
Satinder Coric |

This is Kyle, submitting an assimar ranger who appears as a half elf. Here is the sheet to look at, so let me know if something needs to change, his background is in the alias, just ignore those stats as they're from a campaign that has pretty much died, despite some of the players who believe that it's not dead. Anyways, yea. Here he is lol.
After being on the road for the past few days, Satinder takes a moment once he approaches the mirror welcoming him to the town. Looking at the mirror, he gives a moment to think of it's words, while he stares back at himself. "As we see you hmm? Well it's been a long time since I've been here, not since I was a little kid. Would they still see me as who I am? Probably not, I highly doubt they'd recognize me anyways. Oh well I suppose." Continuing on, he resumes the pace he was making as he finally makes it into town.
Walking down the street, Satinder looks up and sees a sign for The Rusty Dragon, and decides to head in. "Hopefully they'll have room for me, I shouldn't need one for very long..." Walking up to the counter, making his way through people, trying not to get in any of their paths, he finally makes his way and asks the person at the counter the first chance he gets "Umm, excuse me, but do you have any rooms available? I'd like to rent one for the next few days at least if that's possible."

Altus Mareva |

Damn. Sorry to hear about that. Feels kinda funny posting now, but here's my character introduction.
Edmund sighed as the latest bend in the dirt road revealed only more trees. The last time he had gotten directions he had been told that Sandpoint was only a days hike away. But he had been walking since dawn and hadn't even gotten a glimpse of the bay.
"Probably another night sleeping under a bush for me," he muttered as he plodded along.
Perhaps he was lost? He had left the winding Yondabakari River days ago and didn't have much to go on for his direction. Maybe this was the wrong road. He wanted to see Magnimar too but not until he attended the festival. Edmund rubbed at his sore legs. Maybe a bit longer then that actually.
"Blessed Sarenrae...if you could see to it that your humble servant does not die on his feet in the wilderness...I would be most grateful," he muttered.
And then he caught a whiff of something. Something he hadn't smelled since Veldraine. The sea.
Edmund laughed out loud and clutched his holy symbol.
"Thank you goddess. You never let me down."

Eleazar Wheelock |

Here is my submission for a human rogue, Eleazar Wheelock.
N Medium Humanoid (Human, Dual Talent +2Str/+2Dex)
Favored Class Rogue
Init +4, Perception +5
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DEFENSE
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AC 17, Touch 14, Flat-footed 13
HP 9 (1d8+1)
Fort +1 Ref +6 Will +1
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OFFENSE
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Speed 30 ft.
Melee Rapier +3/+1 (1d6+3/18-20, x2)
Melee Dagger(5) +3/+1 (1d4+3/19+3-18x2)
Melee Sickle +3/+1 (1d6+3,x2)
Melee Mace,Light +3/+1 (1d6+3,x2)
Ranged Crossbow, Heavy +4 (1d10,19-20, x2)
Ammunition 30
STATISTICS
Base Attk +0 CMB +3 CMD 17
Special Abilities
Dual Talent: Some humans are uniquely skilled at maximizing their natural gifts. These humans pick two ability scores and gain a +2 racial bonus in each of those scores. This racial trait replaces the +2 bonus to any one ability score, the bonus feat, and the skilled traits.
Weapon and Armor Proficiency: Rogues are proficient with all simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword. They are proficient with light armor, but not with shields.
Sneak Attack: If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.
The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet.
With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual –4 penalty.
The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment.
Trapfinding: A rogue adds 1/2 her level to Perception skill checks made to locate traps and to Disable Device skill checks (minimum +1). A rogue can use Disable Device to disarm magic traps.
Traits
Resilient: gain a +1 trait bonus on Fortitude saves.
Black Sheep +1 trait bonus on Knowledge (local), and +1 trait bonus for stealth.
Feats
Two Weapon Fighting
Your penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6.
Skills
Disable Device 8 (1 rank, + 3 class + 4 dex)
Stealth 9 (1 rank, + 3 class + 4 dex +1 trait)
Escape Artist 8 (1 rank, + 3 class + 4 dex)
Sleight of Hand 8 (1 rank, + 3 class + 4 dex)
Sense Motive 5 (1 rank, + 3 class + 1 wis)
Perception 5 (1 rank, + 3 class + 1 wis)
Knowledge (local) 6 (1 rank, + 3 class + 1 int +1 trait)
Bluff 4 (1 rank, + 3 class)
Diplomacy 4 (1 rank, + 3 class)
Worn Studded Leather, Rapier, Light Mace, Sickle, Dagger x 5, Heavy CrossBow,
Readied Ammmo
Belt Pouch x4, Caltrops x2, Thieves tools, Smokestick,
Backpack, lantern (hood), Rope (Silk), oil (2), Bedroll, Whetstone, trail ration 6 days, water skin, Grappling Hook.
In order to support his family he had to resort to a life of crime. A bitter nobleman by the name of Hugh Almaton had hired him to perform unscrupoulous acts, such as stealing fron one noble then planting the valuable in anothers house. After several years of service, Eleazar began to questions his actions. While he does not necesassarily regret what he has done, believing he de did what he did to survive. Eleazar decided to flee Mamgnimar, knowing it would be har to start a new life with his reputation there. Eleazar has just arrived in Sandpoint and heard about the upcoming festival.

Death_Keeper |

Okay, Now is where I turn the entirety of the recruitment on its head.
I want everyone to read through the recruitment thread and pick your two favorite submissions (Not your own) and PM the name of the character to me.
I will accept 4 players, and possibly a fifth if the game requires it, but hopefully only four.
I await your insight.

devourerofsugar |

Hello,
Though I have played Pathfinder numerous times in the past, this will (hopefully) be my first time playing online.
I am very excited about trying this! I want to play a Soulknife from Ultimate Psionics. Don't worry, he's not really psionic so you wont have to read up more than 5 minutes for him. What he does is conjure a "mindblade" which gets stronger as he advances in levels.
Here is my character. At the bottom you will find boxes for background / personality / appearance. http://www.myth-weavers.com/sheetview.php?sheetid=975112
Thank you for your time and consideration.

Mokshai |

Just got back from my other obligation, and finished off my background.
Thomas was born of a merchant family, that was making its rounds between various cities in the human lands. When He was a young dwarf, his family was attacked by goblins, and he went down fighting. They were rescued by a roving batch of human warriors, that ended up driving off the goblin warband.
His mother, the only surviving member of his family, managed to trade on his families name to get him into a dwarven military school. There he learned the basics of fighting on foot, and in a saddle. Soon after he learned the basics, he was driven out of the school due to rumours that he was a coward. After several months, he finally made his way to sandpoint looking for a new beginning.
As for the way he is going to play, tacturn, brave, but not stupid. :)

Death_Keeper |

Sorry all, the votes are in and the time is here. I have received all votes, I'll tally them up and get this ball rolling
Jerrica DeLamis
Altus Mareva
Tassira and Jerrica
Raef'finan Melisteara
Tassira Vantyev
Jerrica and Tassira.
Jerrica DeLamis and Tassira Vantyev
Dragoncat
Eleazar Wheelock
Tarriera (sic) arcane caster
Altus divine caster.
Now I'm sure you are all capable of doing the math on your own, but it seems to me that Jerrica and Tassira are in.
Altus, Raef, and Eleazar are also in. These 5 were the only ones voted for and so. IT BEGINS.