Tursk Krune
Human (Ulfen) Outlander Cleric of Erastil 2
Alignment: Lawful Good
HP: 17/17,
HD 2d8
AC: 18 (with shield)
Speed: 30 feet
Initiative: -1
Perception: +3,
Pass. Perception: 13
Abilities
STR 16 (+3)
DEX 9 (-1)
CON 14 (+2)
INT 13 (+1)
WIS 16 (+3)
CHA 11 (+0)
Weapons
Mace: +4 (1d6+2)
Spear: +4 (1d6+2), thrown (range 20/60), versatile (1d8+2)
Javelin: +4 (1d6+2), thrown (range 30/60)
Spells
Cantrips
light, sacred flame (1d8, Dex. save), thaumaturgy
Spells per Day
1st (3/3)
Spell DC: 14
Spell Attack: +6
Prepared Spells (6)
Domain bless, cure wounds
1st create or destroy water, detect magic [r], guiding bolt, healing word, protection from evil and good, sanctuary
Proficiency (+2)
Feat: weapon master
Armor: light, medium, heavy and shields
Weapons: simple, battleaxe, longsword, morningstar, warhammer
Tools: pan flute
Languages: Common, Celestial, Sylvan, Ulfen
Saving Throws: Wisdom, Charisma
Skills: athletics (+4), insight (+6), medicine (+6), survival (+6)
Class Features
Domain (Life)
Disciple of Life: add spell level +2 to healing spells
Channel Divinity (1/Rest) Turn Undead, Preserve Life
• Turn Undead: If undead within 30 feet fails WIS saving throw, it is turned for 1 min. or until it takes any damage.
• Preserve Life: Restore a number of hit points equal to 5 times cleric level. Choose any creatures within 30 feet of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum.
Background Features - Outlander
Origin: Pilgrim
Wanderer: can feed up to 5 people with survival when in the wild.
Personality Traits: I watch over my friends and would do anything for them.
Ideal: Greater Good. We have a responsibility to those around us.
Bond: My home is the most important thing in my life.
Flaw: I am intolerant to those who do not share my ideals.
Equipment
• On Person: mace, chain mail, spear, javelin (x4), explorer's pack, shield (w/ holy symbol emblem), holy symbol, staff, hunting trap, trophy (bear tooth necklace), traveler's clothes, belt pouch, burlap sack, cold-weather wear, 2-person tent, antitoxin
• Explorer's Pack: backpack, a bedroll, mess kit, a tinderbox, 10 torches, 10 days of rations, waterskin, hempen rope (50 feet)
• Trinket (69): a crystal knob from a door