Saevox's Gauntlet: Team 2 (Inactive)

Game Master The Rising Phoenix

ROUND 20 Tuesday 06/26/2018 10:00PM EDT.
Current Map


GM ROOM x:

PERCEPTION
[dice=Perception Alyssa]1d20+2[/dice]
[dice=Perception Chirk]1d20+10[/dice] Darkvision 60'
[dice=Perception Shan]1d20+8[/dice]
[dice=Perception Grimdal]1d20+11[/dice] Darkvision 60'
[dice=Perception Ruue]1d20+6[/dice] Low-light vision, scent
[dice=Perception Chao]1d20+7[/dice] Low-light vision, scent
[dice=Perception 7]1d20+0[/dice]

INITIATIVE
[dice=Init Alyssa]1d20+0[/dice] Speed 30'
[dice=Init Chirk]1d20+5[/dice] Speed 30', Climb 20'
[dice=Init Shan]1d20+1[/dice] Speed 30'
[dice=Init Grimdal]1d20+5[/dice] Speed 20'
[dice=Init Ruue]1d20+4[/dice] Speed 60'
[dice=Init Chao]1d20+1[/dice] Speed 50'
[dice=Init Baddie 1]1d20+0[/dice]
[dice=Init Baddie 2]1d20+0[/dice]
[dice=Init Baddie 3]1d20+0[/dice]
[dice=Init Baddie 4]1d20+0[/dice]

WILL SAVES
[dice=Will Alyssa]1d20+5[/dice] -2 vs. Charm or Compulsion effects if there's a promise of wealth or power
[dice=Will Chirk]1d20+4[/dice]
[dice=Will Shan]1d20+2[/dice]
[dice=Will Grimdal]1d20+8[/dice]
[dice=Will Ruue]1d20+2[/dice]
[dice=Will Chao]1d20+2[/dice]
[dice=Will 7]1d20+0[/dice]

FORT SAVES
[dice=Fort Alyssa]1d20+3[/dice]
[dice=Fort Chirk]1d20+6[/dice]
[dice=Fort Shan]1d20+6[/dice]
[dice=Fort Grimdal]1d20+8[/dice]
[dice=Fort Ruue]1d20+8[/dice]
[dice=Fort Chao]1d20+6[/dice]
[dice=Reflex 7]1d20+0[/dice]

REFLEX SAVES
[dice=Reflex Alyssa]1d20+1[/dice]
[dice=Reflex Chirk]1d20+8[/dice]
[dice=Reflex Shan]1d20+5[/dice]
[dice=Reflex Grimdal]1d20+3[/dice]
[dice=Reflex Ruue]1d20+8[/dice]
[dice=Reflex Chao]1d20+11[/dice]
[dice=Reflex 7]1d20+0[/dice]

Drawbacks:
Chirk - Secret shame: You take a –1 penalty on saving throws against fear effects, and the DC of any Intimidate check to demoralize you is reduced by 1. If you would normally be immune to fear, you do not take these penalties, but instead lose your immunity to fear (regardless of its source).
Alyssa - Power-Hungry: Alyssa's thirst for power gives her a penalty of -2 on Will saves if the effect's creator promises wealth or power.
Grimdal - Meticulous: You take a –2 penalty on skill checks for skills with which you’re untrained.
Shan - Scarred: You take a –5 penalty on Disguise checks and a –2 penalty on Bluff checks.