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channel is a done deal. Save your charge.

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"Sorry Magnus, I don't have Prestiditation memorized today. I could cast an illusion and make you think you are clean, but I can't actually make you clean," the gnome
Adds with a giggle.

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Grigorii whistles as he adds some grime and rearranges the gore that splatters his adamantine chain shirt, threading a few feathers through the links. Then he cleans off Glorymane's maw and returns him to an imposing shine. prestidigitation!

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"Grigorii, if you would be so inclined, would you use your magic to give my arms and armor the same shine that you gave to the wonderful shield of yours? A Taldan relic, from the looks of it, if I am not mistaken?' Magnus asks. "Oh, and to be sure, I would prefer the clean and shiny work you did on Glorymane, not the ... decoration... you added to your mail."

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Grigorii's face assumes a mask of shock and offense at the paladin's request, "This decoration is the mark of a man who has fought bravely and survived. The evidence of battle honors Gorum and shows his favor, surely. But, I suppose the Master of the First Vault prefers his tools kept shiny and pristine." he grins and casts prestidigitation to clean Magnus's clothing and armor.
From the empathic connection he shares with his shield, Grigorii feels <Pride> <Preening>
"Glorymane is glad you noticed his origins. This shield is just a spark of his greater consciousness in a form more suited to travel the world and engage in great battles. I met him in Oppara, on one of my first assignments for the Society. His true form is quite impressive."

GM Hmm |

You heal up. Magnus tends to the bodies, hurtling the dragon corpses over the edge of the cliff, and then he and Grigorii share a manly moment polishing their armor.
As you head back, clouds gather and a thick fog sets in for part of your journey. You travel for a while along the mountainous paths that hug Mount Ganog. Then the wind picks up, blowing fog and a bitter cold spray of ice and snow. You travel slowly through the freezing and miserable weather, stepping carefully to avoid taking a wrong step and hurtling down to the rocky valleys below.
After almost two hours of whiteout, the winds settle and the thick patch of fog finally clears, revealing a small stony plateau, the snow mostly blown off it. As it does, you hear a raucous cry in the air. A huge reptile flies towards you, its large, leathery wings soaring on the mountain currents. It sports a vibrantly colored crest on its horned, narrow-snouted head and two tiny eyes that barely open as it flies. It seems to be heading straight at you, its mouth full of sharp teeth that are gaping wide.
[SLIDE SEVEN]
Initiative, Grigorii: 1d20 + 1 ⇒ (15) + 1 = 16
Initiative, Magnus: 1d20 + 1 ⇒ (1) + 1 = 2
Initiative, Masafusa: 1d20 + 5 ⇒ (18) + 5 = 23
Initiative, Pai: 1d20 + 6 ⇒ (14) + 6 = 20
Initiative, Tink Tink: 1d20 + 12 ⇒ (10) + 12 = 22
Initiative, Vendel: 1d20 + 13 ⇒ (7) + 13 = 20
Initiative, Yrthak: 1d20 + 6 ⇒ (1) + 6 = 7
ORDER: Masafusa, Tink Tink, Vendel, Pai, Grigorii, Yrthak, Magnus
Everyone but Magnus are up!

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Know. Arcana 1d20 + 20 ⇒ (20) + 20 = 40
"This is a yrthak, a blind dragon! They target their prey by sound and use sonic attacks! Oops, we should be quiet!"
Pai casts Acidic Spray and a line of acid extends from her fingertips, striking the beast.
Acid damage 9d6 ⇒ (4, 5, 3, 5, 2, 5, 3, 4, 4) = 35
Reflex DC 21 for half damage and to avoid possible damage next round.

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Vendel pulls and drinks his fly potion.
"Sure glad we had other sources of fly earlier, if you know what ean."

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Grigorii casts haste on the party and begins his song.
"Sounds like a challenge!"
Ooh, each morning I get up I die a little
Can barely stand on my feet
(Take a look at yourself) Take a look in the mirror and scry (and scry)
Gor’m what you're doing to me (yeah yeah)
I have spent all my years in believing you
But I just can't get no relief, Gor’m!
Somebody (somebody) ooh somebody (somebody)
Can anybody find me somebody to shove?
+4 Str/Con, +3 morale Will, -1 AC, 20% conceal vs reach, 4 fast healing

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Magnus just stands there, looking confused.

GM Hmm |

Because the Yrthak is flying, it is more than sixty feet away from you. Pai, should I treat this as a readied action that goes off as soon as it comes in range of you, and right before it attacks?
Vendel drinks a fly potion. Grigorii casts haste and rages the party. Magnus scratches his head in confusion, waiting for his turn when suddenly it will occur to him (on his turn) that this thing is a dragon... Though, not, sadly, an evil one.
ORDER: Masafusa, Tink Tink, Vendel, Pai, Grigorii, Yrthak, Magnus
Masa and Tink Think are up!

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Masafusa shakes his head. "Not how I would choose to spend the day."
Masa stares up at the beast, squinting.
Kn Arcana: 1d20 + 10 ⇒ (13) + 10 = 23
He has no idea what it is and laments that it seems to be blind. He Readies an Ill Omen for when it reaches 45 ft from him.
Ill Omen - roll twice on the next 2 d20 rolls, no save.
He also attempts to Feint the creature with a sharp bark.
Feint: 1d20 + 25 - 4 ⇒ (18) + 25 - 4 = 39

GM Hmm |

Can you feint someone who can't see you?

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Not actually marked as required, as opposed to Intimidate[Demoralize] which specifies "You can only threaten an opponent this way if it is within 30 feet and can clearly see and hear you."

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It wouldn't be inappropriate to give a hefty circumstance bonus/penalty based on perception issues.

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Tink will follow Vendel's lead, and drink his back-up potion of fly.

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Vendel charges the crazy looking creature in the sky, "You will die stupid beast, cause I don't know what you are, know what I mean!"
180 feet of fly on a charge should be more than enough to get to the creature and acrobatics to avoid an AoO
Acrobatics to avoid AoO: 1d20 + 21 ⇒ (3) + 21 = 24
And slices his cold iron fan at the beast.
Heartseeker (haste, charging): 1d20 + 17 + 1 + 2 ⇒ (1) + 17 + 1 + 2 = 21
Good Lord, I have rolled more natural 1's in this adventure!

GM Hmm |

Okay, I clearly need to roll you forward and actually make my GM decision. So here is what I'm going with... In this case, Masafusa's bluff has serious penalties, and the feint misfires.
Vendel, I will put in your action AFTER the Yrthak acts.
___
The Yrthak turns its blind head, listening. There is someone, singing, loudly. It flies within 40 feet, taking both readied actions from Masa and Pai, opens its mouth and screams a lance of sound straight at the skald.
Sonic Lance vs Grigorii: 8d6 ⇒ (1, 3, 5, 1, 4, 4, 3, 6) = 27
Then Vendel moves up.
The Yrthak gets his attack of opportunity and bites at Vendel...
Ill omen...
Bite: 1d20 + 17 ⇒ (3) + 17 = 20
Bite: 1d20 + 17 ⇒ (14) + 17 = 31
...and misses. Then Vendel slices with his fan, and misses the Yrthak!
It's everyone (except Vendel)'s turn. Go! The Yrthak is 30 feet up.
ORDER: Masafusa, Tink Tink, Vendel, Pai, Grigorii, Yrthak (-17), Magnus

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Tink will double move into flank, also provoking (if he has Combat Reflexes).
Oooo this thing is big

GM Hmm |

He is big, but he does not have combat reflexes. Tink Tink moves into position on the Yrthak.
ORDER: Masafusa, Tink Tink, Vendel, Pai, Grigorii, Yrthak (-17), Magnus
Masa, Pai, Grigorii and Magnus are up!

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DM, please be sure you applied my readied action from last round.
Not having much in her repertoire to affect a blind, flying, master of mayhem, Pai pulls out her wand of magic missiles, and turns it loose on the beast.
Damage 3d4 + 3 ⇒ (2, 3, 3) + 3 = 11
"What?! I'm helping," she growls, slightly embarrassed at her paltry contribution.

GM Hmm |
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DM, please be sure you applied my readied action from last round.
I already did! See bolded bits below, and the spoiler from here.
It flies within 40 feet, taking both readied actions from Masa and Pai, opens its mouth and screams a lance of sound straight at the skald.
...
ORDER: Masafusa, Tink Tink, Vendel, Pai, Grigorii, Yrthak (-17), Magnus

GM Hmm |

Pai hits with magic missile wand, adding 11 points of damage to what she had done to the Yrthak last round.
ORDER: Masafusa, Tink Tink, Vendel, Pai, Grigorii, Yrthak (-28), Magnus
Masafusa, Grigorii and Magnus are up!

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Not wanting to waste a valuable potion, Magnus calmly pulls his darkwood bow. He once more calls upon the power of Adadar to smite the dragon, though he knows not whether it is evil or not. He pulls back, not accepting the rage, to fire a single shot at the thing (due to size, no precise needed).
magic bowe: 1d20 + 13 ⇒ (4) + 13 = 17 Arrow: 1d8 + 7 ⇒ (6) + 7 = 13
assuming it is not evil, but if it is, +6 more to hit, and +11 more damage

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"aCome fight me, you foul beast! You have met you betters, now let us end this!" he yells at the top of his lungs, clanging his bow against his breastplate.

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Ouch, fast healing 4 come in handy!
Grigorii begins to sway and chant, beginning a full-round casting of fly using his second and final spell kenning for today.
"Ready or not, here I come!"
I fight till I ache in my bones
At the end (at the end of the day)
I take home my hard won pay all on my own
I get down (down) on my knees (knees)
And I start to pray
Till the tears run down from my eyes
Gor'm somebody (somebody), ooh somebody
(Please) can anybody find me somebody to shove?
Active: Haste, Inspired Rage

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Pai starts humming and quietly singing along with the catchy tune. "Can anybody find me somebooooooddddyyyy tooooooooo shooove!"

GM Hmm |

Magnus shoots and misses the foul beast. Grigorii casts fly and continues to belt out his rocking hit! Pai sings along.
ORDER: Masafusa, Tink Tink, Vendel, Pai, Grigorii, Yrthak (-28), Magnus
Masafusa, you're up!

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Masa moves up carefully to stare at the creature (-3 Damage, -3 Will) and applies Ill Omen again.
Enemy: 2x Roll Twice take worst, I'll apply +4 damage to the first hit against it if it can take precision damage.

GM Hmm |

Masa does his evil eye on the Yrthak and applies Ill Omen again.
The Yrthak has two rogues on him!
Tink Tink 1 or Vendel 2: 1d2 ⇒ 1
He full attacks Tink Tink...
Ill Omen
Bite: 1d20 + 17 ⇒ (10) + 17 = 27
Bite: 1d20 + 17 ⇒ (19) + 17 = 36
Ill Omen two
Claw: 1d20 + 17 ⇒ (11) + 17 = 28
Claw: 1d20 + 17 ⇒ (16) + 17 = 33
Attacks without Ill Omen
Claw: 1d20 + 17 ⇒ (11) + 17 = 28
...and due to the ill omen, misses a lot!
ORDER: Masafusa, Tink Tink, Vendel, Pai, Grigorii, Yrthak (-31), Magnus
The whole team is up! Some of them literally!

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Masa shrugs and lays down on the ground, sending another Ill Omen at the beast and yawning.
Two more rerolls, waiting to trigger Painful Stare for the extra 4 damage.

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Tink will attack the Yrthak while changing into Pummeling Style and attempt to debilitate the dragon's AC.
I know you said it's foggy, so I'll roll concealment, though I don't know if it has it
Attack 1: 1d20 + 22 ⇒ (14) + 22 = 36DMG: 2d6 + 16 + 2d6 ⇒ (2, 6) + 16 + (5, 6) = 35
Conceal?: 1d100 ⇒ 1
Attack 2: 1d20 + 22 ⇒ (12) + 22 = 34DMG: 2d6 + 16 + 2d6 ⇒ (2, 2) + 16 + (1, 2) = 23
Conceal?: 1d100 ⇒ 51
Attack 3: 1d20 + 17 ⇒ (1) + 17 = 18DMG: 2d6 + 16 + 2d6 ⇒ (6, 5) + 16 + (2, 1) = 30
Conceal?: 1d100 ⇒ 90
Haste: 1d20 + 22 ⇒ (13) + 22 = 35DMG: 2d6 + 16 + 2d6 ⇒ (6, 2) + 16 + (5, 6) = 35
Conceal?: 1d100 ⇒ 44
After the first hit (assuming it can take sneak attack damage) the Yrthak's AC goes down by 4 versus me and 2 to everyone else. Any extra hits extend duration

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Magnus takes a step to get a clear shot. "Get out of there, let it come down to me!" he yells. In the meantime, he fires his bow a few times. He also accepts the rage, in case he hits, as his bow is adaptive.
Shot 1: 1d20 + 14 ⇒ (5) + 14 = 19 arrow: 1d8 + 7 ⇒ (8) + 7 = 15
Shot 1: 1d20 + 14 ⇒ (19) + 14 = 33 arrow: 1d8 + 7 ⇒ (4) + 7 = 11
Shot 1: 1d20 + 9 ⇒ (8) + 9 = 17 arrow: 1d8 + 7 ⇒ (8) + 7 = 15
Shot 1: 1d20 + 4 ⇒ (9) + 4 = 13 arrow: 1d8 + 7 ⇒ (7) + 7 = 14
"Holy interest rates! That thing is hard to hit!"

GM Hmm |

Actually, I need a hover check from you, Tink and one from Vendel as well. The cover is gone... the fog was clearing just as the Yrthak came in. I'll resolve your posts in a few minutes.

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Vendel, his flaming hair flickering wildly in the winds far above the ground, slices precisely at the crazy blind beast.
Fly (hover): 1d20 + 13 ⇒ (17) + 13 = 30
Heartseeker #1a (cold iron, flank, haste): 1d20 + 17 + 1 + 1 + 2 ⇒ (7) + 17 + 1 + 1 + 2 = 28
Damage #1a: 1d4 + 16 + 1 + 2d6 ⇒ (1) + 16 + 1 + (1, 4) = 23
Heartseeker #1a-haste (cold iron, flank, haste): 1d20 + 17 + 1 + 1 + 2 ⇒ (19) + 17 + 1 + 1 + 2 = 40
Damage #1a-haste: 1d4 + 16 + 1 + 2d6 ⇒ (1) + 16 + 1 + (5, 6) = 29
Ghost Touch #1b (silver, flank): 1d20 + 17 + 1 + 1 + 2 ⇒ (8) + 17 + 1 + 1 + 2 = 29
Damage #1b: 1d4 + 16 + 1 + 2d6 ⇒ (2) + 16 + 1 + (1, 4) = 24
Heartseeker #2a (cold iron, flank): 1d20 + 12 + 1 + 1 + 2 ⇒ (12) + 12 + 1 + 1 + 2 = 28
Damage #2a: 1d4 + 16 + 1 + 2d6 ⇒ (2) + 16 + 1 + (3, 2) = 24
Ghost Touch #2b (silver, flank): 1d20 + 12 + 1 + 1 + 2 ⇒ (2) + 12 + 1 + 1 + 2 = 18
Damage #2b: 1d4 + 16 + 1 + 2d6 ⇒ (2) + 16 + 1 + (5, 1) = 25
"Watch out Magnus, you buffoon! Yer gonna hit me, if you know what I mean?"
AC is now 30

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Hover: 1d20 + 15 ⇒ (15) + 15 = 30 Good maneuver +4, +1/2 CL = +2, Dex +9,

GM Hmm |

Yrthak Damage: 31 + 4 + 35 + 23 + 35 + 11 + 23 + 29 + 24 + 23 = 238
Well, the Yrthak just had a rotten day. It goes down in a flurry of rogue attacks and one paladin arrow. It's shredded copse falls dead, crashing down to the frozen rocks below!
-- Combat Over --
Though you search, the Yrthak had no treasure. Do you do anything before returning to Camp Cangarit?

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"I did not get a chance to shove somebody. Alas"
Grigorii flies around singing his rage song until he reaches full health. After his performance, he resumes his marching chant. 6 rds, +24hp
But everybody wants to put me down
They say I'm going crazy
They say I got a lot of anger in my brain
Ah, got no common sense
I got nobody left to believe in
Yeah yeah yeah yeah
Oh Gor’m
Ooh somebody, ooh somebody
Can anybody find me somebody to shove?
(Can anybody find me someone to shove)
Got no feel, I got no rhythm
I just keep losing my beat (you just keep losing and losing)
I'm OK, I'm alright (he's alright, he's alright)
I ain't gonna face no defeat (yeah yeah)
I just gotta get out and into this world
One day (someday) I'll find someone worthy, Gor’m!
Find me somebody to shove
Find me somebody to shove
Find me somebody to shove
Find me somebody to shove
Find me somebody to shove
Find me somebody to shove
Find me somebody to shove
Find me somebody to shove shove shove
Find me somebody to shove
Find me somebody to shove
Somebody somebody somebody somebody
Somebody find me
Somebody find me somebody to shove
Can anybody find me somebody to shove?
(Find me somebody to shove)
Ooh
(Find me somebody to shove)
Find me somebody, somebody (find me somebody to shove) somebody, somebody to shove
Find me, find me, find me, find me, find me
Ooh, somebody to love (Find me somebody to shove)
Ooh (find me somebody to shove)
Find me, find me, find me somebody to shove (find me somebody to shove)
Anybody, anywhere, anybody find me somebody to shove shove shove!
Somebody find me, find me shove
♫

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Has Vendel had his deafness resolved yet?

GM Hmm |
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Not that you've heard.
Ba-dum-bump!

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When I cast blindness/deafness, I told you I would dismiss it after we had defeated the harpies. I assume that occurred as planned. Grigorii would want you to enjoy his music

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"Well, I guess that dragon didn't stand a chance. Let's get back to camp" says Magnus, not realizing he is starting the obvious.

GM Hmm |

You travel back along the snow-dusted landscape, hearing the sounds of predators in the distance. Howls of wolves, the circling of birds of prey, the occasional call of a mountain lion.
Then the camp comes into view. Nashota herself gallops towards you, and then comes to a sudden halt, her eyes darting from each of you to the next. Her face falls. "Did you not meet Jerevyx?"

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Sense Motive: 1d20 - 1 ⇒ (10) - 1 = 9
"Of course we did Nashota! We destroyed her in her roost and left all her minions body parts scattered around the frozen cliff as a warning, if you know what I mean."

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Sense Motive 1d20 + 7 ⇒ (17) + 7 = 24
"We finished her all right. Nashota, it seems you are looking for something. If you'd tell us more, perhaps we could help figure things out. Maybe we have it and don't even know it."

GM Hmm |

"Wait, are you telling me that you slew TWO dragons, cut them up and threw their body parts over the frozen cliff?!" Nashota paces back and forth, her hooves stomping in the snow, clearly agitated.

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"No, no, no, not two dragons. Two drakes. And a Yrthak for good measure. So three things similar to dragons, but not dragons in actuality. But still pretty good hunting, eh?".

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Vendel, dramatically and unknowingly comically mimics Magnus obliterating the dragons into Draconic paste, "He slashed an eviscerated in a bone splintering barrage of holy rage. The chaos of it was truly beautiful, if you know what I mean."