PFS PBP We Be Goblins Table 3 (Inactive)

Game Master Revvy Bitterleaf

Ship Map


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Scarab Sages

You are goblins of the Licktoad tribe, who live deep in Brinestump Marsh, south of the hated man-town called Sandpoint. Once, other goblins tried to burn Sandpoint down, and they would have been legends if they had succeeded. But they didn’t bring enough fire, and got themselves illed as a result. Yesterday, your tribe discovered that one of your own had been using forbidden arts and was engaged in one of the greatest of taboos—writing things down. In fact, rumor holds that what he was writing was a history of your tribe! There’s no swifter way to bring about bad luck than stealing words out of your mind by writing them down, and so your tribe had no choice. You branded the goblin’s face with letters to punish him, which is why everyone calls him Scribbleface now, and then you ran him out of town, took all of his stuff, and burned down his hut.

That’s where things got interesting, because before you all burned down his hut, Chief Gutwad found a weird box within the building. Inside was a map and a lot of fireworks—fireworks that immediately came to use in burning the hut down. Then, this morning, Gutwad announced that tonight there would be a feast in order to drive out any lingering bad luck from Scribbleface’s poor decisions. But perhaps even more exciting, all of you have been secretly invited to meet at Chief Gutwad’s Moot House. Why would the chief want to speak to you? It can only mean that he’s got an important mission for you all... one that the other goblins of the tribe couldn’t pull off. This could be your chance to go down in Licktoad history!

Scarab Sages

You all except your secret invitation to meet at Chief Gutwad's Moot house and make your way to the center of the village where you see you are not the only goblin invited to this meeting! The outrage. There's at least *counts fingers* _this_ (somewhere between 3 and 5) many goblins here.


Female Goblin Fighter 1 | AC 16 T 14 FF 13 | HP 9/13 | F +4 R +3 W +1 | Init +3 | Perc +9, Ride +11, Stealth +11

Reta stared. And Reta frowned. Reta was very good at staring and frowning you see, if you asked her she was the absolute best at staring and frowning. 'Cept maybe Chief, she hadn't tried staring and frowning at 'Chief, even to Reta Bigbad that didn’t seem like such a very good idea.

Reta we also very good at giving orders. "YOU GO 'WAY NOW." She shouted at the other Goblins, very displeased by the number of Goblins present. "YOU GO 'WAY OR RETA THUMP GOOD. RETA SPEAK CHIEF." Reta was very, very, good at thumping.


Poog sings his song, until he see's the others

Poog say Zarongel is the best,
He help burn things and heal the rest.
Zarongel’s favor makes Poog blessed.
And Poogal so stab you with knife if
you make fun of how he isn't good at
riding animals.

..... What are you doing here! Everyone knows Poog is great and powerful follower of Zarongel! Bah! You two! Do not get in Poog's way!

Scarab Sages

You see some of the other goblins from the town peer around corners looking at you, wondering why you'd be shouting and/or singing in the middle of the town in front of the chief's hut

waiting with the rest of the introduction until the other(s) have checked in with gameplay

Grand Lodge

Male Goblin Alchemist/1

Mogmurch walks up reading his formula book, that is if you can call looking at a book that is entirely comprised of crude sketches of bugs and leaves reading. He is so focused on his book that he doesn't even realize the others are there until their shouting and singing jar him back to reality. He removes his spectacles from his skull face mask and gently closes them making sure to store them and his book safely in his hard lether boot belt pouch before regarding the other goblins. "Me no know whys yous bes here. All gobbos knows its bes Mogmurch whos bes best gobbo. And yous knows why Mogmurch best gobbo," Mogmurch digs around in his pouch until he finds what he's looking for and holds it out for everyone to see, "cause Mogmurch make boom balls that be bringing more fire than yous stupid gobbos ever could be tinking of bringing."

Scarab Sages

A curtain moves back from the doorway from the Chieftan's hut

A goblin dressed in pompous clothing with a very nasal sounding voice invites you into the building;

"Youz comes in nows, we haves secret meeting now"

Chief ’s Moot House is a veritable museum of Licktoad heroics— crammed with trophies such as stolen weapons,shiny bits of treasure,and the brine-pickled bodies of dozens of brutally slaughtered small furry animals (mostly dogs). His Mighty Girthness Chief Rendwattle Gutwad rules Licktoad Village from atop the great Teeter Chair, which is 6 feet high and allows him to more properly look down on his subjects(which includes you).
By tradition, Chief Gutwad does not speak directly to his subjects (again, this includes you). Instead, he employs an advisor through whom he whispers instructions, for Chief Gutwad has convinced his goblins that the words that come out of his mouth are so mighty that they might frighten away all the words in the heads of lesser goblins. Only his duly appointed advisor, (an overdressed, pompous goblin) named Slorb can handle the might of the chief ’s words without being overcome by fear.

The pompously dressed goblin says:" You have great honor now, youz sits in mud at feet of GREAT Chief Gutwad"

This is about the greatest honor you can have as a goblin in this tribe


Not making as much fuss as the others Chuffy quickly sneaks in before the others.

"I's first, your Girthness!

Quickly flopping down in the dirt before him. He shoots a glance and, well he doesn't really need to, makes a face toward the others.

Grand Lodge

Male Goblin Alchemist/1

Hearing their "welcome" Mogmurch gives the other 2 gobbos his nastiest glare and proceeds inside just to find that he still isn't the first one inside. He takes a closer look at Chuffy sitting in the mud and gives a sigh of relief, "Oh, you no gobbo, you just big toad. Me first to see big chiefy."


Fools I only let you in first to make sure it was not an ambush! Stupidz.

Hail Gutwad, whom only Zarongel sits on higher then he Poog exclaims, honored to be before his chief.

Scarab Sages

To your surprise and horror Great chief Gutwad starts to speak to you directly! In a deep booming voice he says;

"You all be heroes. Each of you. You are best Licktoads but for me. And maybe but for Slorb. That you aren’t fleeing in terror from mighty sound of my voice is all the proof you should need. Yet soon, all Licktoad goblins will know your might, for I have picked you for a dangerous mission. “You know about fireworks and map we found in Scribbleface’s hut. Fireworks were fun. But map is more fun. It shows a route to a place near the coast where Scribbleface found fireworks.
And it says there are more fireworks there! “I want them for Licktoads. You all go get them tomorrow. Tonight we have big bonfire to burn bad luck away from you, and we play many games. Much fun. Tomorrow you fetch me fireworks. If you meet men, you make them dead. If you meet dogs, you make them dead. If you meet horses, you make them dead. If you meet Lotslegs Eat Goblin Babies Many, you maybe should run. And if you not find fireworks, you not come back or we feed you to Squealy Nord!"

Great Chief Gutwad motions to Slorb and the pompously dressed goblin holds out a map for one of you to take.

"Youz goes out of Chief's hut now! I mighty chief have spoken!"

Grand Lodge

Male Goblin Alchemist/1

Mogmurch rushes to grab the map. "Meez beez smartest gob...besidez youz of course oh great gobbo, so meez gets map."

Scarab Sages

When you get outside you see the other goblins from your town busy preparing for the Big Feast already.

Goblins toil all afternoon to build the bonfire out of branches, sticks, and unburnt timbers taken from the ruins of Scribbleface’s hut. As night falls, a group of four struggling goblins carry the Teeter Chair (with Chief Gutwad sitting atop it) out to the bonfire, and the chief lights the fire with a magic stick which fires small balls of fire in lotsa pretty colours (A Desnan candle - a piece of fireworks)
This signals the start of an all-night party that features lots of good things to eat (snails, fish, and snakes)

The chief brings out a barrel of fermenting cider apples early on and most goblins get drunk very quickly.

If any of you want to drink from Chief's Special Fermented Apple Cider, you can.. but you need to roll a Fort save.

If you don't make a DC 8 fort save:

The bubbling in your belly makes you feel not so good Sickend for the next 24 hours

You can party, make plans with each other, get drunk,look at the map, make the rest of the town jealous of your status as big hero of tribe (not necessarily in that order ;)....act like a goblin while you wait for the party games to commence

Map:

The map is relatively simple, showing little more than the Licktoad village, the old shipwreck on the coast that supposedly contains the fireworks, and the creek that runs between the two locations. By following the creek, you should be able to easily reach the old wreck. Unfortunately, the old wreck is also located in the part of the swamp that all Licktoads know to be the territory of Vorka the cannibal.

Grand Lodge

Male Goblin Alchemist/1

Mogmurch pushesh his way to the front of the cider line, using his heroic status as justification for why he should drink first.
Fort save: 1d20 + 5 ⇒ (12) + 5 = 17
After having a few drinks Mogmurch regaled the crowd of the many discoveries he's made to better goblin kind, even if he didn't actually make them all himself.


"Bah! Mogmurch least heroic of goblins of heroicness! I be the heroicest of all!" Chuffy blurted out as he'd had a few quaffs of fermented apple stuff. Mogmurch stupid. Push Chuffy out of line for apple stuff. He went on thinking as the cider jumbled his thoughts even more.

Fortitude: 1d20 + 2 ⇒ (7) + 2 = 9

"I's sure i's the best at stabbing! I's stab anything with anything!" He continued, as he illustrated by stabbing air with his finger, putting on quite the show. If one was into stabbing that is.

Grand Lodge

Male Goblin Alchemist/1

"youz may be stabby gob...uh...what was meez sayin'...oh yeah, but meez the smart gob...see meez even gots lensy thingies for meez eyes," Mogmurch pulls out his spectacles, "See these ums shows that meez smartest gob...except for chief gobbo that be, heez beez smartest gobbo."

Scarab Sages

As you are drinking the apple cider you see lotsa goblin looking and pointing fingers at you.

One of them walks up to you and says:"So yousa big heroes now are's you? Prooves it I sayz! You Do the Squeely Nord Dare! If you do not do You be coward! If you do, you might be big hero!"


Of course we be heroes! Chosen by Gutwad himself! We do Squeally Nord dare!

What is the Squeally Nord dare? I know that Gutwad said he would feed us to him if we failed

Scarab Sages

Several goblins start to cheer. "Squeely Nord!, Squeely Nord! Let's go to the fierce boar! Watchim stomp on other gobbo's! There's even more then one victim to try! Lotsa and lotsa fun!" and then lead you to a muddy pit in the middle of the village, right next to the goblin baby cages.The pit itself is circular, nearly 20 feet in diameter, and just over 10 feet deep. All the goblins from the town surround the edge of the pit to watch to soon to come carnage. There is a pig tethered somewhere to the side.

A goblin with a limp tells you;"To face the Dance of Squeely Nord you must ride him for this many fingers worth of count", he repeats _this_ many (and holds up a different amount of fingers).

You can easily mount it and then it's released into the pit trying to get rid of you while squeeling the whole time..

In order to win the challenge you must ride on Squeely Nord for a full 18 seconds (3 rounds by making a ride check each round).

Everyone can try, but there can be only one winner. So in good goblin tradition I'm going to go with first come first serve ;) There will be more games, so everyone should have a chance to win at something. If you want to enter the challenge, roll 3 ride checks and I will determine the result(s).Just in case the first person trying could fail, feel free to post your own ride checks...they might just not be used to determine a winner they could be used for fun)

@Poog - Does that answer your question about what the Squelly Nord dare is? ;)

Grand Lodge

Male Goblin Alchemist/1

Mogmurch pushes the other goblins out of the way and runs at the boar. "Meez goes first, Meez go first. Meez can do it and meez will do it. Meez will make Squeely Nord go nigh nigh cause he no throw meez."
What's the DC for this chalenge?
Ride check 1: 1d20 + 8 ⇒ (5) + 8 = 13
Ride check 2: 1d20 + 8 ⇒ (12) + 8 = 20
Ride check 3: 1d20 + 8 ⇒ (5) + 8 = 13

Scarab Sages

I didn't tell you the DC before hand on purpose to keep you in suspense ;)

Mogmurch rushes forward shoving other goblins out of the way mounting the feral beast.

But Mogmurch turns out to not be so good at riding around on a "wild boar" and is thrown of almost as soon as the pig is released.

DC 10 reflex save for Mogmurch or take 1d3 ⇒ 2 damage for being thrown off and landing on the ground hard

Anyone else want to try after having seen Mogmurch being thrown of? ;)

Grand Lodge

Male Goblin Alchemist/1

Reflex save: 1d20 + 6 ⇒ (17) + 6 = 23
I think I just squeaked by that reflex save.


Female Goblin Fighter 1 | AC 16 T 14 FF 13 | HP 9/13 | F +4 R +3 W +1 | Init +3 | Perc +9, Ride +11, Stealth +11

"What smart do for Gob. SMART NO GOOD UNLESS GOOD SMASH." Reta pushed by the squabbling Goblins to get to the cider first, "RETA SMASH MANY DOG, RETA MAKE CHIEF PROUDEST." Those other stupid Gobs were too scared of dogs to do anything about them, they wouldn't be anywhere without Big Brave Reta to smash all the stupid dogs. And just to prove how much bigger and stronger she was than any of them she took a big mug of apple cider and drained it down as fast as she could.

Fortitude Save: 1d20 + 4 ⇒ (13) + 4 = 17

And without so much as getting a little hazy before someone dared challenge Reta Bigbad, no one challenged Reta Bigbad and got away with it. "GO 'WAY STUPID MOG, RETA BEST NORD RIDER." She demanded when the older Goblin fell flat in the dirt. She would show Squeely Nord who was boss.

Ride1: 1d20 + 11 ⇒ (18) + 11 = 29
Ride2: 1d20 + 11 ⇒ (12) + 11 = 23
Ride3: 1d20 + 11 ⇒ (5) + 11 = 16

Scarab Sages

The goblins watching start to hoot with glee, then they gasp and after that they cheer (for Squeely to toss Reta off) but Reta manages to stay on the pig for the full time surprising most of the goblins present. Then Reta get's of the pig she is led in front of big Chief Gutwad on his "throne"

The chief motions to the pompously glad goblin at his side, who climbs up the chair and listens to while the chief whispers something. Then the chief hands him something and he climbs down again.

Slorb says in his nasal voice; "You'se proofed you'se a big hero of tribe now. You've earned this"

Slorb hands Reta a gourd.

"This be great important magical potion.It be Dragon Brew Gourd. You drink it, you belch BIG fire, then later..you belch another fire..and later then that..you belch another little fire" (It's an elixer of fire breath)

Slorb then points at the other goblins

"Now's you'se who have to proof you'se also heroes of tribe! You'se do next dare. If you'se loose Reta can try to show how realz hero does dare."

Scarab Sages

Slorb motions for a big fat goblin to come forward who is holding a closed wicker basket containing a bunch of bags.

"It be time for Dare of Eat Bag of Bull Slugs Real Quick"

He waits for the fat goblin to give each of you a bag which moves around in your hands when you accept it. When you open it to look inside you see it's filled with as many slugs as you have fingers (well...most of you barring accident will have 5 fingers). The slugs are as large as a sausage, black, covered in slime and wriggling.

"You eat slugs now. First one to eat all slugs without spitting out whole slug wins. If none of you winz, Reta can try"

You have to eat the slugs, which isn't to hard but because they are covered in slime and moving around in your mouth while you chew each slug will take a DC 15 fort save to swallow or only a DC 10 fort save if you don't spit out the mildly poisonous slime bladder—but neglecting to take care not to eat the slime bladder could have repercussions later). Eating a slug is a full-round action (because of the squirming), and a goblin who fails a save can attempt to swallow the same slug on the following round. You have a maximum of 1 minute - so 10 attempts, of which you need to make 5 successes. You can stop once you make 5 successes, after that there's nothing to eat left ;)

Grand Lodge

Male Goblin Alchemist/1

At the sight of the slugs Mogmurch's mouth starts to salivate, "Mmmm slugs, thems be Mogmurch favorite."
First slug: 1d20 + 5 ⇒ (17) + 5 = 22
Second slug: 1d20 + 5 ⇒ (19) + 5 = 24
Third slug: 1d20 + 5 ⇒ (18) + 5 = 23
Fourth slug: 1d20 + 5 ⇒ (11) + 5 = 16
Last slug: 1d20 + 5 ⇒ (16) + 5 = 21
Now why couldn't I roll like that with the boar.
BURP!!! "Now them was good slugs."


Poog prepares for Slugfest and he will spit out the bladders-

1d20 + 3 ⇒ (4) + 3 = 7
1d20 + 3 ⇒ (13) + 3 = 16
1d20 + 3 ⇒ (9) + 3 = 12
1d20 + 3 ⇒ (17) + 3 = 20
1d20 + 3 ⇒ (3) + 3 = 6
1d20 + 3 ⇒ (5) + 3 = 8
1d20 + 3 ⇒ (2) + 3 = 5
1d20 + 3 ⇒ (2) + 3 = 5
1d20 + 3 ⇒ (5) + 3 = 8
1d20 + 3 ⇒ (5) + 3 = 8

Poog no like slugs anyway! Poog have other talents!


"Ha, Chuffy eat the slugs!" Taking care to spit out the poisonous stuff!

Slug 1: 1d20 + 2 ⇒ (11) + 2 = 13

Slug 2: 1d20 + 2 ⇒ (14) + 2 = 16

Slug 3: 1d20 + 2 ⇒ (19) + 2 = 21

Slug 4: 1d20 + 2 ⇒ (9) + 2 = 11

Slug 5: 1d20 + 2 ⇒ (1) + 2 = 3

He gags horribly and belches out the first one. Fights on and eats the second, the third too and then retches out the remaining two.

Scarab Sages

Chuffy and Poog try to keep up with Mogmurch....but they fail horribly. Mogmurch keeps stuffing slug after slug into his mouth as the other 2 have to keep taking pieces of slug out and stuffing them back in.

Mogmurch is let in front of Big Chief Gutwad's "throne" and recieves a really shiny dogslicer out of the hands of Slorb.

"This be mighty Gorge of Gluttons. It sticks horses real good. You win right to use it. Not to keep. Its mighty treasure of tribe. It belongs to Chief. You bring back when you find fireworks! You hear, you bring back! Not keep! Not yours!"

It's a +1 dogslicer of horse bane (so +3 against horses with an extra +2d6 damage)

Scarab Sages

Poog and Chuffy are called in front of the Chief

Slorb says:"Other goblins proofs them be heroes or tribe, now you proofs. You proofs you can be sneaky like true goblins hero should. We play Hide or Get Clubbed now!."

This is the goblin version of hide and seek. The dare-taker rushes off into the marsh without any weapons and attempts to find a good hiding
spot (make a Stealth check to determine his success at hiding). The other goblins (most of the tribe) try to find him, and if they do, the finder is allowed to whack the previously hidden goblin with a club.


The corners of Chuffys mouth turn up as he grins manically! He sprints out into the marsh.

Stealth: 1d20 + 16 ⇒ (11) + 16 = 27


Haha. They neverz find me! Poog runs off into the marsh

Stealth: 1d20 + 8 ⇒ (16) + 8 = 24


Female Goblin Fighter 1 | AC 16 T 14 FF 13 | HP 9/13 | F +4 R +3 W +1 | Init +3 | Perc +9, Ride +11, Stealth +11

Reta bowed her big round head to Slorb as he handed her the goard. "RETA BREATH MUCH FIRE ON STUPID HUMANS. RETA BRING FIRE FOR CHIEF." She bowed reverently to the great Gutwad before tucking the elixir away and watching further dares, cackling maniacally as dumb Chuffy and dumber Poog struggled to eat slugs. Reta would eat slugs for snack but dumb Mogmurch was a slug hog.At least the next dare was much more exciting.

Assuming Reta is allowed to participate in the game, otherwise disregard.

Reta cackled manically as she followed the village in chasing after the two hiding Goblins. "NO ONE WORK WITH RETA IF SHE BETTER FINDER THAN THEY HIDER." She shouted into the swamp, hunting for her two supposed comrades.

Preception: 1d20 + 9 ⇒ (16) + 9 = 25

Scarab Sages

Sure Reta can participate, also kind of difficult to determine a winner since with those rolls none of the goblins in town can find any of you..so going with Chuffy since he was first, had the highest stealth check and hasn't won anything yet.

After the goblins go into hiding a bunch of goblins walk past and beat the bushes next to where your hiding...but they don't notice you. Chuffy is the first to make it back and the drunk goblins declare him the winnar! ...before they notice that 2 of the other tribe heroes are not present.

Chuffy get's led in front of Chieftan again and recieves a shiney ring out of the hands of Slorb.

"This be mystical Ring That Lets You Climb Real Good (a ring of climbing). This is not for you to keep! This is borrowed! You will gives it back! ..You can use it nows , but then we wants it back!"

Scarab Sages

"Now we does final Dare!" Any of heroes stupi..brave enough to try *pause for dramatic effect* Dare of The Rusty Earbiter:!!!!"

All the other goblins gasp, then start to cheer and hoot.

The infamous Rusty Earbiter is a hollow coil of rusty wires, barrel hoops, bent swords,and thorny branches and vines that's kept behind the
Moot House when not in use. So named for the fact that it's claimed a number of goblin ears in the past (at any one time, 1d3 ⇒ 1 partially severed goblin ears can be found tangled in its sharp internal coils), the Rusty Earbiter is both an object of fascination and fear for the Licktoads.
The half-insane tinkerer who invented the thing has long since died (carried off one night by a giant bird of some sort after his first and only test of a prototype bird-attracting hat), but his legacy lives on.

A half-dozen eager goblins roll the 20-foot coil out from behind the Moot House with the typical number of slashed fingers and stabbed legs such a task normally brings.

A PC who agrees to this dare must climb into one end of the Rusty Earbiter and then wriggle through it, coming out the other side. There’s no time limit to get this done, but the faster the better! Climbing through the Rusty Earbiter requires a series of three DC 15 Escape Artist checks as the goblin must writhe through a series of tight squeezes. Each Escape Artist check takes 1 full round to attempt, and each one must be repeated until a successful check is made before moving on to the next one (or, in the case of the last check, successfully crawling out the far end of the tube). If the PC fails more than three checks, the other goblins get bored, throw a few small rocks, and wander off; after that point it doesn’t matter if the goblin gets out or not, although if she gets stuck for a few days, someone might help. But probably not. (Each failed attempt _will_ hurt)

Slorb looks at you all; "Any off you'se braves enough to do Dare?"

Going to give Poog first try at this if he wants, so you'll all have a chance to win something..if he fails, or passes on the dare..the rest of you can try, you can roll your dice before hand..they might not get used though depending on what Poog does

Scarab Sages

Everyone who wants to try this challenge can already roll (either here or in discussion like Reta did) if Poog hasn't reponded by tomorrow I'll assume he doesn't want to do the dare and move the story forward.

Scarab Sages

Reta is the only one brave enough to accept the dare...and she has an enourmously big head...making it even more difficult to get through the Rusty Earbiter!

With the dice rolls you had in discussion with the extra -8 added in that means...

Reta's big head get's stuck in the coils tearing into her flesh Damage for Reta: 1d4 - 2 ⇒ (2) - 2 = 0
Damage for Reta: 1d4 - 2 ⇒ (4) - 2 = 2
Damage for Reta: 1d4 - 2 ⇒ (2) - 2 = 0
For a total of 2 damage
before she gives up trying to get through....

"Nonz of your braves enough to tries? You not be proper heroes. At least Reta try...but Reta fail! No winner!"

Scarab Sages

Slorb then says; "Tommorrow heroes of tribe leave for Big Quest of Bringing Fireworks to Town". They rest now, or they party. Chief not care. Chief just care they leave as soon as sun comes up. Come see Chief before you leave. Say goodbye."

After you finish partying/take a nap to rest real good you show up at the Chief house the next day he tells you:"Get fireworks and bring them here to me. Takes these for help"

He has Slorb hand you a few pieces of fireworks! Two sticks of spew shiny balls, four small booms and one BIG Ba-Boom!
(two Desnan candles, four paper candles, and a skyrocket)

Each of you rushes forward to get as much fireworks as you can get, each of you manages to get one of small booms and

GM rolls: :

Reta=1, Poog=2, Mogmurch=3, Chuffy=4 3d4 ⇒ (4, 4, 2) = 10

Poog manages to get one of the sticks that spew shiny balls while Chuffy manages to not only get the other stick, but also the BIG Ka-Boom!

For those that might be sickened, your still sickend. 1 hp of damage should be healed if you rested if you took any damage


We not let you down oh girthy Gutwad!

For Gutwad and Zarongel! Poog exclaims.


Female Goblin Fighter 1 | AC 16 T 14 FF 13 | HP 9/13 | F +4 R +3 W +1 | Init +3 | Perc +9, Ride +11, Stealth +11

"Reta scarier than big dumb Earbiter anyway. No need beat dumb thing." Reta grumbled under her breath as she brushed herself off and nursed her cuts, making angry faces at the inanimate object. "Reta bring big fire, what dumb earbiter do for tribe." With wounded pride the female fighter ended up drinking little before retreating to take out her aggression on various inanimate objects, a few poorly placed tribemembers, and nursing her wounded ears.

Reta only laughs as her fellow heroes lunge for the fireworks, "Reta brings back even bigger fires for Gutwad. She use big dumbs as labor."

Grand Lodge

Male Goblin Alchemist/1

Crawling out from the bottom of the pile Mogmurch says "Me no needs them booms, meez makes me own booms. Me booms makes yous booms look like pops anyways."

Scarab Sages

As you all pick out your pieces of fireworks you being to walk after getting your hands on which ever pieces you wanted. The journey to the fireworks stash, as indicated on the map, is relatively short—a slog not quite a mile-long through the swamp along the creek’s southern bank. The journey takes only an hour to make. The marsh itself is relatively difficult to navigate, with numerous stretches of deep water that must be skirted and thick tangles of stinging nettles.

Then suddenly as your walking a large spider (Lotslegs Eat Goblin Babies Many) jumps out from a tree and hisses at you

Knowledge Nature DC10:

The giant spider known as Lotslegs has dwelt in central Brinestump for years, but only recently has she grown large enough to become a legitimate threat to the Licktoad goblins. The spider often lurks along creeks and other well-traveled routes, and her growing taste for goblins has evolved beyond eating goblin young.

GM rolls:

Init Reta: 1d20 + 3 ⇒ (2) + 3 = 5
Init Chuffy: 1d20 + 4 ⇒ (13) + 4 = 17
Init Poog: 1d20 + 6 ⇒ (11) + 6 = 17
Init Mogmurch: 1d20 + 4 ⇒ (8) + 4 = 12
Init Spider: 1d20 + 3 ⇒ (16) + 3 = 19

The spider rushes forward and tries to bite 1d4 ⇒ 3 Poog
To bite Poog: 1d20 + 2 ⇒ (1) + 2 = 3 but misses horribly

Init:
You guys
Spider

Map should be linked at the top of the page if you have any problems with....please let me know and I can try to see if I can fix it.


Female Goblin Fighter 1 | AC 16 T 14 FF 13 | HP 9/13 | F +4 R +3 W +1 | Init +3 | Perc +9, Ride +11, Stealth +11

Know:Nature: 1d20 ⇒ 4

Reta didn't know too much about the Spider beyond the fact that it had jumped out of a tree and challenged them. Reta did not like things that challenged her. With a flash she drew the Dogslicer and roared at the eightlegged wigglybeast, truly a terrifying roar from a terrifying Goblin, and charged at the beast.

I think I can take a charge action? If not let me know and I'll fix it.

Charge Attack: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d4 + 1 ⇒ (2) + 1 = 3

"RETA SMASH BIG SPIDER GOOD 'N DEAD!" She challenged, swinging the slicer and the shiny carapace of the spider.

Grand Lodge

Male Goblin Alchemist/1

Knowledge nature: 1d20 + 6 ⇒ (15) + 6 = 21
"This be Lotslegs Eat Goblin Babies Many, buts he gets to bigs for eatin' babies. Now he eats yous." With that he takes a 5' step forward pulling a bomb from his bag and lobs it at Lotslegs back legs.
Attack roll: 1d20 + 6 - 4 ⇒ (18) + 6 - 4 = 20
I'm pretty sure it's -4 for throwing into melee.
Damage roll: 1d6 + 2 ⇒ (3) + 2 = 5 fire


Knowledge Nature: 1d20 - 1 ⇒ (12) - 1 = 11

You no dog but you menace to goblins! You die now!

Poog pulls out his dogslicer and will fight the spider.
Move Action: Draw weapon
Standard Action Attack: 1d20 + 1 ⇒ (20) + 1 = 21
damage: 1d4 + 1 ⇒ (3) + 1 = 4

Critical Confirm: 1d20 + 1 ⇒ (16) + 1 = 17
Extra damage: 1d4 + 1 ⇒ (2) + 1 = 3

Scarab Sages

You could not have charged I think since there are other goblins between you to the spider, so you'd just walk up

Reta rushes forward..but fails to hit the spider

It's indeed -4 for throwing into melee.It's also another -4 because Reta and Poog are provinding cover at that point but you'd still hit

Mogmurch throws a bomb at the spider hitting it right between the eyes.

And Poog then deeply sticks his dogslicer in the soft underbelly of the spider

lotslegs damage: 12

init
Chuffy
Spider


Chuffy carefully steps around the spider and takes a stab at one of its legs!

"Ugly spider! Fun pain stabbing time!" He cackled.

Attack: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d4 - 1 ⇒ (4) - 1 = 3

Scarab Sages

Chuffy stabs into one of the spider's legs.

In response the spider jumps back in pain and scuttles away from you (withdraw action).

Damage spider: 15

init.
You guys


Grinning as he brandished his now slick Dogslicer, Chuffy follows the retreating spider. Taking care to stay to the sides of it.

"Have more stabs! Pain makes fun for Chuffy!"

Having lost sight of where he stabbed last, Chuffy settled with the closest leg. Stab!

Attack: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d4 - 1 ⇒ (1) - 1 = 0

Scarab Sages

@Chuffy; the spider moved to far away from you to be able to move next to it _and_ stab at it. You can follow it though, and even end up next to it..but by the time you get next to it, your to tired to also be able to attack it (it's a double move to get near it)

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