[PFS PbP] GM Debug's Year of the Shadow Lodge (S2 Special) (Inactive)

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Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Player Name
caps

Character Name
Fingalad Eldahir

PFS #
137974-5

Character Level
4

Day Job Roll
craft, bows: 1d20 + 7 ⇒ (14) + 7 = 21

Faction
Grand Lodge

-Posted with Wayfinder

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2
Andruss Delsine wrote:

Name: SirPeter

PFS#: 113,139-4
Character Name: Andruss Delsine
Faction: Sovereign Court
Dayjob: Craft (calligraphy) 29
Note: can you record in my chronicle sheet that Andruss "Possess a number of ranks in one of the following skills equal to your character level (minimum 4): Bluff, Diplomacy, Disguise, Knowledge (nobility), or Sense Motive", just to record in his Faction Journal, please? :)

EDIT: Andruss has 4 ranks in Bluff, Diplomacy and Sense Motive.

I've done this! :)

Grand Lodge

Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none

Player Name: PJP
Character Name: Henrick Bulwark
PFS # #150786-2
Character Level 4
Day Job Roll None
Faction Grand Lodge

Grand Lodge

Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5

Brunhilde is level 3. Everything else is listed on the last page...

Grand Lodge

GM

I think the only one I'm missing is Balzanno. He has permanent ability drain, so will be in need of Restoration. Cost of that is 280gp, if any of you want to pitch in to help pay that let me know because I'll have to note that on the chronicle, otherwise if he's going to carry the condition forward until he finds a party member who can cast it I'll have to note that as well.

Grand Lodge

Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none

I am willing to pitch in.

Sovereign Court

HP 27/ 54 | AC 17 (T12/FF16) | F: +8 R: +3 W: +4 | Perc +7 | Init +1

Oh, Balzanno can cover the costs to restore his missing Constitution. You can just take 280gp off his Chronicle proceeds.

His info and Day Job were rolled earlier up the thread, so I didn't reproduce it.

Grand Lodge

GM

Huh, somehow I missed it while going through. If you're going to cover it on your own, I'll trust you to just write it down as a consumable on your inventory tracking sheet.

Sovereign Court

HP 27/ 54 | AC 17 (T12/FF16) | F: +8 R: +3 W: +4 | Perc +7 | Init +1

Sure, either way if it's easier for you I can take the notes for clearing the condition!

Grand Lodge

GM

Boon Rolls:

GM: 1d20 ⇒ 4

Balzanno: 1d20 ⇒ 4

Andruss: 1d20 ⇒ 6

Brunhilde: 1d20 ⇒ 20

Henrick: 1d20 ⇒ 8

Francois: 1d20 ⇒ 5

Fingalad: 1d20 ⇒ 5

Boon of players choice on a natural roll of 1 or 20

**Re-Rolls not allowed on boons**

Grand Lodge

GM

Looks like Brunhilde is a boon winner for this session. Details will be PM'd.

If there is any retraining, special purchases, or anything that requires GM acknowledgement, feel free to do that now. Chronicles will be prepared and reported by the event organizers in the next few days.

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2

Thank you for running this game to us, The Man Behind the Curtain!

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

Sweet. Thanks.

Grand Lodge

Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5

Thank you for running this game! Also I had fun playing with all of you!

Sovereign Court

AC 15 T 11 FF 14 | HP 24/34 | F +4 R +3 W +5 | Init +5| Perc +0
Spells Remaining:
1st 4/4 2nd 1/2
Spells Active:
mage armor - 1hr

@debug Thanks for gming!

And thanks to everyone in group.

Grand Lodge

GM

I should get chronicles up tonight, all info has been reported to the organizers and once I'm home I'll get the sheets together.

Sovereign Court

HP 27/ 54 | AC 17 (T12/FF16) | F: +8 R: +3 W: +4 | Perc +7 | Init +1

Yup, thanks for running!

Grand Lodge

GM

Chronicle Sheets for everybody!

Henrick and Joe, the Cool Camel
Francois and Gabrielle, Refreshments and Reinforcements
Fingalad "One shot one kill..." Eldahir
Brunhilde "I'm a @$&*ing princess!" Olafsdottir
Balzanno "Balzy enough to tank a wraith!" Andsons
Andruss "Class abilities? I have wands!" Delsine

Review and let me know if there are any errors. I'll keep the thread open for a few days, after that you can PM me and I'll correct anything I screwed up.

Grand Lodge

Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5

Looking good! Thank you again GM!

Sovereign Court

Wands:
cure light wounds - 37; endure elements - 50; ill omen - 47; mage armor - 46; magic missile - 41
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2

And wands are cool! :P

Grand Lodge

Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish

It looks good but I don't see the day job result on there.

-Posted with Wayfinder

Grand Lodge

GM

I added it to money earned since there is no spot for it. Thus you got 1270 out of a max of 1250 for the adventure.


Venture Lieutenant Play by Post PBP GM kit

Session nr 5 has been reported: everyone at normal advancement.

Please let me know if I need to adjust anything. Thanks Mr Man behind the Curtain for running and players for playing!

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