Female Taldan Aristocrat1 Init +7 | Perc +6 | AC 13 / T 13 / FF 10 | HP 9/9 | Saves F +1/R +5/W +2
Lady Gabrielle has comprehend languages going due to her eastern star. The symbols might not be in any particular language, though... But I'll give Linguistics:1d20 + 18 ⇒ (14) + 18 = 32 a shot.
"It appears that we think quite differently, then," she replies. "If we were to free Miglaru's demon prisoner, she would cause a lot of trouble here, and could open us a way out."
CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3
Gargamel smiles at Gabi's suggestion. Wouldn't the master of this level of hell be angry! How splendid. I like the way you think. I did not catch your name, miss...??
Gabi inspects the characters on the monolith and discovers...
CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3
...they appear to be instructions of some type.
Gabi's translates:
To open the doors and escape this hell,
follow my command.
Lift a palm full of jewels upon which you stand,
let them fall through your fingers as if they be sand...
And the doors will open as best they can!
Gargamel smiles as he perceives that Gabi might be able to read the monolith.
Female Taldan Aristocrat1 Init +7 | Perc +6 | AC 13 / T 13 / FF 10 | HP 9/9 | Saves F +1/R +5/W +2
The Lady adjusts her glasses before focusing intently on the strange message. "These carvings, they are instructions for leaving this place," she explains after a moment of study. She then looks up to the stranger to answer his question, quickly changing the subject away from the message. "I am Lady Gabrielle d'Apcher of the Empire of Taldor. My intuition tells me that you recognized me from somewhere in your past. That is rather unlikely, considering how long you have lingered in this place."
MoP, Height Aware, Perm Arcane Sight, Mind Blank, Perm See Invisibility, Permanent Tongues, Contingency (If I die, all my gear and my body and my familiar get plane shifted to my demiplane). Overland Flight (40 ft)
Necromancer (life) 16 HP: 125/130 | AC 13 | T 13 | FF 10 | Fort +15 | Ref +14 | Will +17 | CMD 21 | Initiative +13(+17) | Perception +23(+25) | Sense Motive +21 |
Resources:
Detect Undead 3/3, Life Sight 16/16, Ray of Enfeeblement 10/10, Spectral Hand 10/10, Vampiric Touch 5/5
Thinking for a moment, Perhaps it is referencing a spell.
Sandin wracks brain trying to think of any spells that could match the inscription.
Spellcraft:1d20 + 31 ⇒ (17) + 31 = 48
CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3
Gargamel smiles at your attempts to solve the riddle. He is about to expound when there is a thunderous clap and a rumble about a mile away in the scorched clouds to the west. Peering into the clouds on the horizon you see a shape forming within them, glowing with the heat of hellfire. It moves toward you, clouds swirling around it.
Gargamel blanches. It comes! he says. lord Miglaru's gatekeeper! Your transport across the planes must have alerted it! Careless fools! Gargamel waves his hands over his body and dissapears. Sandin recognizes this as a mighty invisibilty spell.
Gargamels cat looks around confused for a moment. Then trots over to Gabi and rubs up betwixt her ankles.
Female Taldan Aristocrat1 Init +7 | Perc +6 | AC 13 / T 13 / FF 10 | HP 9/9 | Saves F +1/R +5/W +2
We're back! Yeeeeeeahhhh!!!
"Now you are a pretty kitty," the Lady gets the cat. "And we will become better acquainted soon," she adds, scooping up the cat before the group escapes. "Do any of you happen to know the form of this guardian?" she asks, looking for a place to take cover.
CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3
The cat is careful not to return eye contact. She knows provoking elfish princes is unwise, and she is a wise kitty.
The creature in the clouds is nearly overhead now. It descends, the beating of it's wings causing cloud-vapor to curl about them. Then you see it...
This winged fiend's horned head and fanged visage present the perfection of the demonic form, fire spurting from its flesh.
MAP UPDATED
The demon cracks it's firely whip. Welcome to the underworld, mortal flesh.[.b] He sniffs the air. [b]ahhh, you have been in that stinking demon queen's succubus lair. You reek. Filthy!
Male Elf Swashbuckler (Mysterious Avenger) L1 | AC18(T15FF13) | hp 11/11 | Saves: F1R6W-1 | Perc: +1 | Init:+4 | Status: OK
"Look who's talking creature. Do you even have a name?" Elros sneered, stalling like mad.
He glanced at Gabrielle and Sandin, hoping they had some ideas.
Female Taldan Aristocrat1 Init +7 | Perc +6 | AC 13 / T 13 / FF 10 | HP 9/9 | Saves F +1/R +5/W +2
Lady Gabrielle hands the kitty to Nixie as she steps between her and the Guardian. "We have an invitation to be here," she says to the demon, retrieving her fan and cooling the guardian's heat. "Would you care to escort us to your master's library?" she then asks.
CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3
omg, i remember the invitation but I wonder if...Did Miglaru give you guys a card or something? Gotta search the thread real quick! *scoots off like cartoon character*
The demon narrows his eyes at Gabi. No one gets 'invited' He does the quote thing with his claws...Prove it quickly, or I shall take you to the Pit of Eternal Disembowlement!
MoP, Height Aware, Perm Arcane Sight, Mind Blank, Perm See Invisibility, Permanent Tongues, Contingency (If I die, all my gear and my body and my familiar get plane shifted to my demiplane). Overland Flight (40 ft)
Necromancer (life) 16 HP: 125/130 | AC 13 | T 13 | FF 10 | Fort +15 | Ref +14 | Will +17 | CMD 21 | Initiative +13(+17) | Perception +23(+25) | Sense Motive +21 |
Resources:
Detect Undead 3/3, Life Sight 16/16, Ray of Enfeeblement 10/10, Spectral Hand 10/10, Vampiric Touch 5/5
You are right. No one gets an invitation, but you see we are not 'no ones'.
Sandin flicks out the card using prestidigitaion, and presents it to the devil.
MoP, Height Aware, Perm Arcane Sight, Mind Blank, Perm See Invisibility, Permanent Tongues, Contingency (If I die, all my gear and my body and my familiar get plane shifted to my demiplane). Overland Flight (40 ft)
Necromancer (life) 16 HP: 125/130 | AC 13 | T 13 | FF 10 | Fort +15 | Ref +14 | Will +17 | CMD 21 | Initiative +13(+17) | Perception +23(+25) | Sense Motive +21 |
Resources:
Detect Undead 3/3, Life Sight 16/16, Ray of Enfeeblement 10/10, Spectral Hand 10/10, Vampiric Touch 5/5
hp 147/147 AC 34|T 16 |FF 34, F +17|R +13|W +24(+5 to Poison,SLA,Spells, Init +4, Per +36 SM 31
Shaman (Lore) 6 Evangelist 10
Well met.
My I introduce myself Knut Knagsson, called das Auge.
With the spirit of Lore as my companion, rest assured that I can,... and will be there to answer your questions.
Male Half-Orc 16 Barbarian Savage technologist|HP 229|AC 33/27/32|Speed 60|F23 R18{24 Raging} W12 {15 Raging}[+4 vs Enchantments](Additional Stacking +6 to all Saves while Raging)||DR 4/-{DR 7 Raging}+]|Rage 40 per Day||Disable Device 25(+Picks)|Perception 20|
An amalgamation of machine and orc stands before you. Various wires and implants cord throughout his very real musculature. With a snort and violent shake of his broad shoulders the fearsome looking creature grunts an introduction and slaps his chest with closed fist.
"Nobb Griff Grimfang is here. Did someone mention da' moon?!"
I'll finish my final edit tomorrow and plug my stats in. Looking forward to gaming with you all! ;)
MoP, Height Aware, Perm Arcane Sight, Mind Blank, Perm See Invisibility, Permanent Tongues, Contingency (If I die, all my gear and my body and my familiar get plane shifted to my demiplane). Overland Flight (40 ft)
Necromancer (life) 16 HP: 125/130 | AC 13 | T 13 | FF 10 | Fort +15 | Ref +14 | Will +17 | CMD 21 | Initiative +13(+17) | Perception +23(+25) | Sense Motive +21 |
Resources:
Detect Undead 3/3, Life Sight 16/16, Ray of Enfeeblement 10/10, Spectral Hand 10/10, Vampiric Touch 5/5
@Nixie, I am back stateside and have access to google docs now :)
@Everyone else, Looking forward to gaming with you. Are there any buffs in particular you would like to see from a wizard?
Sandin Graysmire stands a bit tall for a humanoid, and there is something a little off about him. With your level of experience you would surely recognize him as a Dhamphir. A small genie accompanies him; wisps of smoke follow the genie wherever he floats.
I believe someone did, I have never been there myself, do any of you have any firsthand experience?
Male Human Feral Hunter (Hunter) 14/Trophy Hunter (Ranger) 2
@Nixie: Edited my stat block
A tall man with long dark hair, standing 6'0 in good shape with a bandolier with alchemical cartridges. The tall man has feline yellow eyes with a large amount of body hair to say the least.
Haven't been there before, but this ain't going to stop me from Hunting there. Name's Vidar Hemming.
Checking in oocly, so my PbP app will pick this up. I've got all day free, so I'm making a few more tweaks to the build, especially since we seem to have zero melee characters. Awesome!
MoP, Height Aware, Perm Arcane Sight, Mind Blank, Perm See Invisibility, Permanent Tongues, Contingency (If I die, all my gear and my body and my familiar get plane shifted to my demiplane). Overland Flight (40 ft)
Necromancer (life) 16 HP: 125/130 | AC 13 | T 13 | FF 10 | Fort +15 | Ref +14 | Will +17 | CMD 21 | Initiative +13(+17) | Perception +23(+25) | Sense Motive +21 |
Resources:
Detect Undead 3/3, Life Sight 16/16, Ray of Enfeeblement 10/10, Spectral Hand 10/10, Vampiric Touch 5/5
@Nixie Edited my stat block
I agree that no melee might be an issue but I think it is mitigated by two factors. It looks like Knut is going to be having some pretty decent summons. I can also call in a melee type outsider and borrow its body with magic jar if we think we need it. A Marilith might not be a poor choice, but I can look at others, perhaps a Kolyarut?
Good to meet you Vidar, my name is Sandin. the Dhamphir says as he extends his hand.
Male Human Feral Hunter (Hunter) 14/Trophy Hunter (Ranger) 2
While I don't focus on melee, I can summon nature allies for extra muscles and they all get the teamwork feat outflank + I have the same wild shape as a druid (with a limitation of only Diminutive to huge animals like beast shape III) and can change my animal focus on the fly to get +4 enhancement bonus on strength on top of whatever strength size bonuses for huge animals (+6) for a total of +10 to my strength score+ Instant Enemy (change my favored enemy: +8 attack roll ,+8 damage) .
-----------------
Vidar with a grin, extends his hand to Sandin and shakes it.
"Nice to meet you Sandin! So what are drinking?"
CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3
You guys did a great job getting your characters together. Looking at the sheets, it looks like it was a lot of work! I think everyone has checked in. I'll get first gameplay post up tonight.
Female Taldan Aristocrat1 Init +7 | Perc +6 | AC 13 / T 13 / FF 10 | HP 9/9 | Saves F +1/R +5/W +2
Nixie: I've added a sweet bit of character background in the profile for you.
Sandin: Lady Gabrielle gets a lot of mileage out of greater magic weapon in particular, as well as stoneskin, greater heroism, and mind blank.
Seated in the tavern is a well-dressed Taldan lady with fiery red hair and greenish-blue eyes which lie behind a pair of curved-rectangular eyeglasses. After drying the bottom of her dress from exposure to the pouring rain outside, she takes a seat in the tavern and begins to cool herself with her ladies' fan.
"Bring me something warm and gentle," she asks the serving girl. "As well as a smooth beverage."
MoP, Height Aware, Perm Arcane Sight, Mind Blank, Perm See Invisibility, Permanent Tongues, Contingency (If I die, all my gear and my body and my familiar get plane shifted to my demiplane). Overland Flight (40 ft)
Necromancer (life) 16 HP: 125/130 | AC 13 | T 13 | FF 10 | Fort +15 | Ref +14 | Will +17 | CMD 21 | Initiative +13(+17) | Perception +23(+25) | Sense Motive +21 |
Resources:
Detect Undead 3/3, Life Sight 16/16, Ray of Enfeeblement 10/10, Spectral Hand 10/10, Vampiric Touch 5/5
I am having a fine glass of deep brut, their vintage is exceptional. I added those spells for you Lady Gabrielle.
Female Human Witch 6 / Harrower 10 HP: 28/114 | AC 25 | T 19 | FF 19 | Fort +12 | Ref +15 | Will +12 | CMD 27 | Initiative +12 | Perception +18
Valena sat back in her chair at the table, silently flipping harrow cards as the conversation had gone on.
The Trumpet came first, followed by The Theater. Then The Keep, The Vision and The Owl. Next was The Rabbit Prince. Lastly she flipped The Publican. She arched an eyebrow, casting her gaze around the room.
She muttered aloud, "But what is to become of us?" She drew once more and came away with two cards. She hadn't meant to pull two but she was used to the strange coincidences the Harrow used to convey it's messages. The two cards were The Dance and The Forge. She gave a satisfied sigh and replaced the cards into her deck and with a snap of her fingers, it was gone, tucked safely away.
She sat up and looked around at her newfound fellows. "Well, I suppose we'll have to get to know each other eventually." She turned to the well dressed woman and stuck out her hand rather forcefully. "Valena Rentir, pleased to meet you."
MoP, Height Aware, Perm Arcane Sight, Mind Blank, Perm See Invisibility, Permanent Tongues, Contingency (If I die, all my gear and my body and my familiar get plane shifted to my demiplane). Overland Flight (40 ft)
Necromancer (life) 16 HP: 125/130 | AC 13 | T 13 | FF 10 | Fort +15 | Ref +14 | Will +17 | CMD 21 | Initiative +13(+17) | Perception +23(+25) | Sense Motive +21 |
Resources:
Detect Undead 3/3, Life Sight 16/16, Ray of Enfeeblement 10/10, Spectral Hand 10/10, Vampiric Touch 5/5
empowered false life on Simwyn:1d10 + 10 ⇒ (9) + 10 = 19 empowered for a total of 28
I might as well put up overland flight on me as well.
MoP, Height Aware, Perm Arcane Sight, Mind Blank, Perm See Invisibility, Permanent Tongues, Contingency (If I die, all my gear and my body and my familiar get plane shifted to my demiplane). Overland Flight (40 ft)
Necromancer (life) 16 HP: 125/130 | AC 13 | T 13 | FF 10 | Fort +15 | Ref +14 | Will +17 | CMD 21 | Initiative +13(+17) | Perception +23(+25) | Sense Motive +21 |
Resources:
Detect Undead 3/3, Life Sight 16/16, Ray of Enfeeblement 10/10, Spectral Hand 10/10, Vampiric Touch 5/5
I think I have finalized my character sheet unless anyone has any last minute spell requests.
CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3
Checks: if you want to do something or try knowledge, just make the checks you feel are appropriate in gameplay. Like Sandin has been doing. If I need a different check I'll ask for it;)
hp 147/147 AC 34|T 16 |FF 34, F +17|R +13|W +24(+5 to Poison,SLA,Spells, Init +4, Per +36 SM 31
Shaman (Lore) 6 Evangelist 10
True Spirit Ability
A shaman who chooses the lore spirit as her spirit or wandering spirit gains the following ability upon having access to the true version of that spirit.
Perfect Knowledge (Ex): The shaman gains the benefit of the tongues spell permanently. She also gains a +10 competence bonus on all Knowledge, Linguistics, and Spellcraft checks.
To identify enemys I get another 16
Gooot it. Don't you have to be a Shaman16 for that, though? I ask because Knut counts as a Shaman15 for class features due to the Evangelist gap, if I remember correctly.
Yeah, I'm always impressed by characters' capabilities, even after a decade of playing in 3.x. I have a lot of "holy cow!" moments in this game.
I'm not used to custom items, though. There's a lot of space for design here. Anyone feel like helping me out with pricing a circlet of persuasion in which the Competence bonus to Cha-based checks gets bumped up to +5?
CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3
When we get to combat in a bit, do you guys wish to stick to init order? Or do the average thing and go All one side, then all the other. One way we sacrifice speed of play for clarity, the other we sacrifice clarity for speed of play...
Male Half-Orc 16 Barbarian Savage technologist|HP 229|AC 33/27/32|Speed 60|F23 R18{24 Raging} W12 {15 Raging}[+4 vs Enchantments](Additional Stacking +6 to all Saves while Raging)||DR 4/-{DR 7 Raging}+]|Rage 40 per Day||Disable Device 25(+Picks)|Perception 20|
Matt's sorted block order works well for PBP.s Griff is onboard,hada crazy weekend. Das Cyborc shall be ever pressent.
Male Half-Orc 16 Barbarian Savage technologist|HP 229|AC 33/27/32|Speed 60|F23 R18{24 Raging} W12 {15 Raging}[+4 vs Enchantments](Additional Stacking +6 to all Saves while Raging)||DR 4/-{DR 7 Raging}+]|Rage 40 per Day||Disable Device 25(+Picks)|Perception 20|
Done and done Miss! :) My saves vary greatly while I rage and against enchantments/Magic but that shouldn't be hard for me to keep an eye on. Also, my HP won't change when I rage due to my archtype s at least that's a static number! ^_~
MoP, Height Aware, Perm Arcane Sight, Mind Blank, Perm See Invisibility, Permanent Tongues, Contingency (If I die, all my gear and my body and my familiar get plane shifted to my demiplane). Overland Flight (40 ft)
Necromancer (life) 16 HP: 125/130 | AC 13 | T 13 | FF 10 | Fort +15 | Ref +14 | Will +17 | CMD 21 | Initiative +13(+17) | Perception +23(+25) | Sense Motive +21 |
Resources:
Detect Undead 3/3, Life Sight 16/16, Ray of Enfeeblement 10/10, Spectral Hand 10/10, Vampiric Touch 5/5
I vote for Matt's proposal. Essentially we delay amongst ourselves, but the rest is kept in order.
On an aside, I am looking forward to seeing the interaction between the Paladin and the scourge of war. Sandin of course could not care less as long as it helps to get the job done.
Male Half-Orc 16 Barbarian Savage technologist|HP 229|AC 33/27/32|Speed 60|F23 R18{24 Raging} W12 {15 Raging}[+4 vs Enchantments](Additional Stacking +6 to all Saves while Raging)||DR 4/-{DR 7 Raging}+]|Rage 40 per Day||Disable Device 25(+Picks)|Perception 20|
I missed all the fun today too. Looks good now though! :)
CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3
5 new posts! It's killing me not to click on them:) Finally getting off work, but now I have to go take care of the kids. But I am crazy looking forward to reading your posts and RPing about 9pm pacific when those buggers finally go down in their cribs. My succubi are going to kick your fannies all the way to the moon.
Male Half-Orc 16 Barbarian Savage technologist|HP 229|AC 33/27/32|Speed 60|F23 R18{24 Raging} W12 {15 Raging}[+4 vs Enchantments](Additional Stacking +6 to all Saves while Raging)||DR 4/-{DR 7 Raging}+]|Rage 40 per Day||Disable Device 25(+Picks)|Perception 20|
I hope everyone enjoyed my barbaric attempt to be diplomatic!
In a weird sort of way I envision Griff having learned how to handle tense situations with a bit less bloodshed over the years. A murderous conqueror who learned later in life that sometimes trying to move people with his words/reputation instead of violence can be beneficial.
He still sort'a really likes violence. Such internal strife! :P
Male Half-Orc 16 Barbarian Savage technologist|HP 229|AC 33/27/32|Speed 60|F23 R18{24 Raging} W12 {15 Raging}[+4 vs Enchantments](Additional Stacking +6 to all Saves while Raging)||DR 4/-{DR 7 Raging}+]|Rage 40 per Day||Disable Device 25(+Picks)|Perception 20|
Bet you all thought it'd be me. Fess up! ;)
Meant playfully of course. I'd have expected me too. No harm either way. We can just have our good master Necomancer convey our sympathies over this obvious misunderstanding :P