| Slizzard |
Please consider "Slizzard" a lizardfolk rogue ( pirate style )
Pretty decent in melee, using either a long spear (reach) or his claws/bite and natural ac. at range he will use a heavy crossbow for punching power.
Been playing since the 80s, mostly as a DM. This would be my first PBP game. As a DM I never get to play, so this is a chance for me to get into a campaign
About Slizzard
Slizzard is the name given to him by his pirate comrades. Slizzard was a lizardfolk scout, taken captive during a fight between pirate raiders and lizardfolk in the past. He was initially enslaved to remove barnacles from under the ship due to his ability to swim well. It also turns out he isn't a half bad cook and likes to dabble with natural herbs and spices. Eventually he earned the respect of the crew and was freed to become a full fledged member. Slizzard keeps several small pet lizards around. Despite being 7' tall, he is a capable rogue.
Male Rogue 1
N Medium Lizardfolk / Humanoid (Reptilian)
Init +2; Senses Perception +5
Defense:
AC 16, touch 12, flat-footed 14 (+2 armor, +2 dex, +2 natural)
hp 12 (1d8 +3 CON +1 FCB )
Fort +3 ( base 0, stat 3)
Ref +4 (base 2, stat 2)
Will +2 (base 0, stat 1, trait 1)
Offense:
Move Speed 30' Swim 30'
Melee Bite +3 (1d3+3) 20/x2
Melee Claws +3 (1d4+3) 20/x2
Ranged Heavy Crossbow +2 (1d10) 20/x2
Longspear +3 (1d8) 30/x3 reach
Stats:
Str 16 (+3), Dex 14(+2), Con 16(+3), Int 12(+1), Wis 12(+1), Cha 7(-2)
BAB +0, CMB +3, CMD +16
Feats:
Armor Proficiency-light (free)
Multiattack
Skills:
Acrobatics +6 (bonuses: 1 rank, 2 stat, 3 class skill)
Climb +7 (bonuses: 1 rank, 3 stat, 3 class skill)
Disable Device +6 (+7 vs traps) ( 1 rank, 2 stat, 3 class skill)
Craft Alchemy +7 (1 rank, 1 stat, 3 class skill, 2 trait)
Escape Artist +6 (1 rank, 2 stat, 3 class skill)
Perception +5 (Find Traps +6) (bonuses: 1 rank, 1 stat, 3 class skill)
Stealth +6 (bonuses: 1 rank, 2 stat, 3 class skill)
Survival +2 (bonuses: 1 rank, 1 stat)
Swim +15 (bonuses: 1 rank, 3 stat, 3 class skill, 8 racial)
Abilities:
Trapfinding
Sneak Attack +1d6
Traits:
Boarded in the Shackles (Campaign: Serpent's Skull)
Alchemical Adept (Magic)
Languages: Lizardfolk, Common
Equipment:
Leather Armor 15 lbs
Longspear 9 lbs
Heavy Crossbow 8 lbs
30 bolts 3 lbs
Thieves Tools 1 lb
Bedroll 5 lbs
Fishhook
Rope, Silk 50' 5 lbs
Torches(10) 10 lbs
Trail Rations 10 days 10 lbs
Backpack 2 lbs
Belt Pouch .5 lbs
Waterskin 4 lbs
Chalk
Pitons (2) 1 lb
Hammer 2 lbs
Sacks (3) 1.5 lbs
Pet Lizards (3) .5 lbs
Remaining gold: 31.75 gp
| Inyl |
Here's Inyl's crunch:
Race: Fetchling
Class: ROGUE (true)
Level: 1
STR: 13
DEX: 16
CON: 13
INT: 12
WIS: 8
CHA: 14
Scholar of the Great Beyond (faith)
Boarded (D) (campaign)
Suspicious (social)
Paranoid (drawback)
24 gp
Short swords (2) = 20 gp
Shortbow (& 20 Arrows) = 31 gp
Studded Leather = 25 gp
Rogue’s Kit = 50 gp
Pickpocket’s Outfit = free (5 gp)
Feat: Two Weapon Fighting
Everything else will be the same as it appears on the profile.
Mordack Dunstar
|
Somia wrote:The last will indeed be your resident ball of murder.Well... he's an ugly little creature. Ah well I'm sure we can find a use for him.
I assume the last one will be some sort of combat expert? Plenty of them to pick from.
Ah, so each pick is designed to pick a different type of rogue with a theme set in mind for each rogue. Well in that case Mordack has a chance as I designed him to be a combat expert, not stealthy rogue.
| Vantas Willhelm |
Mordack is good with the ladies, he will even treat Somia really nice, pick him.
What do you mean really nice? Im not sure I particularly enjoy your tone.. Then again who am I to judge... Oh wait I am only Vantas, Spinner of Fates and Magic. Besides Somia is to let whoever treat her "well" be of a certain caliber. However if you wish for such I cannot stop you.. the decision is up to her.. clearly.. *sweatdrop*
| GM Ellix |
Ok guys it seems all our submissions we're going to get are in. Firstly, let me apologize to all who weren't picked, you've all provided me with fine rogues. But I had to assemble a party that I thought would have the best chance for survival for what will be a challenging campaign. I saw some things that had excellent potential if maybe approached a different way; like maybe Slizzard could have taken up a shield, and medium armor proficiency and had a 23 AC at level 1. It would have been hard to pass on something like that.
This is my first PbP recruiting experience and I have to say, it's sad. I definitely have people on my backlog if for any reason a player drops or is unable to play. I legitimately feel bad that I couldn't pick some of you, especially given the level of enthuiasm some of you displayed.
Nevertheless, without further ado here is the party we will be going forward with:
Rogue 1: Vantas Willhelm, Wizard Extraordinaire
Rogue 2: Somia, the Deadly Courtesan
Rogue 3: Siddok the Paranoid, Trap Expert and Alchemist
Rogue 4: Thrace, the Knife Artist
| Vantas Willhelm |
Well Well.. It seems that the chronicles of our fair party has begun, We have an.. odd selection to say the least. I however am sad.. Yes.. Vantas is one with emotions. Some of you, Lanarial and Mordack in particular, I wanted to interact in a plethora of ways, but unfortunately I am not the decider of our little group. Nethys is a strange and powerful lord. I assume his choices would be adequate.. NOW.. hold on to my wizard robe.. TO ADVENTURE *flies away, because he is a wizard...Harry*
Mordack Dunstar
|
This is my first PbP recruiting experience and I have to say, it's sad. I definitely have people on my backlog if for any reason a player drops or is unable to play. I legitimately feel bad that I couldn't pick some of you, especially given the level of enthuiasm some of you displayed.
Don't feel bad, you can't pick everyone, well actually you can, but that would be one heck of a Dming job.