad speller

They do beat "ok I am a -3 this round, now I am at -4". I'll update tonight, I am headed out in a wee bit so do not have the time to do a new round right now.


Human (Ulfen) Wizard 1 | AC 11 | HP 0/8 | Perc +2 | S-1/D+1/C+2/I+5/W+4/C+1 | Spells: 1st (0/2) | HD 1/1 | Insp: [ ]

We just need for a couple of us to nat-20 our death saves, pop back up with 1HP, and overwhelm the remaining enemies. Piece of cake, right?

;)


male Human 8th level seeker/6th level gamer /4th level bad speller

Sorry guys, been dog sick, I'll update in the Am.


male Human 8th level seeker/6th level gamer /4th level bad speller

Ok, the update was in the PM. But I slept so very good and feel mostly human today.


AC:15 HP: 18/19 HD: 2/2

Glad to hear it! It's not like the boards have been very accessible the past few days anyway.


Magic:
CD 1/1 | spell attack +5, save DC 13 | 1st 1/3
HP 17/17, HD 2/2, AC 18, init -1 | perc.+3, pass. 13 |str 16 dex 9 con 14 int 13 wis 16* cha 11* | spear +5(1d6+3) | Male Human Outsider Cleric 2 | Effects: None

Didn't realize it my post didn't show up here. Oh, well.

A moment of silence for Kat. She was amazing. Any thoughts on what you want to roll up?


Warlock 2 (Winter); AC 13; HP 13/17

Thanks. It seems that 5th is a bit brutal, at least at these levels. lol

I'm still deciding, but I have a few ideas I'm mulling over. :)


male Human 8th level seeker/6th level gamer /4th level bad speller

I is kinda my fault for just converting what was there and not down playing it.This AP seems to be a meat grinder. Be live it or not I removed some encounters lol.

Updating now.


AC:15 HP: 18/19 HD: 2/2

Level 1 is especially brutal in 5e. I've been having my players level up after the first session in our home games.


male Human 8th level seeker/6th level gamer /4th level bad speller

Yeah, you guys will level after this. I did not expect you to just walk in. Knocking on the door was a ...novel approach anyhow.


AC:15 HP: 18/19 HD: 2/2

Ha ha, to be honest, I didn't expect it either.


male Human 8th level seeker/6th level gamer /4th level bad speller

So Helen posted and seemingly died while I was posting and did not see it to just now. The dice gods really,really, hate you guys.


AC:15 HP: 18/19 HD: 2/2

Yeah, it's been rough. Hey, maybe Lady Argentea will be good with a sword or spell and decide to take on a life of adventure!

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