Lannior Llarm
|
We must have posted about the same time...please note my turn is posted above
Omrijka
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Omrijka dashes forward (as that’s behind Miriel)
She tries to land a blow with her sap
sapattack: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13
sap damage: 1d6 + 3 + 1d6 ⇒ (3) + 3 + (3) = 9
nightdeath
|
Round 2
Lannior
Omrijka
Hydra 20 dmg
Lini and Droogami
Polly
Miriel
Prism
Bold is up
Edited my post to reflect that
The hydra looks strangely at Omrijka as the brave she warrior fails in her attack and gives it a light massage......
The Hydra in turn looks at each of its targets while stepping away from the little flame burning its clawed feet.
Heals 5
Selecting Targets
1.Lannior, 2. Polly, 3. Mirel, 4.Omrijka, 5. Droogami
5d5 ⇒ (5, 4, 1, 2, 2) = 14
Droogami 1d20 + 6 ⇒ (11) + 6 = 171d8 + 3 ⇒ (4) + 3 = 7
Omrijka 1d20 + 6 ⇒ (20) + 6 = 261d8 + 3 ⇒ (6) + 3 = 9
Confirm on Omrijka 1d20 + 6 ⇒ (12) + 6 = 181d8 + 3 ⇒ (6) + 3 = 9
Lannior 1d20 + 6 ⇒ (2) + 6 = 81d8 + 3 ⇒ (8) + 3 = 11
Polly 1d20 + 6 ⇒ (1) + 6 = 71d8 + 3 ⇒ (8) + 3 = 11
Polly 1d20 + 6 ⇒ (1) + 6 = 71d8 + 3 ⇒ (4) + 3 = 7
A flurry of bites as the beast flings its head all over biting everyone and everythkng it seems as it decides that's the best way to go!
Omrijka
|
Omrijka changes her tune "I'm still standing"
perform: 1d20 + 2 ⇒ (18) + 2 = 20
she may pursue a bardic career after all
Apollyanna Lapin Sukino
|
So 'six rounds' huh? Chop! Chop!
"Look! It's healing really really fast, like Prisim said. I wish my acne did that."
mwk longsword v hydra (defensively +2 AC): 1d20 + 8 - 4 ⇒ (6) + 8 - 4 = 10 1d8 + 3 ⇒ (5) + 3 = 8
Miriel Magol
|
Miriel moves to whack the hydra.
"I'll carve my calligraphy practises on your scales, worms!" she shouts and slashes at the hydra's body with her sword.
Fight defensively. AC 25.
Move Move
Standard Defensive non-lethal attack hydra
Attack longsword (defensive, non-lethal): 1d20 + 7 - 4 - 4 ⇒ (17) + 7 - 4 - 4 = 16
Damage (Slashing, non-lethal): 1d8 + 3 ⇒ (6) + 3 = 9
Lini and Droogami
|
Droogami steps up and full attacks.
bite: 1d20 + 9 ⇒ (15) + 9 = 241d6 + 4 ⇒ (6) + 4 = 10
Trip: 1d20 + 10 ⇒ (9) + 10 = 19
claw: 1d20 + 8 ⇒ (1) + 8 = 91d3 + 3 ⇒ (2) + 3 = 5
claw: 1d20 + 8 ⇒ (1) + 8 = 91d3 + 3 ⇒ (3) + 3 = 6
Lini rolls her fire back under the creature and casts Produce Flame, throwing the fire at the creature, hoping to stop its regeneration.
Flaming Sphere: 3d6 ⇒ (1, 2, 6) = 9 DC 15 Reflex to avoid
Produce Flame, Touch Attack: 1d20 + 4 ⇒ (16) + 4 = 201d6 + 4 ⇒ (4) + 4 = 8
Snow Leopard Animal Companion
N Medium animal
Init +6; Senses low-light vision, scent; Perception +5
DEFENSE
Current AC 25, touch 16, flat-footed 15 (4 Armor, +6 Dex,/+5 natural)
hp 26
Fort +6, Ref +9, Will +2; +4 on Will saves vs. enchantments
Defensive Abilities evasion
OFFENSE
Speed 50 ft.
Melee bite +8 (1d6+3 plus trip), 2 claws +8 (1d3+3)
STATISTICS
Current Str 17, Dex 21, Con 15, Int 2, Wis 12, Cha 6
Base Atk +3; CMB +10; CMD 26 (30 vs. trip)
Feats Skill Focus (Stealth), Weapon Finesse,
Skills Acrobatics +9 (+17 when jumping), Climb +7, Perception +7, Stealth +12
SQ sprint, tricks (attack [all creatures], come, defend, down, fetch, guard, heel, stay)
Prisim
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Prisim advances cautiously, and sends another spray of colours at the heads.
Color Spray, At its level, that is a Will DC 18 for the four non blind heads or be stunned for one round. While not really helping kill it, that should help reduce its offence a bit. Of course the way it saved against the glitterdust, maybe it won't.
Lannior Llarm
|
Lannior shifts another step to the right and jabs again; this time pulling the blow, hoping to keep hydra alive to full the time.
Mwk Cold Iron Longspear - fight defensively - NL: 1d20 + 7 - 4 - 4 ⇒ (8) + 7 - 4 - 4 = 7
damage: 1d8 + 4 ⇒ (6) + 4 = 10
Full round 5' step + Fight Defensively, non-lethal AC... AC20
nightdeath
|
Round 3
Lannior
Omrijka
Hydra 23 dmg 12 NL
Lini and Droogami
Polly
Miriel
Prism
Bold is up
Polly and Droogami both fail to amke headway with their attacks while Lini moves flame at her command while flinging more of it at the Hydra!
Reflex Save VS 15 1d20 + 7 ⇒ (16) + 7 = 23
Will Save VS 18 1d20 + 3 ⇒ (10) + 3 = 13
Will Save VS 18 1d20 + 3 ⇒ (8) + 3 = 11
Will Save VS 18 1d20 + 3 ⇒ (19) + 3 = 22
Will Save VS 18 1d20 + 3 ⇒ (1) + 3 = 4
Once more the Hydra avoids the flaming ball but 4 more of its head s dropped as a colors assault it from Prism's fingertips as Lini's flung flames burn it.
Mirel scores a glancing blow on the Hydra though it seems that she didn't mean to hurt it.
Its wounds heal once more and it attacks...........
Selecting Targets
1.Lannior, 2. Polly, 3. Mirel, 4.Omrijka, 5. Droogami
1d4 ⇒ 3
Attack 1d20 + 5 ⇒ (2) + 5 = 71d8 + 3 ⇒ (6) + 3 = 91d100 ⇒ 2
Mirel but fails to do anything, striking blindly as the crowd starts to jeer in hopes of seeing something interesting.
Lannior and Omrijka both attempts to do non- lethal damage and only the latter succeed as Lannior finds his spear lacking its point somehow.....
Lini and Droogami
|
A 24 bit missed? And what of a Produce flame touch attack of 20? Do I need to format my posts for more easy parsing?
Lannior Llarm
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At this point I'm not sure the hydra will last 6 rounds.
Apollyanna Lapin Sukino
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Polly grabs a head and shouts to Prisim to grab another head so they can tie them together around the pillar. ;)
"Quick, while it is stunned; Tender Loving Hammer Blow!"
mwk longsword (nonlethal): 1d20 + 8 - 4 ⇒ (11) + 8 - 4 = 15 nonlethal damage: 1d8 + 3 ⇒ (8) + 3 = 11
Prisim
|
Prisim giggles at Apollyanna's unusual tactic. However the though of lifting a hydra's head - even a dead one with her puny arms is just too much.
"Sorry.." she says, waving her weak sticks about.
"But..."
She conjures a small amount of acid over the hydra's body.
ranged touch, PBS: 1d20 + 6 ⇒ (19) + 6 = 25
acid,PBS: 1d3 + 2 ⇒ (3) + 2 = 5
Omrijka
|
Omrijka tries to keep up the pressure on the beast with her sap
nightdeath
|
Comes from not reading my player's post properly. I saw the to hit as 14. Nope hydra didn't last.
Next is Hydra healing while I counted in Produce flame.
Congrats Rose! You have defeated the Hydra though at some cost.
Round 4
The beast goes down after receiving yet another round of blows from both Polly and Prism. The earlier wounds given by Droogami and Prism and the merciful bruises from the others leave the Hydra in pretty bad shape and from the grounds, the face of your employer. Well Jorston looks sour as the crowd is stunned into silence at what seems to be an unequal match to them.
The murmurs of jeering seems to ripple among the spectators.
Lini and Droogami
|
Lini in eagle for swoops down and delivers healing to the beast but perhaps it is too late.
Cure Light: 1d8 + 4 ⇒ (1) + 4 = 5
Lannior Llarm
|
As the beast goes down so easily Lannior sees the crowd disappointed, he calls out.
We are mighty warriors! Give us another challenge, a bigger challenge to delight this fine crowd! He hopes Jorston has something in mind.
Lannior realizes this is the best Jorston has to offer, he calls out again. Look the beast still lives, let us revive it and fight it again! Only this time we’ll be blindfolded!
Apollyanna Lapin Sukino
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"Lannior! Rope!"
Assuming she gets a rope from somewhere, Apollyanna hog ties the critter. (Escape artist DC 26)
Apollyanna Lapin Sukino
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"Like this?" Apollyanna searches out a time clock to see the group's final time.
Apollyanna Lapin Sukino
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"I could sing the 'Soft Hydra' song again, while you provided magical light and sound effects."
nightdeath
|
Jorston is obviously not pleased at the way the battle ended even as he sends his men out to bring in the beast. Shushing all of you back in, he signals his en to bring out the next attraction and soon cheers can be heard resounding in the background.
"Well I supposed that I may have brought out one of the flame or cold ones instead of this normal one." he places a bag of gold.
"You did do something but didn't managed to draw it out long enough that I have to bring in the next attraction sooner then I wanted. Partial payment for the job."
--------------------------------------------------------------------------- --------
Shelia is already waiting with your next mission, as she hands you a small map. She doesn't mention anything about your battle in the arena, perhaps word has gotten to her already.
“It seems the Runecarved Key has attracted the attention of a small exporting company run by the dubious Vaor family of Underbridge. Why the Vaors are interested in the key, or even how they came up with the deposit, is beyond my imaginings. I doubt they have much in the way of finances, but one can never tell. Perhaps they represent someone else more powerful, perhaps not. In any event, I need someone to head down to Underbridge and find out. This map should get you to their warehouse quickly. Best of luck, Pathfinders.”
Prisim
|
"Now this is more like it!" says Prisim.
"We can just go, have a civilized conversation, find out the information and well... let the VC take it from there, right?"
She quickly gazes at the map and then heads off... in the wrong direction.
Sorry, absolutely no sense of direction in this girl. I'm going to assume someone corrects her
"Oh, really? But isn't the harbour that way? No? Oh well."
She quickly falls into line and joins the others heading toward the warehouse.
"Yoo hoo! Is the manager present?" she asks once the team arrives.
Lannior Llarm
|
Lannior quickly spins Prisim around and they head off in the right direction. He stands to the back as they reach the warehouse, letting others more capable do the talking.
Would have healed up after the fight
Wand of CLW: 2d8 + 2 ⇒ (1, 6) + 2 = 9
Omrijka
|
Omrijka jabs her wand at her wounds as well
clw wand : 4d8 + 4 ⇒ (6, 3, 1, 8) + 4 = 22
”So we speak to da family at da warehouse?” she asks Sheila
nightdeath
|
Yes. Do up your healing please.
You have no trouble following Heidmarch’s explicit map, and soon arrive at the warehouse in Underbridge.
Judging on the amount of noise inside, a good guess would be that there are several workers inside moving items.
The doors before you are closed.
Apollyanna Lapin Sukino
|
*knock, knock*
Lini and Droogami
|
Lini and her pet follow along in the unfamiliar city sure there will be some kind of ambush at each ally way.
Lannior Llarm
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If knocking doesn't illicit a respond Lannior will poke in his head and look for someone to speak to.
Terribly sorry to interrupt, I was looking for the person in charge.
nightdeath
|
Miriel Magol 1d20 + 0 ⇒ (13) + 0 = 13
Prisim 1d20 + 7 ⇒ (19) + 7 = 26
Lini and Droogami 1d20 + 12 ⇒ (7) + 12 = 19
Lannior Llarm 1d20 + 9 ⇒ (10) + 9 = 19
Apollyanna Lapin Sukino 1d20 - 2 ⇒ (12) - 2 = 10
Omrijka 1d20 + 8 ⇒ (13) + 8 = 21
A voice from behind the door answers after opening a crack.
"This here is out of bounds to non authorised people. So Scram."
Somehow they're not very interested in wanting to talk to you and like you to go away and if you push it, they'll resort to violence.
The leader seems to be a were creature of some sort, likely of the rat species.
Hoping to clear this one before time is up. So I prerolled Perception.
Lini and Droogami
|
Sense Motive: 1d20 + 3 ⇒ (13) + 3 = 16
These guys are ready to fight. Lini warns.
Knowledge Nature: 1d20 + 11 ⇒ (13) + 11 = 24
And their boss is a were rat! she hisses. That's not natural.
Lannior Llarm
|
At Lini's words of warning Lannior draws his bow.
Well if we can't come in, then will you send out a representative, because we have important business to discuss with you. It could be lucrative business. Lannior entices
Apollyanna Lapin Sukino
|
These guys are ready to fight. Lini warns.
And their boss is a were rat! she hisses. That's not natural.
sense motive: 1d20 - 2 ⇒ (19) - 2 = 17
perception: 1d20 - 2 ⇒ (10) - 2 = 8
"Aren't some wererats natural?"
Lini and Droogami
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Its both a disease and a curse. I'm not sure but am inclined to say no.
nightdeath
|
"No there isn't anybody that you'd know that can give you such." th e speaker spits out.
"Go away or we'll remove you." she continues leaving not other interpretation of what she meant.
Prisim
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"You. You... You talk real big" calls back Prisim.
"But I bet you are just a scardy cat. And I bet your hair isn't anything nice as ours. "
She pauses for a moment, before realizing she might not be elemplorisng the way of Shelyn.
"Though maybe you are beautiful inside."
Lini and Droogami
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I smell a rat! Lini shouts. Open up or else.
Lannior Llarm
|
Well we are just here for information and if they will not come out, I'm going in.
Lannior switches to his longspear.
Look I'm coming in, we need to talk! I'm not taking no for an answer.
Lannior pushes both doors wide open if possible and enters the warehouse.
Man Polly is going to be ticked at me again. Lannior thinks as he barges past her and Miriel.
nightdeath
|
Miriel Magol 1d20 + 3 ⇒ (1) + 3 = 4
Prisim 1d20 + 1 ⇒ (5) + 1 = 6
Lini and Droogami 1d20 + 1 ⇒ (16) + 1 = 17
Lannior Llarm 1d20 + 5 ⇒ (18) + 5 = 23
Apollyanna Lapin Sukino 1d20 + 1 ⇒ (15) + 1 = 16
Omrijka 1d20 + 2 ⇒ (15) + 2 = 17
Were rat (Red) 1d20 + 2 ⇒ (1) + 2 = 3
Minions 1d20 + 1 ⇒ (1) + 1 = 2
Round 1
Lannior
Omrijka
Lini and Droogami
Apollyanna
Prisim
Miriel
Were rat (Red)
Minions
Bold is up.
Yes Polly will likely be mad at you lol.
Oh ow. This cannot end well for my bad guys.
The speaker retorts back at Lini.
"You Smell Nothing small one and the other small one is just ugly and you all-ch!" whatever else she wishes to say is beaten back as Lannior forces his way through sending her back with a squeak!!!
Her workers bare their weapons instantly!
Apollyanna Lapin Sukino
|
Apollyanna quickly steps in.
"Okay we're only here to ask you some questions. So everyone just chill out! What's your interest with the Rune Carved Key?"
Prisim
|
Prisim waits to see how this will unfold.
readied action:At the first sign of an attack, she will glitterdust the creatures.
Will DC 18
Miriel Magol
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"Please, we don't want any harm on either party, but mutually beneficial agreements, Miriel tries to soften the tone, but does prepare because of Lini's warning, and blesses her weapon.
Move Draw wand
Standard Bless weapon on elven curve blade (autoconfirm crits on evil)
Omrijka
|
Omrijka moves in to the warehouse
”We just wanna friendly chat” to prove her point she shows both hands are free from weapons
Lannior Llarm
|
Lannior points his longspear right in the nose of one of workers green.
Now what they said or I start poking!
If any of the foes makes an aggressive action, jab the green one.
Cold Iron Longspear: 1d20 + 7 ⇒ (7) + 7 = 14
damage: 1d8 + 4 ⇒ (7) + 4 = 11
nightdeath
|
Round 1
Lannior
Omrijka
Lini and Droogami
Apollyanna
Prisim
Miriel
Were rat (Red)
Minions
Bold is up.
lol Lannior.
"Waugh! Come get some!" She replies angered even though the rest of her hired thugs are shaking at the knees.
Throwing open the doors, she begins to shift.