You have been chosen by a god to represent him or her. Select one Lawful or Chaotic god to represent and your backstory must explain why you have been chosen and how they
convinced/forced you to accept. Neutral gods cannot be selected. These gods may range from Good to Evil.
No two characters will represent the same god in the final party.
You know your god is part of an alliance who plans to put together a small team of heroes (or villains) to lead the others. They drop you in a unknown world where you will eventually meet the other candidates. Together, you must find a place called The Pantheon of Ages where the final clash will take place. The only clue you are given is a small smooth spherical orb and a warning:
"We will do what we can to make sure you reach the Pantheon but know that the other side will also do everything they can to prevent you from reaching that place. Find the others, each one holds a key to find the Pantheon."
Campaign Details:
- Two groups of 4-6 companions to represent the Order and Chaos, depending on the number of submissions for each side.
- Fast paced. Level-up after every 2-3 encounters/challenges.
- Mythic Ascension by level 5 or higher, individual or sub-group trials (depending on patron deities).
- Only up to two PCs can take the same Mythic Path within their group.
- Death is final. No replacements. Only the survivors will battle the other group in the Pantheon.
- The two groups will tangent each other a few times, whether they know it or not.
- Ascension opportunity will not be declared. I will design the trial/challenge according to your backstory and patron deity, then present you clues on how to find it as the story progresses. If you miss it, then you'll approach the final battle as a non-mythic PC. It will always be tied to your deity's principles.
Ascension Opportunity Example
Patron Deity: Iomedae.
Final Clue: In a flash of light, a bright object falls from the sky into the plateau where a horde of undead will soon charge through to get to the fort you now stand in, a devourer clearly leading the charge. Even from afar, you realize that the fallen object is a large sword whose guard forms a golden starburst, shining in holy light. All your companions are below, frantically arranging the defense of the fort, and you only have a few seconds to decide before the horde overruns the plateau ahead of you reaching the blade. What will you do?