SO Crypt of the Everflame (Inactive)

Game Master ScorchedOne

Maps


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Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

Dragall after exiting the room closes the door.

So, are we waiting or ...?


Assuming someone re-opens the door for Dragall....

Once safely behind the door, you hear the whir of the machine firing more arrows. They clang and bop off the stone door, not seeming to do anything. The sound continues. And it continues. After about a minute passes, you hear fewer and finally no arrows ricocheting off the wall.

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

Sorry, I thought the door was open.

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

Dragall enters the room.

perception: 1d20 + 4 ⇒ (15) + 4 = 19


Dragall finds a room. Arrows litter the floor. The trap appears to be out of arrows. The door on the far side of the room appears to have a handle which opens outward, and leads to the previously explored section near the fire room. Another door leads westward and appears to have been locked, but now opens.

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Nice work, big guy. I'm right behind you. Let's finish this.

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

These traps are becoming wearisome he comments.

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

Dragall enters next room holding his greataxe in hands.

perception: 1d20 + 4 ⇒ (18) + 4 = 22

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Kara follows, spell at the ready.

The Exchange

Lawful Neutral Ratfolk Rogue (Unchained) 3 (Sheet) | HP: 24/24 | AC: 19 (15 T, 15 F) | CMD: 14 | F: 2, R: 7, W: 1 | Init: 4 | Perc: 8 | Speed 30 |
Tracked Resources:
Reroll 1/1

Rizzok attempts to heal his bruises.

Use Magic Device: 1d20 + 10 ⇒ (15) + 10 = 25
Cure: 1d8 + 1 ⇒ (1) + 1 = 2
Use Magic Device: 1d20 + 10 ⇒ (9) + 10 = 19
Use Magic Device: 1d20 + 10 ⇒ (4) + 10 = 14
Use Magic Device: 1d20 + 10 ⇒ (16) + 10 = 26
Cure: 1d8 + 1 ⇒ (1) + 1 = 2

1 nonlethal remaining

The ratfolk settles in behind Durgall and keeps an eye open for traps:

Perception: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

Didn't the wizard use infernal healing on you, Rizzok?

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

I offered. Rizzok can still accept.

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

The paladin follows.


A continuous carving of mourners runs along the walls here, leading to a staircase on the south side of the room.

Initiative:
Kara: 1d20 + 8 ⇒ (11) + 8 = 19
Talondreal: 1d20 + 2 ⇒ (19) + 2 = 21
Dragall: 1d20 + 1 ⇒ (20) + 1 = 21
Kasai: 1d20 + 2 ⇒ (5) + 2 = 7
Rizzok: 1d20 + 4 ⇒ (5) + 4 = 9
Critters: 1d20 + 6 ⇒ (12) + 6 = 18

Talondreal
Dragall
Kara

Critters
Rizzok
Lem-Bot

On entering the room and looking around, you see a number of skeleton-like creatures rising from the floor!

If you make a religion check to identify, let me know in order what info you want, list up to 4 if you get over 20, 3 if at or below 20.

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Kara does not know much about religion, but she does know how to throw a Force Missile.

Force Missile, auto-hit vs. Red: 1d4 + 1 ⇒ (2) + 1 = 3

FM 4/6

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

Know. religion: 1d20 + 4 ⇒ (1) + 4 = 5

Dragall moves into the room and tries to hit red enemy.

to hit: 1d20 + 4 ⇒ (16) + 4 = 20
damage: 1d12 + 3 ⇒ (6) + 3 = 9


Dragall scores a hit on red, but the slashing weapon does not appear to be the most effective. With the combined force from Kara's missile, however, the skeleton falls.

Talondreal
Dragall
Kara
Critters
Rizzok
Lem-Bot

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

Know religion 1d20 + 5 ⇒ (4) + 5 = 9

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

The paladin will move up and try to destroy the creature with a swipe of his sword
1d20 + 5 ⇒ (1) + 5 = 6

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

That is not a hit, lol :(


Skeletons advance. The ones adjacent to Dragall try to claw at him, while the one Talondreal attacked has the opportunity for two claw strikes.

Attack Purp: 1d20 + 2 ⇒ (3) + 2 = 5
Attack Cyan: 1d20 + 2 ⇒ (8) + 2 = 10
Attack 1: 1d20 + 2 ⇒ (3) + 2 = 5
Attack 2: 1d20 + 2 ⇒ (15) + 2 = 17
Damage 2: 1d4 + 2 ⇒ (1) + 2 = 3

One claw finds purchase on Talondreal, slightly harming the Paladin, but the rest are dodged.

Lem-Bot approaches, and says with much humor, "Why didn't the skeleton cross the rope bridge? He didn't have the guts!" He then proceeds to laugh at his own joke, and for the levity you feel braver. Inspire Courage, +1/+1

All May Act

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Don't you dare attack my paladin, you bag of bones.

Force Missile at Green, auto hit: 1d4 + 1 ⇒ (1) + 1 = 2

FM 3/6

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

Dragall swings on purple enemy.

to hit: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12
damage: 1d12 + 3 + 1 ⇒ (10) + 3 + 1 = 14

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

He attacks the one which struck him
1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
1d10 + 4 + 1 ⇒ (9) + 4 + 1 = 14

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

That would have been such an epic amount of damage, it if hit

The Exchange

Lawful Neutral Ratfolk Rogue (Unchained) 3 (Sheet) | HP: 24/24 | AC: 19 (15 T, 15 F) | CMD: 14 | F: 2, R: 7, W: 1 | Init: 4 | Perc: 8 | Speed 30 |
Tracked Resources:
Reroll 1/1

Rizzok stows his crossbow and draws his light mace.


A multitude of claw strikes come at both Talondreal and Dragall.

Attack P 1: 1d20 + 2 ⇒ (6) + 2 = 8
Attack P 2: 1d20 + 2 ⇒ (12) + 2 = 14
Attack C 1: 1d20 + 2 ⇒ (19) + 2 = 21
Damage C 1: 1d4 + 2 ⇒ (2) + 2 = 4 Dragall
Attack C 2: 1d20 + 2 ⇒ (9) + 2 = 11

Attack G 1: 1d20 + 2 ⇒ (14) + 2 = 16
Damage G 1: 1d4 + 2 ⇒ (1) + 2 = 3 Talondreal
Attack G 2: 1d20 + 2 ⇒ (7) + 2 = 9

Only one claw finds each of our frontline heroes, the skeletons evidently being the sort to miss often.

Lem steps up, continuing his humorous tirade. "What is a skeleton's favorite instrument? The Trom-bone." He also retrieves a scroll from his pack.

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

@GM, can we get a summary of everyone's current damage?

Kara tries to finish off the one she damaged earlier.

Force Missile vs. Green, auto-hit: 1d4 + 1 ⇒ (3) + 1 = 4

Force Missile 2/6


Talondreal has taken 6, Dragall has taken 4, Green has taken 6 and will fall down. Everyone but Kara may still act in this round. Bardic bonuses continue.

The Exchange

Lawful Neutral Ratfolk Rogue (Unchained) 3 (Sheet) | HP: 24/24 | AC: 19 (15 T, 15 F) | CMD: 14 | F: 2, R: 7, W: 1 | Init: 4 | Perc: 8 | Speed 30 |
Tracked Resources:
Reroll 1/1

Rizzok advances and swipes at cyan with his mace.

Light Mace: 1d20 + 6 ⇒ (3) + 6 = 9 Damage: 1d4 + 0 ⇒ (1) + 0 = 1

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

Dragall swings again on purple.
to hit: 1d20 + 3 ⇒ (2) + 3 = 5
damage: 1d12 + 3 ⇒ (4) + 3 = 7

"I need to concentrate!"

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14

Attacking the one who keeps hitting him


A lot of missing, including a very near miss, occurs.

The skeletons keep up their onslaught. The one with an aura of purple attacks Dragall, while the other attacks the newcomer, Rizzok.

P1: 1d20 + 2 ⇒ (18) + 2 = 20
D1: 1d4 + 2 ⇒ (3) + 2 = 5
P2: 1d20 + 2 ⇒ (13) + 2 = 15
D2: 1d4 + 2 ⇒ (3) + 2 = 5
C1: 1d20 + 2 ⇒ (7) + 2 = 9
C2: 1d20 + 2 ⇒ (18) + 2 = 20
D2: 1d4 + 2 ⇒ (3) + 2 = 5

Claws rip and tear viciously, Dragall takes the worst of it but Rizzok also finds himself injured. 10 to Dragall, 5 to Rizzok.

Lem-Bot keeps up his verbal assault. "Why is skeleton poetry so terrible? Their heart just isn't in it." As he does so, he takes the scroll that he had withdrawn and uses it to heal the injured Dragall. Heal: 1d8 + 1 ⇒ (5) + 1 = 6

The rest may act.

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Hang in there guys!

Kara fires off a missile at Purple.

Force Missile, auto-hit: 1d4 + 1 ⇒ (1) + 1 = 2

FM 1/6

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

Dragall strikes again.

To hit: 1d20 + 3 ⇒ (20) + 3 = 23
damage: 1d12 + 3 ⇒ (10) + 3 = 13

confirm crit: 1d20 + 3 ⇒ (9) + 3 = 12
damage: 1d12 + 3 ⇒ (10) + 3 = 13

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

Another strike
1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

LOL, he cant hit the broad side of a barn

The Exchange

Lawful Neutral Ratfolk Rogue (Unchained) 3 (Sheet) | HP: 24/24 | AC: 19 (15 T, 15 F) | CMD: 14 | F: 2, R: 7, W: 1 | Init: 4 | Perc: 8 | Speed 30 |
Tracked Resources:
Reroll 1/1

Rizzok moves to the side of cyan and attacks once again.

Light Mace: 1d20 + 6 ⇒ (2) + 6 = 8 Damage: 1d4 + 0 ⇒ (1) + 0 = 1


Dragall crushes a skeleton forcefully, leaving only the one skeleton remaining.

It claws at Dragall because he deserves it.

Attack 1: 1d20 + 2 ⇒ (10) + 2 = 12
Attack 2: 1d20 + 2 ⇒ (15) + 2 = 17
Damage 2: 1d4 + 2 ⇒ (1) + 2 = 3

The bard stops using his bardic encouragement, and instead tries to aid the AC of Dragall.

Aid: 1d20 + 3 ⇒ (11) + 3 = 14

He does so. Party may act. Cyan only left.

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

Kara sends her last missile at the remaining undead.

Force Missile: 1d4 + 1 ⇒ (1) + 1 = 2

FM 0/6

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

Dragall makes a step and attacks the last one. (Flank)

to hit - flank: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
damage: 1d12 + 3 ⇒ (6) + 3 = 9


Between Kara's missile and Dragall's strike, the last skeleton rattles to the ground.

Lem offers to assist anyone with healing, provided they have a wand.

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

Dragall will give his wand.

CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (7) + 1 = 8


Lem thanks Dragall, and promises to be more prompt with healing now that he has a resource to do so. Let me know if you don't want him using it for you / others.

Grand Lodge

M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |

He can use it.

Grand Lodge

Female Taldan Half-elf Wizard/5 (HP 37/37 | AC:12 T:12 FF:10 MageArmor+Shield 20/12/18 | CMB:+2 CMD:14 | F:+4 R:+4 W:+6 | Init:+8 | Perc:+6 Low-light | Move:30ft) | Ranged Touch +4 (as spell/20x2) Crossbow +5 (d8/19-20x2) | FM 6/6
Skills:
Acro +3 Blu +1 Dip +1 DD +3 EA +2 HA +2 Inti +1 (Arcana) +7 (Dung) +7 (Eng) +7 (Geog) +7 (Hist) +7 (Local) +7 (Nature) +7 (Nobil) +7 (Planes) +7 (Relig) +7 Perc +6 Ride +2 SM +3 SC +14 SoH +3 Stlth +2 Surv +1 Swim +0 UMD +6
Aragostina:
Tiny Female Vermin (Greensting Scorpion) (HP 18/18 | AC:21 T:15 FF:18 | F:+2 R:+5 W:+4 Improved Evasion | Init:+3 | Perc:+4 Darkvision 60ft | Move:30ft) | Sting +7 (1d2-4/20x2 + poison DC10

No healing needed for those of us who stay Bravely Out Of Range.

Kara examines the skeletons and the room.

Perception: 1d20 + 5 ⇒ (16) + 5 = 21


Lem goes about healing the rest of the party, at least those that look injured.

Rizzok: 1d8 + 1 ⇒ (3) + 1 = 4
Talondreal: 1d8 + 1 ⇒ (3) + 1 = 4

They now looking well or nearly so, he smiles genteelly.

Kara discovers one of the skeletons is wearing a very fine, though tarnished, silver necklace. Beyond that, she sees a way downstairs.

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