
Kalt Ìsson |

Have fun! What are you playing in your tabletop game? I'm just about to start Legacy of Fire (as a player), having had a TPK in the second book of Carrion Crown.

GM Mezegis |

It was a homebrew, but when they found out I had Reign of Winter, they wanted to run through that. It's been enlightening to see the differences between the groups. I'm running theirs by the book and it's been interesting. The Fae fight did infact take an hour, and burned through every spell the entire party had. It didn't help that the Zen archer with cold iron arrows failed two Color Spray saves, so he was out the entire fight.

Ankih Tohep |

magic missile spamming sorcerer, would be useful, in that fight.
but yeah, mostly a huge pain.

Sven Bjornson |
It'll delay paladining but I think Sven's going to take a monk level next. I like the versatility it gives and it fits the roughhouse ulfen motif. What do you think?

Ankih Tohep |

I'm addicted to multi-classing in PnP mode, tho haven't started that in any of my PbP games, so far. so go for it!!

Ankih Tohep |

I thought about going rogue/cleric, one of my favorite characters was one, but it doesn't fit this character, tho a single level of sorc might work.

Kalt Ìsson |

I'm pondering going with Horizon Walker, which is a ways away. Never played one, and they've got some cool abilities. Would have to figure out a way to explain lots of knowledge of the astral plane, so I could get dimension door 5x per day.
Having cold resistance 20 could come in might handy in this AP, too.

Avora Teremocles |

Looking to stay Druid until I get my shape change, at least. Then may multi into ranger for a few levels.

GM Mezegis |

I usually try not to multiclass, especially on spellcasters as it dilutes them too much. At level 10, only having lvl 2 or 3 spells is less useful than those tier 5's.
Not sure about the monk dip for Sven, unarmed fighter may be better, since he has a 8 Wis. Gain more BaB, more HP, better feat options against +Ref and Will saves and a weak flurry.
Rogue/Sorc is a fav of mine, especially back when lightning bolt bounced. Stealth up, make your saves for half or none, shred a room by having them make 8 saves for 5d6 each. such mayhem.

Sven Bjornson |
I considered fighter but I like monk better for the versatility and the expanded class skills. Expanded feat options don't matter so much if the monk feats were the ones I was going to take anyway.
Does your post mean you're back from face to face gaming? Is your face to face group ahead of us yet?

Avora Teremocles |

If I go ranger, it would be strictly for the hit point and attack advantage. And it would happen at so late a point in the progression that those would be offset by the bonuses I have accumulated, so I'll probably stay druid all the way up.
I play a druid because I love their shapechange abilities, which is why I don't want to switch earlier.

Sven Bjornson |
Avora, you may want to consider this feat somewhere down the line. It's perfect for that.

Kalt Ìsson |

Unrelated to our recent conversations about multi-classing, I just have to say it's great that we've cleared 600 posts in 27 days. Great game, all.
And back to our previously scheduled programming: I mentioned the idea of a Horizon Walker a bit ago. Has anyone seen one in play, or played one? I'm trying to decide if their interesting abilities actually stack up well next to the ranger's ability and spell advancement, and I'm not sure. Some of the HW's abilities are pretty juicy, but picking up additional spells gives some good flexibility.
Thoughts welcome.
Edit: forgot that HW's get to treat anything native to their Terrain Dominance terrains as a favored enemy. So having cold resistance 20 and all cold creatures be favored enemy would be pretty nice.

Sven Bjornson |
Horizon Walker is excellent. I have a friend that went the astral plane route and being able to dimension door a few times per day is very effective. Also as a guide don't you share your favored terrain boni?

Kalt Ìsson |

Also as a guide don't you share your favored terrain boni?
Only sort of - as a Guide, at 4th level I can give everyone a +2 to initiative and Perception, Stealth, and Survival skill checks, but it doesn't scale up the way favored terrain bonuses do over time. But as Horizon Walker, I'd get Terrain Mastery, which allows me to share scaling bonuses on Climb, Stealth, Perception and Survival checks (but not init), and these would stack with my guide bonuses.
So at Rgr 6/HW 2, I could give the party a +4 to Stealth, Perception and Survival in one terrain and my own bonuses in that terrain would be +6 (and would include initiative).

Kalt Ìsson |

So...we found some stuff...it might be worth...something...to someone...yea.
I'd say we all just take 10 to aid you, but that's usually reserved for situations where there isn't a penalty for failure. In this case, you've either concluded that the gems are glass, or we've found the jewels of Desna herself and their worth is incalculable. Maybe we should take 'em to town, eh?

Bugsby Featherfoot |

Hey Party People!
I know we talked about a loot list when we started out, but I don't recall what we decided. The last battle yielded much loot, and thus raised the question.
We got:
gold ingot engraved with the Taldan royal seal
a spyglass
a silver lady's ring
three shards of tiger's eye
a paid of fine leather boots
a silver dagger
a leather portfolio containing 4 scrolls. (1 is Endure Elements)
3 scrolls of lesser animate dead
a small lockbox locked
3 vials of a clear and magical oil
10 flasks of Alchemists fire
-- Unspecified number of martial items
GM - did anything besides the scrolls register as magic?
All - Who wants what and how are we tracking it?

Bugsby Featherfoot |

Right :)
Can someone open the locked strongbox? -So that doesn't detect as magical right?
I also had high hopes for the boots being magic, sigh.
spellcraft on magical oil: 1d20 + 5 ⇒ (19) + 5 = 241d20 + 5 ⇒ (4) + 5 = 91d20 + 5 ⇒ (5) + 5 = 10

Kalt Ìsson |

...if opened the Ulfen way...
Me likey!
I say we take it back to town with us and have a pro look at it. Sven and I both posted loot tracker spreadsheets, I'm happy to use either, and would be more than happy not to be the tracker, as I've ended up doing that in a lot of my games [/whine].
As to the ingot with the royal seal - shall we speculate IC or OOC as to what the story is there? I'm thinking Rokhar has some high-up contacts - but maybe all ingots in Taldor have that seal, and I just don't know about it. If that's not the case, cashing in a royal ingot may attract some unwanted attention.

Sven Bjornson |
At levels this low tracking loot isn’t super important because pretty much anything is going to cause a major disparity.
In the past, the way I’ve handled it is with a zero-sum system. That is, characters ‘pay out’ from their share of the liquid wealth (gold) the sell value of items they’re taking. This keeps wealth disparity from getting too out of control and helps curb I-Can-Use-That syndrome.
For example, if we found a cloak of resistance +1 and enough gold to give each person 500 gold, it would look like this.
Character 1
Cloak +1 and 83.33 gold
Characters 2 – 6
583.33 gold
I started a basic sheet for tracking loot, here.

GM Mezegis |

As the GM, I'm fine with however you guys want to manage the loot, just as long as items don't start multiplying.
RE: the lockbox. The memebers of the town would know that there really isnt a locksmith in the town. The blacksmith/armorer is ex-military. Heck, there isn't even a jail or police force.

Kalt Ìsson |

Sounds good, and the sheet looks fine, Sven. (Except you forgot to multiply the oils of magic weapon by 11.) Care to make it editable by anyone with the link, and then you don't have to be the only one tasked with tracking?
On the lockbox: "Ulfen locksmiths, assemble!" Unless someone can think of a way to get knock cast on the thing. In Heldren. Hmmm.

Sven Bjornson |
I'd rather just give people access on an individual basis.
Kalt I'll hook you up along with the DM.
We could just hang onto the lockbox for a bit until someone gets that rogue level *hint* *hint*.

Sven Bjornson |
That makes sense. We can leave it for Bugsby. I gave Kalt and the DM edit privileges for the loot document.
Let's get moving. Back to Heldren!

Kalt Ìsson |

Back to the GM laughing as you guys try to renavigate the frozen river, only to have the Lady fall in and get swept downstream under the ice...
*Cackle*
Funny, I was just about to post asking how we'd get the lady across the river. Any chance the ice could be thickened a bit by Avora using Call Cold? Or could we rig a nice Tyrolean Traverse?

Bugsby Featherfoot |

Bugsby will go first and secure a rope, then hopefully people won't die... maybe.
About multiclassing, GM can I multiclass with archetypes? Like taking a level of Seeker that Sven was telling me about? I'm not sure how that works...

GM Mezegis |

Yes, you can multiclass using archetypes. You could easily be a Sorcerer 1(no Archetype)/ Rogue 1(Scout Archetype)/ Monk 1(Zen Archer Archetype)/ Cleric 1(Hospitalier Archetype) if you really wanted.
The only thing you cannot do is pick up an Archetype after you've started the class if it affects skills you have.

Avora Teremocles |

I inquired previously about using Call Cold for exactly that and Mez was amiable to the idea, but...

GM Mezegis |

While I have no issue with you using survival to help people keep warm, it does halve your movement. With the deep snow already halving it, you essentially move 5’ a round, which math hammered out is less than ½ mile per hour. I looked into it more when my table top game was on the verge of freezing to death. Now I know there’s no real time limit for the time it will take you to travel out, but it’s about 2 miles to what was the edge of the frost line.
It boils down to 4 saves with a +2, or 2 saves normal. Parties call on this.

Kalt Ìsson |

Moving faster without the +2 seems like a better idea for now, especially since we know where we're going.
I agree.
But can I get a weather forecast with that roll, or is it impossible to tell because it's creepy magic?

Kalt Ìsson |

Hmmm. I suspect someone is influencing the weather...