Rappan Athuk: The Dungeon of Graves (Inactive)

Game Master Alice Margatroid

Don't go down the well! A megadungeon crawl filled with many beasties that are just dying to kill all the PCs. ( Obsidian Portal Page )


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HP: 17/17, AC: 21, T: 11, FF: 20, Fort: +6, Ref: +1, Will: +0, CMB: +4, CMD: 15, Init: +1, Perception: +0

Might I suggest a detect magic aimed at the amassed loot? You never know.


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:

And even if it's not magic, Reginald or Raseri can use the chainmail, plus it's 75 gp at least, 150 gp if masterwork.

Liberty's Edge

I wake up to a lot of love from y'all! <3 Glad you're enjoying things. And yes, I'm honestly surprised at how well the cube encounter went. I was like... "Wait. Seriously? Cube? Level 1? ... OK!" And then you guys exploded it into tiny little shards of jello in like 2 rounds.

I will GMPC you Molasbar, no worries. Have fun!

The chainmail isn't masterwork, but it is worth a fair chunk of cash, as you mentioned.


HP 8/8 || AC: 13 (touch 12, flat 11) || F/R/W +2/+2/+4 Init +1, Perception +5

Maybe we should try to find a place to be a pseudo-base of operations? Nothing comes to mind right now, but just something to keep in mind. Somewhere we can safely sleep (better than sleeping in the open), rest up, and also try to store some of the equipment. For example, the chainmail. If no one can use it, we can add it to the pile of things we can later sell.

I don't have detect magic prepared (don't now if Molasbar does) but if we stash everything somewhere I can make sure to prepare it after our next rest and can we can check things out then.

Liberty's Edge

You're welcome to try and sleep in dungeon room if you need to, but no promises that your sleep will not be disturbed and that anything you leave in the dungeon will remain that way. You can always trek back to town if you need to as well... There's not much stopping you after all. (As the crow flies, it's less than two hours travel back there.)


HP 8/8 || AC: 13 (touch 12, flat 11) || F/R/W +2/+2/+4 Init +1, Perception +5

I guess with the two breaks (fighting gnolls, joining up with Raseri) I didn't realize we were so close. And, of course, I'm sure we wouldn't be attacked by wandering monsters when he are dragging loot back to town....


HP 8/8 || AC: 13 (touch 12, flat 11) || F/R/W +2/+2/+4 Init +1, Perception +5
Reginald D'Loria wrote:

Yeah, I think 2 is probably the limit of what I have time to reliably post for. I actually really prefer live games or games over some kind of voice chat/maptool/etc, but finding good groups for those types of games is a lot harder than PbP. I had a consistent Friday group for a year straight that was awesome, but nothing lasts forever. That's actually how I found my way to this site.

Good luck with getting into your second game. Competition can be fierce!

I hear you. I must admit I am one of the vultures currently circling looking for an AP :). The easy solution would be to buy Alice a complete AP and convince/bribe her to DM them for us! (I'm only half-joking). With one of my previous "live" groups that's what the players did. Given the DM invests the most time and gives us all an opportunity to play we would chip in and buy the adventures.

Liberty's Edge

Olofire Stargazer wrote:
The easy solution would be to buy Alice a complete AP and convince/bribe her to DM them for us! (I'm only half-joking).

LOL. I actually own a lot of the APs... I used to be a subscriber and my friend gave me some of the ones I missed. I actually normally run APs, just wanted to try something different with Rappan Athuk. I'd honestly consider it, but maybe not for another month or two. I start university at the beginning of March and I'll need to evaluate how much free time I have then as compared to now.

What are your favourite APs? I could run pretty much any of them, actually... except for Second Darkness (really didn't like this one), Shattered Star (playing in a game of this so I don't want to spoil myself), and Skull & Shackles (don't like it either).

I think my favourites are Rise of the Runelords and Legacy of Fire. I really like the idea of Jade Regent because I'm a huge Asia fantasy nerd, but the fact that it spends so much time just getting there makes me sad. I also haven't read it because part of me desperately hopes I can convince one of my friends to run it (fat chance...)


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:

If you run Rise of the Runelords, I'd apply in a heartbeat! I'd run a Jade Regent game, but I don't think I'm GM material.

I do have RotRL anniversary edition, all of Jade Regent, Curse of the Crimson Throne (A favorite), and Second Darkness. I have at lest the fist two parts of Shattered Star, Kingmaker, Carrion Crown, Legacy of Fire, and the Way of the Wicked by Fire Mountain Games.

I'm a bit voracious when it comes to reading, and I love most of the plots behind the APs. I might be willing to at least run the first part of Jade Regent, but after four failed attempts, I think I'll wait for some of the games I'm in to die (or finish, Several are still going strong after over a year.)


Stats:
AC 19/16/14 HP 22/22 F+3 R+7 W+4 Init +9 Per +11

I have the good fortune of being in a number of good ones. I'm running a Council of Thieves PbP and also just took over a Freeport game that I'm going to continue into a Shackles homebrew. I also have an outline for a Worldwound AP that I think would play out very differently than the one Paizo is planning for later this year.

For APs I play, I'm in games for Age of Worms, Serpent's Skull, Carrion Crown, Jade Regent, and Skull and Shackles.

I would love to play some of the APs I'm not in. My Top 5:
1. Rise of the Runelords - I've had a couple gos at it that have died.
2. Shackled City - The Original. Only attempt at it died. Lots of work for a GM though because even the hardcover version takes a lot of work to clean up.
3. Savage Tide - My favorite, favorite character from a deceased PbP. Had a blast while it lasted.
4. Reign of Winter - This just sounds awesome.
5. Curse of the Crimson Throne - Had an oracle who must have shared he Curse because she had two games die on her - one with the most spectacular PbP flameout I have ever witnessed. Now I have a Shoanti shaman concept that I'd love to play.


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:

Raseri was originally for a CotCT game. The original GM bailed and one of the players stepped up. We got a little further and it looked like it was going to keep going before the new GM started to go two to three weeks between posts. It languished like this for a few months then died. It was more of a bummer because it looked like the guy had some cool threads he was trying to weave.

Edit: That's one that looks like you could have a lot of fun with if you're willing to take some liberties.

Liberty's Edge

Savage Tide is awesome. I've run that up to chapter 3 before the group kind of fell apart. Add that to my favourites list for sure.

CotCT I haven't read because a friend of mine keeps opining that one day he'll GM it for me (not holding my breath on this one :P) It seems like a pretty awesome path from everything I've heard about it though.

Reign of Winter also sounds ALL KINDS OF AMAZING. I'm in the camp that thinks the "teleport to Earth and kill Rasputin" plot in book 5 is quite possibly the most awesome adventure idea ever. ^_^ I make it a point to not run APs until the whole thing is out, though, allowing me to read the entire thing and make changes/additions/etc as needed.


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:

CotCT is a favorite of mine.

...

Would you guys be willing to play if I ran it?

Liberty's Edge

Hell yes!


Stats:
AC 19/16/14 HP 22/22 F+3 R+7 W+4 Init +9 Per +11

I'm in for sure!


HP: 17/17, AC: 21, T: 11, FF: 20, Fort: +6, Ref: +1, Will: +0, CMB: +4, CMD: 15, Init: +1, Perception: +0

I think I could manage it, yeah! I've never played CotCT. I've read the synopsis and it sounds like fun, though. :)
In fact, the only AP I've ever played is Serpent's Skull, which I'm playing right now in another PbP. It's been going strong for about 6 months, so I'm hoping we'll get far.
There are so many good APs and it's like torture whenever I see a recruitment thread for one that has like 28923893 applicants. xD

P.S. - There are a whole bunch of high-res maps for CotCT here: CotCT Maps

I don't know if they'd be useful to you, but if it saves you some time, that's always a good thing.


HP: 17/28 || AC 17 (touch 14, flat 13) || F/R/W +3/+7/+1 Init +8, Perception +11

I have a bunch of alts made up for different AP's who simply "died out" after a month or two, I think that aside from CoCT, I have a more or less ready character for all other AP's :-(

If you ask me, I'd really like to try either RotRL or Legacy of Fire (I really like characters I made for those), but of any of you would be willing to run something else, I'd probably apply.


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:

I have a character I made for RotRL that I really liked (The PBP is going strong, A combo of Minecraft, Christmas, Finals, and graduation had me drop off the face of the planet for a few weeks.)

Most of the maps are from later in the AP, but I can use them if we get that far.

I wouldn't be doing a recruitment. It'd be any of you that wish to join and a friend of mine who happens to be a coworker. It takes some of the pressure off and I don't have to go over twenty to thirty applications and pick out the ones that I think are best, Plus you can work out how and if your characters know each other and build that in from the start.

If people would rather me run another AP, Let me know and I'll nab it.


Stats:
AC 19/16/14 HP 22/22 F+3 R+7 W+4 Init +9 Per +11

I think that's a good call. Seems like you've got a set of regulars here and it can be hit or miss in recruitment, not to mention the stress you mention about having to narrow the field.

Curse is actually one of the ones that works extremely well without the characters knowing one another at the start, but of course the shared history/hatred can lead to some of them already knowing a bit about one another.

EDIT: I'm also ok buying you one of the volumes if you'd rather run something else.


HP: 17/17, AC: 21, T: 11, FF: 20, Fort: +6, Ref: +1, Will: +0, CMB: +4, CMD: 15, Init: +1, Perception: +0

I'll play whatever everyone wants to play. I'm not picky. :)

Liberty's Edge

I also have a character I once made for RotRL that I really liked. I think everyone has experienced the Swallowtail Festival (and not much else!) in PbP at least once. :P

CotCT is totally fine by me. I'd have to re-read the player's guide, but iirc the traits make us all linked by Lamm, right? So we probably wouldn't have to do much special to link us, unless we all wanted to be ex-Lambs maybe. (Revenge of the Orphans! Hehe.)

Anyone got any character class preferences? I'm happy with playing anything, pretty much!


Stats:
AC 19/16/14 HP 22/22 F+3 R+7 W+4 Init +9 Per +11

If we go with the Lambs idea I'll create something new and I'm open to any class. If we go with existing concepts, I'll go with a Shoanti Cleric (Evangelist) of the Skoan-Quah (Darkness Domain plus gets Bardic Performance instead of the other domain)


Male Elf Wizard 3 | HP:29/29 | F:+4 R+6 W+4 | CMD 14 | AC:14 T:14 FF:10 | Init+5 | Perc +11 |

Leaving cell phone range now, but I would be interested, especially something like Savage Tide; I have had a few false starts on that one and would love to try it. I am currently lucky enough to be in CotCT and RotRL on these boards and wouldn't want to take that chance from others.


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

Unfortunately I don't have any of the Dungeon APs. I just started playing April of 2011, so not quite 2 years yet.

Liberty's Edge

Savage Tide is all kinds of awesome. Seriously: piracy, jungle exploration, dinosaurs, and demons, all in the one path! What more could you ask for? :) It also goes all the way to level 20 (at least!)


Stats:
AC 19/16/14 HP 22/22 F+3 R+7 W+4 Init +9 Per +11

Yeah, the only problem for Adam though is that its only available in hard copy now (aside from the 1st installment). Unfortunately, Wizards didn't give Paizo permission to sell the PDFs of those Dungeons, so unless you were a subscriber, you're out of luck. I missed it too. I do have a beloved Bonuwat inquisitor of Shimye-Magalla (the Bonuwat combined Gozreh-Desna) who speaks with a heavy Jamaican patois for that campaign who I would dearly love to bring back (we were running the first book set in Eleder in Sargava).


HP 8/8 || AC: 13 (touch 12, flat 11) || F/R/W +2/+2/+4 Init +1, Perception +5

Holy crap - I missed so much! But, I also have the biggest smile on my face because it sounds like we might have another game on our hands and gaming with you guys is all sorts of fun! (Okay, I'll calm down on the exclamation points now).

So much to cover.

1. Favorite APs: I have only ever played in one - RotRL. It was really, really fun, though. This was with my real life group when I was in Atlanta and it was 3.5. My DM was pretty awesome and also open to most character concepts so I started out playing a Ghaele Monster class (from Savage Species). We actually retired that character at 6th level because he was too powerful and I played a druid. Sadly, he only got to 8th, work caused me to move away and that's the last I knew of it. I would be totally open to playing that again (and won't ruin any of the suprises for anyone else). I also have the anniversary PDF I can send to whoever needs it.

2. CotCT sounds awesome to me. In fact, I'm open to any AP. I've read broad reviews about all of them (nothing spoiler-y) and really the only ones I've heard less-than-enthusiastic feedback about is Second Darkness. So - definitely count me in. I think since we're all in a group already it would be really fun because we have a chance for our characters to know each other, have mutual backgrounds, that sort of thing. Maybe even be an adventuring company, friends, etc? I've always wanted to play the side-kick or be part of a dynamic duo so I'm open to that, too. It always made sense to me - if you were going to strange places and risking your life wouldn't you want your best friend along?

Anyway, not to ramble too much, but I'm excited and definitely open to any of the choices. Count me in and let me know which Player's Guide to read! :)

P.s. Also, I'm happy to buy something or split the cost with the Corporal if someone needs something.

Liberty's Edge

Also happy to chip in funds for people if necessary. :)


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

Fortunately for your wallets, mine already took the bullet on CotCT.

I'll need a week or two to get ready, but I'll have the discussion thread up by Wednesday (I'm GMT -6 so translate that into whatever timezone you're in.) I'm going to shoot for getting through the first part then move on to the next part from there. I figure if I look at it that way, I'm less likely to get burned again. I'll have the Character creation rules up IN the first discussion thread post. Just so you'll have something to think about I can tell you a couple of things right now.

-No gunslingers. Ninivic is an amazing character, I love him, but I don't think guns and High Fantasy mix well.

-No Summoners. My rules-fu is not good enough to vet this class.

-Anything Paizo is good as long as you can point to the book it's in or say you used Herolab (Awesome program btw.) Core Races are good, anything else I need to vet. (Though fairly typical things like Aasimars and Tieflings are pretty much in unless something just doesn't jive right.)

Wish me luck, I'm about to lose my tenuous grasp on sanity :D

Liberty's Edge

You'll finally get the capstone 100th level of the Crazy class. ;)

(Ask me if you need any help, dude! Happy to do anything you need to get things rolling.)


Stats:
AC 19/16/14 HP 22/22 F+3 R+7 W+4 Init +9 Per +11

Hah, bravo! Definitely looking forward to it. I think Ninivic is a Rappan Athuk special for me. Not even sure I can even recall what strange thought process led me to him. I think I was reading through the 3.5 Black Company material and the ARG while thinking of Alice's note about Drezen and the Worldwound. A gunslinger definitely wouldn't feel right in Korvosa.

Good luck with that sanity!


HP: 17/17, AC: 21, T: 11, FF: 20, Fort: +6, Ref: +1, Will: +0, CMB: +4, CMD: 15, Init: +1, Perception: +0

I tend to keep it simple when it comes to character creation. If you look at the two characters I'm playing right now (Jack Sand and Reginald D'Loria), they are both humans. One is a fighter, the other is a rogue. I really love playing rogue types, no matter how many people say they suck on these boards. Whatever!

I think for CotCT I might branch out a little and play something of a different race and maybe a spellcasting class, or perhaps an alternative take on a class. I've had an idea of a charismatic nobleman diplomat rogue for a long while now. I don't know, I'll think about it a bit and read the player's guide.

Thanks for taking this on! I'm sure we're all gonna have a blast.


HP 8/8 || AC: 13 (touch 12, flat 11) || F/R/W +2/+2/+4 Init +1, Perception +5

CotCT it is! :)

I plan on playing a standard race (probably human). From what I can tell the campaign is very urban based? Also, is CotCT 3.5 or PF? Sounds like we are playing it PF but just want to make sure.

I haven't played a spellcaster in a while.... Do you allow any 3.5 material/feats? Specifically I am referring to the Reserve feats from Complete Mage.

Currently one of my alias' (Udo of the Bow) is a zen archer monk, but I'm not sure that fits the feel of the campaign. My other idea is for an urban ranger/bard. LOTS of skill points + some skill with a bow.

Will start reading through the Player's Guide today. Thanks for taking this on Adam, please take your time and let us know how we can help!


Stats:
AC 19/16/14 HP 22/22 F+3 R+7 W+4 Init +9 Per +11

Here are the characters I already have on hand for Curse, but I'm also willing to do something new if Adam decides to depart from the traditional Gaedren start or has us all be former Lambs:
- Chavakala - Female Human (Varisian) Oracle of the Heavens with Haunted Curse. Her sister got hooked on shiver. She killed the Varisian thug who gave it to her and learned Lamm was the source.
- Janus Tucca - Male Human (Chelaxian - Korvosa native) Bard (Sandman). Brother was accepted into the Academae, but pressure led to drug use (I guess that damn shiver ruins everyone's life for my PCs). Brother killed summoning a devil. Janus tracks down source - Lamm again!
- Tusilak Stalks Twilight - Male Human (Shoanti) Cleric (Evangelist) of the Skoan Quah (Darkness Domain). In Korvosa with Thousand Bones to help repair Shoanti-Korvosan relations. Has been trying to track down a Shoanti youth who has joined the Lambs.

Plus, I have one more Korvosan PC:
- Nadya Dimineata - Nadya is way too high level for Curse (she was built for an ill-fated attempt at the Breaching Festival), but could provide the bones for an NPC. I could play with ideas for her as a Level 1, but she was definitely planned for a higher level start.

The campaign definitely has an urban start. Korvosan natives will be right at home. But IMHO it is not as critical to have a strong connection to the city as it would be in Council of Thieves. A lot depends on how Adam intends to run it though. I made all of my CoT players come up with two locations in Westcrown and two NPCs who they had strong connections to. It created a much stronger bond to the city and I think it would also work well for Curse.

Silver Crusade

This is another of Bryce alts. IIRC this guys was originally built for CoCT, than after that CoCT "slowly died due to GM disappearing" on him, I "retooled" him for another campaign which (yet again) had GM disappear after a month or two.

If this guy is OK with you, than I would re-write his background, and probably change him from Spirit to Urban ranger archetype.


CG Female Elfmarked Cleric(Tempest Domain) 9/Sorcerer 1 HP: 78/78, HD: d8- 9/9, d6- 1/1 | AC: 20 | Saves: STR +3 DEX +2 CON* +6 INT +1 WIS +3 CHA* +6 (Immune: Petrification, Sleep)| Perception: +10, Investigate: 0, Insight: +6 | Channel Divinity (Short Rest): 2/2 | Wrath of the Storm (Long Rest): 2/2 | Spells: 1st 3/4, 2nd 3/3, 3rd 3/3, 4th 1/2, 5th 2/2, | Inspiration: 0, Arrows: 0, Status:

Most of it takes place in the city, but there are parts that go into the wilds of Varisia.

I think I'll try what Ninivic suggested. It'll definitely help me with bringing the city to life. I don't think I'll deviate too much from the standard start. And Ninivic, I'm stealing your PC, hope you don't mind.

Whurly should be fine. I like the idea of sea-dwarves, helps make the whole race more three-dimensional.

Liberty's Edge

So it looks like we have... a rogue-ish type from Reginald, a spellcaster or some kind of archer, a divine spellcaster (or a bard-ish divine spellcaster) or a bard, and a ranger (looks ranged as well). It looks like we need a good front-liner! I'll think up some kind of fighter-type, I think. Maybe a Monk of Many Styles/Unarmed Fighter? Or Paladin... or trip Fighter? Hmm.


HP: 17/17, AC: 21, T: 11, FF: 20, Fort: +6, Ref: +1, Will: +0, CMB: +4, CMD: 15, Init: +1, Perception: +0

Paladin probably has some pretty interesting roleplaying opportunities, if the player's guide is any indication.

Even though I know that we'll all be tied by a common thread, it would be kind of cool if at least a couple of us had some ties outside of the Lamm hook. I can recall a game where I played a holier-than-thou cleric and another group member was playing his ne'er-do-well rogue sister. It was pretty fun having an established link to create more RP. The love/hate conflict was pretty amusing in that case.

I could see things like romantic relationships, siblings, childhood friends, members of the same organization, etc. being very easy to set up and run with if you guys are interested in throwing some ideas around.

I think I want my character to be some kind of minor noble; perhaps a disgraced/black sheep of a prominent family. I haven't quite worked out all the details, but that gives you a general idea. I know he's probably going to be handsome, charismatic, impetuous, subtle (at times), manipulative, and a little bit of a romantic with an appreciation for the finer things in life. He'll probably be human since the majority of the city's denizens are.


HP 8/8 || AC: 13 (touch 12, flat 11) || F/R/W +2/+2/+4 Init +1, Perception +5

Any idea of the point buy, Adam? In some part that will help to give me an idea of what could be feasible (for example, if it's 15, then monk is out....). Also, let me know your thoughts on 3.5 feats. They are pretty well balanced, just give a little diversity (I can get you a copy of them if you don't have access).

So here are a couple of my ideas (both humans and native to Korvosa):

1. Character was the only son of a widow. She worked very hard as the nanny/maid of a minor noble family to give her son (my character) the only dream he ever had - to study at the Acadamae. As a teenager, the boy struggled in the Acadamae and it never quite came to him. He likely would have failed out but before that happened his mother was raped and killed coming home late from working/serving at a noble's party (linked to Lamm). Without a source of tuition he is kicked out AND orphaned. He learns to only trust and fend for himself. I see him mechanically as a monk but only for 1-2 levels. He is not "monk-like" in appearance of behavior at all (e.g. doesn't wear a robe, isn't philosophical). He has learned he can only rely on himself. He looks like any other commoner in the city. Even when he has nothing he must learn to fight and survive. Plus this ties in well with what occurs next - he discovers his innate arcane power (sorceror) and goes from there. So probably monk/sorceror (with empyreal bloodline).

2. The other idea I had was for a human cleric (ascetic archetype). In this case he was already an orphan or maybe one of Lamm's kids. For whatever reason (I'm open to develop this with someone else as to how our characters know each other) he has to escape from his already miserable life and does so into the Vaults. He emerges a few years later with the burning desire for vengeance against Lamm and now maybe some power to do it....

For whatever reason I feel like playing a self-reliant character who is wronged and wants revenge.


Stats:
AC 19/16/14 HP 22/22 F+3 R+7 W+4 Init +9 Per +11

I don't mind you running with Nadya at all. That module doesn't pop up too often and this is probably a better chance to bring her to life.

Since we'll use the traditional start, I'll definitely plan to go with Tusilak. I think he'll be fun to play. I'll work up some NPC and location ideas over the next couple days.


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

I was thinking 15 points.

I'll have the rules up tomorrow night, right now I'm a little to addled.


HP: 17/28 || AC 17 (touch 14, flat 13) || F/R/W +3/+7/+1 Init +8, Perception +11

Actually I forgot that I can not draw a close-range weapon "for free" since I do not have a BAB of at least +1. Consider Bryce to carry his crossbow, and to be fair (and try not to meta-game here) since he did not made his Knowledge check, than I guess he has absolutely no idea that zombies are (mostly) immune to piercing/bludgeoning weapons :-(


HP: 17/17, AC: 21, T: 11, FF: 20, Fort: +6, Ref: +1, Will: +0, CMB: +4, CMD: 15, Init: +1, Perception: +0

I'll do you a solid and have Reginald let you know. The DC 10 check only reveals the undead traits, so it wouldn't have helped with the DR knowledge. However, I -think- Reginald hit the zombie and realized how ineffective his weapon is, so he could just use a free action to tell everyone. I'll put that contingency in his post for everyone's benefit.

Liberty's Edge

Thanks for trying to keep the metagaming to a minimum. I know everyone knows the weaknesses of zombies thirty times over, but y'know. :D


HP: 17/17, AC: 21, T: 11, FF: 20, Fort: +6, Ref: +1, Will: +0, CMB: +4, CMD: 15, Init: +1, Perception: +0

Yeah, sometimes it's easy to forget that your characters don't know everything that you do as a player. xD

P.S. - I'm so taking that battleaxe out of the party loot after this.


HP 8/8 || AC: 13 (touch 12, flat 11) || F/R/W +2/+2/+4 Init +1, Perception +5

Ninivic - I really like Tusilak. (I like Whurly too, I just don't know how to tie him to my character!) Given what I read about his history and i we are going with a 15 point buy that favors me to build the cleric (ascetic archetype). I was actually thinking of my character not worshipping a deity but maybe something involving darkness (embracing it allowed him to survive in the vaults, conquering what he once feared). I think it would work for our characters to somehow meet up after Tusilak came to town given their mutual admiration/devotion to darkness.

Plus, they would play as VERY different characters and 2 clerics are always good for any party. Let me know what you think.

So we have:
Tusilak - human cleric
Whurly - dwarf ranger

Adam - take your time. Don't feel pressure just because we're all salivating. ;) We all appreciate the chance to play!


HP 8/8 || AC: 13 (touch 12, flat 11) || F/R/W +2/+2/+4 Init +1, Perception +5

Ninivic - I really like Tusilak. (I like Whurly too, I just don't know how to tie him to my character!) Given what I read about his history and that we are going with a 15 point buy that makes me lean towards the cleric (ascetic archetype). I was actually thinking of my character not worshiping a deity but maybe something involving darkness (embracing it allowed him to survive in the vaults, conquering what he once feared). I think it would work for our characters to somehow meet up after Tusilak came to town given their mutual admiration/devotion to darkness.

Plus, they would play as VERY different characters and 2 clerics are always good for any party. With some reserve feats it also would let met provide some blasting firepower (and cover some arcane). Let me know what you think.

So we have:
Tusilak - human cleric
Whurly - dwarf ranger

Adam - take your time. Don't feel pressure just because we're all salivating. ;) We all appreciate the chance to play!


HP: 17/17, AC: 21, T: 11, FF: 20, Fort: +6, Ref: +1, Will: +0, CMB: +4, CMD: 15, Init: +1, Perception: +0

If we're going with a 15 point buy, I may have to re-think what I'm doing, but I'll play with a few builds and see how feasible my concept is. The problem with a charisma rogue is that he becomes MAD like a bard. Some creative use of alternate traits may get me where I need to go, but I need to throw some stuff in the character creation cauldron and see what comes out.

If it feels like it's gonna be a charity case, I'll just scrap that idea and come up with something a little more simple and effective.


HP: 17/28 || AC 17 (touch 14, flat 13) || F/R/W +3/+7/+1 Init +8, Perception +11

To be honest, and if needed/if someone else want to play ranger, I can easily insert a human fighter/weaponmaster instead of Whurly. He would be much more akin to Reginald, kind of a "meat shield", highly specialized in what he does, but not much else. So, what say you?


HP 8/8 || AC: 13 (touch 12, flat 11) || F/R/W +2/+2/+4 Init +1, Perception +5

@Reginald - I hear you. With a 15 point buy I'm considering maybe going Aasimar or Tiefling to get another +2 to stats

@Byrce - play whatever you think would be more fun! Both Whurly and the proposed fighter/weaponmaster would have good HP and good BAB so sounds like we'd have a good front-line combatant either way. With all the good and effective ranger archetypes (here's looking at you, urban ranger) even if someone else played a ranger they would likely be different enough (like my proposed ascetic cleric vs Ninivic's cleric).

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