[PFS PbP] GM Debug's Year of the Shadow Lodge (S2 Special)
(Inactive)
Game Master
DebugAMP
Overseer page | Map
Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish
Player Name
caps
Character Name
Fingalad Eldahir
PFS #
137974-5
Character Level
4
Day Job Roll
craft, bows: 1d20 + 7 ⇒ (14) + 7 = 21
Faction
Grand Lodge
-Posted with Wayfinder
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2
Andruss Delsine wrote: Name: SirPeter
PFS#: 113,139-4
Character Name: Andruss Delsine
Faction: Sovereign Court
Dayjob: Craft (calligraphy) 29
Note: can you record in my chronicle sheet that Andruss "Possess a number of ranks in one of the following skills equal to your character level (minimum 4): Bluff, Diplomacy, Disguise, Knowledge (nobility), or Sense Motive", just to record in his Faction Journal, please? :)
EDIT: Andruss has 4 ranks in Bluff, Diplomacy and Sense Motive.
I've done this! :)
Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none
Player Name: PJP
Character Name: Henrick Bulwark
PFS # #150786-2
Character Level 4
Day Job Roll None
Faction Grand Lodge
Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5
Brunhilde is level 3. Everything else is listed on the last page...
GM
I think the only one I'm missing is Balzanno. He has permanent ability drain, so will be in need of Restoration. Cost of that is 280gp, if any of you want to pitch in to help pay that let me know because I'll have to note that on the chronicle, otherwise if he's going to carry the condition forward until he finds a party member who can cast it I'll have to note that as well.
Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none
I am willing to pitch in.
HP 27/ 54 | AC 17 (T12/FF16) | F: +8 R: +3 W: +4 | Perc +7 | Init +1
Oh, Balzanno can cover the costs to restore his missing Constitution. You can just take 280gp off his Chronicle proceeds.
His info and Day Job were rolled earlier up the thread, so I didn't reproduce it.
GM
Huh, somehow I missed it while going through. If you're going to cover it on your own, I'll trust you to just write it down as a consumable on your inventory tracking sheet.
HP 27/ 54 | AC 17 (T12/FF16) | F: +8 R: +3 W: +4 | Perc +7 | Init +1
Sure, either way if it's easier for you I can take the notes for clearing the condition!
GM
Boon Rolls:
GM: 1d20 ⇒ 4
Balzanno: 1d20 ⇒ 4
Andruss: 1d20 ⇒ 6
Brunhilde: 1d20 ⇒ 20
Henrick: 1d20 ⇒ 8
Francois: 1d20 ⇒ 5
Fingalad: 1d20 ⇒ 5
Boon of players choice on a natural roll of 1 or 20
**Re-Rolls not allowed on boons**
GM
Looks like Brunhilde is a boon winner for this session. Details will be PM'd.
If there is any retraining, special purchases, or anything that requires GM acknowledgement, feel free to do that now. Chronicles will be prepared and reported by the event organizers in the next few days.
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2
Thank you for running this game to us, The Man Behind the Curtain!
Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish
Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5
Thank you for running this game! Also I had fun playing with all of you!
AC 15 T 11 FF 14 | HP 24/34 | F +4 R +3 W +5 | Init +5| Perc +0
@debug Thanks for gming!
And thanks to everyone in group.
GM
I should get chronicles up tonight, all info has been reported to the organizers and once I'm home I'll get the sheets together.
HP 27/ 54 | AC 17 (T12/FF16) | F: +8 R: +3 W: +4 | Perc +7 | Init +1
GM
Feamle Human (Ulfen) Init +2, Perception +8 AC 21 (T12 FF 19) HP 26/26 CMD 18 CMB +6 BAB +3 WIL +4 (+2 vs. Mind affecting) FORT +6 REF +5
Looking good! Thank you again GM!
Male Human (Taldan) Witch 5 - Init +8 - AC 16 12 | touch 12| ff 14 10 - hp 29 - Fort +3, Ref +4, Will +6; Speed 30 ft.; Perception +6 (+8)*; Confidante 2/2
Male NG Elf Stygian Slayer/Magus 2/3 - HP: 33 - AC:19/T:14/FF:15 - Fort:7, Ref:9, Will:4; +2 vs. enchantment - CMB:+7, CMD:21 - Speed:30 - Perception:+8 - Init: +6 - Arcane Pool (4) - Magus spells prepared: 0 (DC13): detect magic, disrupt undead, light, mage hand, open/close; 1 (DC14): blend, color spray, shocking grasp, vanish
It looks good but I don't see the day job result on there.
-Posted with Wayfinder
GM
I added it to money earned since there is no spot for it. Thus you got 1270 out of a max of 1250 for the adventure.
Venture Lieutenant Play by Post PBP GM kit
Session nr 5 has been reported: everyone at normal advancement.
Please let me know if I need to adjust anything. Thanks Mr Man behind the Curtain for running and players for playing!
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