[PFS] 2-23: Shadow's Last Stand—Part I: At Shadow's Door by GM Upaynao (Inactive)

Game Master Upaynao

Cathedral Map


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Silver Crusade

Female Gnome 2nd level Oracle (Life) | HP 17/17 | AC 18 | T 13 | FF 16 | CMD 12 | Fort +2 | Ref +2 | Will +2 | Init +2 | Perc +5 | Spells: 1st - 5/5

She shakes her head. "No, the Stone still resides in the temple in Absalom---" she tilts her head to the side as she stares at the window some more. "Well, at least I believe it still resides there."

Grand Lodge

M Gnome GeoKineticist 2 | Effects Active: None HP 21/21 (0 non-lethal)| AC 19 (FF 16 Touch 14) CMD 11 | Init +3 | Saves (Fort +7 Reflex +6, Will +4)| Per +10, SenMot +8| Spd 20'
Tracked Resources:
Burn 7/7, Spells Dancing Lights 1/1, Ghost Sound 1/1, Prestidigitation 1/1, Speak w Animals 1/1

Ah..maybe it doesn't! Now there's a good wager, is the Starstone still in the City at the Center of the World. Bet it is really...I mean that drunk guy would said so if it wasn't or Iomedae. She wouldn't tell no lies, would she, she would have said Starstone's not in there. Anyway how's the chopping going my good man.

Krolmnite finishes his ramblings and looks around for progress with the door.

Grand Lodge

Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

That is quite a blatant bit of blasphemy
Any Knowledge check I could make to see if this Cathedral normally shows such an image?
Knowledge (Relgion/Local): 1d20 + 7 ⇒ (11) + 7 = 18

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

"How could you build a cathedral and get that kind of fact wrong? I got a bad feelin' about this already."

Perception: 1d20 + 6 ⇒ (13) + 6 = 19

I can beat the DC if I take 20. Rogar is chopping the door down, so maybe I have some free time.

If I can take 20:

"Oh...that explains it. Look, the glass was shattered then reassembled. Someone put this together in their image. Blasphemers?"

Liberty's Edge

Human Cavalier (Huntmaster) 2/ Hunter 1/ Brawler (Exemplar) 1 - HP: 12/35 - AC: 19, T: 12, FF 17 - CMD: 24 - Fort/Ref/Will: +10/+7/+2 (+2 vs charm and compulsion effects) - Initiative: +3 - Perception: +9 (+2 when adjacent to Ivar) - Challenge: 0/1 - Tactician: 1/1 - Animal Focus: 0/1 - Martial Flexibility: 0/4 - 1st level spells: 1/2

Rogar sings a merry song in his native Skald, while chopping down the door, completely ignoring the theological discussion.

"Jeg' en træt gammel dreng
og jeg har ikke set en seng,
siden jeg kom i land med kontanter.
Jeg ser hvide høns gå rundt
og mit hoved gør så ondt,
det blir jokket på af mus & elefanter"

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

Both Constantin and Trixalana are mystified; the cathedral to the last of the First Men shouldn't get something as crucial as that wrong... And that's when it hits them. The cathedral builders, no. But something that doesn't know a damn thing about Aroden...

And with that, the glass of the window bursts out towards the Pathfinders, at the same time as the two shout "Watch out!"

If you had not made either of those checks, the entire group would have been taken by surprise. Good job!

Initiative!:

Creature Init: 1d20 + 1 ⇒ (3) + 1 = 4
Rogar Init: 1d20 + 3 ⇒ (15) + 3 = 18
Constantin Init: 1d20 + 8 ⇒ (10) + 8 = 18
Aquavius Init: 1d20 + 2 ⇒ (12) + 2 = 14
Krolmnite Init: 1d20 + 3 ⇒ (18) + 3 = 21
Trixalana Init: 1d20 + 2 ⇒ (9) + 2 = 11
Ivar Init: 1d20 + 2 ⇒ (17) + 2 = 19
Glenn Init: 1d20 + 4 ⇒ (18) + 4 = 22

Current Initiative wrote:

Round 1

Glenn
Krolmnite
Ivar What is Ivar's default action? As he goes before you Rogar, he will do just that.
Constantin
Rogar
Aquavius
Trixalana

Creature

Grand Lodge

Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

Constantin wracks his mind for some clue as to what kind of creature this is even as he calls his allies to battle!

Begin Inspire Courage, currently granting a total of +2 to hit and damage and a +1 to saves vs. Fear or Charm with a mix of Competence and Morale.

Knowledge (Big 6): 1d20 + 7 ⇒ (6) + 7 = 13

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

God dammit. Must I make the mistake all the time?

Knowledge(Arcana) DC 12:
This is an animated object! It has some construct traits, and most notably hardness like a regular object.If you beat this by 5 or more, holler and I'll give you more information

Grand Lodge

Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

Our villains have left us a bit of vitreous vitality to vex us. Pay little heed to its glassy guise - fragility is not its forte!

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

Where is it on the map?
Bardic Knowledge: 1d20 + 1 ⇒ (17) + 1 = 18 Any DR?

"Huh, animated object. KInda lifeless. Go bash away. Reminds me of when my men sailed the channel of Charybdis once. Those rocks seemed like they were alive, trying to crush the hull!"

Standard Action: Inspire Rage. Move Action will be to draw a melee weapon, depending on its DR.

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

It is your decision to accept Inspired Rage, unless you fall unconsciou in which case you auto accept.

Inspired Rage:
+1 (+2 Str/Con) - Affected allies gain a +2 morale bonus to Strength and Constitution and a +1 morale bonus on Will saving throws, but also take a –1 penalty to AC. While under the effects of inspired rage, allies other than the skald cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration.

Grand Lodge

M Gnome GeoKineticist 2 | Effects Active: None HP 21/21 (0 non-lethal)| AC 19 (FF 16 Touch 14) CMD 11 | Init +3 | Saves (Fort +7 Reflex +6, Will +4)| Per +10, SenMot +8| Spd 20'
Tracked Resources:
Burn 7/7, Spells Dancing Lights 1/1, Ghost Sound 1/1, Prestidigitation 1/1, Speak w Animals 1/1

Delay until Krolmnite feels inspired both in courage and in rage (accepted). Assuming I'm within 30 feet of creature. If not move to 30 feet away if possible.

Shocked by the sudden appearance of the glassy window creature, Krolmnite stares mouth agape as the creature emerges. For once he's speechless. As Constantin and Aquavius begin there inspiring performances he snaps too, and overexerts himself as he summons the kinetic energy around him; letting loose with a violent blast of dirt, rocks, and even pebbles.

Pushing Earth Blast: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d6 + 7 ⇒ (5) + 7 = 12

If that hits:

The momentum of Krolmnite's kinetic blast knocks the foe back 5 feet.

Bull Rush: 1d20 + 5 ⇒ (2) + 5 = 7

Pushing Infusion to the kinetic blast accepting 1 burn = 1 nl damage

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

God Damn it! Never do PFS stuff when it's 1:00 AM folks. The creature has been placed

Aquavius, somewhat more familiar with this sort of creature, does not believe it to have any sort of damage reduction but to have a hardness which will make landing a damaging blow difficult.

Hardness 5

Krolmnite attempts to blast the creature but it's angled panes deflect the earth blast.

Current Initiative wrote:

Round 1

Glenn
Krolmnite
Ivar What is Ivar's default action? As he goes before you Rogar, he will do just that.
Constantin
Rogar
Aquavius
Trixalana
Creature

Liberty's Edge

Human Cavalier (Huntmaster) 2/ Hunter 1/ Brawler (Exemplar) 1 - HP: 12/35 - AC: 19, T: 12, FF 17 - CMD: 24 - Fort/Ref/Will: +10/+7/+2 (+2 vs charm and compulsion effects) - Initiative: +3 - Perception: +9 (+2 when adjacent to Ivar) - Challenge: 0/1 - Tactician: 1/1 - Animal Focus: 0/1 - Martial Flexibility: 0/4 - 1st level spells: 1/2

Ivar's current standing order is to defend Rogar, so he'll stay put, but he will accept the Raging Song.

Rogar looks up from his merry work and sees the construct. Letting both of the battle songs fill him with vigor, he moves north and strikes the glass creature. Provoking a possible AoO if the construct isn't flat-flooted.

Attack (IC, RS, power attack): 1d20 + 7 + 2 + 1 - 1 ⇒ (2) + 7 + 2 + 1 - 1 = 11
Damage (IC, RS, power attack, two-handed): 1d10 + 4 + 2 + 1 + 3 + 2 ⇒ (8) + 4 + 2 + 1 + 3 + 2 = 20

He then orders Ivar on the attack.

Do the cases obstruct movement in any way?

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

You can jump onto them with a DC 12 Acrobatics check. Your movement does not provoke as the creature has yet to go.

Rogar's attack misses the construct completely.

Current Initiative wrote:

Round 1

Glenn
Krolmnite
Ivar
Constantin
Rogar
Aquavius
Trixalana
Creature

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

"You'll have to hit it extra hard to really dent it." Aquavius draws her trident. "I'll help you set things up."

Silver Crusade

Female Gnome 2nd level Oracle (Life) | HP 17/17 | AC 18 | T 13 | FF 16 | CMD 12 | Fort +2 | Ref +2 | Will +2 | Init +2 | Perc +5 | Spells: 1st - 5/5

Trix takes aim with her crossbow and fires off a bolt! She then begins to reload the weapon in preparation for the next volley!

Attack: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

Of all the Pathfinder, Trixalana is the only one that hits the target. Unfortunately, the arrow bounces off, harmlessly.

From it's vantage point it tries to attack Rogar!

Slam! #1: 1d20 + 3 ⇒ (3) + 3 = 6
Slam Damage: 1d4 ⇒ 2
Slam! #2: 1d20 + 3 ⇒ (15) + 3 = 18
Slam Damage: 1d4 ⇒ 2

Current Initiative wrote:

Round 2

Glenn Has two turns
Krolmnite
Ivar
Constantin
Rogar
2 dmg
Aquavius
Trixalana

Creature

Grand Lodge

Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

Constantin backs off, maintaining his oration, and flicks out with his whip, trying to topple this glassy creature.

Trip: 1d20 - 2 + 2 ⇒ (10) - 2 + 2 = 10

Same buffs are up

Liberty's Edge

Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)

Ivar attempts to scramble onto the display cases.

Acrobatics: 1d20 + 1 ⇒ (4) + 1 = 5

Not giving up yet, he tries again.

Acrobatics: 1d20 + 1 ⇒ (3) + 1 = 4

Sigh... That was two move actions, so nothing more this turn.

Liberty's Edge

Human Cavalier (Huntmaster) 2/ Hunter 1/ Brawler (Exemplar) 1 - HP: 12/35 - AC: 19, T: 12, FF 17 - CMD: 24 - Fort/Ref/Will: +10/+7/+2 (+2 vs charm and compulsion effects) - Initiative: +3 - Perception: +9 (+2 when adjacent to Ivar) - Challenge: 0/1 - Tactician: 1/1 - Animal Focus: 0/1 - Martial Flexibility: 0/4 - 1st level spells: 1/2

Rogar tries to get onto the cases as well.

Acrobatics: 1d20 - 3 ⇒ (5) - 3 = 2
These rolls...

He then takes another swing at the construct.

Attack (IC, RS, power attack): 1d20 + 7 + 2 + 1 - 1 ⇒ (8) + 7 + 2 + 1 - 1 = 17
Damage (IC, RS, power attack, two-handed): 1d10 + 4 + 2 + 1 + 3 + 2 ⇒ (1) + 4 + 2 + 1 + 3 + 2 = 13

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

Aquavius sees Rogar and Ivar try to climb the display cases. "You two have a better chance of breaking that thing than me. Go ahead, go ahead." She drops her Trident, pulls out her scimitar and prepares to take a swing.

"So where was I? Oh yeah, we sailed along the sea into the channel of Charybdis. We were avoiding the...um... patrol bad pirates and hid in there. The seas were eerily calm, good winds too. We got pretty deep in, before we noticed the bluffs had gotten closer to the hull!"

Scimitar, Inspired Rage, Banner: 1d20 + 0 + 1 + 2 ⇒ (8) + 0 + 1 + 2 = 11
Damage, Inspired Rage, Banner: 1d6 + 0 + 1 + 2 ⇒ (2) + 0 + 1 + 2 = 5

Her scimitar glances off the construct's glassy armor.

Free Action: Drop Trident, maintain Inspired Rage. Move Action: Draw Scimitar. Standard Action: Attack

Grand Lodge

M Gnome GeoKineticist 2 | Effects Active: None HP 21/21 (0 non-lethal)| AC 19 (FF 16 Touch 14) CMD 11 | Init +3 | Saves (Fort +7 Reflex +6, Will +4)| Per +10, SenMot +8| Spd 20'
Tracked Resources:
Burn 7/7, Spells Dancing Lights 1/1, Ghost Sound 1/1, Prestidigitation 1/1, Speak w Animals 1/1

Krolmnite jockeys for a better position. move

I bet your made from the same stuff as this!

Krolmnite releases another Kinetic Blast.

Kinetic Blast - firing into melee: 1d20 + 5 - 4 ⇒ (20) + 5 - 4 = 21
damage: 1d6 + 7 ⇒ (6) + 7 = 13

Confirm Crit: 1d20 + 5 - 4 ⇒ (5) + 5 - 4 = 6
damage: 1d6 + 7 ⇒ (6) + 7 = 13

Silver Crusade

Female Gnome 2nd level Oracle (Life) | HP 17/17 | AC 18 | T 13 | FF 16 | CMD 12 | Fort +2 | Ref +2 | Will +2 | Init +2 | Perc +5 | Spells: 1st - 5/5

Trix takes aim again and fires before reloading her crossbow again.

Attack: 1d20 + 3 + 2 - 4 ⇒ (5) + 3 + 2 - 4 = 6 Just realized I forgot to include the penalty for firing into melee last round...
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

Both Rogar's attack and Krolmnite's earth blast seem to have dealt it quite a bit of damage! The construct seems to be on it's last legs.

Current Initiative wrote:

Round 2

Glenn Has two turns
Krolmnite
Ivar
Constantin
Rogar 2 dmg
Aquavius
Trixalana
Creature 16 dmg

Giving Glenn a few to catch up; we'll move onto round 3 tomorrow if he has not posted by then.

Dark Archive

Grippli Alchemist (Blightseeker/Bogborn Alchemist) 2 HP: 15/16, F:7 R: 8 W: 3 | AC: 18 T 14 FF 15 CMD 11 | Per: +6 Init: +4 | Bombs 4/6, Speed 30 ft, 20 ft Climb

Glen first conjures a dart from his hands, and magically propels it towards the creature

Nauseating Dart Spell vs touch, DC 16 Fort Save or be nauseated for 1 round: 1d20 + 3 ⇒ (16) + 3 = 191d2 ⇒ 2

And then regardless of how that turns out, Glenn throws his net at the creature.

Net Throw vs Touch, if hit creature is entangled and such, see below: 1d20 + 3 ⇒ (8) + 3 = 11

Kerribbit - you don't belong here creature, the Societero will suceed the frog croaks,

Net Rules:

If you hit, the target is entangled. An entangled creature takes a –2 penalty on attack rolls and a –4 penalty on Dexterity, can move at only half speed, and cannot charge or run. If you control the trailing rope by succeeding on an opposed Strength check while holding it, the entangled creature can move only within the limits that the rope allows. If the entangled creature attempts to cast a spell, it must make a concentration check with a DC of 15 + the spell's level or be unable to cast the spell.

An entangled creature can escape with a DC 20 Escape Artist check (a full-round action). The net has 5 hit points and can be burst with a DC 25 Strength check (also a full-round action). A net is useful only against creatures within one size category of you.

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

While Glenn's spell hits the creature, it does not seem to cause it any damage. Nor does it seem affected by the aftereffects. The net itself misses the creature.

Mechanically, it tries again to cause the Pathfinders harm!

Slam! #1 vs Rogar: 1d20 + 3 ⇒ (17) + 3 = 20
Slam Damage: 1d4 ⇒ 4
Slam! #2 vs Aquavius: 1d20 + 3 ⇒ (6) + 3 = 9
Slam Damage: 1d4 ⇒ 1

Current Initiative wrote:

Round 3

Glenn
Krolmnite
Ivar
Constantin
Rogar 6 dmg
Aquavius
Trixalana

Creature

Liberty's Edge

Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)

Acrobatics: 1d20 + 1 ⇒ (15) + 1 = 16

Third time's the charm, so Ivar scrambles onto the display case and bites the construct.

Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d4 + 3 ⇒ (4) + 3 = 7

Liberty's Edge

Human Cavalier (Huntmaster) 2/ Hunter 1/ Brawler (Exemplar) 1 - HP: 12/35 - AC: 19, T: 12, FF 17 - CMD: 24 - Fort/Ref/Will: +10/+7/+2 (+2 vs charm and compulsion effects) - Initiative: +3 - Perception: +9 (+2 when adjacent to Ivar) - Challenge: 0/1 - Tactician: 1/1 - Animal Focus: 0/1 - Martial Flexibility: 0/4 - 1st level spells: 1/2

Rogar dons his shield and takes another swing at the construct.

Attack (IC, RS, power attack): 1d20 + 7 + 2 + 1 - 1 ⇒ (10) + 7 + 2 + 1 - 1 = 19
Damage (IC, RS, power attack): 1d10 + 4 + 2 + 1 + 3 ⇒ (9) + 4 + 2 + 1 + 3 = 19

Dark Archive

Grippli Alchemist (Blightseeker/Bogborn Alchemist) 2 HP: 15/16, F:7 R: 8 W: 3 | AC: 18 T 14 FF 15 CMD 11 | Per: +6 Init: +4 | Bombs 4/6, Speed 30 ft, 20 ft Climb

Glenn draws another net and tries again

Nettastic: 1d20 + 3 ⇒ (4) + 3 = 7

Grand Lodge

M Gnome GeoKineticist 2 | Effects Active: None HP 21/21 (0 non-lethal)| AC 19 (FF 16 Touch 14) CMD 11 | Init +3 | Saves (Fort +7 Reflex +6, Will +4)| Per +10, SenMot +8| Spd 20'
Tracked Resources:
Burn 7/7, Spells Dancing Lights 1/1, Ghost Sound 1/1, Prestidigitation 1/1, Speak w Animals 1/1

If you called Krolmnite a one trick pony; he probably wouldn't mind.

I bet this thing will shatter soon! He says as he unleashes another earth blast.

Kinetic Blast - firing into melee: 1d20 + 5 - 4 ⇒ (20) + 5 - 4 = 21
damage: 1d6 + 7 ⇒ (6) + 7 = 13

Confirm Crit: 1d20 + 5 - 4 ⇒ (15) + 5 - 4 = 16
damage: 1d6 + 7 ⇒ (1) + 7 = 8

He then takes a step just in case it does.

Another 20! Must be Krolmnite's lucky day!

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

"Those rocks are brutal." She continues her story. "We thought we heard water filling in the ship. Now I'm a great swimmer, but no way would I swim through that mess!"

Scimitar, Inspired Rage, Banner: 1d20 + 0 + 1 + 2 ⇒ (19) + 0 + 1 + 2 = 22
Damage, Inspired Rage, Banner: 1d6 + 0 + 1 + 2 ⇒ (4) + 0 + 1 + 2 = 7

Crit Confirm: 1d20 + 0 + 1 + 2 ⇒ (8) + 0 + 1 + 2 = 11
Crit Damage: 1d6 + 0 + 1 + 2 ⇒ (2) + 0 + 1 + 2 = 5

Free Action: Continue Inspired Rage.
Standard Action: Attack with Scimitar

Silver Crusade

Female Gnome 2nd level Oracle (Life) | HP 17/17 | AC 18 | T 13 | FF 16 | CMD 12 | Fort +2 | Ref +2 | Will +2 | Init +2 | Perc +5 | Spells: 1st - 5/5

Trix grimaces as their stalwart warrior is struck once more by the strange glass creature. She rushes over and quickly heals all damage!

Cure Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

With a crash, the window-made construct breaks down, and the Pathfinders emerge victorious!

Breaking down the door you had set your sights upon earlier is more a matter of time than anything else. The ruined door gives into what looks to be one of the two towers flanking the main entrance to the cathedral. This level seems to be used mainly as storage for exploration equipment and other supplies for the lodge. A set of stairs goes up to a second level.

Further levels on on the second slide, as well as the area below the loft where you are currently standing in. I'll place you there as soon as you want to go up.

GM Super Secret:

Trixalana Perception: 1d20 + 4 ⇒ (17) + 4 = 21
Aquavius Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Krolmnite Perception: 1d20 + 7 ⇒ (14) + 7 = 21
Glenn Perception: 1d20 + 8 ⇒ (19) + 8 = 27
Rogar Perception: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
Constantin Perception: 1d20 + 4 ⇒ (4) + 4 = 8

Trixalana, Krolmnite and Glenn:
The three of you are pretty sure that the middle portion of the north wall, next to the stairs is of more recent construction than the rest of the structure.

Dark Archive

Grippli Alchemist (Blightseeker/Bogborn Alchemist) 2 HP: 15/16, F:7 R: 8 W: 3 | AC: 18 T 14 FF 15 CMD 11 | Per: +6 Init: +4 | Bombs 4/6, Speed 30 ft, 20 ft Climb

Glenn hops his way over to the northwall and points out - "hey this over here looks downright new"

Liberty's Edge

Human Cavalier (Huntmaster) 2/ Hunter 1/ Brawler (Exemplar) 1 - HP: 12/35 - AC: 19, T: 12, FF 17 - CMD: 24 - Fort/Ref/Will: +10/+7/+2 (+2 vs charm and compulsion effects) - Initiative: +3 - Perception: +9 (+2 when adjacent to Ivar) - Challenge: 0/1 - Tactician: 1/1 - Animal Focus: 0/1 - Martial Flexibility: 0/4 - 1st level spells: 1/2

Rogar and Ivar follow Glenn in.

What are you talking about? I can't see anything..."

Grand Lodge

Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

These invidious invaders continue to profane this place. Is this surface even solid?

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

"Now luckily I'm a great Captain. We turned around and sailed right out of there! Took the long way around. Of course that meant we were late. And the ship was damaged. Hehe. Never again!" Aquavius finishes her tale as the creature shatters.

Aquavius picks up her weapons, then walks over with her trident ready. "A new wall? A new, breakable wall maybe?" Aquavius pulls out her flail. "Constantin has a point. We set off a trap, no one seems to care. Instead of thugs and warriors holding us up, a clump of air and a pile of glass leap at us!"

"Let's tear down this wall, eh?"

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

What are you planning on using to tear down the wall?

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

Aquavius will use her flail.

Grand Lodge

M Gnome GeoKineticist 2 | Effects Active: None HP 21/21 (0 non-lethal)| AC 19 (FF 16 Touch 14) CMD 11 | Init +3 | Saves (Fort +7 Reflex +6, Will +4)| Per +10, SenMot +8| Spd 20'
Tracked Resources:
Burn 7/7, Spells Dancing Lights 1/1, Ghost Sound 1/1, Prestidigitation 1/1, Speak w Animals 1/1

Nothing is as it seems here! I bet that's not real!

Will save to disbelieve the wall: 1d20 + 2 ⇒ (2) + 2 = 4

No wait, I'm wrong, it's just new construction I guess.

Perception anyway past it without destroying it: 1d20 + 7 ⇒ (1) + 7 = 8

Looks like more dem-o-lition

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

After hitting his head into the wall twice, Krolmnite is fairly certain that the wall is real.

Grand Lodge

Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

Hmm... before we spend too much time on our spontaneous stonemasonry, Constantin raps the butt of his flag against the wall and listens carefully to hear if it's hollow. Perception: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

Perception: 1d20 + 6 ⇒ (16) + 6 = 22
"Constantin's got a point. Maybe there's a switch or false brick on the wall? But if I don't find anything it's back to bashing!"

Grand Lodge

M Gnome GeoKineticist 2 | Effects Active: None HP 21/21 (0 non-lethal)| AC 19 (FF 16 Touch 14) CMD 11 | Init +3 | Saves (Fort +7 Reflex +6, Will +4)| Per +10, SenMot +8| Spd 20'
Tracked Resources:
Burn 7/7, Spells Dancing Lights 1/1, Ghost Sound 1/1, Prestidigitation 1/1, Speak w Animals 1/1

Or maybe another way around, I saw another door on this side out in the balcony. I bet it could connect. Krolmnite scratches his head were he so foolishly bump it.

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

After checking around, Aquavius is fairly certain that while the wall is not nearly as thick as that of the rest of the building, it does not seem to harbor a secret door. It is a later addition to the cathedral's structure, and roughly four inches thick.

Grand Lodge

Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

That would be a significant strain for us to shatter even with Krolmnite's earthen expertise and Rogar's redoubtable robustness.

Perhaps we postpone plumbing this possible portal? At least until we've appraise our alternate avenues.

So that's about 60hp at 8 hardness... Doable but slow

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

"Yeah, that's gonna take a while. Upstairs then, unless someone has a better idea?"

Upstairs it is!

Liberty's Edge

Human Cavalier (Huntmaster) 2/ Hunter 1/ Brawler (Exemplar) 1 - HP: 12/35 - AC: 19, T: 12, FF 17 - CMD: 24 - Fort/Ref/Will: +10/+7/+2 (+2 vs charm and compulsion effects) - Initiative: +3 - Perception: +9 (+2 when adjacent to Ivar) - Challenge: 0/1 - Tactician: 1/1 - Animal Focus: 0/1 - Martial Flexibility: 0/4 - 1st level spells: 1/2

Rogar and Ivar lead the march upstairs.

Silver Crusade

Female Gnome 2nd level Oracle (Life) | HP 17/17 | AC 18 | T 13 | FF 16 | CMD 12 | Fort +2 | Ref +2 | Will +2 | Init +2 | Perc +5 | Spells: 1st - 5/5

Trix watches excitedly as they prepare to break down the wall, but stop short of the task. She sighs and looks dejected for a moment, but perks right up at the prospect of further exploration! "Yes, let us continue onward!"

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