[PFS] Teamwork Experiment Table Æroden (Inactive)

Game Master Nathan Hartshorn

Map

PFS Modules with set parties, focusing on Teamwork Feats and their viability in the Organized Play environment.


2,451 to 2,500 of 3,114 << first < prev | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | next > last >>

Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

What great damage if she confirms

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

Agreed. You gonna move your flaming sphere?

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

I forgot I had cast it, lol.

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

The half orc will direct the flaming sphere up to the remaining cretin
3d6 ⇒ (6, 2, 3) = 11


Dulomak recognizes the substance smeared on the knife as bloodroot, known for its debilitating and intoxicating qualities. Con and Wis damage

Cyrene's remaining bolts rip into the man nearest the flaming sphere, still holding his crossbow and now looking much worse for wear. Dulomak boxes in the final foe with Kontha, allowing her to sink her jaws straight into the man's torso, eviscerating him completely. That crit was more hp than he even had...

Reflex!: 1d20 + 5 ⇒ (17) + 5 = 22

Dulomak also redirects the fireball into the man Cyrene injured, but he manages to dodge out of the way before getting burned. Realizing he is now alone the dealer begins fleeing up the street, drawing a reactionary strike from Dissa, and dropping him to the ground Combat over!

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

Marina moves to stabilize those still alive.


Two of the men survive the encounter, neither of which is the cultist.


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

Kontha will begin to hit the person she killed.


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

I really do like that damage. I think that once she gets to be higher level she will be a beast

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

please tell me that pun was an accident?

Cyrene winces when it becomes clear that their lead is dead. "So what do we do now?" She asks. "Maybe he'll have a suspiciously detailed note that will tell us where to go next?"

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

"Maybe! Or he told his minions something, or we break out speak with dead, or something else! Let's start by searching thoroughly for clues, then we'll interrogate the minions."


Searching the bodies of the people gives you a lot of poison. Dulomak identifies all of them after some time. You've got bloodroot poison (4 doses), oil of taggit (8 doses), and striped toadstool poison (8 doses). The cultist has more interesting things on him, including a potion of invisibility, three scrolls of cure moderate wounds, blue whinnis poison (2 doses), a silver holy symbol, an amulet of natural armor +1, and a very strange sickle.

DC 15 Kn. (Religion):
The holy symbol is of Mog Lothar.

Spider-Leg Sickle:
This wickedly curved sickle is cast in the form of a segmented spider’s leg. It has the same statistics as a normal sickle and can trip opponents, but deals piercing damage rather than slashing damage. The leather-wrapped handle contains a hollow recess that can hold a single dose of poison. Filling the reservoir is a full-round action that carries the usual risks of poisoning yourself. Once filled, the reservoir keeps the blade saturated and viable for up to 2 hours. The first successful attack made with the spider-leg sickle during this time administers and expends the dose of poison.

On one of the dead drug dealers you find a small note with an accompanying map.

Tim,

How many times do I have to tell you? Under the Oliphant overlooking the Night Market! Look, take the stairwell marked on the map and you'll eventually end up at my place. Tucked right against the district wall, you can see the windows from the Night Market itself.

Greeley

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

"That's convenient!" Cyrene says with a wide grin. "Thank the gods for forgetful people!"

She identifies the items without difficulty and holds up the amulet. "Kontha, would you like this girl?"

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

These posions could be of use in the future.

know nature 1d20 + 7 ⇒ (18) + 7 = 25 to see if he knows what the posions do.


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)
Cyrene Two-spell wrote:

please tell me that pun was an accident?

Only Kontha will ever know :)


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

Would Kontha be able to pick up the scent from the paper and maybe follow it?

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

religion: 1d20 + 5 ⇒ (7) + 5 = 12

"Also no idea what this is, Cyrene do you recognize it? Not sure we need to follow the scent when we have a map, we even know where the Oliphant is already don't we? "

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

"Not my area." Cyrene responds with a shrug, "I was always more into planar studies. We can certainly track down the Oliphant - we should probably go quickly, before people there hear about what we've just done."

She looks to Dissa for his support.

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

Dissa wipes his brow after dragging bodies to the nearest dumpster and removing any items down to the tunic.

"Oliphant sounds great for research, but do we want to take the fight to Greeley before we lose the element of surprise? I bet we can get directions from any city guard or magistrates assistant." Dissa casts a wary glance around the neighborhood for witnesses, spies, or erstwhile onlookers.

He locks eyes with Cyrene, and catches her insinuation. "Let's go! We can buff along the way and crush some bad guys!"


By following a narrow alley found on the map, you reach a heavy, iron-reinforced door that penetrates a 15-foot-high stone wall just a few feet from where it intersects with the Old Wall.

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Are there magical or mundane traps on this door? he asks looking at Marina.

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

"Good idea, better check."

perception: 1d20 + 11 ⇒ (5) + 11 = 16


Marina doesn't see any indication of traps on or around the door.

As for your other question Dulomak:
Oil of Taggig
Striped Toadstool
Blue Whinnis

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

"Can someone help me with these scrolls?" He pulls out the Barkskin scroll and passes it to Dulomak, and the scroll of Keen Edge to Cyrene.

He also hands a pearl of power to Cyrene and winks.

"I think it's time to get big and go weird!" Dissa raves with a bit of madness in his voice. He starts rifling through his spool of wands, casting:
Honeyed Tongue, Bless Weapon, Fallback Strategy

After the buffing is done, Dissa is ready to wreck shop!

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

" Another good idea, can't be too careful."

Marina simply casts Protection from Evil.

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

Cyrene casts a simple spell and reads the scroll clearly for Dissa. She casts three spells of her own and then places a small hand on his hip and speaks the words of magic that will enlarge her 'friend' for the combat ahead.

Keen Edge with Read Magic, Cat's Grace, False Life, Prot Evil, Enlarge Person.

Ready!

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

He reads the scroll for the paladin.

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

The hunter will cast shield companion on Kontha.


Wow. Lot of prep. This'll be a slaughter.

The door opens to expose a hidden courtyard hosting rusty wrought-iron chairs, a half-rotted table, and lots of trash. A partially covered wooden spiral staircase climbs for 3 stories up to Greeley’s lair and an outhouse is built against the Old Wall.

Initiatives:
Dulomak and Kontha: 1d20 + 1 ⇒ (5) + 1 = 6
Cyrene: 1d20 + 3 ⇒ (7) + 3 = 10
Marina: 1d20 + 4 ⇒ (17) + 4 = 21
Dissa: 1d20 + 2 ⇒ (8) + 2 = 10
B. Band: 1d20 + 2 ⇒ (1) + 2 = 3

It appears the force of your entry has rattled the men stationed here as they are slow to do much.

Note: Blue is at the top of the spiral staircase 30 feet up

Order 1st Round
Marina, Cyrene, Dissa, Dulomak and Kontha
Band [R: 0, G: 0, B: 0, Y: 0]

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

Cyrene sets everyone running with a burst of Haste!

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

Dissa runs up the steps, provoking from Blue if he has combat reflexes, and sets his feet in the center of the room. If he has enough time he will take a swipe at Blue to clear the path for his friends.

Swipe of clearing: 1d20 + 11 + 1 ⇒ (4) + 11 + 1 = 16LUCKY NUMBER! This attack felt wrong. Perhaps not a swipe, but a thrust...

Thrust of clearing: 1d20 + 11 + 1 ⇒ (7) + 11 + 1 = 19

Thrust Damage: 2d8 + 16 ⇒ (8, 6) + 16 = 30

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

This should be fun

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

The half orc will take a 5' step and then attempt to smack green with his flail power attacking
1d20 + 7 - 2 ⇒ (14) + 7 - 2 = 19
1d10 + 6 + 4 ⇒ (3) + 6 + 4 = 13

and will try to smack him again with his hasted action
1d20 + 7 - 2 ⇒ (14) + 7 - 2 = 19
1d10 + 6 + 4 ⇒ (1) + 6 + 4 = 11


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

Assuming that Green is dead and Kontha can move into the room

The t-rex will move past her master and try to get into position to attack yellow Not sure if he gets an AoO?

1d20 + 7 - 1 ⇒ (1) + 7 - 1 = 7 using power attack

Hasted Action
1d20 + 7 - 1 ⇒ (3) + 7 - 1 = 9using power attack

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

I'll wait to go until map is updated - is Blue up the stairs? Is he even reachable from the ground?

Marina looks a little grim and what is obviously going to be a deadly fight, but she understands not everyone shares her philosophy and better them than the town falling into nightmares.

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Do we need to move Dissa?


Yep, blue is up the stairs. Unless you can reach 30 feet up he's out of reach.

Despite using a corner of the doorway to hide Dulomak manages to hit one of the drug dealers without issue, bringing the man to the ground. Kontha rushes in afterward, but can't fight her own momentum, causing her jaws to snap shut on air rather than flesh.Dissa, you'll need a new target.

Order 1st Round
Marina, Cyrene, Dissa, Dulomak and Kontha
Band [R: 0, B: 0, Y: 0]

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

Dissa takes his attack on Red vs. Blue.

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Did he take out green?


Yes green is dead.

Dissa's step puts a lot of power behind his attack, allowing him to run clean through the man farthest into the compound.

Order 1st Round
Marina, Cyrene, Dissa, Dulomak and Kontha
Band [B: 0, Y: 0]

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

Sorry for waiting on me.

With hasted speed Marina rushes up the stairs to engage blue.

"Please just stay down, she pleads, "My allies are killing everyone..."

grapple: 1d20 + 11 ⇒ (18) + 11 = 29


Marina grabs the man, prompting him to drop his crossbow and pull out a red tinted dagger instead. He attempts to drive its blade into her while she is still holding him.

Stab!: 1d20 + 5 - 2 - 2 ⇒ (15) + 5 - 2 - 2 = 16

His aim is good, but Marina is just too fast to be taken advantage of like that.

Below in the courtyard the other man who had been preparing for the incursion stabs at Kontha, the Rex standing just in front of him.

Stab!: 1d20 + 5 ⇒ (19) + 5 = 24
Confirm: 1d20 + 5 ⇒ (1) + 5 = 6
Damage: 1d4 + 1 ⇒ (1) + 1 = 2 Plus a DC 12 Fort save vs poison

He manages something, though it is not much.

Order 2nd Round
Marina, Cyrene, Dissa, Dulomak and Kontha
Band [B: 0 [grappled], Y: 0]

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

Cyrene will hold, in the expectation that the others will finish this fight for her!


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

Stupid man trying to stab at Kontha, lol


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

Fort Save1d20 + 4 ⇒ (17) + 4 = 21 to fight off the poison

With a roar at being hit the T-rex moves to adjust her posistion 5' Adj

and then attempts to bite with power attack on the man who stabber her

1d20 + 7 - 1 ⇒ (13) + 7 - 1 = 19

1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14 damage

1d20 + 7 - 1 ⇒ (8) + 7 - 1 = 14
1d8 + 4 + 2 ⇒ (4) + 4 + 2 = 10

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

The half orc also makes a 5' adjustment and attacks the man who stabbed at Kontha
1d20 + 8 - 2 ⇒ (9) + 8 - 2 = 15 with power attack
1d10 + 6 + 2 ⇒ (9) + 6 + 2 = 17

1d20 + 8 - 2 ⇒ (3) + 8 - 2 = 9 with power attack

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

"Sigh."

Marina proceeds to pin the man for his foolishness, taking out rope to tie him up next round.

pin?: 1d20 + 16 ⇒ (14) + 16 = 30 really working on that greater grapple...


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

lol

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

Dissa runs up the stairs to charge-crush his way into F3. Marina should big-time hog-tie Blue with no problem, and Haste is a-burnin'!


Kontha takes care of her attacker in two loud snaps of her jaw while Dissa carefully navigates his way up the stairs. You'll be squeezing the whole time so you'll be moving at half speed.

Order 2nd Round
Marina, Cyrene, Dissa, Dulomak and Kontha
Band [B: 0 [pinned]]

1 to 50 of 3,114 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PFS] Teamwork Experiment Table 1 All Messageboards

Want to post a reply? Sign in.

ben1535


Card Caster
Dark Archive General Dissa Ray.

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet
(642 posts)
General Dissa Ray

blashimov


Katiyana
Scarab Sages Marina, Servant of Wadjet

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2
(421 posts)
blashimov

JASON RODARTE


Tsadok Goldtooth
Grand Lodge Dulomak

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4
(1,311 posts)
Tyrannosaurus Rex
Kontha

Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)
(176 posts)
JASON RODARTETerevalis Unctio of House Mysti

Previous Players