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In Advanced Race Guide, the following standard racial trait reads:
Sprinter: Catfolk gain a
10-foot racial bonus
to their speed when
using the charge, run,
or withdraw actions.
Now, this specific wording to me isn't very clear, I can see it being used a number of ways. First of all, the withdraw action is probably the most potent use of this, but I won't get into that.
What I'm questioning is for Charge and Run. "gain a 10-foot racial bonus to their speed when using charge, run," from this reading, it could indicate that they either add just a simple 10 feet on after they take a charge or run action. Still rather potent for a racial trait, but not too bad. OR they could add that 10 feet on to their base, before they start doing the multiplication. Maybe there is a rule somewhere that would answer this, however, I was mostly concerned, as if this where to follow the previous reading of the rules, it would be an exceptionally powerful racial trait, equivalent and stack-able with class features that improve movement. And it would seem to me well outside the bounds of what should be kept in line with other racial traits, bordering as is with the weakest interpretation, without even going into the Catfolk Exemplar feat enhancement. *shudders*

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You treat the characters speed as 10ft more than normal when calculating the distance they can move when charging, running, or withdrawing.
A catfolk with 30ft base movement is treated as having a 40ft movement speed when using those actions. He would be able to charge 80ft, run 160ft, or withdraw 80ft.