| GM Andrew |
From the frying pan and into the fire...
This crypt was guarded by the statue of Zutha, Runelord of Gluttony.
The crypt here looks like it has carvings that dedicate itself to the creation of undead. There are several bodies in alcove, but they have been picked clean by some beast.
Speaking of which, inside, there are two undead creatures! These humanoid creatures have long, sharp teeth, and their pallid flesh is stretched tightly over its starved frame. They look hungry and attack!
Monster Knowledge
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Creat: 1d20 + 3 ⇒ (14) + 3 = 17
Laeowynne: 1d20 + 5 ⇒ (2) + 5 = 7
Ray: 1d20 + 5 ⇒ (17) + 5 = 22
Tyranius: 1d20 + 4 ⇒ (8) + 4 = 12
Valeros: 1d20 + 2 ⇒ (12) + 2 = 14
Izzik: 1d20 + 3 ⇒ (9) + 3 = 12
Green: 1d20 + 2 ⇒ (15) + 2 = 17
Red: 1d20 + 2 ⇒ (14) + 2 = 16
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Initiative Order - Bolded Characters May Post Their Turn
Ray (-0)
Creat (-0) - -2 Con
Undead (Green) (-0)
Undead (Red) (-0)
Valeros (-1)
Tyranius (-0)
Izzik (Blue) (-0)
Laeowynne (-0) - Mage Armor
Laeowynne Faelandalan
|
Laeowynne feels bad he was unable to get his arrows out in time to help in the last battle. He therefore keeps his bow handy as the group continues.
The elf reacts slower than the rest when the undead creatures attack.
Tyranius Stormbringer
|
Knowledge religion: 1d20 + 4 ⇒ (9) + 4 = 13
"Those are ghouls! Careful in there! they can paralyze you with their claws!"
| GM Andrew |
Delaying Creat for now.
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Green's Turn
The ghoul steps out of the alcove, and gets hit by Ray! It dislikes the burn, and steps up to bite Valeros with its decaying teeth.
Bite Attack: 1d20 + 3 ⇒ (4) + 3 = 7
Bite Damage: 1d4 + 1 ⇒ (1) + 1 = 2
It seems distracted from the burn.
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Red's Turn
This ghoul stands in its alcove in wait.
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Initiative Order - Bolded Characters May Post Their Turn
Ray (-0)
Creat (-0) - -2 Con
Ghoul (Green) (-5)
Ghoul (Red) (-0) - Delayed
Valeros (-1)
Tyranius (-0)
Laeowynne (-0) - Mage Armor
Izzik (Blue) (-0)
Valeros The Free
|
"Great! Any special ways it has to be taken down?"
The warrior is kinda pinned in place by the positioning of the rest of the party and does what he can!
MWK Longsword: 1d20 + 6 ⇒ (5) + 6 = 11
Damage?: 1d8 + 3 ⇒ (8) + 3 = 11
Creat the Cheat
|
Creat delays! --Er, what he said.
Creat worries the ghoul's feet with his rapier, then steps to the side to allow someone else into his spot.
rapier (cover): 1d20 + 4 - 4 ⇒ (16) + 4 - 4 = 16 damage: 1d6 + 1 ⇒ (2) + 1 = 3
Laeowynne Faelandalan
|
Longbow: 1d20 + 3 - 4 ⇒ (3) + 3 - 4 = 2...DMG: 1d8 + 1 ⇒ (1) + 1 = 2
Laeowynne has his bow in his hands and sends an errant arrow sailing over the ghoul...
"Egads!...maybe I should stick with my acid darts..."
Tyranius Stormbringer
|
Stepping around to the opposite end of Valeros Tyranius draws his symbol of Gozreh from his robes and holds it near the doorway as he releases rays of positve energy into the corridor.
Channel Pos Energy to harm Undead: 1d6 ⇒ 3 DC 13 Will save
| GM Andrew |
Valeros tries to hit the ghoul in front of him and misses. Laeowynne tires for a longbow shot but it goes wide.
Creat attacks around the corner, but his blow strikes true!
Tyranius channels to harm.
Green: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Red: 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23
The ghoul in front looks about destroyed.
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Izzik's Turn
Izzik tries to peck at the ghoul around the corner.
Bite Attack (Cover): 1d20 + 3 - 4 ⇒ (5) + 3 - 4 = 4
Bite Damage: 1d3 ⇒ 3
He misses. "Darn!"
I don't think Izzik has managed to hit anything thus far. XD
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Initiative Order - Bolded Characters May Post Their Turn
Ray (-0)
Creat (-0) - -2 Con
Ghoul (Green) (-11)
Ghoul (Red) (-1) - Delayed
Valeros (-1)
Tyranius (-0)
Laeowynne (-0) - Mage Armor
Izzik (Blue) (-0)
| GM Andrew |
Ray tries to shoot at the creature, but finds too much engaging is happening for it to hit this time.
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Green's Turn
The ghoul lashes out at Valeros!
Bite Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Bite Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Claw Attack 1: 1d20 + 3 ⇒ (8) + 3 = 11
Claw Damage 1: 1d6 + 1 ⇒ (1) + 1 = 2
Claw Attack 2: 1d20 + 3 ⇒ (8) + 3 = 11
Claw Damage 2: 1d6 + 1 ⇒ (3) + 1 = 4
Licking its lips, it hisses in anger as it fails to connect anything on Valeros.
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Initiative Order - Bolded Characters May Post Their Turn
Valeros (-1)
Tyranius (-0)
Laeowynne (-0) - Mage Armor
-Start of Round 3-
Ray (-0)
Creat (-0) - -2 Con
Izzik (Blue) (-0)
Ghoul (Green) (-11)
Ghoul (Red) (-1) - Delayed
Having Izzik delay to before them for ease of initiative.
Everyone is up!
Valeros The Free
|
"You know, you're in a place you should be resting at!" Valeros seems equally frustrated at the situation as his blade swings wide.
MWK Longsword: 1d20 + 6 ⇒ (2) + 6 = 8
Damage?: 1d8 + 3 ⇒ (7) + 3 = 10
Laeowynne Faelandalan
|
"Should we perhaps back away and let the creature come out some more so as to surround him as best as possible to increase our chances of hitting him?" Laeowynne asks the others as he moves away from the immediate fight.
Creat the Cheat
|
"Well don't tell him that!"
Creat delays until Tyranius steps aside or is paralyzed (in which case he shoves him over), then he takes his place and...:
1d20 + 4 - 4 ⇒ (8) + 4 - 4 = 8 1d6 + 1 ⇒ (3) + 1 = 4
"RRRR!"
Tyranius Stormbringer
|
Tyranius releases his final wave of positive energy to harm the undead before he takes a step back.
"That is all I can do for them I am afraid."
CPE to harm Undead: 1d6 ⇒ 5 DC 13 Will save
| GM Andrew |
Valeros and Creat both try to swing at the creature and misses as it hisses. Tyranius channels to harm.
Will Save (Green): 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24
Will Save (Red): 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20
The Green ghoul collapses to the ground.
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Red's Turn
"My turn!"
At that moment, the Red ghoul comes forward and attacks Valeros. Coming out of delay, so I'm gonna shift him to after Tyranius.
Bite Attack: 1d20 + 2 ⇒ (7) + 2 = 9
Bite Damage: 1d6 + 1 ⇒ (6) + 1 = 7
But the ghoul misses!
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Izzik's Turn
Izzik tries to stab and back off, as instructed.
Dagger Attack: 1d20 + 3 - 4 ⇒ (17) + 3 - 4 = 16
Dagger Damage: 1d4 + 1 ⇒ (3) + 1 = 4
"I hit it!" Izzik rejoices as he finally contributed.
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Initiative Order - Bolded Characters May Post Their Turn
Laeowynne (-0) - Mage Armor - Can go twice.
Ray (-0) - Can go twice.
Creat (-0) - -2 Con
Valeros (-1)
Tyranius (-0)
Izzik (Blue) (-0
Ghoul (Red) (-7)
Because of the delay, pretty much everyone gets to go again, and Ray and Laeowynne can go twice since they didn't do their turn last time.
Valeros The Free
|
Valeros takes another whack at the thing to get it's attention before moving to try and open things up for the rest of the party!
MWK Longsword: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
"Over here, dead guy!"
Ray Hogan
|
Ray starts shooting disrupt undead from both hands, pretending to be one of those new fangled gunslingers.
RTA: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
RTA: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Laeowynne Faelandalan
|
Leaowynne moved last turn and nothing else hoping the others would allow the ghoul to get in multiple flanking position so he would just have one turn this time around
Seeing an opening the elf conjures up an acid dart and throws it at the ghoul...
Acid Dart vs touch: 1d20 + 3 ⇒ (7) + 3 = 10...DMG: 1d6 + 1 ⇒ (3) + 1 = 4
Tyranius Stormbringer
|
Tyranius draws on the dry and stagnant air, sparking electricity at the ghoul.
Lightning Arc RTA: 1d20 + 3 ⇒ (8) + 3 = 11
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Creat the Cheat
|
Izzik's Turn
Izzik tries to stab and back off, as instructed."I hit it!" Izzik rejoices as he finally contributed.
"Don't get cocky kid!"
rapier: 1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11 damage: 1d6 + 1 ⇒ (1) + 1 = 2
Technically, Creat has to move out of the way after the above attack so that Izzik can get in--unless he is tossing his dagger. Then he wait for Izzik to attack twice and get out of the way so that he can get back in. Though the map looks a bit gacked at the moment.
Ray Hogan
|
Ray goes and casts a few more disrupt undeads on the ghoul to help ensure it doesn't rise again. Then he looks around... mostly to make sure Creat doesn't pocket too much unseen.
Laeowynne Faelandalan
|
"Master Hogan, I think the foul beast is dead again. You may stop." the elf tells the sorcerer. He then waits in a safe place until after others ensure that the area is clear of danger, and looks around...
Perception: 1d20 + 10 ⇒ (11) + 10 = 21
| GM Andrew |
Behind Zutha's statue (Runelord of Gluttony)
Behind the carcass of the ghouls, there isn't much of value here. The bodies have been completely picked clean by the creatures.
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Behind Xanderghul's statue (Runelord of Pride)
A plush red carpet runs down this narrow corridor between wood-paneled walls polished to a high sheen. Floating lanterns cast a gentle glow into each alcove flanking the corridor, where bodies wrapped in pristine linen are laid to rest in niches. Rather than the clammy chill of most underground rooms, this chamber is pleasantly warm, and the soothing sound of chimes tinkles softly in the distance.
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Behind Belimarius's statue (Runelord of Envy)
This crypt is noticeably colder than the surrounding rooms, and a rime of ice crystals coats the walls and the remains of the dead interred here.
There's brown mold in this room that sucks up all the heat around it to fuel its own growth. It can be destroyed by using cold damage.
No other treasure in here.
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The upstairs room that was unexplored
This large chamber has a vaulted ceiling, and unlike the rest of the ossuary, bears a distinct impression of habitation rather than abandonment. Lit candelabras reveal old tapestries hanging from the walls to ward off the subterranean chill, and a threadbare carpet covers the floor. Shabby furniture—a few chairs and tables, an armoire, and a dresser—flanks a large canopied bed in the center of the room, topped with satin sheets and a heap of lumpy pillows.
This room was where the magus zombie woman you let go and alchemist you killed used to live. She has taken most of her belongings with her, and the stuff that is left is only the furniture.
| GM Andrew |
Leaving the ossuary and heading back through the catacombs, you come across Valanthe, the priestess who sent you on this mission, saying rites to a group of the dead near the entrance. She asks for a report of what happened there.
"Have you completed your task? Will the church of Pharasma be able to use this crypt once again?"
Ray Hogan
|
Ray will fire off a number of Ray of Frost spells to kill off the mold. "Just doing my part to clean up!"
Once in front of Valanthe, he says "Yes, we believe you should now be able to come back in. There is still a bot of cleaning to do, and it looks like thieves have looted much, but the facility is still in tact."
"Was there something more we could do for you?"
Laeowynne Faelandalan
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"My friends speaks truth. This place seems cleared of dangers we encountered. It will soon be serviceable for whatever you had intended, hopefully expanding knowledge."
Valeros The Free
|
"There are four to five entrances into the place, a couple from deeper underground, one somewhere in the city, and one into the caverns we approached from, it looks like. Going to require some work to secure all of those, didn't seem within the bounds of what we were asked to do, though?"
Creat the Cheat
|
Behind Xanderghul's statue (Runelord of Pride)
A plush red carpet runs down this narrow corridor between wood-paneled walls polished to a high sheen. Floating lanterns cast a gentle glow into each alcove flanking the corridor, where bodies wrapped in pristine linen are laid to rest in niches. Rather than the clammy chill of most underground rooms, this chamber is pleasantly warm, and the soothing sound of chimes tinkles softly in the distance.
will save: 1d20 - 1 ⇒ (9) - 1 = 8
"Holy mother of Mammon!" Creat says with reverence. It only takes a moment of wide eyed blinking before he sets to work. Creat hauls out all the conveniently light-weight treasure that he can!
"Jewel-studded doilies!" Pointing to the stack adorning his head. "I mean come on! You have to rich to own jewel-studded doilies! What's crazier than putting diamonds on your table linen--Oh. My. Patron gods... PANTS! Look at these!! I'm putting these on right now!"
Creat begins stripping off his pants.
| GM Andrew |
"No that'll do. Here's your recompense, and I'll put in a good word for the Pathfinder Society whenever I can. Thank you for helping us on this most delicate matter."
She gives each of you 250 gp as a reward for clearing out the rest of the dungeon.
The end
Although I don't mind if Roleplay continues. Remember that if you enter the plush room and poke around, you can open the spoiler. ;)
Tyranius Stormbringer
|
Will save: 1d20 + 6 ⇒ (4) + 6 = 10
Tyranius usually doesn't enjoy over extravagant material possessions and sneers at the room. "When you become comfortable. You become weak."
Laeowynne Faelandalan
|
WIL vs DC 20: 1d20 + 3 ⇒ (1) + 3 = 4
"Such exquisite sights to behold" the elf stammers out viewing the scene...then he watches Creat carefully lest the scoundrel do something to endanger the group...