Motteditor's Skull and Shackles PBP (Inactive)

Game Master motteditor

Combat map / Dungeon map / Island map / Open ocean map
Murderin' Murder upper decks /Murderin' Murder lower decks
GM's crew list / Crew icons


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RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

You go about a quarter mile, avoiding the skull-crows, before the trail path splits, one branch leading northwest, the other northeast.


Half Orc Treasure Hunter 4 | init +5, per +6 | AC 17/14/13 | HP 27 | Fort +1, Reflex +7, Will +1 | CMB +7, CMD 21

"Any of you know enough of nature to find fresh water on this island? If so, let's head in that direction, otherwise let's get high ground and see what we can see." Bud directs the party towards the potential fresh water or higher ground.

In absence of direction, the party takes the path leading to the...
1 - Northwest
2 - Northeast

Path: 1d2 ⇒ 2


M Dwarf - Porter 2/Cook 2
Stats:
HP: AC 14;F7/R6/W4;Climb9;Perc9;Prof(cook/porter)7;Sailor10;Sleight10;Survival9,St ealth9;Swim7
Nimrod Simio wrote:
"Anyone know anything about the squid-things? Where do we look for lairs? I'm assuming along the water, somewhere."

Cargas grunts.

"I don't know why you're thinking that they'd still be alive if the lairs are underwater. They are probably long drowned by now. Nothing we could about it either," Cargas says, following Budos.

"Let's get our water, get our food, and get back to the ship. We got places to go, don't we Captain?"

* * *

Budos Kaloz wrote:
"Any of you know enough of nature to find fresh water on this island?" Bud directs the party towards the potential fresh water or higher ground.

Cargas begins looking for fresh water as well. Cargas looks around at the party.

"I don't suppose any of you all have a way to carry water back to ship, do you? I don't think what I can hold in my pisser is going to do much to slack the thirst of those waiting for us."

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

You had barrels with you on the cutter.

The path continues about a mile and a half, flies and mosquitoes buzzing around you under the stifling heat, before giving way to a swampy salt marsh orange star on the island map.


M Dwarf - Porter 2/Cook 2
Stats:
HP: AC 14;F7/R6/W4;Climb9;Perc9;Prof(cook/porter)7;Sailor10;Sleight10;Survival9,St ealth9;Swim7

Cargas slaps at a mosquito, annoyed.

"Mosquitos...can't eat them, can we? At least not before they eat us," Cargas steps a foot into the soggy ground, testing it.

"We're not likely to find fresh water in a swamp. We should go another way."

Cargas looks around.

"Are there any hills or mountains about? That might be a better place to start looking."

Cargas looks for elevation.

1d20 + 8 ⇒ (16) + 8 = 24 Perception


Half Orc Treasure Hunter 4 | init +5, per +6 | AC 17/14/13 | HP 27 | Fort +1, Reflex +7, Will +1 | CMB +7, CMD 21

Bud follows the lead of Cargas. "Yar, let's find the highest ground. If I was stuck on this island I'd want to be at the best place for seeing ships and signaling to them."

what time of day is it, do we need to start planning for camp or going back to the ship for the night?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

In case my hasty message earlier wasn't clear: It's about 11 a.m., so plenty of time left. As for elevation, there's the tor to the northeast, on the other side of the swamp, and a big ridge to the west.


Half-Orc AWOL Circus Performer 3
Stat Bar:
HP: 25, AC: 17(t 13, f14), F 3, R 6, W 4, Init +3, Perception 9, Darkvision
Cargas wrote:
"I don't know why you're thinking that they'd still be alive if the lairs are underwater. They are probably long drowned by now. Nothing we could about it either."

Nim keeps up with the rest while answering Cargas. "I got no clue how the creatures live, so unless you're an expert on the squidies, I'd assume we have a fifty-fifty chance the creatures enjoy the water, but not enough to stay below the waves. They seemed to enjoy the deck of our ship well enough." The half-orc looks at the elf with a shrug, willing the chance to reclaim their true healer.

Meanwhile, Magilla brings along a coconut not fully clipped in two. He claps it several times like a castanet, stopping every once and awhile to scrap the meat from the interior.


M Dwarf - Porter 2/Cook 2
Stats:
HP: AC 14;F7/R6/W4;Climb9;Perc9;Prof(cook/porter)7;Sailor10;Sleight10;Survival9,St ealth9;Swim7

"There! A for to the west. We can see more of the island that way," Cargas says, prompting his captain that way.

"Thinking more, those corn growers probably had a source of fresh water nearby, huh? Might be we should search there again if we fail elsewhere."

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Bushwacking, or backtracking and seeing if the branch of the path west leads that way?


retired

Brood shrugs at each of the suggestions. "I've never seen a half goblin-squid before, don't know where they live, and I don't know anything about finding potable water on islands in the middle of the damn ocean. Any direction's as good as another just so long as we keep moving. That bluff to the west is fine, Offal."


Half Orc Treasure Hunter 4 | init +5, per +6 | AC 17/14/13 | HP 27 | Fort +1, Reflex +7, Will +1 | CMB +7, CMD 21

Bud leads the party back to the branch in the trail. "Let's head west and aim for that ridge, we'll force off the trail if needed. Keep yer eyes open for signs of water."

we'll keep trying to gain high ground with the ridge as the goal and look for signs of creeks and springs along the way

Perception: 1d20 + 4 ⇒ (12) + 4 = 16


M Dwarf - Porter 2/Cook 2
Stats:
HP: AC 14;F7/R6/W4;Climb9;Perc9;Prof(cook/porter)7;Sailor10;Sleight10;Survival9,St ealth9;Swim7

Cargas follows his bushwhacking captain.

HawHaw! 'Bush'-whacking...hawhaw! I said 'bush'. Hawhaw!

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

You backtrack and then take the other branch of the path, traveling about a mile under the heavy forest before arriving at a rocky cliff that towers some 500 feet over the island. Much of it is covered by trees but fortunately simple steps have been carved into the cliff and the vegetation has been cleared along the path, making your ascent easier, though your legs are burning as you reach the top. Technically required a DC 5 Climb check but I think you can all make that by taking 10 at this point.

At the summit, a well-built timber stockade surrounds a small lodge in a jungle clearing. Vines wrap and strangle a great tree that rises next to the lodge, blocking light from above. Beside it is a bubbling spring.

The stockade walls are made of sharpened wooden stakes 7 feet high, though the gate is ajar.

DC 10 Perception:

A weathered spyglass is fixed onto the southern stockade wall.

DC 15 Perception:

The spyglass seems to have been deliberately fixed in its position, pointing south.


retired

Brood frowns at the stockade and lodge. "Hey! Anybody home?!"
Perception: 1d20 + 3 ⇒ (5) + 3 = 8

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

There's no reply.


M Dwarf - Porter 2/Cook 2
Stats:
HP: AC 14;F7/R6/W4;Climb9;Perc9;Prof(cook/porter)7;Sailor10;Sleight10;Survival9,St ealth9;Swim7

Cargas approaches and bangs on a door/tree/whatever, repeating Brood's call (except much less like an elf ninny).

"If nobody home, won't take me too long to chop my way in."

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

There is no answer.

The gate is ajar, so no need to chop. The path leads, past a large tree and bubbling spring to a small lodge inside.


Half Orc Treasure Hunter 4 | init +5, per +6 | AC 17/14/13 | HP 27 | Fort +1, Reflex +7, Will +1 | CMB +7, CMD 21

Perception: 1d20 + 4 ⇒ (2) + 4 = 6

Bud focuses on footprints, then roundly complains as Cargas stomps around the area.


M Dwarf - Porter 2/Cook 2
Stats:
HP: AC 14;F7/R6/W4;Climb9;Perc9;Prof(cook/porter)7;Sailor10;Sleight10;Survival9,St ealth9;Swim7

Cargas shrugs as his axe is not (yet) needed. He follows Budos into the area, keeping his own eyes open.

1d20 + 8 ⇒ (3) + 8 = 11 Perception
1d20 + 8 ⇒ (12) + 8 = 20 Survival - any fresh tracks?


Male Human Carpentry Enthusiast 5 - HP 27/27; AC 12, T 12, FF 10, CMB +4, CMD 16; F+1, R+3, W+5; Perc +1, Init +2;
Spells:
0-know direction, stabilize, ray of frost, read magic; 1-mage armor, color spray x2,hydraulic push*, alter winds; 2-levitate, scor ray, gust of wind, prot from arrows*; 3-fireball x2, wind wall*

"Once upon a time I read a tale of a lost colony, called 'Rowan Oake' or some such. Colony was thriving, but when a resupply ship came to call, everyone was gone and a strange word carved in the wall. This gives me the same creepy feeling." Gezza keeps his eyes peeled.

Perception: 1d20 + 1 ⇒ (4) + 1 = 5

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Cargas doesn't find any fresh tracks but as he and Budos make their way into the stockade, two long limbs reach out of the tree and slash and grab at them! Budos manages to avoid the worst of it 7 hp damage but five wide, spiny claws latch around Cargas' neck 7 hp damage, plus grappled

The two green-skinned wretches, with long, pliable arms like tentacles, lurk 10 feet up in the tree branches.

Know (dungeoneering) DC 15:

You think they're some sort of variant choker, adapted to jungle living instead of their usual subterranean haunts.

Mechanics:

1d20 + 6 ⇒ (9) + 6 = 15
1d4 + 3 ⇒ (4) + 3 = 7
1d20 + 6 ⇒ (12) + 6 = 18
1d4 + 3 ⇒ (4) + 3 = 7

Grab: 1d20 + 8 ⇒ (5) + 8 = 13
Grab: 1d20 + 8 ⇒ (13) + 8 = 21

Initiative:

Budos: 1d20 + 5 ⇒ (20) + 5 = 25
Cargas: 1d20 + 7 ⇒ (10) + 7 = 17
Gezza: 1d20 + 2 ⇒ (6) + 2 = 8
Nimrod: 1d20 + 3 ⇒ (10) + 3 = 13
Sicarius: 1d20 + 3 ⇒ (8) + 3 = 11
Antagonist: 1d20 + 6 ⇒ (12) + 6 = 18

Budos is up for Round 1/2


Half Orc Treasure Hunter 4 | init +5, per +6 | AC 17/14/13 | HP 27 | Fort +1, Reflex +7, Will +1 | CMB +7, CMD 21

Budos swings his axe at the long arms of the creature grappling Cargas. "Unhand him, and join our crew, yer lot would be perfect in the rigging."

Cold Iron Great Axe: 1d20 + 5 ⇒ (1) + 5 = 6
Damage: 1d12 + 6 ⇒ (1) + 6 = 7

looks like holiday tidings from the dicebot


Male Human Carpentry Enthusiast 5 - HP 27/27; AC 12, T 12, FF 10, CMB +4, CMD 16; F+1, R+3, W+5; Perc +1, Init +2;
Spells:
0-know direction, stabilize, ray of frost, read magic; 1-mage armor, color spray x2,hydraulic push*, alter winds; 2-levitate, scor ray, gust of wind, prot from arrows*; 3-fireball x2, wind wall*

I think your dicebot is only speaking in binary these days, Cap'n/

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 1/2:

Budos: 25
Antagonists: 18
Cargas: 17
Gezza: 8
Nimrod: 13
Sicarius: 11

Budos swings wildly at the creature, which reaches out with both arms and slashes at him again, though again he manages to avoid the worst of it, pulling his neck out of its grasp. 7 hp; also Cargas is grabbed around the neck and cannot speak (so these guys aren't really all that bad) or cast spells with verbal components

The second creature slashes at Cargas, at the same time squeezing his neck as it sinks its claws in deeper 17 hp total

Mechanics:

Claw: 1d20 + 6 ⇒ (5) + 6 = 11
Claw: 1d20 + 6 ⇒ (19) + 6 = 25
1d4 + 3 ⇒ (4) + 3 = 7
Grab: 1d20 + 8 ⇒ (9) + 8 = 17

Grapple: 1d20 + 8 ⇒ (19) + 8 = 27
2d4 + 6 ⇒ (4, 3) + 6 = 13
Claw: 1d20 + 6 ⇒ (15) + 6 = 21
1d4 + 3 ⇒ (1) + 3 = 4

Party is up; remember the bad guys are 10 feet up.


Male Human Carpentry Enthusiast 5 - HP 27/27; AC 12, T 12, FF 10, CMB +4, CMD 16; F+1, R+3, W+5; Perc +1, Init +2;
Spells:
0-know direction, stabilize, ray of frost, read magic; 1-mage armor, color spray x2,hydraulic push*, alter winds; 2-levitate, scor ray, gust of wind, prot from arrows*; 3-fireball x2, wind wall*

Seeing Cargas turn blue, Gezza aims at the foe who is hitting him, moving to below the tree and next to Cargas and aiming a color spray up at him! Will Save DC 15!


retired

Brood draws his sword and sends familiar magics cascading down its length before he sends a pulsing orb of force darting through the air and into the creature holding Cargas. "Drop the dwarf. If you eat him, you'll regret it."

magic missile: 1d4 + 1 ⇒ (3) + 1 = 4

Status:

HP: 15/15
AC: 16 (15 T / 11 FF)
CMD: 17
F/R/W: +3/+3/+3 (+2 vs enchantment, immune sleep)
Arcane Pool used: 2/4
Tidewater Hydraulic Push (1/day): [ ]
Besmara's Blessing (1/week): [ ]
Spells Prepared:
Cantrips (2) - acid splash, flare, read magic
Level 1 (0+1) - magic missile [X], shield [ ]

Ongoing Effects
arcane pool (1/10 rounds): +1/+1


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Budos Kaloz wrote:
looks like holiday tidings from the dicebot

In some cultures, they call me 'Krampus'. Didn't you know? Bwahahaha! Suck it, organic!


M Dwarf - Porter 2/Cook 2
Stats:
HP: AC 14;F7/R6/W4;Climb9;Perc9;Prof(cook/porter)7;Sailor10;Sleight10;Survival9,St ealth9;Swim7

Cargas waits to see if the chokey jerk makes his save.

HP 1/23: AC 14

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Chokey jerk save: 1d20 + 4 ⇒ (13) + 4 = 17

He did!


M Dwarf - Porter 2/Cook 2
Stats:
HP: AC 14;F7/R6/W4;Climb9;Perc9;Prof(cook/porter)7;Sailor10;Sleight10;Survival9,St ealth9;Swim7

Round 1

Having no ranged weapons, Cargas struggles to get free.

1d20 + 5 ⇒ (3) + 5 = 8 CMD

HP 1/23; AC 14


Half Orc Treasure Hunter 4 | init +5, per +6 | AC 17/14/13 | HP 27 | Fort +1, Reflex +7, Will +1 | CMB +7, CMD 21

Budos swoons from blood loss as he strikes a last desperate blow at the arms gripping Cargas, then shifts back away from the creatures.

cold iron great axe: 1d20 + 5 ⇒ (19) + 5 = 24
damage: 1d12 + 6 ⇒ (2) + 6 = 8

HP: 1/15


Half-Orc AWOL Circus Performer 3
Stat Bar:
HP: 25, AC: 17(t 13, f14), F 3, R 6, W 4, Init +3, Perception 9, Darkvision

Perception: 1d20 + 8 ⇒ (14) + 8 = 22

Nim takes note of the spyglass, preparing to advance in its direction to take in further observations, before the attack ensues...

...

Round 1, Init 13

Nim Status:

AC = 17
HP = 19/19
Weapon Equipped = Longbow
Condition(s) = None

Magilla Status:

AC = 13
HP = 19/19
Weapon Equipped = Meatpaws and Teeth
Condition(s) = None

Startled out of his purpose, Nim looks up into the tree and fires a shot at the creature not currently grappling someone.

Longbow, Tree Cover?: 1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5 for 1d8 ⇒ 2 damage

He barks at Magilla to climb and attack. The big ape waffles, uninterested in following orders. Nim tries to force Magilla to comply.

Handle Animal(Push): 1d20 + 7 ⇒ (20) + 7 = 27 Damn Aberrations...

The ape seems to understand well enough to climb, and swing at one of the strange creatures. Not sure Magilla can get up next to one grappling Cargas...

Meatpaw: 1d20 + 6 ⇒ (6) + 6 = 12 for 1d4 + 3 ⇒ (1) + 3 = 4 damage

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 1:

Gezza: 8
Cargas: 17
Nimrod: 13
Sicarius: 11
Budos: 25
Antagonists: 18

Gezza's spell has no effect on the tree-creature, the foliage seeming to block enough of the spray that it doesn't even notice, and Cargas struggles to break its grip.

Nim fires a wild shot then urges Magilla into the tree, but the gorilla's aim is thrown off as the creature surprisingly grabs him around the throat with his other hands, claws digging deep as it grabs hold. 6 hp, plus grappled

The badly injured Budos hacks at its arm as Sicarius blasts it with magic, but the combined blows aren't enough to put it down and it continues its assault, choking Cargas into unconsciousness 10 hp though Magilla barely manages to slip free.

The second edges closer and slashes at Magilla, but the branches block its blows as it maneuvers for a clear path to the simian.

Mechanics:

AoO: 1d20 + 6 ⇒ (8) + 6 = 14
1d4 + 3 ⇒ (3) + 3 = 6
Grab: 1d20 + 8 ⇒ (15) + 8 = 23

Grapple: 1d20 + 8 ⇒ (10) + 8 = 18
2d4 + 6 ⇒ (1, 3) + 6 = 10
Grapple: 1d20 + 8 ⇒ (7) + 8 = 15

Claw: 1d20 + 6 ⇒ (1) + 6 = 7
1d4 + 3 ⇒ (4) + 3 = 7
Claw: 1d20 + 6 ⇒ (3) + 6 = 9
1d4 + 3 ⇒ (1) + 3 = 4

C1:
C2: 12


retired

Seeing the dwarf go limp, Sicarius' frown deepens dangerously as he rips a dagger free from his bandolier and hurls it toward the creature, hoping to bring it down.

Dagger: 1d20 + 3 ⇒ (19) + 3 = 22for: 1d4 + 3 ⇒ (1) + 3 = 4
Crit?: 1d20 + 3 ⇒ (2) + 3 = 5for an additional: 1d4 + 3 ⇒ (4) + 3 = 7

Status:

HP: 15/15
AC: 16 (15 T / 11 FF)
CMD: 17
F/R/W: +3/+3/+3 (+2 vs enchantment, immune sleep)
Arcane Pool used: 2/4
Tidewater Hydraulic Push (1/day): [ ]
Besmara's Blessing (1/week): [ ]
Spells Prepared:
Cantrips (2) - acid splash, flare, read magic
Level 1 (0+1) - magic missile [X], shield [ ]

Ongoing Effects
arcane pool (2/10 rounds): +1/+1


M Dwarf - Porter 2/Cook 2
Stats:
HP: AC 14;F7/R6/W4;Climb9;Perc9;Prof(cook/porter)7;Sailor10;Sleight10;Survival9,St ealth9;Swim7

Round 2

Cargas dies a little more.

1d20 + 3 ⇒ (14) + 3 = 17 Stabilization Check


Male Human Carpentry Enthusiast 5 - HP 27/27; AC 12, T 12, FF 10, CMB +4, CMD 16; F+1, R+3, W+5; Perc +1, Init +2;
Spells:
0-know direction, stabilize, ray of frost, read magic; 1-mage armor, color spray x2,hydraulic push*, alter winds; 2-levitate, scor ray, gust of wind, prot from arrows*; 3-fireball x2, wind wall*

"Captain, we have to do something about Cargas. I swear he dies at least once a battle!" Gezza's pale face belies his joking tone and he sends a ray of frost arcing at the strangler! Ranged Touch: 1d20 + 2 ⇒ (8) + 2 = 10 for 1d3 ⇒ 1 cold damage!


Half-Orc AWOL Circus Performer 3
Stat Bar:
HP: 25, AC: 17(t 13, f14), F 3, R 6, W 4, Init +3, Perception 9, Darkvision

Round 2, Init 13

Nim Status:

AC = 17
HP = 19/19
Weapon Equipped = Longbow
Condition(s) = None

Magilla Status:

AC = 13
HP = 13/19
Weapon Equipped = Meatpaws and Teeth
Condition(s) = Grappled

Nim struggles to decide where to assist. He growls low when Magilla is seized, so decides to target the creatures well capable of injuring them all further. He starts to regret sending the ape into the trees... He shoots at the creature grappling Magilla.

Longbow: 1d20 + 6 - 4 ⇒ (6) + 6 - 4 = 8
for 1d8 ⇒ 1 damage

Magilla grunts and howls, unhappy with his current predicament. He doesn't have to go far to show his displeasure, as he tries to rip the thing apart, from within its grasp.

Meatpaw: 1d20 + 6 - 2 ⇒ (11) + 6 - 2 = 15
for 1d4 + 3 ⇒ (1) + 3 = 4 damage

Meatpaw: 1d20 + 6 - 2 ⇒ (6) + 6 - 2 = 10
for 1d4 + 3 ⇒ (3) + 3 = 6 damage

Teeth: 1d20 + 5 - 2 ⇒ (14) + 5 - 2 = 17
for 1d4 + 3 ⇒ (3) + 3 = 6 damage


Half Orc Treasure Hunter 4 | init +5, per +6 | AC 17/14/13 | HP 27 | Fort +1, Reflex +7, Will +1 | CMB +7, CMD 21
Gezza wrote:
"Captain, we have to do something about Cargas. I swear he dies at least once a battle!"

"It's only right that the porter becomes the portee now and then."

Bud shifts back again, drops his axe, draws his spear, and throws it at the creature grappling Cargas. "Unhand me crew, ya leafy swab."

Spear into melee: 1d20 + 4 - 4 ⇒ (17) + 4 - 4 = 17
Damage: 1d8 + 4 ⇒ (5) + 4 = 9

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 2:

Gezza: 8
Cargas: 17
Nimrod: 13
Sicarius: 11
Budos: 25
Antagonists: 18

Gazza and Nimrod miss the creature killing Cargas, but Brood and Budos have better luck, and the creature falls from the tree, transfixed by blade and spear.

Magilla gets his teeth into the remaining creature but it slashes back, and manages to wrap one set of claws around the big ape's neck. 10 hp, plus grappled

Mechanics:

1d20 + 6 ⇒ (15) + 6 = 21
1d4 + 3 ⇒ (1) + 3 = 4
1d20 + 6 ⇒ (13) + 6 = 19
1d4 + 3 ⇒ (3) + 3 = 6

Grab: 1d20 + 8 ⇒ (12) + 8 = 20
Grab: 1d20 + 8 ⇒ (2) + 8 = 10

C1: 6


Half-Orc AWOL Circus Performer 3
Stat Bar:
HP: 25, AC: 17(t 13, f14), F 3, R 6, W 4, Init +3, Perception 9, Darkvision

Round 3, Init 13

Nim Status:

AC = 17
HP = 19/19
Weapon Equipped = Longbow
Condition(s) = None

Magilla Status:

AC = 13
HP = 3/19
Weapon Equipped = Meatpaws and Teeth
Condition(s) = Grappled

Nim continues firing, more and more frustrated with himself for failing to land a single strike on the hideous, choking things.

Longbow: 1d20 + 6 - 4 ⇒ (12) + 6 - 4 = 14
for 1d8 ⇒ 6 damage

Sensing its proximity to unconsciousness, the ape tries to return the punishment, clobbering and biting as he can.

Meatpaw, Grappled: 1d20 + 6 - 2 ⇒ (16) + 6 - 2 = 20
for 1d4 + 3 ⇒ (3) + 3 = 6 damage

Meatpaw, Grappled: 1d20 + 6 - 2 ⇒ (16) + 6 - 2 = 20
for 1d4 + 3 ⇒ (1) + 3 = 4 damage

Teeth, Grappled: 1d20 + 5 - 2 ⇒ (8) + 5 - 2 = 11
for 1d4 + 3 ⇒ (1) + 3 = 4 damage


M Dwarf - Porter 2/Cook 2
Stats:
HP: AC 14;F7/R6/W4;Climb9;Perc9;Prof(cook/porter)7;Sailor10;Sleight10;Survival9,St ealth9;Swim7

Round 3

Cargas dies a little more.

1d20 + 3 ⇒ (11) + 3 = 14 Stabilization Check


Half Orc Treasure Hunter 4 | init +5, per +6 | AC 17/14/13 | HP 27 | Fort +1, Reflex +7, Will +1 | CMB +7, CMD 21

Bud draws his dagger and flings it at the creature gripping Magilla...

Dagger into melee: 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15
Damage: 1d4 ⇒ 2

...then he moves to Cargas to cover the dwarf from another attack. "Gezza, can you help him? He's already spilled more blood then his stubby body should hold."


Half-Orc AWOL Circus Performer 3
Stat Bar:
HP: 25, AC: 17(t 13, f14), F 3, R 6, W 4, Init +3, Perception 9, Darkvision

Nim listens closely on the others examining the dying dwarf. His attention moves back and forth between him and the still conscious ape. "I only have one surge of healing left today. We could really use Sandara back..."


Male Human Carpentry Enthusiast 5 - HP 27/27; AC 12, T 12, FF 10, CMB +4, CMD 16; F+1, R+3, W+5; Perc +1, Init +2;
Spells:
0-know direction, stabilize, ray of frost, read magic; 1-mage armor, color spray x2,hydraulic push*, alter winds; 2-levitate, scor ray, gust of wind, prot from arrows*; 3-fireball x2, wind wall*

Gezza nods curtly and begins to work on the bloody dwarf. Heal DC 15: 1d20 + 9 ⇒ (18) + 9 = 27


retired

Brood rips another dagger free and sends it whistling through the air for the remaining creature assailing the ape.
Dagger: 1d20 + 3 ⇒ (10) + 3 = 13for: 1d4 + 3 ⇒ (2) + 3 = 5

Status:

HP: 15/15
AC: 16 (15 T / 11 FF)
CMD: 17
F/R/W: +3/+3/+3 (+2 vs enchantment, immune sleep)
Arcane Pool used: 2/4
Tidewater Hydraulic Push (1/day): [ ]
Besmara's Blessing (1/week): [ ]
Spells Prepared:
Cantrips (2) - acid splash, flare, read magic
Level 1 (0+1) - magic missile [X], shield [ ]

Ongoing Effects
arcane pool (3/10 rounds): +1/+1

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 3:

Gezza: 8
Cargas: 17
Nimrod: 13
Sicarius: 11
Budos: 25
Antagonists: 18

Gezza is able to stop Cargas from bleeding out, barely in time to save the dwarf, as their companions continue to attack the remaining choker, though only Magilla is able to hit it, clawing into the creature. The blows knock it unconscious from its perch, but not before it's convulsive grab at the gorilla does the same to the big creature, who also falls hard from the tree. 14 total hp; choker was at 0 after Magilla's attacks, so it attacked and knocked itself unconscious. Combat is over.

1d20 + 8 ⇒ (10) + 8 = 18
2d4 + 6 ⇒ (1, 3) + 6 = 10
1d6 ⇒ 4


Male Human Carpentry Enthusiast 5 - HP 27/27; AC 12, T 12, FF 10, CMB +4, CMD 16; F+1, R+3, W+5; Perc +1, Init +2;
Spells:
0-know direction, stabilize, ray of frost, read magic; 1-mage armor, color spray x2,hydraulic push*, alter winds; 2-levitate, scor ray, gust of wind, prot from arrows*; 3-fireball x2, wind wall*

Gezza kneels over the dwarf, shoving entrails back inside as he desperately tries to hold the dwarf to life. Fortunately he does, but as he straightens up, his hands once more living up to his nickname, he makes a face. "Do dwarves traditionally have two of these?" He weighs the oddly shaped organ in his hand, then tosses it into the overgrowth. "Oh well. I'm sure he can live without it."


M Dwarf - Porter 2/Cook 2
Stats:
HP: AC 14;F7/R6/W4;Climb9;Perc9;Prof(cook/porter)7;Sailor10;Sleight10;Survival9,St ealth9;Swim7

Round 4

Cargas, thanks to Gezza, dies much more slowly.

AC 14; HP less than 0/23

Cargas Combat Stuff:

AC 14
HP -/23

Cutlass attack@most wounded:
1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22 to hit; (+favenemy)
1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8 damage.


Half Orc Treasure Hunter 4 | init +5, per +6 | AC 17/14/13 | HP 27 | Fort +1, Reflex +7, Will +1 | CMB +7, CMD 21

Did Bud's dagger hit the creature? It was grappling and would not have a dex bonus. That would save Magilla a lot of damage.

Bud tends to his own wounds by roughly wrapping ripped bits of cloth around the worst gashes. "We're a sorry lot of swabs already and those leafy wretches tore us bad. Hopefully this stockade offers some shelter, get yer strength and yer feet beneath you, we need to secure our position, if the squid goblins attack now we're done for."

HP: 1 / 15

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