Mothman's Adventures in Darkmoon Vale game

Game Master Mothman

Adventures in Darkmoon Vale


101 to 150 of 386 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>

Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Got hung up Friday and over the weekend. Mothman, best of luck. I'll have Eljoy ready and waiting for your return.

Liberty's Edge

Male Mothman Expert 5
therealthom wrote:
Got hung up Friday and over the weekend. Mothman, best of luck. I'll have Eljoy ready and waiting for your return.

Thanks and no worries.

Liberty's Edge

Male Mothman Expert 5
Nevynxxx wrote:
Mothman wrote:

Nevynxxx, Anor looks good. A few minor problems (or questions) with the stats; it appears that you may be missing a feat (I assume Alertness comes from your familiar, on top of that you should have one for a first level character and one for human). Your Stealth skill should have a +4 modifier I think (if you have a rank in it).

Regarding the background: ** spoiler omitted **

Ok... Swapped Alertness for improved initiative. Now to work out how to ge PCGen to apply alertness for when it applies.

The Stealth skill is affected by encumbrance (as are all her dex skills at this point...)

Ah, I was thinking armour check penalty (doesn't apply here), didn't consider encumbrance. Carry on.


Male Human Fighter / 2
Pixie Rogue wrote:
Pixie Rogue wrote:
I'm working on Jasper's backstory, but his campaign trait is the Pathfinder recruit, also. Perhaps Adalwin, in his observations of the area, has noticed the little loner and recruited him as a potential associate and Jasper has in return shared his knowledge of the area and the people?

Adalwin, as I drew together the threads of Jasper's backstory, the tale of his escape from the slaver puts him in a bit of a crisis (involving a wrecked wagon) that could be resolved by a good-hearted passerby or Jasper could work himself out of it.

Since I'm looking at the Pathfinder Recruit trait, also, I wondered if you would be interested in tying our backstories together in such a way that Adalwin is the one that saves Jasper after the wagon wreck and the little fellow, having nothing better to do at the moment, tags along with the knowledgeable fighter to Falcon's Hollow until something better comes along. As such, he's not a full-bore Pathfinder yet, but he's learning the ropes.

Alternatively, he could have worked himself out of the jam and met Adalwin in Falcon's Hollow. Regardless, his freedom has occurred shortly before his arrival in the village and any Pathfinder association he has is through interaction with a Pathfinder rather than a Pathfinder Lodge, so he's not official.

If you are interested in rescuing Jasper on the road, I would be happy to share the gory details in a PM so we can hammer out a story.

Sounds like a good tie in, certainly fits Adalwin's character to try to help out someone in need.

Also makes sense that Adalwin would have sought out someone with a good historical/geographical knowledge of the area in the search for the ruins, so perhaps he was put in contact with Oliver by the Sheriff

Sovereign Court

Male Human (Andoran); Percept +0, Sense Motive +0; Init +1 ; AC 18 T 12 FF 16; F 6, R 3, W 0 (+2 v emotion spell and effect); HP 28/28

I think Eljoy is ready for review.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4
Reekis Gool wrote:
Reekis would probably know Eljoy - they would be drinking acquaintances (buddies might be too strong a term).

Acquaintance is better than buddy. You're right. Eljoy's not the kind of fellow to make friends.

Liberty's Edge

Male Mothman Expert 5

Thanks Thom; Background looks good, stats are generally ok, but I think there are still some relics from a previous version of Eljoy and maybe a few incorrect calcs.

Spoiler:
Current hit points are listed as 19 (the total of 14 looks right); touch AC should be 12 I think (dex and dodge bonus); base fort save should be +2, giving you a total of +4; skills look like they are still based off a former build; you have three traits listed (though as you have not factored in the bonus for Indomitable Faith I assume you are not using that).

Liberty's Edge

Male Mothman Expert 5

Ok all, I’m out for a week or more. I’ll let you know when I’m back online, and hopefully we’ll start soon after that.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Good lock Mothman!


halfling tattooed sorcerer (orc) 2 |AC 13, FF 13, T 11, CMD 9; F 1 R 3 W 6, +2 vs fear; hp 4/10; init +2; perc +10, +12 w/ familiar, +15 sight-based in shadows w/ familar
Adalwin MacFaine wrote:
Pixie Rogue wrote:
Pixie Rogue wrote:
I'm working on Jasper's backstory, but his campaign trait is the Pathfinder recruit, also. Perhaps Adalwin, in his observations of the area, has noticed the little loner and recruited him as a potential associate and Jasper has in return shared his knowledge of the area and the people?

Adalwin, as I drew together the threads of Jasper's backstory, the tale of his escape from the slaver puts him in a bit of a crisis (involving a wrecked wagon) that could be resolved by a good-hearted passerby or Jasper could work himself out of it.

Since I'm looking at the Pathfinder Recruit trait, also, I wondered if you would be interested in tying our backstories together in such a way that Adalwin is the one that saves Jasper after the wagon wreck and the little fellow, having nothing better to do at the moment, tags along with the knowledgeable fighter to Falcon's Hollow until something better comes along. As such, he's not a full-bore Pathfinder yet, but he's learning the ropes.

Alternatively, he could have worked himself out of the jam and met Adalwin in Falcon's Hollow. Regardless, his freedom has occurred shortly before his arrival in the village and any Pathfinder association he has is through interaction with a Pathfinder rather than a Pathfinder Lodge, so he's not official.

If you are interested in rescuing Jasper on the road, I would be happy to share the gory details in a PM so we can hammer out a story.

Sounds like a good tie in, certainly fits Adalwin's character to try to help out someone in need.

Cool! I have modified my previously-envisioned backstory, then. PM sent - if you haven't used it before, there should be a wee mail icon and a number at the top of the Messageboards screen next to a "Hello <your name>" message.


halfling tattooed sorcerer (orc) 2 |AC 13, FF 13, T 11, CMD 9; F 1 R 3 W 6, +2 vs fear; hp 4/10; init +2; perc +10, +12 w/ familiar, +15 sight-based in shadows w/ familar

Jasper is going through some revisions. I know it's likely not an issue while Mothman's recovery is ongoing, but I wanted to let him know in case it changes some of his plans.

Sovereign Court

Male Human (Andoran); Percept +0, Sense Motive +0; Init +1 ; AC 18 T 12 FF 16; F 6, R 3, W 0 (+2 v emotion spell and effect); HP 28/28

Fixes to Eljoy complete. ~crosses fingers ~


halfling tattooed sorcerer (orc) 2 |AC 13, FF 13, T 11, CMD 9; F 1 R 3 W 6, +2 vs fear; hp 4/10; init +2; perc +10, +12 w/ familiar, +15 sight-based in shadows w/ familar

Yeah, it only changes his backstory slightly, but Jasper's cross-blooded archetype is going away, I think. Instead of gaining a second bloodline, he lost one and gained a replacement.

That necessitates other changes, of course, and I'm pushing him out a few levels to see if it works as he progresses.


halfling tattooed sorcerer (orc) 2 |AC 13, FF 13, T 11, CMD 9; F 1 R 3 W 6, +2 vs fear; hp 4/10; init +2; perc +10, +12 w/ familiar, +15 sight-based in shadows w/ familar

I think Jasper is complete. The tale of his rescue by Adalwin is a work in progress.

Liberty's Edge

Male Mothman Expert 5

Hello ladies and gents, I am back home after an apparently successful surgery (well, certainly successful if 'didn't die' is a measure of success). Still pretty tired at the moment, so it may be a day or two before I am back to posting and checking the boards on anything like a regular basis, and maybe a little longer before I am ready to start this one. I'll see how I go after (hopefully) a proper sleep tonight away from the constant noises and checks of a hospital ward.

Thanks for your patience!

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Not dying is good!

You chill and relax, I'm sure we can wait a few days and weeks while you recover from major surgery.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Not dying is definitely a primary measure of success! Enjoy some down time!


halfling tattooed sorcerer (orc) 2 |AC 13, FF 13, T 11, CMD 9; F 1 R 3 W 6, +2 vs fear; hp 4/10; init +2; perc +10, +12 w/ familiar, +15 sight-based in shadows w/ familar

It may not be the ultimate measure of success, but it's certainly a great start!

Adalwin and I have been playing out our meeting via PM. I will try to accumulate it into a single post for your collective enjoyment,

Liberty's Edge

Male Mothman Expert 5

Thanks guys. I certainly don't recommend major surgery if you can avoid it, but I am feeling better with each passing day.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Excellent, Mothman! Good to hear you're still among us.

Nice play with Kaygan in WotR game, could enalbe us to put down both quasits.

Liberty's Edge

Male Mothman Expert 5

I hope so - I think they have a decent will save though, so I won't hold my breath.

Liberty's Edge

Male Mothman Expert 5

Now, is anyone still waiting on me to review their character sheet?

Liberty's Edge

Male Mothman Expert 5

Could someone put together a bit of a list or matrix of which characters know each other prior to the adventure starting, and which (if any) of the NPCs in town you think your character might know (in any more than a passing fashion):

Sheriff Baleson;
Laurel the herbalist;
Lady Cirthana, cleric of Iomedae;
Boss Payden “Pay Day” Teedum of the Lumber Consortium


Female Human Witch 1 AC 13 HP 8

Anor grew up in town, so will vaguely know all of the major characters. She will know Laurel and Lady Cirthana particularly well though, having spent a reasonable amount of time with both before her powers manifested and she went walk about.

She'll know any of the other characters who are from the locality, not sure if any of the others are a similar age (24) that she would know better.


halfling tattooed sorcerer (orc) 2 |AC 13, FF 13, T 11, CMD 9; F 1 R 3 W 6, +2 vs fear; hp 4/10; init +2; perc +10, +12 w/ familiar, +15 sight-based in shadows w/ familar

I'm not sure how long Adalwin and Jasper have been in town, but they arrived together with an empty wagon and brace of horses that they sold on their arrival. That might seem the actions of a thief trying to unload stolen property, if the man at the stables cared to be suspicious, so we might have met the sheriff as a result.

Jasper has stayed close to Adalwin since arriving in town and hasn't met anyone that the Pathfinder hasn't.

I will defer to Adalwin regarding who he might have tried to meet in town in the course of his mission.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Just a quick note, but I will be away from Saturday for a week on holiday and will not have any internet access.


Male Human Fighter / 2

Adalwin sought out the Sheriff fairly early on after his arrival, seeking information about the region and possible location of Azlanti ruins. Asking after anyone with a good geographical or historical knowledge of the area could mean that the Baleson puts him in touch with Oliver

Liberty's Edge

Male Mothman Expert 5
Jasper Eleventoes wrote:
I think Jasper is complete. The tale of his rescue by Adalwin is a work in progress.

Jasper looks good to me, though I can't work out where his spell-like ability comes from? It doesn't appear to be a bloodline power or an alternate racial trait (that I'm aware of).

Also, just a comment, I notice that you have a bit of a focus on evocation but don't know any first level spells of the evocation school. Just wanted to make sure this is a deliberate choice rather than an oversight.


halfling tattooed sorcerer (orc) 2 |AC 13, FF 13, T 11, CMD 9; F 1 R 3 W 6, +2 vs fear; hp 4/10; init +2; perc +10, +12 w/ familiar, +15 sight-based in shadows w/ familar

It's deliberate. Part of it is growing into abilities thrust upon him in the backstory, part of it is looking at the future. If he survives to second level, his burning hands from his bloodline will be pretty good. If it was not my bloodline spell, I would take it now.

Isn't the SLA from my tattoo? I'm trusting HL on the build, so I have not cross-checked closely.

Liberty's Edge

Male Mothman Expert 5
Jasper Eleventoes wrote:

It's deliberate. Part of it is growing into abilities thrust upon him in the backstory, part of it is looking at the future. If he survives to second level, his burning hands from his bloodline will be pretty good. If it was not my bloodline spell, I would take it now.

Isn't the SLA from my tattoo? I'm trusting HL on the build, so I have not cross-checked closely.

Ah, yes it is, sorry I hadn't read the full feat description, just the condensed version on your character sheet which doesn't mention the SLA.

No worries in regards to spell choice, just wanted to make sure.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

I imagine that Reekis might have sought out the herbalist for his cough so he will know her (though whether he bought anything is another matter). He'd avoid the Sherriff like the plague (ironic, considering he's actually got the plague) although it is possible he might have had a run-in with the law (I can see him attempting some sort of in-tavern scam, like a crooked card game, and causing a punch-up) and becoming known to the Sherriff that way. I can't see him being attracted to hanging around the Church of Iomedae. I also doubt he'd have much to do with Boss Teedum - he'd have very little interest in being a lumberjack - although he might have considered robbing his house.

Liberty's Edge

Male Mothman Expert 5

Thanks Aubrey - see the new posts in the game thread, in particular the new spoilered one for Reekis.


halfling tattooed sorcerer (orc) 2 |AC 13, FF 13, T 11, CMD 9; F 1 R 3 W 6, +2 vs fear; hp 4/10; init +2; perc +10, +12 w/ familiar, +15 sight-based in shadows w/ familar

At risk of telling the same folks the same thing repeatedly, I will share this here, as well.

I know we have only just begun, but I will be traveling next week, but expect to have access to post in the evenings. A little jaunt to try new cycling trails that have been built on retired railbeds. Primary concern right now is the storms that seem to be a nightly occurrence in that part of the country.

Liberty's Edge

Male Mothman Expert 5

The game has started by the way, if anyone's missed it.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Sorry I'm late.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Mothman -- it's great so far. I like the way you handled Sheriff Baleson and worked the shrooms into Eljoy's background.

Liberty's Edge

Male Mothman Expert 5

Glad you liked it Thom. With such a good knowledge check roll I wanted to give you more than just 'this is what the mushrooms look like'.

Liberty's Edge

Male Mothman Expert 5

Nice complementary skill rolls by everyone by the way - I think you now know almost everything you need to get going.

A map is a good idea, both in character and out in order to visualise everything. With a few characters with decent skill modifiers in knowledge (geography) and (local) you probably have enough knowledge between you to draw a fairly accurate map, which may be easier than otherwise acquiring one. I will see about sketching something up and posting it for reference.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Awesome.

Liberty's Edge

Male Mothman Expert 5

Can everyone view the map I posted? The link seems to work (for me) but it takes a really really long time for the page to load. Not sure if that is everyone's experience or if its just me.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Yep, works for me. Yep, PhotoBucket takes *forever* to load :)

That's a great map!

Liberty's Edge

Male Mothman Expert 5

It's been a long time since I've used photobucket,I must have forgotten it was this slow. If it becomes an issue for people I can look at hosting images elsewhere, but I will probably do battle maps through google docs as Aubrey does, so hopefully it won't be a problem.

The scale and some of the distances on the map are a bit off (that's what I get for working quickly) but it didn't turn out too badly.


The map works from my phone. Photobucket has an annoying number of scripts that I have to allow on my laptop's more paranoid browser settings. I'm sure that's part of the slowness; they have stuff coming from several sources, calling new sources, ad nauseum.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Not to mention the pop up add in another browser session that eats CPU... But there aren't many similar places to share maps easily. It's the only thing this forum is missing, the ability to embed images. But I understand why they don't allow it.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

I'm going to be offline until Monday now, camping with no electric for the weekend!

Liberty's Edge

Male Mothman Expert 5

Thanks for letting us know Nevynxxx, have a great trip. I hope you have far better weather than we are having here this weekend.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Weather was awesome, blazing sunshine and up to 25 centigrade.... Just what you want for a marathon with 3,400ft of climb in it.... Bit knackered now.


Female Human Witch 1 AC 13 HP 8

Anor has purchased a Donkey, and moved most of her gear to it. She's also increased rations to 10 days worth. Profile is updated.

If anyone needs Anor to carry stuff for them on the donkey, it's currently carrying 32lbs so wont be encumbered for a while!

Liberty's Edge

Male Mothman Expert 5

Ah, you kind of beat me to most of what I just posted in the game thread. Right on.


halfling tattooed sorcerer (orc) 2 |AC 13, FF 13, T 11, CMD 9; F 1 R 3 W 6, +2 vs fear; hp 4/10; init +2; perc +10, +12 w/ familiar, +15 sight-based in shadows w/ familar

If our rate of travel is 20', I can keep up and Percival has excess capacity, also. If we are faster, I will need to ride to keep up and he won't have as much extra capacity. Either way, he can afford to carry some more. Naturally, Adalwin has first dibs to use that as I have an existing relationship with him...

101 to 150 of 386 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Adventures in Darkmoon Vale Discussion All Messageboards

Want to post a reply? Sign in.