PbP Gameday 4: 6-03 The Technic Siege (Inactive)

Game Master -Karma-

PFS scenario for levels 5-9


When the Pathfinder Society acquires a copy of A Thread of Silver, a written survey of some of Numeria's most closely guarded sites, the Technic League dispatches its own agents to the Pathfinder lodge in Nantambu to recover the text and make an example of those who would investigate Numeria's otherworldly secrets. Can the PCs prevent the League from stealing this valuable tome and destroying the Society's foothold in the Mwangi Expanse? For levels 5-9.
Written by Kyle Baird

Marching order
Gunari, Haafiz (First rank)
Finarin, Lightfoot Raven
Cyrus, Ibid (Last rank)

NPC's:
Aya Allahe

Time passed since arrival to Nantambu: 10h
-Audit the lodge: 1h
-Activate the armor 1h
-Activate the golem 2h
-Spread rumors 0h (done while others were looking for the baobab)
-Ask merchants for aid 1h
-Find the warehouse 4h
-Find Sal 1h

----
To do:
Find Arvellos (no clues, ask around)
Find Sal Durivan
Plant rumors to obfuscate Pathfinder Society's involvement with the book. (1 hour whispering campaign)
Acquire aid from merchants (3 merchants, one hour to visit each)
Fortify lodge's defences
-baobab root for wood golem (out in the wilderness, will take some hours)
-black diamond zenji armor (visit the jewelers) (done)

Dice shortcuts
[dice=Initiative, Finarin]1d20 +6 [/dice]
[dice=Initiative, Cyrus]1d20 + 6[/dice]
[dice=Initiative, Gunari]1d20 + 5[/dice]
[dice=Initiative, Haafiz]1d20 + 4[/dice]
[dice=Initiative, Ibid]1d20 + 3[/dice]
[dice=Initiative, Lightfoot Raven]1d20 + 6[/dice]

[dice=Perception, Finarin]1d20 +9 [/dice]
[dice=Perception, Cyrus]1d20 + 11[/dice]
[dice=Perception, Gunari]1d20 + 3[/dice]
[dice=Perception, Haafiz]1d20 + 14[/dice]
[dice=Perception, Ibid]1d20 + 9[/dice] +1 vs traps
[dice=Perception, Lightfoot Raven]1d20 + 12[/dice] +1 vs traps, +1 vs surprise

[dice=Sense motive, Finarin]1d20 +2 [/dice]
[dice=Sense motive, Cyrus]1d20 + 3[/dice]
[dice=Sense motive, Gunari]1d20 +11 [/dice]
[dice=Sense motive, Haafiz]1d20 + 17[/dice]
[dice=Sense motive, Ibid]1d20 + 5[/dice]
[dice=Sense motive, Lightfoot Raven]1d20 + 7[/dice]