
Dungeon Master S |

Hey guys!
It's been a little while, and I'm looking to make sure everything is up to date. Can you post your PFS#, Faction, and Initiative modifier?

Dungeon Master S |

Or, more completely:
Player Name:
PC Name:
PFS#:
Faction:
Day Job: Feel free to roll now.
Perception and vision/senses:
Initiative:
Notes: Anything I should know; passive abilities, boons that are way out there, etc. If you have abilities that are immediate actions that interrupt an enemy, I'll be as fair as possible, but you can help me out by telling me under what conditions you typically use it.

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Player : B Viggers
PC : Auriferous
PFS 100387-12
Faction: The Exchange
Day job merchant: 1d20 + 13 ⇒ (9) + 13 = 22 > Chairman of the board, gives +3 to others dayjob rolls
Perception: +1 (low light vision)
Initiative +1
SLOW progression

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Player Name: PJP
PC Name: August Dupine
PFS#: 150786-11
Faction: The Exchange
Day Job: Profession(merchant): 1d20 + 9 ⇒ (3) + 9 = 12
Perception and vision/senses: +13 (+14 traps)
Initiative: +2
Notes:
First, Dupine just leveled up, so I am finishing updating the profile now. As part of it, he is taking Blind Fighting which will help against invisible creatures.
He would also like to purchase a belt of Giant Strength +2 for 4000 gold.

Dungeon Master S |

All sounds good to me. I'll post now and get the party started even though we haven't heard from everyone yet.

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Player : TomG
PC: Thiera (Thieramalea Eyissera, but why would anyone ever use her full name?)
PFS#: 9440-3
Faction: Dark Archive
Day job (librarian): 1d20 + 4 ⇒ (12) + 4 = 16
Init +6
Percep +6

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Whoops, I got distracted by work stuff and forgot to ever dot this campaign!
PFS#: 34572-14
Faction: Sovereign Court
Init: +8
Craft (bookbinding): 1d20 + 11 ⇒ (12) + 11 = 23

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Spends 150gp on merchants licence.
And will put her day job into an investment, so that 20gp won't go into her day job cash box on the chronicle sheet.

Dungeon Master S |

Just a heads up everyone, I'll be at Carnage on the Mountain this weekend from Friday afternoon until late Sunday. I'll do what I can to post, but I'm likely not going to be able to as I'm running games most slots. Feel free to bot me (unless I'm the GM.)

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<as GM> You all succeed in your mission and get maximum gold, 2 PP and a special boon that at your next level up gives maximum hp (as at first level instead of half +1).

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BTW, Auri's day job check of 22 (20gp) will be invested, not taken up straight away, so no need to put it on her character shee,t I'll note in on her Faction Journal.

Dungeon Master S |

So apparently Thiera is alive, but ill and exhausted. I'll keep botting, and hopefully he'll return before part II.
Boons!
GM: 1d20 ⇒ 8
Thiera: 1d20 ⇒ 15
Auri: 1d20 ⇒ 17
Dupine: 1d20 ⇒ 12
Piper: 1d20 ⇒ 9
Kyra: 1d20 ⇒ 2
Merisiel: 1d20 ⇒ 4
Well that stunk :-(

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No worse than my other GD rolls. I've not got one yet this GD, and precious few of my players either.

Dungeon Master S |

You got it! Though you may well come back to a completed scenario.

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Auri will use her reroll (@+3) and take ten to bolster her day job to a 26 and 50gp which she invests in her FJC