PbP Gameday #3: GM Silbeg's Thornkeep: The Accursed Halls (Inactive)

Game Master Silbeg

Map of Thornkeep
Descriptions of Locations in Thornkeep
The Accursed Halls

Beneath Brokenhelm Hill and the weathered walls of Thornkeep lies an ancient maze of magic and madness. Once the workrooms and summoning chamber of a rebel Azlanti lord, these subterranean chambers were forgotten thousands of years ago after the eradication of the evil lord and his followers. Over the centuries, adventurers have found their way into these twisting passages and magnificent chambers, only to discover that the fading magic of the ancient Azlanti still lingers here. The people of Thornkeep call this dungeon the Halls Under the Hill, but those heroes who have dared its depths know this place by a different name: the Accursed Halls.

Marching order:

  • Sven, Poochie
  • Roudi, Arturo
  • Vox, Jaender
  • Einhardt


90gp for 3 lesser restoration for Poochie

--- Below here are placeholders for the GM rolls ---

Sense Motive rolls:

[dice=Arturo: Sense Motive]1d20+4[/dice]
[dice=Jaender: Sense Motive]1d20-1[/dice]
[dice=Roudantaimi: Sense Motive]1d20+0[/dice]
[dice=Sven: Sense Motive]1d20+5[/dice]
[dice=Vox: Sense Motive]1d20+2[/dice]
[dice=Ophiuchus: Sense Motive]1d20+9[/dice]

Initiative rolls:

[dice=Arturo: Initiative]1d20+4[/dice]
[dice=Jaender: Initiative]1d20+3[/dice]
[dice=Roudantaimi: Initiative]1d20+4[/dice]
[dice=Sven: Initiative]1d20+4[/dice]
[dice=Vox: Initiative]1d20+2[/dice]
[dice=Einhardt: Initiative]1d20+2[/dice]
[dice=Ophiuchus #1: Initiative]1d20+3[/dice][dice=Ophiuchus #2: Initiative]1d20+3[/dice]

Perception rolls:

[dice=Arturo: Perception]1d20+5[/dice]
[dice=Jaender: Perception]1d20+7[/dice]
[dice=Roudantaimi: Perception]1d20+4[/dice]
[dice=Sven: Perception]1d20+5[/dice]
[dice=Vox: Perception]1d20+7[/dice]
[dice=Ophiuchus: Perception]1d20+7[/dice]
[dice=Einhardt: Perception]1d20+5[/dice]

Fort rolls:

[dice=Arturo: Fort]1d20+2[/dice]
[dice=Jaender: Fort]1d20+0[/dice]
[dice=Roudantaimi: Fort]1d20+7[/dice]
[dice=Sven: Fort]1d20+6[/dice]
[dice=Vox: Fort]1d20+4[/dice]
[dice=Ophiuchus: Fort]1d20+2[/dice]

Ref rolls:

[dice=Arturo: Ref]1d20+8[/dice]
[dice=Jaender: Ref]1d20+3[/dice]
[dice=Roudantaimi: Ref]1d20+4[/dice]
[dice=Sven: Ref]1d20+3[/dice]
[dice=Vox: Ref]1d20+5[/dice]
[dice=Ophiuchus: Ref]1d20+2[/dice]

Will rolls:

[dice=Arturo: Will]1d20+1[/dice]
[dice=Jaender: Will]1d20+3[/dice] +2 vs Shadow Spells
[dice=Roudantaimi: Will]1d20+2[/dice]+2 vs fear/despair, illusion
[dice=Sven: Will]1d20+2[/dice]
[dice=Vox: Will]1d20+2[/dice]
[dice=Ophiuchus: Will]1d20+4[/dice]

Diplomacy rolls:

[dice=Arturo: Diplomacy]1d20+5[/dice]
[dice=Jaender: Diplomacy]1d20+4[/dice]
[dice=Roudantaimi: Diplomacy]1d20+8[/dice]
[dice=Sven: Diplomacy]1d20+0[/dice]
[dice=Vox: Diplomacy]1d20+0[/dice]
[dice=Ophiuchus: Diplomacy]1d20+7[/dice]

Spellcraft Rolls:

[dice=spellcraft: Ophiuchus]1d20+4[/dice]
[dice=spellcraft: Jaender]1d20+6[/dice]